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The Basic Expert
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Добавлен 25 янв 2021
A place where a higher level if Pen and Paper Roleplaying Game discussion is found. I have a soft spot for the games of the 70s and 80s. I'm a Guilded Partner.
Spell Complexity from Chainmail
#OSR #TTRPg #DungeonsandDragons #Chainmail #penandpaperrpg #wargames
This is a supporter-requested video about spell complexity from Chainmail and using it in 0e.
This is a supporter-requested video about spell complexity from Chainmail and using it in 0e.
Просмотров: 655
Видео
The World Weaver and the Theory Crafter
Просмотров 1,4 тыс.19 часов назад
#TTRPG #penandpaperrpg #games #RPG #roleplayinggame #dungeonsanddragons There are a lot of things that can distract you from being a non-gamer. Don't fall prey to them!
Why Encumbrance Rules are Good
Просмотров 983День назад
#TTRPG #dungeonsanddragons #DnD #roleplayinggame #RPG #penandpaperrpg Encumbrance rules are good and you are making your game worse by not using them!
Reading the Rules and Glass Houses
Просмотров 2,9 тыс.День назад
#OSR #TTRPG #DnD #dungeonsanddragons #dungeonsanddragons5e It took Ginny 10 years to read the 5e DMG. And look, I don't like her, but some people are casting stones that are no better...
5e, the D20 and Mechanics
Просмотров 571День назад
#5e #DungeonsandDragons #RPG #TTRPG This is a clip from the recent stream where we talk about 5e, the d20, and the mechanics around it and how to approach them in some of the things we are designing.
The Future of Creating for 5e
Просмотров 780День назад
#5e #dungeonsanddragons #DnD #TTRPG A segment from the last stream where we discussed the future of 5e and designing for it now that WotC is moving on to a "newer" edition. @viktorgorchev @DuelingDragonAdventures
Weapon Class in 1974 D&D
Просмотров 1,1 тыс.14 дней назад
#TTRPG #roleplayinggame #dungeonsanddragons #DnD #oldschool #wargames #medievalweapons #gygax This week, I explain weapon class and a nifty table you can use for your 1974 Dungeon and Dragons games.
Using Random Tables to Build Adventure on the Fly
Просмотров 73014 дней назад
#TTRPG #ADnD1e #ADnD #dungeonsanddragons #penandpaperrpg This is a clip from the last stream where we use AD&D to generate some encounters, factions, and backstories from the random tables.
Wight-Box Solo Episode 1 - Wizards, Weasels, and Dragons
Просмотров 93414 дней назад
#TTRPG #DnD #sologameplay #penandpaperrpg #dungeonsanddragons #0e #ODnD This is, I hope, the first episode of solo gaming in Wight-Box. Both to demonstrate how to solo game with it and how to apply the low prep method to your conventional games. It's a long one! If people want more, this might be better suited as a stream every so often.
Practical Prep
Просмотров 64914 дней назад
#TTRPG #dungonsanddragons #dnd #roleplayinggames #penandpaperrpg A clip from the recent Natural Ones Stream. There are practical levels of prep for a game.
The Dungeon as the Underworld is NOT a New Concept
Просмотров 1,4 тыс.Месяц назад
The Dungeon as the Underworld is NOT a New Concept
The Natural and Supernatural in Role-Playing Games
Просмотров 336Месяц назад
The Natural and Supernatural in Role-Playing Games
The Indie TTRPG Scene W/ @blacklodgegames
Просмотров 496Месяц назад
The Indie TTRPG Scene W/ @blacklodgegames
Universal Concepts | The Dungeon in D&D
Просмотров 676Месяц назад
Universal Concepts | The Dungeon in D&D
Restocking the Dungeon and the Underworld
Просмотров 1,5 тыс.Месяц назад
Restocking the Dungeon and the Underworld
Is There A Wrong Way to Play TTRPGs?
Просмотров 7822 месяца назад
Is There A Wrong Way to Play TTRPGs?
The Lost D&D Part 4 - Ability Scores and Demihumans
Просмотров 9373 месяца назад
The Lost D&D Part 4 - Ability Scores and Demihumans
The Lost D&D Part 3 - Dude, Where's my Thief?
Просмотров 9193 месяца назад
The Lost D&D Part 3 - Dude, Where's my Thief?
Pen and Paper Roleplaying Games and AI Art - A Rant
Просмотров 8245 месяцев назад
Pen and Paper Roleplaying Games and AI Art - A Rant
2-16 is 2d8, could be also d10 + d6, actually. But it's more logical to be the same kind of dice :)
Seriously, pulling in the flavors of the elder church traditions is a big win for ancient/medieval vibes. With a good grounding in ancient myths of the Levant and Persia, and in Islam the other side of the medieval vibe could be created. That sort of game setting would probably benefit from coasts, grasslands, desert and mountains, with forests de-emphasized, appearing primarily in hills, with almost no deep woods or jungle. I'm personally not interested in simulating conflict between different monotheisms, so having both in the same game might be a little much, but parallel flavors are cool.
Products like these definitely take time, it's a one man team so the only way to make it better is to put down the money and pray it becomes better every year!
Perhaps just using roll to cast on the first 3 times the spell is used by that character to reflect some insecurities or the inexperience.
As a former World Weaver, it's probably the most disappointing waste of time one could ever do.
John, question. I was looking at XP awards, and it mentioned dividing XP by PC level, then multiply by dungeon/monster level. My question is, if its a party, do you divide by the PC with highest level? Abd then, multiple by the highest between Dungeon and HD? Sorry for all the questions lately. Im just not used to these type of mechanics, and thanks for all the help
Roll to cast is a good way to help the fighter keep up with the wizard as they level it also keeps magic more sword & sorcery like magic should be hard to control and have consequence to casting
Oooooi
Thanks for the video doggie. Great as always.
Remeber that there is no roll to cast fireball or lightning. I do no believe that 0D&D was intended to inherit spell complexity but the turn undead table inherited from this. I love rill to cast in Chsinmail encounters personslly. It simulates interruots and thr like.
I've never understood the "strength make good to hit!" and "armor make it harder to hit!" idiocy...or the intense need to make "new" games that are just...DnD for the thousandth time. I get it, its ubiquitous, but can we please not gloss over the fact that it's the same thing over and over? Maybe a little bit of difference? Some real innovation, instead of the same thing since the 1970s?
Great video.
I wouldn't use _roll-to-cast_ for the reasons you don't.
I recently bought Wight Box, and my son and I have been playing through random terrain and a randomly developed Appendix A dungeon. I've spent the last half a year or so figuring out Chainmail and I just wanted to let you know that channels like yours and Jon Mollison's have been fantastic in this regard!
I have been considering adding a roll to cast, and forgotten about cleric spells not being included. I was a kid when playing those early versions and I think the idea is that devine spells by nature of origin are given. With that context I would exclude the warlock class from arcane casters needing to roll.
I started in '81 and 2-16 was always 2d8. On casting: While I think that overly procedural games can be fun sometimes (such as Rolemaster, aka "roll-master"), overall I think it's a choice between rolling to cast and allowing saving throws. Both can be a bit much, especially as you say within the context of limited spell slots. I tend to like roll to cast better nowadays, ala Shadowdark, because you're less likely to use spells for quotidian tasks (you never know when they'll implode on you). It makes magic feel more unruly and dangerous. The classic system is fine too if a little dry. In AD&D we always had PC MUs start with Read Magic, Detect Magic and 2 other spells of the DM's choosing. I like the idea in OD&D (with its very limited spell lists) that each level of spell has a book, and you have to find a copy to have that level's spells. Like, you start with the "Blue Grimoire" of 1st level spells; the Book of Red Magic is 3rd level spells, the Dreaded Necronomicon contains 5th level spells or whatever. I've come to prefer that over the Greyhawk/AD&D system of rolling % dice for every spell of every level to see if you can learn it. Not because it shouldn't be that way (it's magic so it can be whatever you say it is), but because it's hard to keep track of and not very much fun.
04:18 Personally, I'd have suggested using 2d8 rather than 1d10+1d6 to give a 2-16 range, as d10 is not a platonic solid and wasn't used in games prior to around 1980 (yes, I know that you could roll 0-9 just by ignoring the leading digit on a d20 roll, or having 2x 0-9 colours).
@@FrostSpike they had platonic solid d10s. It was a d20 numbered to 10 twice.
@@FrostSpike 2d8 works fine too. The point being that 0e is pushing it beyond a d6 dice pool game line Chainmail.
@@TheBasicExpert Yes, that the 2x 0-9 colours I mentioned. That's what I meant.
Everyone knows it's not real D&D unless you are using Chainmail and Outdoor Survival! 😜
In Chainmail, I had understood Roll-to-Cast as being how 'Wizards' cast spells vs troops of Normal Men, as the Heroes/Superheroes are given a chance to make a "save". How des 0e handle spells cast vs units? Do you roll a bunch of saves for the troops? Is it handed by the Fantasy Combat table? But I agree, Clerics probably wouldn't need it as their spells are more support focused.
No saves for normal men.
I used roll to cast. I thought it was fine. Would do it again.
Sir I accidentally bought Beneath the Sunken Catacombs Osr(0e) game (I thought it was an adventure) . It's brilliant. Alot of great suggestions and varients in it. And I have looked and there are no videos in English.
I will check it out! Thanks!
Great video as always. Also...The thumbnail using The Wizard with 18 STR! Classic!
So, if im understanding correctly, with regards to the troll: It can, either, attack 3HD or lower targets 6 times at +3 or attack a target of any HD once at + 6?
TBE, question. You've talked quite a lot about Fighting Capability, and multiple attacks. For non-Fighters, do they get multiple attacks in Chain Mail, or is it just Fighters?
Everyone gets multiple attacks based on their FC. Its how everyone became a bit nerfed after this edition IMO.
@@TheBasicExpert and it's based on their level, and against 3hd or lower?
e z
Already subbed
That is an awesome idea for old books that you don't plan on running yourself.
Already a subscriber. I'll keep my fingers crossed. Thanks for the giveaway.
Ya I was interested in it but after hearing about the intro and the fact that it’s from WotC I decided against it
Hey, TBE. I was wondering. What are your thoughts on the two different Crosses that clerics get in old school (wooden and silver) I would imagine Gygax and Co. wouldnt have put them in for no reason other than one is cheaper. Do you think you need a silver Cross to turn higher HD undead, or maybe it would let you turn other things (1e lets clerics turn demons, anti-clerics/anti-paladins) Could make an interesting short/video, where you go into more detail about religion in 0e Food for thought. Keep up the good work
@@darkknightofhibernia4815 that's something I have wondered but I haven't done any research on that to see what the purpose was. That is for sure something to research.
@@TheBasicExpertah, fair enough.
@@darkknightofhibernia4815 I do think you are right there is some under explained reason for wood and silver beyond price.
@TheBasicExpert Gygax wouldn't have put it there for simple flavour. He would have just said Cross, and if players wanted to silver it, he wouldn't have bothered with differentiating them and left that to DMs and their home games. The simple fact it exists means it must serve a mechanical purpose. Gygax would t have wasted the space, otherwise
Some thoughts: A huge, ancient dragon is the ur-kaiju and model for Godzilla and his kaiju rivals. So this could appeal directly to dragon game players. I get the desire to have an attractive page design but am not a fan of light text on a dark background, or busy text backgrounds in general. Hopefully you are making an ink saver version of the PDF so a GM can print a few pages and use them at the table. Also, please blind playtest the game extensively and respond to the testers. Pay attention to Macris on this. He was up to version 125 of his current project according to a vid I saw the other day, and the versions are driven in large part by play tester feedback. The game will be better for it. Cheers!
is the POD coming or will it be only PDF?
@@matteofurlotti6211 pod is coming eventually. That just takes time.
It's good to be GOLD
Just got my discount and bought the pdf, going to print this beautiful book! Thank you very much for your discount love all the art work! I see many mechanic improvement, although I still love the first d20 version of it. I will have to get out of the confort zone and fetch 2d10. Keep up the good work. 💪😎
Great video. I like 2d10 or 3d6 instead of 1d20, which is too random and thus makes the die be too important and the rest (e.g. how good you are at attackung or a skill) too unimportant.
Sick gonna pick this up tonight, been getting hyped when you bring it up on natural ones
Cool Thanks for the opportunity
Congratulations! What a great book!
Cool, Jon!
Will there be a print on demand?
Yes. If I can figure it out, I plan on sending those who buy the PDF a discount for the POD.
Let's go!