- Видео 1 149
- Просмотров 311 714
Kohlenstoffkarbid
Добавлен 6 окт 2007
Bei mir gibts über 35 verschiedene Experimente. Einige davon sind mehrfach verfilmt. Zum Beispiel wenn bessere Filme gelungen sind oder einfach verschiedene Resultate gezeigt werden sollen.Viele Experimente sind besonders Extrem oder eine RUclips-Premiere wenn nicht gar eine Weltpremiere (Erstverfilmung).
Die Möglichkeit Bewertungen zu vergeben wurde unterbunden, weil es einigen Leuten nicht gefiel, dass die hier gezeigten Experimente einfach, neuartig und erfolgreich zugleich sind. Diese Leute bewerteten systematisch und mehrfach ausgerechnet die erfolgreichsten und besten Videos negativ. Was man damit bezwecken will kann sich ja jeder denken...
Leider lassen sich die alten Bewertungen nicht mehr entfernen. Diese Videos werden aber sowieso bald weiter hinten in der Schlange sein, wenn neue Experimente verfilmt werden.
Die Möglichkeit Bewertungen zu vergeben wurde unterbunden, weil es einigen Leuten nicht gefiel, dass die hier gezeigten Experimente einfach, neuartig und erfolgreich zugleich sind. Diese Leute bewerteten systematisch und mehrfach ausgerechnet die erfolgreichsten und besten Videos negativ. Was man damit bezwecken will kann sich ja jeder denken...
Leider lassen sich die alten Bewertungen nicht mehr entfernen. Diese Videos werden aber sowieso bald weiter hinten in der Schlange sein, wenn neue Experimente verfilmt werden.
Limiter Suspension compared to normal suspension on Highlands and Racing Field (Dream Car Builder)
Here i show how well the Limiter Suspension performs compared to the classical shock suspension. The cars are almost identical. But one of these has limiters as suspension while the other has shocks. The limiters save 20 Kilogram of weight, which does not just improve the power vs. weight ratio. It does also improve the grip vs. weight ratio. The result can be seen on two races. First on the highlands. And then on the racing field (I had to reupload the racing field here due a mistake i made).
Here is the steam link to the Limiter Suspension:
steamcommunity.com/sharedfiles/filedetails/?id=3391485525
Here is the steam link to the High Grip Suspension (with shocks):
steamcommunity.com/sharedfil...
Here is the steam link to the Limiter Suspension:
steamcommunity.com/sharedfiles/filedetails/?id=3391485525
Here is the steam link to the High Grip Suspension (with shocks):
steamcommunity.com/sharedfil...
Просмотров: 97
Видео
Limiter Suspension races on the Racing Field Map (Dream Car Builder)
Просмотров 397 часов назад
Here i show how the Limiter Suspension races on the Racing Field Map. As you can see the time is quite good.The Limiter Suspension saves 19 Kilogram of weight compared to the shock based suspension. This improves the grip to weight ratio drastically. Here is the steam link to the car: steamcommunity.com/sharedfiles/filedetails/?id=3391485525
Limiter Suspension races on the Highlands Map (Dream Car Builder)
Просмотров 77 часов назад
Here i show how the Limiter Suspension races on the Highlands Map. As you can see the time is really good.The Limiter Suspension saves 19 Kilogram of weight compared to the shock based suspension. This improves the grip to weight ratio drastically. Here is the steam link to the car: steamcommunity.com/sharedfiles/filedetails/?id=3391485525
Limiter Suspension gets tested on the Sand Rail Race on the Desert 2 Map (Dream Car Builder)
Просмотров 97 часов назад
Here i show how the Limiter Suspension races on the Sand Rail Race on the Desert 2 Map. This car races on AWD mode. The time is rather mediocre but the car has no shocks and drives on AWD and has not much stabilizing. Im also a bit more careful than with my stabilized cars. Considering all of this the result is pretty good. Especially the fact, that it can continue to drive after jumping and la...
Limiter Suspension climbs the Just a bit High map (Dream Car Builder)
Просмотров 777 часов назад
Here i show my newest car. The Limiter Suspension saves 19 Kilogram of weight compared to the shock based suspension. This improves the grip to weight ratio drastically. This increases the performance especially on this map. I can take routes, which were impossible for cars of this weight to engine power ratio. Here is a steam link to the map: steamcommunity.com/sharedfiles/filedetails/?id=2914...
Modified 12 Wheeled No-Suspension Car races on Community Race on Highlands Map (Dream Car Builder)
Просмотров 507 часов назад
Here you can see the 12 Wheeled No-Suspension Car racing on a new community race on the Highlands Map. Here is the steam link to the car: steamcommunity.com/sharedfiles/filedetails/?id=3109961983
The 2nd. Gen. SR-D3D Suspensionraces on Default Map (Dream Car Builder)
Просмотров 137 часов назад
Here you can see the 2nd. Gen. SR-D3D Suspension racing on the Default Map. As you can see it beats my best time with ease despite the fact that i race all my good offroad cars there. Here is the steam link to the car: steamcommunity.com/sharedfiles/filedetails/?id=33848708
The new High Grip Suspension makes a race test on Racing Field (Dream Car Builder)
Просмотров 939 часов назад
Here you can see the new High Grip Suspension. This car is a modern design with a focus on simplicity and low weight without making compromises on performance and comfort. As you can see the car performs well and gets a good time. Here is the steam link to the car: steamcommunity.com/sharedfiles/filedetails/?id=3390642201
2nd Gen. SR-D3D Suspension Follows the Train on the Rally DCR Map. (Dream Car Builder)
Просмотров 5914 часов назад
Here you can see the new 2nd Gen. SR-D3D Suspension on the community Race "Follow the Damn Train!" on the Rally DCR Map. All we had to do is to follow the Damn Train! After i built the main car in 35 minutes (See building process here: ruclips.net/video/rGXKzg7YUaw/видео.html ) i added already several improvements and tuning. Here is the steam link to the car: steamcommunity.com/sharedfiles/fil...
2nd Gen. SR-D3D Suspension shows in 3 races that it is my best car now (Dream Car Builder)
Просмотров 2614 часов назад
Here you can see the new 2nd Gen. SR-D3D Suspension on 3 completely different races. In two of these it beats the best times of it's precursor. In the third it matched the best time. The performance of this car is well beyond of that of it's precursor. It is more reliable and more stable and handles most terrains much better. After i built the main car in 35 minutes (See building process here: ...
2nd Gen. SR-D3D Suspension makes an excellent race test (Dream Car Builder)
Просмотров 5116 часов назад
Here you can see the new 2nd Gen. SR-D3D Suspension during a racing test session. I decided to do a little race on racing field. This car made an excellent time despite the spontaneous racing without warm up. I race this track often and i test almost any car on that. Despite this the time of this car is the best i ever got for this weight to engine power ratio on this track. After i built the m...
2nd Gen. SR-D3D makes thorough Suspension tests (Dream Car Builder)
Просмотров 99День назад
Here you can see a test run of the 2nd Gen. SR-D3D Suspension. Here i check several extreme conditions to look for weaknesses. As you can see this car performs well. During the video you can see how during each conditions other sets of shocks get active. Landing triggers different shocks than sliding or turning or absorbing bumps or steering mistakes. This car has 32 shocks and each of these ha...
2nd Gen. SR-D3D Suspension shows it's newest improvement (Dream Car Builder)
Просмотров 38День назад
Here you can see the new 2nd Gen. SR-D3D Suspension showing the newest improvement. The new sideways tire stabilizer had wobble problems which i tried to mitigate with additional sideways shocks suspending the steering assembly against the frame. The impact of this is well beyond my expectation. Almost any remaining bad behavior of this car has been removed instantly. The first two test races r...
2nd Gen. SR-D3D Suspension gets tested on 4 different races (Dream Car Builder)
Просмотров 94День назад
Here you can see the brand new 2nd Gen. SR-D3D Suspension showing it's performance on 4 different hard racing tracks. Each of these tracks has different conditions and demands other properties. The car makes on all these races a good time and stays stable and easy to handle. After i built the main car in 35 minutes (See building process here: ruclips.net/video/rGXKzg7YUaw/видео.html ) i added a...
2nd Gen. SR-D3D Suspension shows it's improvements on a race before publishing (Dream Car Builder)
Просмотров 5День назад
Here you can see the brand new 2nd Gen. SR-D3D Suspension on the final race test before publishing. After i built the main car in 35 minutes (See building process here: ruclips.net/video/rGXKzg7YUaw/видео.html ) i added a few improvements and did some first tuning and testing. This is the final race test before i published it. Here is the steam link to the car: steamcommunity.com/sharedfiles/fi...
2nd Gen. D3D Suspension does a race test on Sand Rail Race on Desert 2 Map (Dream Car Builder)
Просмотров 17День назад
2nd Gen. D3D Suspension does a race test on Sand Rail Race on Desert 2 Map (Dream Car Builder)
Building a high tech car from scratch in 35 minutes resulting in instant success (Dream Car Builder)
Просмотров 44День назад
Building a high tech car from scratch in 35 minutes resulting in instant success (Dream Car Builder)
High Grip Easy Steer Suspension jump test (Dream Car Builder)
Просмотров 18114 дней назад
High Grip Easy Steer Suspension jump test (Dream Car Builder)
Retuned SR-D3D-Suspension eases Doro Toshi (Dream Car Builder)
Просмотров 2014 дней назад
Retuned SR-D3D-Suspension eases Doro Toshi (Dream Car Builder)
Retuned SR-D3D-Suspension does a first reliability test (Dream Car Builder)
Просмотров 2614 дней назад
Retuned SR-D3D-Suspension does a first reliability test (Dream Car Builder)
Modified D3D-Suspension races on a community race and my best time got lost (Dream Car Builder)
Просмотров 6921 день назад
Modified D3D-Suspension races on a community race and my best time got lost (Dream Car Builder)
Super Reliable D3D-Suspension races on the Sliders Race in Monticello Raceway (Dream Car Builder)
Просмотров 1521 день назад
Super Reliable D3D-Suspension races on the Sliders Race in Monticello Raceway (Dream Car Builder)
Super Reliable D3D-Suspension drives reckless in the DesertPlus Map (Dream Car Builder)
Просмотров 9421 день назад
Super Reliable D3D-Suspension drives reckless in the DesertPlus Map (Dream Car Builder)
Super Reliable D3D-Suspension races in the Canyon Map (Dream Car Builder)
Просмотров 5121 день назад
Super Reliable D3D-Suspension races in the Canyon Map (Dream Car Builder)
Super Reliable D3D-Suspension drifts (Dream Car Builder)
Просмотров 159Месяц назад
Super Reliable D3D-Suspension drifts (Dream Car Builder)
Epic Mining Lasers on a Behemoth mine a whole asteroid field (Stellar Tactics)
Просмотров 87Месяц назад
Epic Mining Lasers on a Behemoth mine a whole asteroid field (Stellar Tactics)
The Behemoth tests my first epic turrets (Stellar Tactics)
Просмотров 278Месяц назад
The Behemoth tests my first epic turrets (Stellar Tactics)
The Starter Ship Pharris Mace shows how good it can be (Stellar Tactics)
Просмотров 19Месяц назад
The Starter Ship Pharris Mace shows how good it can be (Stellar Tactics)
First trade and battle flight with the Behemoth (Stellar Tactics)
Просмотров 57Месяц назад
First trade and battle flight with the Behemoth (Stellar Tactics)
Testing the limits of The No Aerodynamics Plane (Dream Car Builder)
Просмотров 622 месяца назад
Testing the limits of The No Aerodynamics Plane (Dream Car Builder)
Why would you play with flashbang on?
Because i actually like this effect.
I wish you showed the build in the video
The loadout can be seen here: ruclips.net/video/L2e7vPYY07s/видео.html
@@Kohlenstoffkarbid Thanks a lot!
Excellent Flux management and tanking. You baiting those fleets into wild goose chase is clever.
Вопше!Етот корабль выглядит как корабль чюжих!
Thank you youtube algorithm, i have no idea what i'm watching, yet it's interesting.
those who alien
the suspension looks a little stiff and it looks like there's too high of the weight percentage being in moving suspension parts and not in core chassis parts. having more weight in non moving parts creates a beautiful steady feeling so you won't flip as much when your rear tires tap something, as happens several times in the video
Both is true. This car is a universal car for tarmac and offroad. The unsprung weight has been minimzed but it was still not fully avoidable. I could make the core weight heavier to mitigate this. But it would give the disadvantage of a heavier car. Beside of that i got already some superlight cars with minimal unsprung weight like this one: steamcommunity.com/sharedfiles/filedetails/?id=3110165934
What map is this ???
Derphill Drift Course: steamcommunity.com/sharedfiles/filedetails/?id=1720243267
@ thank you !!!!
Cool video!
(12 min) Use CTRL when you loot ! subspace+temporal shift. unbalanced mod-ship but you manage it very skillfully
Greetings, in this video you mean to say that you get the same form of gas as with carbon electrodes? And what kind of electrode material are you using?
Silicon Carbide. Note, that this is a rather ineffective way to produce this gas. This video is actually to demonstrate an at 2300 °C glowing piece of silicon carbide under water. Keeping it that hot requires lots of power. The bingo fuel is a side effect.
@@Kohlenstoffkarbid I accidentally discovered this way of getting fuel. Using those graphite electrodes. Namely, there is one person with me who has a whole system on his car for getting Bingo fuel. This is how his system works. He has an existing LPG system on his car. Bottle, evaporator and everything that goes with it. He installed a 150 amp welding machine on the car. The device is turned on when needed when a certain level of that gas falls in the bottle. It has a reactor in which graphite electrodes are placed, which are brought closer to each other with the help of something when they wear out. Instead of the existing alternator, he put a 200 amp alternator with some super capacitors and that's it. The car runs perfectly on that fuel.
Is there a logic to all these suspension elements? Also, you're using slick tires, you could be using off-road tires.
Yes, the Suspension acts in any direction keeping the car under control. It is a decoupled suspension and distributed in this way to reduce the unsprung mass. Each color has a different role. Yellow is direct tire suspension (and yaw). Teal controls roll. Brown stabilizes the car during turns and sideways force (Dont know the technical term for it if any exists). When you drive on a road and get a hit which would send the car off the brown suspension will help to stabilize the car. It is actually very strong and equals the stabilizing power of a spoiler. Blue controls pitch. Purple is shared suspension (warp). This set of suspensions allow to use the car under many circumstances with good results. There are no compromises on offroad or tarmac because this car handles both very good. I could use offroad tires but the car handles low grip exceptionally well. When the car looses grip you can hear sandy or screeching noises. As you can hear it does loose the grip not often and regains it almost instantly. And on this car loosing grip does not mean loosing control. I could still have put the offroad tires on but i was too lazy to do so because there is no need to squeeze 2 seconds out on this rather casual driving. Here you can see the whole suspension actually working: ruclips.net/video/Sk-PsuA4aFE/видео.html
As additional material to my previous comment here is a detailed Video where you can see how the Suspension acts on offroad conditions: ruclips.net/video/g-gE9Od14RI/видео.html
game name
Dream Car Builder
!??????
hi thanx for video is multiplayers?
cool
i appreciate you putting how it works in the description! I dont play dcb anymore but im glad people are still innovating
As fun as this looks the only reason it works is cause its a fukin Phase Skimmer ship. Most broken ability in the game on god.
Very nice
my youtube crashed watching this lol
A mark of an intelligent creator?
Actually just pure science.
0:36 What was the 2nd Onsalught doing While his friend was getting railed from behind?
ants when i hold up a magnifying glass in front of them
wow, that's awesome
Honestly derlilect operations hard counters this fleet because you tend to literally saturate space with weapons fire lol
There are several ways to do it. Thats why i love this game so much. The disadvantage of mass fleeting of any kind is, that you have to bring more stuff and that you tend to loose stuff. Especially when you bring many weak ships vs Elite fleets. That losses reduce the profit margin. Not to forget the reduced action radius when there is nothing or not much to loot on the way. But there is still the advantage of time. A fleet is of course faster and can do more in a time frame. If done right it can get also enough profit per time.
Vanilla players: "Mods are OP nonsense!" Modded players: *gestures wildly at videos like this* :D
Great video, any chance of you making a series later on?
Im planning to do some more videos to show progress and changes during late game. What do you mean with series?
for a second i was scared, then i remembered i have no life and put way too much time into my dcb olympics record
Very unique design, always interesting to see what you can do with it! Keep up the good work 👍
it is funny to see the drive seat will spring forward while breaking, very interesting to watch. Why don't you put a car body on it? I have never played this game, but it seems interesting if car models built in this game, can be port to Beamng. As the physics of the game environment is bit more realistic. Thank you.
Actually i like to see the technology of the cars. Si i put only rarely a body on it. DCB is much more unrealistic than BeamNG and has lots of glitches. But i actually love to build cars and stuff for this game exactly due this reason. Some of these glitches extent the content of the game unintentionally by quite alot. These allow really weird and fun things like that: ruclips.net/video/bVqKeHT1sUI/видео.html
Did I really see a DirectX 7 game with stolen BeamNG wind and tire sounds?
Wtf is this.
Try to add a lot of caster angle and steering rod that are not connecting to the frame but to springs because the wheels must stay straight even without tie rods , and you will have a car that counter steers automatically
Actually this car does already have a spring based counter steering. The springs are on left and right side of the car. That counter steering has been made to help on one sided tire collisions especially on rough terrain and it also gives an automatic toe which is only active on strong acceleration. This allows also to land jumps which would send other cars off the road. The counter steer you see me doing in this video is only necessary when the car drifts.
@@Kohlenstoffkarbid I am working on counter steering but it works only with 0 downforce, with huge downforce the car is steering itself
@@bill123f2 Maybe you can limit the downforce with some springs attached to the upper side of the panel. Self steering comes often from wrong camber. Check what your tires are doing at low and at high speed and compare.
flux ''I do not exist''
Is that.... 13 Ox-Class Tugs? HUH
Yes, i like to have many Ox around. Makes travelling safer. Disadvantage is limited range and high cost so its only viable for late game fleets with solid income from colonies.
dude that is gorgeous bounces a lot when it bottoms out though, thought about using a mass damper to help that?
I will take a look how i can prevent the bouncing. Maybe reshaping the frame will prevent it.
Suspension is a sit try insane downforce, but with 0 drag
I know that downforce makes steering easy and does even more fun things ( ruclips.net/video/M3OQo1WVnX8/видео.html ). There is even much more crazy stuff to discover in my other videos. But this car has been designed to work as good as possible without panels.
Very nice driving. I’m trying to learn how to steer with a mouse and it is kinda hard to get it right. So seeing you steer with a mouse is pretty impressive
It's not that hard. Most important is the right setting because the wrong setting makes it hard. You should only steer left and right with mouse. Remainder with keyboard. Linearity should be 1.9 or higher and a dead zone of 3 % and a rest zone of 8 %. The remainder is to have the right cars at hand. A keyboard car can sometimes be trash when you try to steer it with mouse. But you are lucky that there is coincidentally a car which is good for training purposes shown in this video ;-) . A few minutes are enough. After first training with that try to build your own cars and test and adjust them only with mouse. Then you got good mouse steerable cars and the skill will go faster than you think.
@@Kohlenstoffkarbid ty for the advice
dude can drive
How is he losing hardflux while having his shields up, is it an Upgrade?
It is part of the skill tree. For me actually one of the most important parts. Has already been there for a decade.
Niceee
Omg nice
1:22 > TT Brawler, peaks a look > Gets detected by space donut > Paragon notices and imploys a Dominator killworth amount of antimater missles I too love to just crtl+alt+del a frigate for existing
Imagine Seeing glowing carts dropping a single Donut in front of your entire armada, raising laughter, fear and silence as everyone question dropping a single unescorted battleship...
2 Rift torpedo, 4 anti matter srms, 2 rift lance, 2 rift beams.......... jokes. you get thumbs down even though you have it "disabled" lol....i can still see ratio by firefox extension.
And? It's clearly stated and visible which layout and game version i use.
What's the issue?
brooo there is a nurburgring for dream car builder? Cool :D
Yeah, some users made custom maps based on real race tracks. There is the Nürburgring too. The best looking real live track based map is the Le Mans Track. My favorite map is the Laguna Seca.
I ain't trust the Sunder to take on head-on brawling without adequate PD escort! Impressive, but I stick to my beam support with two gravition beam, and high intensity laser. Maybe the unstable injector and safety override is good idea, just need to dispatch all my enemies fast.
Found your channel recently, really enjoying seeing your skill. Please keep making videos, though watching your giant playthrough is gonna keep me busy for some time. :D
with rift torped is easy
There is no need for any late game weapon to solo this as you can see here. ruclips.net/video/X08WTCaIvx8/видео.html But they shorten the time.
invictus=trash
Have you watched that video of 2 invictus soloing the doritos?
skill issue
The invictus is expensive but actually very useful..... as transport for personel. But during battle it is not that bad. But not good either. Its value is close to that of an onslaught. The high crew demand makes it only useful as reserve. But in my playthroughs they helped sometimes during early game and midgame.
@@Finalstar78 i know im late, but that video runs a mod which removes level cap, sooo..