- Видео 4
- Просмотров 7 607
hanetzer
США
Добавлен 21 фев 2012
Just some dude, tinkering around with linux.
Ep3: [SCHWH 9WH2] [43PQ 3YFE]: The Binding of Isaac: Afterbirth+
A pair of pretty good runs. First one was one of those one in a million unlosable seeds (early dark bum, brimstone, and tammy's head). Had to clip out some portions of the stream where I had to pause for an extended period of time to handle something IRL.
Просмотров: 21
Видео
Ep2: [1141 ATTX] The Binding of Isaac: Afterbirth+
Просмотров 56 лет назад
Another garbage player's run. The twitch stream audio was messed up; I only was streaming the game's audio, but I was lucky that I recorded the 'commentary' locally. Got that fixed up finally.
Ep1: [DXND Z99E] [A44M H2E0] The Binding of Isaac: Afterbirth+
Просмотров 146 лет назад
Just a garbage-tier player's recordings.
How to Integrate MSYS2 with Code::Blocks IDE
Просмотров 8 тыс.6 лет назад
Just a quick how-to for on how to install Code::Blocks as an IDE and use the mingw-w64 toolchain provided by msys2 in order to get features available on newer gcc compilers. Links: msys2: www.msys2.org/ codeblocks: www.codeblocks.org/
11:45
To avoid reloading dependent packages as you add a new package when you know you are already up to date, just add the "--needed" option.
Thanks man, you help me as I has been in trouble for many months😀
Code::Blocks autocomplete lacks lots of notations when using MSYS2. Install right with mingw or winlibs mingw and see the astonishing difference.
Saved me from a lot of trialnerror situations. Thanks 4 sharing. +, like and sub from me
Excelent tutorial!!! Thanks!!!
This was helpful, thank you! However, I think it is better to install CodeBlocks to C:\CodeBlocks or to another directory that has user write permission.
please list the commands for the command line
pacman -Syu pacman -Syu base-devel pacman -Syu mingw-w64-x86_64-toolchain pacman -Syu mingw-w64-x86_64-SDL2
Thank you, that was very helpful. The audio was great
This was a great help. Big thanks!
Thanks for the video, the audio was great.
Thanks for the pointers. One thing I ran into though was that CodeBlocks 17.12 generates an environment warning message that it cannot find the compiler even though the paths and file names were valid. However proceeding to the Hello World program, it compiled with on problem.
I've been talking with you for years, and I do believe this is the first time I've actually heard your voice.
Quite possible. The internet is a strange place
Actual play starts at 2:30 or so