- Видео 83
- Просмотров 33 648
Shahbaz Sekhon
Добавлен 3 окт 2011
Smoothest Player Movement Unity
One of the best ways to do player movement in Unity 2022. Using Rigid body Add force and the new Unity Input system.
Просмотров: 53
Видео
Simple RPG Game made in Unity
Просмотров 14Месяц назад
Made this game in Unity using this Udemy course. www.udemy.com/share/10a5823@6Njrd0oErWkuqhpyHGqT_ARUB0OCCGaEfQQWqK3KCUmg-4281n7Kb4OK8ezc521Z/ I added some more features as I was learning how to make an RPG Game.
Sushi Puncher
Просмотров 32Месяц назад
Made while learning how to make Games in Unity. Using this course. www.udemy.com/share/109upg3@mfq1SkcIV11Sw VbOQmLVN7lIzxnpjCxCUWjPh7yJNU8GAia0fSqyWhtw1T_Kir/
Distorting Textures using UVs in Unity
Просмотров 41Год назад
Distorting the textures using a noise texture then moving the noise texture over time to get a wave like effect. More details can be found here: shahbazsekhon.com/shaders-distortion-using-uvs/ Image Open Resource depot location: en.wikipedia.org/wiki/UV_mapping#/media/File:UV_checker_Map_byValle.jpg
Distorting Textures using UVs in Unreal
Просмотров 69Год назад
Distorting the textures using a noise texture then moving the noise texture over time to get a wave like effect. More details can be found here: shahbazsekhon.com/shaders-distortion-using-uvs/ Image Open Resource depot location: en.wikipedia.org/wiki/UV_mapping#/media/File:UV_checker_Map_byValle.jpg
Smoke or Dry Ice Effect in Unity
Просмотров 217Год назад
I made a Dry Ice Effect for the Game I am currently working on. More information on the topic can be found here: shahbazsekhon.com/art-smoke-or-dry-ice-effect/ Textures can be found here on Unity's Blogs: blog.unity.com/engine-platform/free-vfx-image-sequences-flipbooks
Lerping in Unity's Shader Graph
Просмотров 39Год назад
Demonstration of using Lerp function in Unity's Shader Graph. I first create a Lerp function. Then I delete it and use the in-built Lerp function already provided with the game engine. Since Lerp is a common function used in Shaders you could just use the pre-made Lerp function. Or if you want to know how it works, you could make the formula for Lerp. For more information: shahbazsekhon.com/sha...
Lerping in Unreal's Shader Editor
Просмотров 81Год назад
Demonstration of using Lerp function in Unreal’s shader editor. I first create a Lerp function. Then I delete it and use the in-built Lerp function already provided with the game engine. Since Lerp is a common function used in Shaders you could just use the pre-made Lerp function. Or if you want to know how it works, you could make the formula for Lerp. For more information: shahbazsekhon.com/s...
Scrolling UVs in Unity
Просмотров 11Год назад
Shader to make UVs scroll in Unity. Please follow the article for detailed description of the steps. shahbazsekhon.com/shaders-scrolling-uvs-in-unity/
Scrolling UVs in Unreal
Просмотров 38Год назад
Shader to make UVs scroll in Unreal. Please follow the article for detailed description of the steps. shahbazsekhon.com/shaders-scrolling-uvs-in-unreal/
How to Make Repeatable Textures
Просмотров 16Год назад
Making a repeatable texture using Photoshop. Old school technique which can still be used when all else fails. Follow this article for a full description. shahbazsekhon.com/art-repeatable-textures/
Maya Rigging Basics
Просмотров 27Год назад
Modelled Rigged and Animated a Dragon Tail as a quick Demo Intro to Maya's Rigging pipeline. Reference source: ruclips.net/video/1wvdQy2Fdhw/видео.htmlsi=R6DlsVtItbNpU4BX
Text Mesh Pro Scaling Runtime Effect in Unity
Просмотров 872 года назад
shahbazsekhon.com/unity-live-text-effects/ Here I demonstrate a scaling text effect in Unity. Running and updating as the game's text updates at runtime.
Unity 2020 Timeline Overview
Просмотров 722 года назад
A quick demo of Unity's Timeline tool. Link to article: shahbazsekhon.com/unity-timeline-overview/ In the video I demonstrate how to setup a Unity timeline. Activate, deactivate gameobjects. Play and update animations from the Timeline clip.
Shader Graph Unlit Shader
Просмотров 1,1 тыс.2 года назад
Simple quick Shader Graph Unlit Shader using color property on Fragment Shader.
Mass Effect™: Andromeda temperature detection
Просмотров 507 лет назад
Mass Effect™: Andromeda temperature detection
Mass Effect™: Andromeda rigid body physics mess
Просмотров 617 лет назад
Mass Effect™: Andromeda rigid body physics mess
Promo'SM
Hello sir, love your tutorial. It's slow and simple. But it possible us to borrow/obtain the file of your work for forward practice for free??? Becoz I'm little new to 3D model. Were i have made vehicle and fruits and chess pieces as a beginer. But i find it very hard to model the human body.
This is 4 years later but I would absolutely love a tutorial on this, I cannot get my carpet height map and noise map to work correctly, it kind of works but not in this way, please help!
Reference image fav.me/d4wik0g
man i didnt watch any tutorials, i made a shitty human with these same references, using a cube with like added divisions Times three, it was so confusing. its not even a low poly human its just a high poly mess
I hate videos like this, where they drag the mouse around like they think you know what that means.
1:20 to 1:30 What step please explain sir
reference - www.deviantart.com/digitalwideresource/art/3D-body-modeling-reference-296478160
Send me file please
So... just add a noise texture to a heightmap and bingo?
Thanks
Where is the head? and legs? what happened next?
REFERENCE IMAGES
plz bro
reference image
help me bro
bro can u share the reference image please bro
pls can you post that reference image
need that model picture
can u please share the reference image ????
i would like to have a copy of the references that you are using to model the character please
ehm... what about week 01?
awesome man!
The finger detail is amazing when using the smooth proxy.
its great