- Видео 29
- Просмотров 69 115
AB 2647 (The Untouchable)
Добавлен 9 апр 2016
It all started when I couldn't find a song I had in mind, so I brought it into existence.
Velocity - Work in Progress
This track will be for the perfect ending of Velocity credits.
Просмотров: 35
Видео
Did you know in Death Stranding...
Просмотров 2 тыс.6 месяцев назад
Did you know in Death Stranding... you can move an out of battery Trike with physical force? To do so, do a wheelie while steering left and right. This allows Sam to move the Trike forward by physical force.
INVERNO-ized GAMMA UI showcase
Просмотров 6578 месяцев назад
Music (not included) is Forest Stream - Snowfall. Sorry if it's brought you a headache.
Highfleet vs Strike Group (Tanc a Lelek sync)
Просмотров 28 тыс.Год назад
A battle vs the last Strike Group (pre-end game). The battles against the Strike Groups were the highlights of Highfleet imo. A game definitely worth playing. The OST is Tanc a Lelek by Turjan Aylahn, which got me into this game.
Velocity - Theme of Hades
Просмотров 1732 года назад
Another track from the album "Velocity," a story I'm very slowly writing of the same name, set in a post-cyberpunk world. This track is the theme of Johnathan "Hades" Altermore, owner of the Infernal Tower nightclub, who also has a hand in unofficial military operations across the borders. Cyberpunk 2077 music (Marcin Przybyłowicz, P.T. Adamczyk, and Paul Leonard-Morgan) was definitely an inspi...
Velocity - Main Theme (The Story Begins)
Просмотров 1692 года назад
#cyberpunk #velocity #flstudio Building a world for my story, Velocity, following the life of one Allison "Velocity" Graham. The world will have Cyberpunk influences, Post-Cyberpunk to be exact. The sources of inspiration behind the world building is: Cyberpunk 2077 videogame (Atmosphere) Upgrade movie (Atmosphere) Dexter series (Dexter is the main inspiration behind Allison Graham) Mentalist s...
Darkest Harvest (Stuart Chatwood's Chloroplast of Cosmarium Melancholic Cover)
Просмотров 1,9 тыс.2 года назад
#redhook #stuartchatwood #darkestdungeon A melancholic cover of Chloroplast of Cosmarium, a boss theme for the Fracture/Sleeper. The song is divided into three phases: Phase 1: 00:00 Phase 2: 04:51 Phase 3: 06:43 I made this as a request from a friend, as I don't have the confidence yet to take serious requests. Thanks for listening! Hope you enjoy as much as I enjoyed making it. P.S. Happy 6th...
Darkest Dungeon the Color of Madness OST mash-up (edited)
Просмотров 2,8 тыс.2 года назад
The same mash-up of Chloroplast of Cosmarium, All Things Must Come, and the Senescence, but each song filtered for my maximum satisdaction. Due to the focus of the Senescence on lower frequencies, I used a boosted band stop filter. I, then, boosted the mid frequencies of Chloroplast to make it a bit more saturated compared to the aggressiveness of Senescence, due to the boosted lower frequencie...
Darkest Dungeon Color of Madness OST Mash-up (No edits)
Просмотров 4,1 тыс.2 года назад
This track, which I named Darkest DNA, is a mash-up of Chloroplast of Cosmarium, The Senescence, and All Things Must Come. I discovered this in the process of making a boss battle theme for the Sleeper. Enjoy this madness, friends. EDIT: Here's the link to edited version: ruclips.net/video/QsPi3c2SWVk/видео.html Things are clearer!
Teaser of the Darkest Harvest (Stuart Chatwood's Chloroplast of Cosmarium Melancholic cover)
Просмотров 1572 года назад
Thrice a Victim (Blasted Heath Melancholic cover) blew up. As of a request, I'm making this song. This will be the theme of Sleeper, so expect something threatening and spacey. P.S. Background is Color of Madness and Torch Recolor by DarkestAnon from Nexus. P.S. 2 This track, as of right now, is unmastered, so things like drums getting distorted over by the song is due to that fact. P.S. 3 This...
Electro-magnetic Induction Antenna (Stalker 2 Inspired Music)
Просмотров 3103 года назад
Inspired by S.T.A.L.K.E.R. 2 trailer. This has been my most ambitious project. I will do an extended version of this song. Hope you enjoy, Stalkers. And good hunting. P.S. The thumbnail image is a modified version (Photoshop) of an image of Duga Radar I found online. It becomes gradually visible as the song plays. Extended version will have the same image, but slightly different transition.
Darkest Dungeon 2 - Inn (Cover teaser)
Просмотров 773 года назад
Making a cover of Inn from Darkest Dungeon 2 by Stuart Chatwood. Going to release 2022 when I will be playing the game (no PC).
Queen of Drangleic Cover
Просмотров 1923 года назад
Dedicated to Nashandra, Queen of Drangleic. A tribute to Dark Souls II.
Enshine - Dual Existence (Cover)
Просмотров 2203 года назад
#flstudio #shreddage #jarilindholm #sebdoom #enshine I made this cover because I love this song so much. Cover art is made by me using Adobe Photoshop. Don't forget to checkout the original song: ruclips.net/video/PUGzxx8v2o8/видео.html
Dual Existence (Enshine) Solo Cover (Software)
Просмотров 723 года назад
Dedicated to Jari Lindholm and Sebdoom (Enshine).
Cover of Dual Existence in the making.
Просмотров 513 года назад
Cover of Dual Existence in the making.
Darkest Dungeon - Butcher's Circus DLC Battle Theme Cover (Middle Eastern)
Просмотров 5 тыс.3 года назад
Darkest Dungeon - Butcher's Circus DLC Battle Theme Cover (Middle Eastern)
Day R Survival - Cover of that Guitar Track
Просмотров 6443 года назад
Day R Survival - Cover of that Guitar Track
Thrice the Victim (Stuart Chatwood's the Blasted Heath Melancholic Cover)
Просмотров 16 тыс.3 года назад
Thrice the Victim (Stuart Chatwood's the Blasted Heath Melancholic Cover)
Darkest Dungeon - The Final Combat (Cover)
Просмотров 2,4 тыс.4 года назад
Darkest Dungeon - The Final Combat (Cover)
Darkest Dungeon Comics Adder's Reign (Shieldbreaker)
Просмотров 7764 года назад
Darkest Dungeon Comics Adder's Reign (Shieldbreaker)
Dancing with the Source - All Versions Combined
Просмотров 2,1 тыс.4 года назад
Dancing with the Source - All Versions Combined
Should have done it with a single lightning smh my head bruh skill issue
2:25 The archangel descends from the heavens with fire and song
They proximity explosived my boy, my poor little innocent lightning, and i will make them *PAY FOR IT.*
*Ching Lee has entered chat*
🤘
Damn Sevastopol showed up and that Nomad was gone after 10 seconds.
I was overwhelmed rofl you should've seen my room, it was night and the explosions in the sky woyuld light the whole goddamn room every second hahaha
Holy cow, I felt the rage once the Sevastopol started firing. That made incredibly short work of that strike group.
This game was awesome but the lack of a proper aiming indicator just killed it for me. Maybe I don't have the "spacial" skills or whatever but I kept losing because I couldn't fucking hit anything
Lmfao yeah I miss about 60-70 percent of my shots
Missing 8/10 shots is normal bro. You just dont have enough guns
Perfect
Thank you!
calmest battle in high fleet be like:
lol i had my truck run out of juice right before touching the charger radius try wiggling that
Bridges vehicles come with built-in solar panels to charge. If your truck is out of juice, get out, rest a little, and come back and you'll have some charge to move a little.
Made sense till you're on grass doing that...then it's dumb
If you look closely, Sam is using his leg as a support to lift the Trike's front and move it.
I’m yeah I figured this one out randomly, great physics they added
It saved me once in such a pinch I decided to recreate it and share it lol
great stuff! i had no clue!🎮🔥👍👌
bad piggies 2
Загадка: Большое, летающее и абсолютно бесполезное. Что это? Дефолтный Севастополь.
так, блять у тебя дефицит ядерных боеголовок?
Не ненавидь мою Севви!!! :D Когда они ударили, вещь была в ремонте.
@@AB-vp9mi Да я про свою Севви)
Anomaly > Gamma
👍
Was the melody inspired by Damned from Cod Zombies?
Nah, just Funeral - Those Fated to Fall and rainy days in Pripyat in Stalker Call of Pripyat (hence the rain and thunder sound effects)
Sometimes, I forget how powerful the Sevastopol is, I usually use it against the Varyag and as a cruise missile launcher
I had no idea it would survive this. I had given up lol
I wish in this game you could bring in your whole fleet against their whole fleet.
The lighting effect is off the charts with this game. My whole room was lighting up like fireworks when Sevastopol entered. I can only imagine how awesome a fleet vs fleet would've looked.
I love those SG fights. Seva's guns create that odd rythem where you can never quite tell if that's just overwhelming firepower or the game lagging from said overwhelming firepower. On a side note, if you haven't gotten into outright custom ships, some minor modifications can turn Sevastopol into an absolute death star. >strip off most sensors, cut down main mast. instead just put a single good FCR radar where the mast would have been. Put them on longbow/ escorts instead >close up the armor gaps >ad more engines, remove small statics from bottom. How you do this is up to you, I usually move the outer large statics down, extend the armor and ad a pair of large gimbal engines. >expand front area in general a little. adds more space and fixes balance >add lots of palash. squeezing them in armor corners is optimal but you can make holes in armor if you don't want to exploit. >add/replace 37mm ciws, keep a few 57. add a few 100/130mm if you want (cheap volume of fire to saturate enemy palash. closed side/bottom armor eats MG, palash deletes canon shells. main threat is R5 zenit missile, hence 37mm. adding 37mm regroups 57 to main battery. Continuous stream of bullets helps aim and helps hit weak spots/ follow up on broken armor. Much more sustainable than stock, can solo SGs with minimal damage. Also, the palash display looks like an energy shield :P Also, when targeted by cruise missiles, split off Seva so the missile is forced to come straight at you. launch single R9 sprint to find direction, then devour it with both mouse buttons.
"I can't actually see the target anymore because of all the explosions, but all that means is that I don't have to adjust my aim. I'll know when to switch."
That was awesome lol
Sevastopol gaming
>spawn >aim in their general direction >hold down both mouse buttons >GET SEVASTOPOL'D
It's a beast honestly. The SEVASTOPOL you saw had already killed 2 SGs back to back while on repair. I had no hope of getting out of this alive.
When strike groups are actually more dangerous from afar than in direct combat, and in-lore the Sevastopol isn't even complete, it's a prototype that they sent to combat as early as possible. Gigachad Sevastopol
@@robertspeedwagon982 *slaps palash on top* (literally unstoppable)
Oh my god what have you done to those lightnings?
What? there was something there?
Added more guns rofl
Ive always loved Highfleet but always found it a unfair that you are always outnumbered. Especially when you've got to take in three cruisers at once.
Blue ammo is the bane of my existence... And they start using Sakhmat with blue ammo and half my Hull gets destroyed lol
The game really motivates you to pay heed to the strategic portion of the gameplay. T-7s and cruise missiles are a must for strike groups. I also like to bring a homing missile ship to soften them up with a large volley of missiles before bringing fighters in.
But the ai cant think as well as we can
Сражение с ударной группой на базовых кораблях - всегда боль
Они нападали на меня один за другим, пока я восстанавливал ущерб, нанесенный предыдущей ударной группой. У меня не было никакой надежды.
Tf2 heavy: it cost 400.000 dollars to shoot this weapon for twelve second
Did nobody noticed that the Sevastopol create a rhytm? xd
Я первый раз зашёл на твой канал. Прости, но твои лёгкие корабли слишком плохо защищены, имеют недостаточную маневренность против ударных групп и их снарядов с радиовзрывателем. Не просто так различают линкоры, крейсера и эсминцы, каждый должен иметь свои определённые достоинства. Если корабль тяжёлый и несёт тяжёлое оружие - нужно много брони, если корабль лёгкий - ему не нужна броня и много орудий, он их не сможет нести и станет лёгкой мишенью, так как потеряет в скорости. Спасибо за бой, красиво :)
Я понятия не имел, что делаю :) Легкие корабли участвовали в многочисленных городских боях, поэтому я подумал, что, возможно, они смогут справиться с ударными группами, но эти синие боеприпасы превратили мою жизнь в ад. Это была последняя ударная группа. Из-за фатальной ошибки мне пришлось сражаться со всеми ними подряд. Севастополь был наполовину съеден и на ремонте. Спасибо за просмотр <3
Залп Севастополя безумно красивая вещь.
То, как он осветил небо и мою темную комнату, меня очень порадовало. :D (Google translate)
with enough thrust, anything can fly
The firepower of the Sevastopol is a beautiful sight
Damn thing saved my run. I wanted to gameover at some point, but it carried a stack of 2 Strike Groups while being half eaten. Then another attacked while I was on repair.
Its bad ship. His 180mm covered by fuel tanks. He cant shoot in all sides.
@@cheshirskiykotya6414skill issue
It is super easy to rebuild proper way but yeah you need to get hands dirty in editor for like 5-10 minutes.
Is there any word of a potential sequel/dlc for this absolute masterpiece of a game?
Nothing, sadly. This game was 65 hours of solid gameplay to the end. I have to get into ship building.
there’s supposedly an update planned that adds mechs and some other things
Flight to Hara Vera mod will be released soon, which changes the game quite a lot and even has its own plot.
Nice!@@ToT_PersonaSh
I really hope so. Campaign was 70 hours of solid gameplay.@@meatman6908
I just heard this now! Great work!
It's an honour. Thank you for being an inspiration <3
😲😲😲😲😲😲😲😲
An excellent cover! Verily otherworldly, nigh ethereal.
Thank you ❤️
Pls upload this to SoundCloud 🙏
I'll have to ask for Mr. Chatwood's permission.
This is absolutely astonishing! I hope you get back into it some time and remix the Senescence as well! :D May I use your remixes for my videos?
Thanks for listening! Ofc you can :D We are going through some stuff atm with the government (Iran), and I'm patiently waiting for new hardware (my laptop is getting on my nerves). Will definitely come back to it :D thanks for the feedback.
@@AB-vp9mi I remembered this today during a livestream, wanted to play it but forgot the name at the time so just came back to it now. Hope you're doing okay and hope to see more in the future if possible ^^
@@sheperddoggy Thanks for coming back! New hardware is at hand :D
May I use this for a video? It's so goddamn epic! ^^
Of course! One year late oooof but anyone can use my stuff I don't mind at all. In fact, it'd be an honor for me.
@@AB-vp9mi 2 years late and now I'm taking a break from making videos XDD Thank you anyway ❤️
@@sheperddoggy Restricted country, sorry.
this is pretty good tho how much of that is because of the cover, and not because of the utter masteriece its based off of
Blasted Heath will remain in the best 5 songs I've ever heard in a videogame.
Sounds like what would be heard before actually fighting the miller. As if the heroes were approaching the mill finally only to see shadows of the miller wandering around inside. Suspicious of the scene until he steps out and the actual song begins playing.
good video
Sounds great!
Thanks!
If the original is a combat theme then this is the final credits theme.
Thank you <3 Stuart Chatwood has made a masterpiece.
This is amazing! great version
Thanks! Glad you enjoyed it <3
😓 𝐩яⓞ𝓂𝓞Ş𝐦
Awesome atmospheric remix! A small critque I feel would music more better would be to expand a really good finisher something to wrap up the feeling of perpetual inevitability of nilistic living of the Miller as he stands right back up as the poor soul from the force of the comet. Again, it's a really good song that captures the sorrowful existence from the miller with influence from the color out of space just that the ending seems kind of abrupt
The ending was inspired by the Unforgiven by Metallica, tbh. I'll get back to this track when I get my PC back. I'm making stuff with my poor laptop now lol Thanks for listening! Tracks are experimental, feedbacks are pivotal <3
The Reason we Bleed. The Reason we Blight. The Reason we Die. The Reason we Live. The True Grasp of Our Reality The Reflection of Our Madness This is the Reason… we Exist.
I cannot imagine the boss
This is the best version of this song. Amazing
Thanks <3