Final Automata
Final Automata
  • Видео 49
  • Просмотров 35 205
[FA04] Tuff (Boxer) vs Ruff (Boxer) | Better Punches and New Blocks | #AIBoxing #SimulatedCombat
#AIBoxing #SimulatedCombat #FutureFights
Final Automata is a game-like streaming experience where physically simulated robots, controlled by AI, clash to prove which martial art is supreme.
📜 PROLOGUE:
In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a fight; it's a high-tech war for dominance. The challenge is ON. ⚔
💻 Made with Unity. Trained with MLAgents/Reinforcement Learning.
!disclaimer:
🎥 The demonstrated fights are conducted ...
Просмотров: 1 448

Видео

Final Automata - Termination [OST] | #Ambient #Atmospheric #DeepBass
Просмотров 1162 месяца назад
#Ambient #Atmospheric #DeepBass "Termination" is a haunting soundtrack from the Final Automata universe. It captures the emotional depth of a robot torn apart, surrounded by the remnants of a brutal fight. The slow, melodic tones mix with a deep bass, creating an atmospheric experience of a machine's final moments. 0:00 - Intro Keywords: robot, sci-fi, ambient, calm, melodic, atmospheric, deep ...
[FA03] Tuff (Boxer) vs Ruff (Boxer) | AI/NPC Boxing Match | #Fight #RL #MartialArts
Просмотров 1,2 тыс.2 месяца назад
#Fight #AI #MartialArts Final Automata is a game-like streaming experience where physically simulated robots, controlled by AI, clash to prove which martial art is supreme. 📜 PROLOGUE: In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Her...
[FA02] TUFF (Boxer) vs RUFF (Boxer) | Physicsally Simulated AI Robots | Fighting AI Agents
Просмотров 2 тыс.3 месяца назад
Final Automata is a game-like streaming experience where physically simulated robots, controlled by AI, clash to prove which martial art is supreme. 📜 PROLOGUE: In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the to...
Final Automata - Ruff [OST]
Просмотров 1403 месяца назад
Robotcore, IDM, Experimental, EDM In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a fight; it's a high-tech war for dominance. Th...
[FA01] TUFF (Boxer) vs RUFF (Brawler) | AI-controlled Simulated Robots Fight
Просмотров 2,8 тыс.4 месяца назад
Final Automata is the next-gen fighting game where the robot fighters are entirely controlled by AI. 📜 PROLOGUE: In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the n...
Final Automata - Tuff [OST]
Просмотров 3784 месяца назад
Robotcore, Garage, Dark Phonk, IDM, Experimental, EDM, Instrumental In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a fight; it's...
Final Automata - Hajime [OST]
Просмотров 1225 месяцев назад
Track description: Drum'n'Bass, D'n'B, Jungle, Breakcore, Neurofunk, IDM, EDM Tags: #drumandbass #jungle #breakcore #neurofunk #idm #edm In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes ...
Final Automata - Dis...connect [OST]
Просмотров 665 месяцев назад
Ambient, Space Ambient, Relax, Meditative, Hypnotic, IDM, Music, Track In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a fight; i...
Final Automata - Supremum [OST]
Просмотров 2425 месяцев назад
Track Description: Ambient, IDM, Glitch, Experimental, Drone, Noise, Hypnotic In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a f...
Final Automata - Yokira [OST]
Просмотров 2705 месяцев назад
Phonk, Dark Phonk, IDM, Theme, Glitch, Experimental, Noise, Instrumental In 2050, robot technology redefines conflict. Violence among humans is history, and AI-driven robots are the new weapons to settle scores between factions and nations. FINAL AUTOMATA is where the action’s at. Here, technology is the tool of power that shapes the very nature of the new world order. This isn't just a fight;...
[Update v0.6] New Training Bots made with AI art tools
Просмотров 3996 месяцев назад
[Update v0.6] New Training Bots made with AI art tools
[UPDATE v0.5] AI Robots Learn Head Movements | Final Automata
Просмотров 1646 месяцев назад
[UPDATE v0.5] AI Robots Learn Head Movements | Final Automata
AI-controlled Robots Face Each Other in Simulated Arena in Unity | #FinalAutomata
Просмотров 8807 месяцев назад
AI-controlled Robots Face Each Other in Simulated Arena in Unity | #FinalAutomata
[Sparring 02] Martial Arts AI/ML Agents
Просмотров 3688 месяцев назад
[Sparring 02] Martial Arts AI/ML Agents
AI Learns to Fight: First Sparring Session (deep reinforcement learning)
Просмотров 1 тыс.10 месяцев назад
AI Learns to Fight: First Sparring Session (deep reinforcement learning)
A.I. Learn To Fight (Episodes 1-10 compilation)
Просмотров 25511 месяцев назад
A.I. Learn To Fight (Episodes 1-10 compilation)

Комментарии

  • @fictey
    @fictey 15 дней назад

    Do you plan on adding different styles of fighting? Or body types? Like for example, a boxer who fights on the outside, and is taller and has lengthier arms, vs a heavier fighter with lower punch volume but greater power. I think it would be awesome if implemented!

  • @roadman_hanzi
    @roadman_hanzi 20 дней назад

    I honestly love how tuff fights^^

  • @ааапппооо
    @ааапппооо 22 дня назад

    Do you plan to create games in the future?

  • @gamingthisera6339
    @gamingthisera6339 24 дня назад

    Its looks like the npc one is better at timing especially with those nice right cross, while the ai one is alot more wild and random

  • @willbibbee338
    @willbibbee338 25 дней назад

    I noticed several “punches” that did damage with a slapping type motion. Connecting with the palm. And to surfaces that would have little impact like the top of the head. If you want them to develop more like real boxers I’d tweak their rewards to be a little more restrictive. Like only getting points for striking with the front of the fist. And not earning points for hitting the top of the head.

  • @shadow_blader192
    @shadow_blader192 26 дней назад

    You are doing a great job :)

  • @shadow_blader192
    @shadow_blader192 26 дней назад

    Nice moves❤

  • @butter.578
    @butter.578 27 дней назад

    you should practice their dodging

  • @gergelynagyfugedi6864
    @gergelynagyfugedi6864 28 дней назад

    You got a new subscriber. And I can't wait to train them kicks! Greetings from Hungary.

  • @UnrelatedLanternMouse
    @UnrelatedLanternMouse Месяц назад

    They should go for more body shots

  • @FinalAutomata
    @FinalAutomata Месяц назад

    Project update: ruclips.net/user/postUgkxGAJWCrSqBgiv6ACpN36IZ8K4pIN89rs3

  • @FinalAutomata
    @FinalAutomata Месяц назад

    Project update: ruclips.net/user/postUgkxGAJWCrSqBgiv6ACpN36IZ8K4pIN89rs3

  • @G59BluD
    @G59BluD Месяц назад

    Blocking has COMPLETELY changed the game that’s crazy how they play different with just that one ability. Can’t wait to see them improve and be able to implement head blocking and timing even better

    • @couththememer
      @couththememer Месяц назад

      I wish they add pivoting or at least some kind of movements. It'll be cool to see the AI weave and dodge the attacks while maneuvering around to gain some kind of advantage.

  • @G59BluD
    @G59BluD Месяц назад

    Insanely beautiful the improvement in the one month, the tracking that has improved, the fixing of the head snapping back when they threw a punch, it’s beautiful. Please don’t stop this. Is this something the public can run

  • @AlbertCoin
    @AlbertCoin Месяц назад

    Hi, how many people in your team? And this game for Steam?

  • @Idkwholmao
    @Idkwholmao Месяц назад

    Would be cool to see some other fighting styles, maybe even matchups between different ones? Would probably be hard to code, but I bet it’d be awesome!

  • @shadowblade6738
    @shadowblade6738 Месяц назад

    When are you adding kicks

  • @MrMagic9
    @MrMagic9 Месяц назад

    I wish you make a turorial how to make this in unity

  • @LunarLuxe-ve2qu
    @LunarLuxe-ve2qu Месяц назад

    So much ai generated slop (the voice, and even script seems generated) in this video, but cool concept

    • @omarsali2990
      @omarsali2990 Месяц назад

      That's the concept it's like ai(exeptvthe script)this is just ai of robot doing fight

  • @AlghostUnit
    @AlghostUnit Месяц назад

    Can't wait to see more!

  • @AlghostUnit
    @AlghostUnit Месяц назад

    Awsome that's some quick punch!

  • @ashercleveland
    @ashercleveland Месяц назад

    Kung fu would be very nice to see

  • @Bipoar_Sunshine
    @Bipoar_Sunshine Месяц назад

    I love how tuff able to throw that devastating hook and counter punches

  • @daryladhityahenry
    @daryladhityahenry 2 месяца назад

    Woow. when seeing it slowmo, it's amazing @_@.

  • @miguelin1638
    @miguelin1638 2 месяца назад

    1:21 Ruff got serious 💀 3:01 and Tuff too ☠️

  • @MrMagic9
    @MrMagic9 2 месяца назад

    Could you provide detailed tutorials or include the brain of your mlagent

  • @MrMagic9
    @MrMagic9 2 месяца назад

    Amazing video could you share with us the brain of the ai

  • @JohnLewis-old
    @JohnLewis-old 2 месяца назад

    Curious how you end up "teaching" the bots. I can imagine some really neat systems.

  • @AlghostUnit
    @AlghostUnit 2 месяца назад

    It would be interesting to teach it to get back up

  • @erobusblack4856
    @erobusblack4856 2 месяца назад

    This is really good.Your skill with unity.M l agents is being wasted, You could be doing so much more than just a fighting game. I really hope you intend on taking this skill and putting it towards nonplayer.Characters with cognitive language models included running off needs based state machines to manage their limbic system

  • @123teixeira123
    @123teixeira123 2 месяца назад

    Show us the code plss 😂😂

  • @NexisB
    @NexisB 2 месяца назад

    It's always a good day if you wake up to a FInal Automata vid. Edit: 2:56, what a clinch.

  • @daryladhityahenry
    @daryladhityahenry 2 месяца назад

    It's almost really really great!! I mean, if you made a person can versus the AI, it maybe already really fun :D:D. Even though I'm not sure real person can lose at all at the current point. And if you put it in VR, oh my............... I think it's a little like a dream, except 2 things: * they don't behave like they can think ( of course I know they don't, but it's good if somehow it can do some step back to think and strategized ) << anyway, this is not a critique. Just wishful thinking :D:D * there's so many weaving head to the back too much I think? Where real boxer more using ducking / weaving left and right. Anyway, still this is amazing :D:D. Will wait for the future upgrade :D:D.

  • @shawnd220
    @shawnd220 2 месяца назад

    TEAM RUFF ALL DAY!! Also 1:52 cleanest punch ever. Slipped right past and clocked em!!

  • @jamesbenballingall9564
    @jamesbenballingall9564 2 месяца назад

    Did they just draw on a headbutt?

  • @FinalAutomata
    @FinalAutomata 2 месяца назад

    Thank you for watching! Drop your thoughts in the comments! 👊 #FinalAutomata

  • @chinsince
    @chinsince 2 месяца назад

    Dont give up on this. I can see this in a few years being popular

  • @victorarchitect8577
    @victorarchitect8577 2 месяца назад

    i don´t know why, but they remeber me to 19th century england boxer, use a similiar stance and i believe a very similar style in their headmovement and his bodypunches.

  • @Mike-bc7wm
    @Mike-bc7wm 2 месяца назад

    Chins are way too far out when they punch, a common issue for newbs but shouldn't happen to anyone (anything) with training. Also, work off the jab, the lead hand, more, but that's not as egregious.

  • @musiclover331
    @musiclover331 3 месяца назад

    People are going to look at this AI skill in 20 years and it's going to be like fighters today watching old school boxer's skills

  • @dannydanny261
    @dannydanny261 3 месяца назад

    These are not Robots because they are not physical things. Because they have AI they can only be VR . Not Robots.

  • @myelinsheathxd
    @myelinsheathxd 3 месяца назад

    Amazing

  • @Bipoar_Sunshine
    @Bipoar_Sunshine 3 месяца назад

    From what I can see in the presentation the A.I. is done a great job, but it could be better if you teach it to Predict enemy health, when enemy health is low they could unleash finishing to defeat enemy.