MrEffect
MrEffect
  • Видео 20
  • Просмотров 6 104
peak LSD gameplay !EPILEPSY WARNING!
Fullscreen LSD shader that I made in unity URP. Just put the RGB on a sine wave
Links:
Twitter: x.com/MrEffect_
Patreon: www.patreon.com/MrEffectDev
Просмотров: 256

Видео

FOUND FOOTAGE
Просмотров 47014 часов назад
Links: Twitter: x.com/MrEffect_ Patreon: www.patreon.com/MrEffectDev
Ground Crack Unity
Просмотров 43519 часов назад
floor crack Links: Twitter: x.com/MrEffect_ Patreon: www.patreon.com/MrEffectDev
Volumetric Lighting
Просмотров 80День назад
Volumetric Lighting lol Links: Twitter: x.com/MrEffect_ Patreon: www.patreon.com/MrEffectDev
Snow surface Unity
Просмотров 49День назад
Just a test scene, with snow that leaves footprints on itself Links: Twitter: x.com/MrEffect_ Patreon: www.patreon.com/MrEffectDev
Broken portal lol
Просмотров 49814 дней назад
I'll fix, just sharing a funny bug. And I know it looks so weird Links: Twitter: x.com/MrEffect_ Patreon: www.patreon.com/MrEffectDev
Test scene
Просмотров 10914 дней назад
I dunno I just played around and made this scene Never mind about it
Door in Unity
Просмотров 6321 день назад
the end 👀 Links: Twitter: x.com/MrEffect_ Patreon: www.patreon.com/MrEffectDev
Water in Unity
Просмотров 12221 день назад
water
Procedural mesh breaker in Unity
Просмотров 23021 день назад
A simple feature that can break a mesh, also allowing it to become a grabbable object, so you can grab and interact with it.
Rocket
Просмотров 1,1 тыс.28 дней назад
Models from half-life 2, Sounds by @playgun_ Scripts, Visuals and Video by me
Volumetric Light Unity 6 URP
Просмотров 37428 дней назад
I know I have a transparency issue, I'll fix it
Crash it, Melt it!
Просмотров 30428 дней назад
Crash it, Melt it!
Subdivision Meme
Просмотров 356Месяц назад
Subdivision Meme with my OC
Flying
Просмотров 59Месяц назад
Flying
Watch till the end
Просмотров 212Месяц назад
Watch till the end
Day-Night cycle Unity
Просмотров 96Месяц назад
Day-Night cycle Unity
Object grabbing Unity
Просмотров 510Месяц назад
Object grabbing Unity
Physics based sounds Unity
Просмотров 744Месяц назад
Physics based sounds Unity
Perlin noise generated terrain test in Unity
Просмотров 694 месяца назад
Perlin noise generated terrain test in Unity

Комментарии

  • @gerda-morozova
    @gerda-morozova День назад

    Looks like the last seconds of your video card's life.

  • @Anton27433
    @Anton27433 День назад

    Thanks for the video! I stopped using LSD because I play this mod 7 hours a day! My eyes hurt a little, but it's okay - the experience is just crazy!

  • @noseman25
    @noseman25 2 дня назад

    i think this is related to interloper for some odd reason

  • @sgas
    @sgas 3 дня назад

    finds your footage

  • @lithopsiouu
    @lithopsiouu 3 дня назад

    put that shiz through a spectrograph idk

    • @EduardoBalmaceda
      @EduardoBalmaceda 2 дня назад

      I did it, is all noise and the number 197 at the end

    • @dandykong321
      @dandykong321 2 дня назад

      @@EduardoBalmaceda It says subscribe...

  • @drakovangorder8160
    @drakovangorder8160 6 дней назад

    LMAOO

  • @Trollge-1119
    @Trollge-1119 6 дней назад

    is this source

  • @FourTimeStudio
    @FourTimeStudio 6 дней назад

    bro, its really cool! And this sounds from HL its fantastic!

  • @voronoia
    @voronoia 7 дней назад

    Have you heard of Voices of The Void?

  • @megascan
    @megascan 7 дней назад

    thats cool and all but why are there Half Life sound effects and a Half Life console there?

    • @mreffect_dev
      @mreffect_dev 7 дней назад

      Thanks! Im using half-life SFX because I like 'em. And about the console, it's just a useful stuff. That's it

    • @AkujiMusic
      @AkujiMusic 7 дней назад

      What about the source engine "error" in the back? U sure this ain't gmod lol ​@@mreffect_dev

    • @mreffect_dev
      @mreffect_dev 7 дней назад

      ​@@AkujiMusic that's not gmod lol. That's unity. Check my other videos

    • @idiotsinwhips
      @idiotsinwhips 7 дней назад

      @@AkujiMusiccheck the commands that show up in auto complete, don’t look like gmod commands to me

    • @InFrontEntry
      @InFrontEntry 7 дней назад

      @@AkujiMusic He just likes source games. I think its cool af

  • @quincycostello6726
    @quincycostello6726 12 дней назад

    which engine is this?

  • @superschizoscriptures
    @superschizoscriptures 13 дней назад

    lol

  • @dhet8897
    @dhet8897 14 дней назад

    Portal: Unreal

  • @seaopals
    @seaopals 15 дней назад

    portal is real

  • @Zlotu090
    @Zlotu090 21 день назад

    some voices of the void vibe water

  • @t1peON
    @t1peON 23 дня назад

    cool water shader. You can use something like "Water Float" from unity assets store to static game objects or something like this script for dynamic game objects """ using System.Collections; using System.Collections.Generic; using UnityEngine; public class WaterFloater : MonoBehaviour { private Rigidbody rigidbody; public float floatUpSpeedLimit = 1.15f; public float floatUpSpeed = 1f; private void Start() { rigidbody = GetComponent<Rigidbody>(); } private void OnTriggerStay(Collider other) { // your water layer if (other.gameObject.layer == 4) { float difference = (other.transform.position.y - transform.position.y) * floatUpSpeed; rigidbody.AddForce(new Vector3(0f, Mathf.Clamp((Mathf.Abs(Physics.gravity.y) * difference), 0, Mathf.Abs(Physics.gravity.y) * floatUpSpeedLimit), 0f), ForceMode.Acceleration); rigidbody.drag = 0.99f; rigidbody.angularDrag = 0.8f; } } private void OnTriggerExit(Collider other) { // your water layer if (other.gameObject.layer == 4) { rigidbody.drag = 0f; rigidbody.angularDrag = 0f; } } } """

    • @mreffect_dev
      @mreffect_dev 22 дня назад

      Thanks for the suggestion, but I already have my own floater system for water

  • @whysl
    @whysl 27 дней назад

    cool :D

  • @B.M.Skyforest
    @B.M.Skyforest 27 дней назад

    But it landed at incorrect angle

    • @mreffect_dev
      @mreffect_dev 27 дней назад

      You're right, but for the demo it's okay I guess

  • @fantech348
    @fantech348 27 дней назад

    Half-life 2: Unity possible leak!

  • @npc_citizen9276
    @npc_citizen9276 27 дней назад

    isnt this just the airstrike event from votv but with some additional particle effects and the headcrab canister model?

    • @mreffect_dev
      @mreffect_dev 27 дней назад

      Well, that's literally a rocket, not the obelisk

    • @npc_citizen9276
      @npc_citizen9276 27 дней назад

      @mreffect_dev Still tho, same sounds and even almost the same screen shake.

    • @mreffect_dev
      @mreffect_dev 26 дней назад

      @@npc_citizen9276 that's half life 2 sounds lol

    • @npc_citizen9276
      @npc_citizen9276 26 дней назад

      @@mreffect_dev I know but still

  • @Daniel-t6g7l
    @Daniel-t6g7l 27 дней назад

    👍👍👍👍👍👍

  • @mrscsi6472
    @mrscsi6472 28 дней назад

    hey youtube, just because they’re in first person and using hl2 sound assets doesn’t mean they’re playing hl2 they might just be experimenting with unity get it together

    • @Gherkins
      @Gherkins 27 дней назад

      def in the source engine

  • @playgun_
    @playgun_ 28 дней назад

    Oreshnik

  • @coneguy1234
    @coneguy1234 Месяц назад

    gmod but on source 1.5

  • @fantech348
    @fantech348 Месяц назад

    also youtube: **this is half-life 2**

  • @luismontenegro2218
    @luismontenegro2218 Месяц назад

    are u a furry?

  • @posxd3865
    @posxd3865 Месяц назад

    Have you tried using Unreal Engine?

    • @mreffect_dev
      @mreffect_dev Месяц назад

      Yes, but I prefer unity more

    • @posxd3865
      @posxd3865 Месяц назад

      @@mreffect_dev rly? How long ago was it?

    • @mreffect_dev
      @mreffect_dev Месяц назад

      @posxd3865 I don't remember, but it was UE4

    • @posxd3865
      @posxd3865 22 дня назад

      @@mreffect_dev May i have your discord?

  • @yogurt_548
    @yogurt_548 Месяц назад

    you little Kellgoy

  • @Awasome.Furry.
    @Awasome.Furry. Месяц назад

    Literally EVERY 3D modeling short

  • @fantech348
    @fantech348 Месяц назад

    i`m doing the same, but fully with ChatGPT.

  • @TheLetterB123
    @TheLetterB123 Месяц назад

    watch to the end, its worth it

  • @Shizgatito
    @Shizgatito Месяц назад

    😂

  • @playgun_
    @playgun_ Месяц назад

    Muslim PC?

  • @t1peON
    @t1peON Месяц назад

    Great job! It would be even better if the source code could be downloaded. 👍

    • @mreffect_dev
      @mreffect_dev Месяц назад

      The code is fairly simple. It grabs the Rigidbody and follows it to the designated grab position. // Calculate the direction vector from the grabbed object to the target position Vector3 direction = _grabPosition.position - GrabbedObject.position; // Apply a force to the grabbed object's Rigidbody based on the direction and grab force GrabbedObject.linearVelocity = direction * _grabForce;

    • @posxd3865
      @posxd3865 Месяц назад

      @@mreffect_dev AYE mate, he just wants to steal it 🫣

  • @cookiecraft1
    @cookiecraft1 Месяц назад

    Yo bro, it looks great, awesome bro. I made about the same item selection system, but yours looks better. Would you like to share the script?

  • @whysl
    @whysl Месяц назад

    hl4 confirmed. Actually that's pretty good thing, how do you made that, if it is not a secret?

    • @mreffect_dev
      @mreffect_dev Месяц назад

      Hit sounds on collision and scrape sounds when on the ground and moving, add some smooth to sounds and well done

    • @whysl
      @whysl Месяц назад

      @ thanks

  • @azoregod144
    @azoregod144 Месяц назад

    this is 100% source guys trust me it says its halifaif 2

    • @mreffect_dev
      @mreffect_dev Месяц назад

      it's on Unity lol. Look at the default Unity skybox

    • @azoregod144
      @azoregod144 Месяц назад

      @@mreffect_dev shh youtube thinks its half life 2

    • @mreffect_dev
      @mreffect_dev Месяц назад

      @@azoregod144 thats because i choose it

  • @decasehebro3465
    @decasehebro3465 Месяц назад

    e