- Видео 16
- Просмотров 49 445
Maucast
Аргентина
Добавлен 10 апр 2018
[Steam] Mushihimesama - Ultra Mode ALL 1CC (W-Power)
My first "truly hard" Cave clear and easily my hardest one at this moment. About 160+ hours on this mode and about 7 game overs on Aki.
There were some magic pixel/miracle dodges, Stage 2 boss was rather ugly since i killed the first phase at the wrong time, causing the transition earlier than ideal (5:09).
I went very dirty with the Stage 5 boss after that stupid death by abusing i-frames and supershot, killing the boss early.
Now for Aki's final pattern...
I initially was going for the dodging method, while i beaten him in training mode more than a couple times, i couldn't get very consistent at it and had some trouble reading the gaps (especially trying to do the openner without bombs), so...
There were some magic pixel/miracle dodges, Stage 2 boss was rather ugly since i killed the first phase at the wrong time, causing the transition earlier than ideal (5:09).
I went very dirty with the Stage 5 boss after that stupid death by abusing i-frames and supershot, killing the boss early.
Now for Aki's final pattern...
I initially was going for the dodging method, while i beaten him in training mode more than a couple times, i couldn't get very consistent at it and had some trouble reading the gaps (especially trying to do the openner without bombs), so...
Просмотров: 1 000
Видео
[Steam] RayStorm NEO-HD - 1CC - 20,875,250 (R-Gray 2)
Просмотров 418Год назад
Turn on captions for some info about scoring, etc. Played on the Ray'z Arcade Chronology port. 00:00 Intro 01:27 Stage 1 (Albion D.U. - Earth) 03:51 Stage 2 (Old Gaul City - Earth) 06:20 Stage 3 (Palmyra Valley - Earth) 09:35 Stage 4 (3rd Fleet - Earth Orbit) 13:55 Stage 5 (Carthage Base - Secilia Orbit) 18:08 Stage 6 (Etruria - Secilia) 21:18 Stage 7 (Juda Central System - Secilia) 25:53 Stage...
Crimzon Clover World EXplosion - Arcade Unlimited 1CC - 5,186 Billion (Type-Z)
Просмотров 496Год назад
Played on now delisted World Ignition version, then translated the replay data to World Explosion for slightly better visuals. First 1cc run on this "Cave meets Rayforce" shmup by Yotsubane (also known as Clover-TAC, a well-known shmup superplayer) on the hardest mode. Took about 90 hours to get this. In this mode, enemy bullets are canceled within the enemy explosions depending on the number o...
Viper Phase 1 New Version - No Death Clear - 12,633,935
Просмотров 9 тыс.Год назад
Japanese version (1 loop only). External 30hz autofire and in-game built autofire (10hz) buttons were used. 1 Credit Clear with some scoring in this shmup by Seibu Kaihatsu, basically, Raiden set (entirely) in SPACE! Old run from December 18th, 2020. I thought I was going to aim for a higher score but I lost interest when -I realized a bug in MAME (?) about medal pods not appearing in Stage 5, ...
Gunbird 2 (AC) - 2-ALL - 2,652,700 (Valpiro)
Просмотров 1,8 тыс.Год назад
No Autofire was used. Went from "ROCKET PUNCH" to "ARIAL PUNCH" The first loop was pretty good as I did it without dying and bombing, the second loop, however... there were many sections where I messed up my routes and I ended up using more bombs than necessary, in particular, 2-2 and 2-5 come to mind. Accidentally losing one level of power from 2-4 was pretty awful too. From 23:36 I was expect...
[PS1] Einhänder - Hard Mode Clear (Endymion Mk.II)
Просмотров 4502 года назад
Played on DuckStation. Japanese version, No Starting Weapon/Gunpod. 1 Credit playthrough on this Playstation 3D shmup on the hardest difficulty. Developed by SquareSoft (Square Enix actually), primarily known for the Final Fantasy series and among other RPG games, is it's first (and only) shmup developed by them. The core gameplay comes from grabbing weapons with limited ammo dropped by the ene...
Espgaluda 2 (Xbox 360) - Shin Seseri 1CC (Tateha)
Просмотров 7872 года назад
Original hardware. Yeah, I've recently been playing Cave shmups since my 1cc list lacked in Cave clears, I also got a new game capture for console recording so I wanted to do some things with it. Mostly survival-focused run while facing Shin Seseri. Shin Seseri and Stage 6 Boss (The first two phases before Final Boss) were somewhat embarrassing but it worked out in the end. Shin Seseri (or True...
ALLTYNEX Second - Normal with Return Shot On ALL - 15,679,380 (Standard Type)
Просмотров 1482 года назад
Old run from 2019. Steam version. Done for the "1 credit cleared at Normal or higher difficulty with return shot mode on" achievement. 00:00 - Menu 00:11 - Area 01: "Assault the Enemy" 03:26 - Area 02: "Attack the Zoldyzant Base" 07:58 - Area 03: "The Biting, Cold Wind" 12:31 - Area 04: "Last Line of Defense" 17:07 - Final Area: "Aggressive Attack" No, there's no way to disable the game logo du...
[Non-default Settings] Raiden IV - OverKill Mode Ultimate 2-ALL ("INCREDIBLE!" achievement/trophy)
Просмотров 2,5 тыс.2 года назад
The sole reason for uploading this run despite being on non-default settings (you can still get the achievement if you set lives to 5 and bombs to 7) is because there are little to no legit runs on getting the achievement (trophy for PlayStation users) without the use of pause buffering, specifically for the OverKill release (PS3 and Steam) since it's slightly different from the Xbox 360 releas...
Raiden IV - Overkill Mode 2-ALL 1CC - 80,329,150 (ME-02)
Просмотров 9 тыс.3 года назад
Played on World Rankings which uses Normal difficulty, and lives and bombs are set to default. Steam version. First clear, it was kind of a dream getting the 2-ALL for this mode since the first time I played this on PS3 a long time ago. This was a clutch clear, there are some sections where I didn't practice very much as I should, which caused some deaths like in 1-4 and 2-2, etc. I thought the...
Soukyugurentai / Terra Diver (Saturn) - ALL - 18,923,770 (S.O.Q-004)
Просмотров 3,4 тыс.3 года назад
Level 5 difficulty, same as the arcade. Played on RetroArch Beetle core First clear of this amazing game by Raizing/8ing mostly known for Battle Garegga, Armed Police Batrider, Mahou series, etc. Some scoring and survival mistakes, this game took a while to clear, Stage 3 boss, Stage 5, and 6 were the biggest obstacles. Much like RayForce you get a higher multiplier the more enemies you lock on...
Strikers 1945 (Arcade) - 2-ALL - 1,763,600 (Bf-109)
Просмотров 5 тыс.4 года назад
No autofire used. My second Psikyo 2-ALL, did pretty well despite dying at 2-1 with 5 bombs in stock. I always wanted to clear this because this was one of the earliest shmups I have played, I have played this game back in early 2019 for like 90 hours or more reaching 2-8 but I lost interest in it and moved to something else. A few days before I decided to tackle this with my new improved shmup...
Raiden IV - Arcade Mode 2-ALL - 64,802,170
Просмотров 7464 года назад
Original difficulty; default ship. The second loop was kinda messy; dumb deaths, unplanned bombs, and a couple of "lucky" dodges.
Game Tengoku (Arcade) - 2-ALL - 37,116,700 (Jeynus)
Просмотров 6594 года назад
Run had 40m potential Incredibly shameful death at 2-3, I had to improvise a little from there; Deaths at 1-6 and 2-4 boss were intentional.
Game Tengoku/The Game Paradise (Arcade) - 2-ALL Clear (Jeynus)
Просмотров 2,7 тыс.5 лет назад
[EDIT] Higher score and better run here: ruclips.net/video/r8DMutTRXrc/видео.html ゲーム天国 2周 ALL (ジェイナス) No cheats/savestates were used in this run. Note that this is the original arcade release played in MAME rather than the Saturn/Cruisin Mix port which have some slight changes to this version. This version has considerably faster bullets than the ports. First 2-ALL clear on Jaleco's (Now under...
Gunbird (Arcade) - 2-ALL Clear (Valnus)
Просмотров 11 тыс.5 лет назад
Gunbird (Arcade) - 2-ALL Clear (Valnus)
0:17 0:18 0:18 0:19 0:19 0:19 0:19 0:19
The craziest thing about this game, thats the game is actually has music and backgrounds!
yes, is some kind of stupid joke thats everyone says
Excellent job. 🎖️
Qué locura. Buenísima!
I wish that this game's ending wasn't so sad. 😢
Amazing clear!!!
you rock brother
Space vertical shooter, who was adorable to aliens👽?
Revisiting this one since I am getting back into the game again. The scoring bomb tricks are very helpful - though I probably won't gamble with my life on stage 5! I had also forgotten how much of a close call it was during the final boss. Great video all around and the captions are helpful!
ruclips.net/video/tBpDdv1sqxM/видео.htmlsi=4hobtdub8Y7OEhic
I refuse to believe that you conquered the first loop without using even a single bomb, let alone dying. You clearly have some sort of blueprint or just mastered every bit of the game to have the confidence and skills to effortlessly ace it. Anyways, very satisfying to watch someone completing a difficult game from my childhood.
Is there a best character for this game?
So I guess this game only has the one extend at 2 million points?
Exactly
You are the Best!!! But the score is strange... 27:00 1,773,600 --->27:07 1,763,600 ??? Where did the 10,000 points go?
That was a miscalculation bug at the in-game score display when killing the final boss gives you 60k instead of 50k what it supposed to be. The score at the initials entry screen is the correct score.
Yeah this was a calculation bug in the game even the original arcade would do this. Some would say it was part of the programming that it would deduct points for lives lost at the end of 2-8. No sure if that was true or not but someone had done a world record run of 2.3million (highest in Japan is 2.4 with Zero fighter, shinden and P38 lightning) and his suicide his lives on the final boss to pick up power up and his final score remained at the end.
The first time I played this game was at the Cambrian College arcade room, the post-secondary school located in Sudbury, Ontario, Canada. It was back in December 1997. The farthest I got in the was stage 4 because I didn’t want to waste my lunch money at the arcade, but if I used more quarters I would’ve beaten the game, but then I wouldn’t have any money left for lunch and I would have to wait until after school before I got home and have supper.
Este Arcade de Jaleco,lo conocí en mi país Chile,recién en el año 2000,pero no sabia que era del año de 1995,nunca lo jugue,pero ahora que lo vi en el video,este videojuego me quedo gustando,se ve buenísimo,adiós y saludos desde Chile🇨🇱.
Viper Phase 1 is ABSOLUTELY AWESOME and STUNNINGLY AMAZING
セイブ開発の雷電を似た本作
Thats very interesting. I played the Japanese version at the arcades and that game had limited special weapon use (each weapon had a charge bar which would run out). So the counrty of origin (japan) doesn't define the difference between versions of the game, just (New Version)? Terrific run, BTW.
Yeah, the version you played was the "Old Version", the original release of the game, which doesn't have the "New Version" text on the title screen. Thanks for the compliment!
@@Maucast_Shmup「雷電Ⅴ」の原点
No enemy left aftet a stage = Rank shoots trough the roof.
The run got really scary starting in stage 4, but you managed to clutch it out. GG!
More Unlimited clears is always awesome. GG!
❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤ğ😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅
Omg I don’t believe So coolllllll🎉🎉🎉🎉🎉
Great bra u r my hero 😃
Great job, and very fun to watch. This second loop is so terrifying.
very impressive clear, especially with valpiro. congrats!
ROCKETO PANCH!
Red with M Blue with H Purple or Green with R
I can barely get past stage 1 some days. Pleased to see that I adopted some of the same strategies you did though.
Fantastic run!! Did you practice using the Steam version or is there a way to use savestates through emulation or something? (It'd be great for practicing specific parts to see how far medals can be pushed) :D
I just used stage select for practice purposes, I practiced bosses first via boss rush mode and then the stages itself.
@@Maucast_Shmup Thanks, that's what I figured. It's not too bad but it comes with a great deal of time and restarts to try new strats
@@Maucast_Shmupinteligência artificial jogando,o tal de tas
That's was good run
Amazing run ! I'm always so happy to see new 1CCs for this great game. It's so good to see that it has good emulation now :) It's great that you were able to stay focus despite your infortunate death at stage 3 boss. For a first 1CC of this hard-ass game your score is very high (mine was like 15M), also some things you do for score are more optimized than what I do, so definetely gonna steal some stuff haha. Great use of the "swap-lock" technique too ! If I may here's two things I'd like to add : - It's the full destruction of stages's ennemies (0% ennemies remaining) that makes the rank go up, full destruction of the bosses don't add to rank. - It's still possible to exploit the bomb bug even if you drop a bomb, you just need to pick up another bomb and then the bomb after that will still give you 655,371 points. As you can see KTL-NAL drops a bomb at 15:20 to skip the crazy middle stage part with the two big ennemies and then he continues to exploit the bug by collecting bombs : www.bilibili.com/video/BV1ot411j7bA?p=2. This is the WR with S.O.Q 004 by the way. This bug was a developper oversight, and it's what I dislike the most about this game. It ruins the scoring system a bit since for top scores instead of having to chain extra power-ups for crazy rank we ended up with a DDP wannabee in which you have to keep rank low and pray for good RNG. Definetely a part of the game though, and it's something to exploit in order to reach japanese scores.
Very thanks, I did watch KTL-NAL's run too. Yeah, the RNG was the reason why I didn't go for the bomb bonus.
Very impressive to 2nd loop this game as well as the train stage 2nd loop. Impossible on mobile version. Definitely one of the hardest Psikyo titles to loop followed by Striker's 1945. Still trying to 2CC no miss the 2nd loop with no credit feed
Cooll. Hey, that boss close to end, the crab one, that you stopped shooting at him, you did it because there was no more bombs? Or because if you fight him he becomes too hard later?
Hello and thanks, which part (minute) are you exactly referring to, the first or second phase? In the second phase at 26:43, I held the shot button to release the charged attack that deals a lot of damage, that way you can destroy it within one cycle. And no, it doesn't become harder when you damage him. By doing this route you can beat the crab boss consistently without bombs.
@@Maucast_Shmup I meant at 24:24, when you decided to just dodge that boss until he run out of time and exploded. What is the reason there? And your name is "Mau" too?
@@daimonmau5097 Stage7 final Crab Boss. You can defeat it by shooting it's head area only and avoid destroying its arm/pincers. 2nd loop you have to avoid the additional popcorn orb enemies that fly down. If you destroy the arms/pincers early, it spews out a rapid bullet hell which is hard to position your fighter into the blind spot.
@@millsshumps1968 Thanks men. And in case you are a expert shmuper, maybe you can answer a curiosity: on certain moments on games were the bullets are shot fast, you players reach a point were you dodge it by quick vision and reflexes only, or you learn how to dodge such attacks because of some repetition pattern (or other reason)?
@@daimonmau5097 ruclips.net/video/fYkb09U_f74/видео.html My best 2CC attempt on the Mobrirx mobile port. In answer to your question, this is more a positioning skill reaction game over a pure raw skill reaction game you find more commonly with Cave titles of Dodonpachi, Ketsui and so on. Psikyo titles have unpredictable counter attacks which are annoying, not fun or challenging in a reactive sense. The fun stops with Psikyo games after stage 1-3 and beyond. And as with any shoot-em-up/shumps titles doesn't matter how many times you play and think you know the game, it can still catch out you out with garbage CPU cheating just to ruin your run.
So Nice 💘💘💘💘💘💘
Terrible logro pasar los dos loops aca!! es una animalada este game, bueno ganaste un subscriptor che (soy del grupo de FB de shmups arg)
Nice run! I'm trying to 1all with Selia now. How on earth do you cancel the last boss's bullet attack at 14:58? Does your charge negate it or something?
Exerion