oakenglass
oakenglass
  • Видео 73
  • Просмотров 357 079
Latency Test: "The 30 FPS Console Experience" on PC? Nah... this is better!
In spite of their other drawbacks, consoles are renowned for their buttery-smooth 30 FPS experience. So what is the specific combination of settings that can replicate it on our precious PCs?
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*[Chapters]*
00:00 Introduction
00:29 30 FPS Latencies
01:39 30X2 FPS Latencies
02:32 Combo of Settings
03:13 Recommendation
*[Compulsory Links]*
-...
Просмотров: 648

Видео

Latency Test: Lossless Scaling Frame Generation (LSFG 2.3) X2 / X3 / X4 vs Frame Gen OFF
Просмотров 8022 месяца назад
During the recent Steam Summer Sale, I bought the software that everyone and their mom is talking about these days: Lossless Scaling. But how does its Frame Generation technology affect latency? Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Amazon As...
Latency Test: Special K Latent Sync / RTSS Scanline Sync / G-SYNC / Low-Lag Vsync ON & Many More!
Просмотров 1,4 тыс.2 месяца назад
By popular demand, I've finally decided to try Special K "Latent Sync" and compare its latency with that of ALL the Sync Methods I could think of. This is my most comprehensive test to date! Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Amazon Associ...
Latency Test: Low-Lag Vsync ON vs Low-Lag Fast Sync w/ All RTSS Frame Limiters (Reflex Included)!
Просмотров 1,5 тыс.4 месяца назад
Low-Lag Vsync ON is a sync method that's very easy to set up, but does it really deliver lower latency than Vsync ON? And what about Low-Lag Fast Sync? Find all the answers you'll ever need here! Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Amazon A...
Latency Test: G-SYNC vs Classic/Hybrid Scanline Sync vs Low-Lag Vsync ON vs Vsync ON/OFF ± FPS Limit
Просмотров 1,6 тыс.5 месяцев назад
Exotic synchronisation techniques like Low-Lag Vsync ON, Classic & Hybrid Scanline Sync are cool and all... but how do their respective latencies compare to more mainstream methods? Let's find out! Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Amazon...
How to Set an Even Cooler Sync Technology: Hybrid Scanline Sync
Просмотров 3,6 тыс.6 месяцев назад
If you still play on a Non-Variable Refresh Rate monitor and you are already proficient with both RTSS Classic SSync and Low-Lag VSync ON, you should try merging the two: this is Hybrid Scanline Sync! Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Ama...
Mouse Switches Force & Sound: Huano / Kailh / HCNHK / Defond / Omron / TTC / Zippy / ZF / Cherry
Просмотров 4,2 тыс.7 месяцев назад
I tested the actuation force and click sound of 29 microswitches. While the former was tested using a digital force gauge (objective data), the latter was tested using, well... my ears (subjective data). Please consider supporting my channel, in two ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Buy yourself what you want using my "Amazon Associate" links below: Every time you ...
Leap Day 2024: What Have I Got Here? [ENG Subs]
Просмотров 877 месяцев назад
All is well... until it isn't. For the reasons stated in this video, there was no way for me to produce the one I really wanted. So, I had no choice but to settle for other content: I hope you can still enjoy it :) Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you w...
[NEW] DXVK / Async / GPLAsync: Shader Compilation Stuttering at Drawtime (J:FO)
Просмотров 2,5 тыс.9 месяцев назад
Unreal Engine 4 games such as "Star Wars Jedi: Fallen Order" only compile their shaders at draw time. Will DXVK be able to avoid the subsequent stuttering? And if so, which flavour in particular? Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Amazon A...
THE FINALS Benchmark: Optimised Video Settings (537.58 vs 546.33)
Просмотров 7399 месяцев назад
Now that I've FINALLY (pun intended) found a competitive FPS that I like, I want to enjoy it as much as possible... so I've manually [excruciatingly] tested ALL of its graphics settings. Here are the best! Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via m...
[OLD] DXVK / Async / GPLAsync: Shader Compilation Stuttering at Drawtime (J:FO)
Просмотров 2 тыс.11 месяцев назад
Nota bene! Here I mistakenly tested the performance of DXVK and its forks with a shader cache pre-compiled by 1.10.3, which was obviously NOT my original goal. Please, watch this video instead: ruclips.net/video/8PP7Zrp2wN8/видео.html Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakengla...
[2024] Optimal G-SYNC Settings: 3 Ways to Get a Tear-Free and Low-Lag Experience
Просмотров 2,4 тыс.11 месяцев назад
Since NVIDIA (for some strange reason) has never provided a short, clear guide on how to set up G-Sync properly, I decided to remedy this by offering it myself. I hope it will come in handy to someone! Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Am...
I Followed a Tutorial to Clone my Voice via [Fine-Tuned] TorToiSe: Here's the Result
Просмотров 518Год назад
Having been told that I sound like Super Mario & Valentino Rossi, I've tried to remove my accent from the equation. After many hours of headaches, the result is pretty promising. But far from perfect. Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Ama...
OAKENGLASS: Moving Onwards & Upwards
Просмотров 408Год назад
Although both are rather erratic and jerky (sorry), I hope you can still enjoy some ramblings about my life and the Italian countryside during this hot, endless summer of 2023. Longing for a change... Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Ama...
DXVK 2.2 vs DXVK-GPLAsync 2.2-2: Shader Compilation Stuttering
Просмотров 7 тыс.Год назад
Since a couple of viewers asked me to test Ph42oN's GPLAsync patch for DXVK against Doitsujin's original design... I finally did it! Here is a comparison in the four games of my two previous videos. Please consider supporting my channel, in three ways: 1) Tip me what you want on Ko-Fi: ko-fi.com/oakenglass 2) Tip me what you want on PayPal: paypal.me/oakenglass 3) Buy what you want via my Amazo...
LEGO x KBDcraft Adam Keyboard: New Designs w/ Parts & Instructions!
Просмотров 500Год назад
LEGO x KBDcraft Adam Keyboard: New Designs w/ Parts & Instructions!
My Monitor is Dying. Help Me Find a New One?
Просмотров 267Год назад
My Monitor is Dying. Help Me Find a New One?
Why I Uninstalled Corsair iCUE After Just 6 Days
Просмотров 984Год назад
Why I Uninstalled Corsair iCUE After Just 6 Days
How to Set the Scanline Sync Alternative: Low-Lag Vsync ON
Просмотров 24 тыс.Год назад
How to Set the Scanline Sync Alternative: Low-Lag Vsync ON
Resident Evil 4: My Remarks on VRAM-Heavy Options (3070 at 1080p)
Просмотров 666Год назад
Resident Evil 4: My Remarks on VRAM-Heavy Options (3070 at 1080p)
Debloating & Tweaking Nvidia Drivers: Demystifications
Просмотров 3,9 тыс.Год назад
Debloating & Tweaking Nvidia Drivers: Demystifications
Tomorrow is Windows Patch Tuesday? Do this before.
Просмотров 767Год назад
Tomorrow is Windows Patch Tuesday? Do this before.
DXVK 2.1 vs DXVK-Async 2.0: Shader Compilation Stuttering
Просмотров 12 тыс.Год назад
DXVK 2.1 vs DXVK-Async 2.0: Shader Compilation Stuttering
DXVK on Windows: Black Magic? Four Games Tested
Просмотров 10 тыс.Год назад
DXVK on Windows: Black Magic? Four Games Tested
Undervolting Methods: Typical (SPIKE) vs Atypical (CURVE)
Просмотров 977Год назад
Undervolting Methods: Typical (SPIKE) vs Atypical (CURVE)
Test Drive Unlimited Platinum X Purrple Cat
Просмотров 243Год назад
Test Drive Unlimited Platinum X Purrple Cat
Mythbusting Some Registry Tweaks to Boost FPS
Просмотров 2,9 тыс.Год назад
Mythbusting Some Registry Tweaks to Boost FPS
How to get PC Game Pass for FREE every month (via Microsoft Rewards)
Просмотров 2,2 тыс.Год назад
How to get PC Game Pass for FREE every month (via Microsoft Rewards)
Crucial is Dead, Long Live the Kingston? Ballistix Elite vs Fury Renegade
Просмотров 749Год назад
Crucial is Dead, Long Live the Kingston? Ballistix Elite vs Fury Renegade
AM5 B650E Motherboards w/o DCD: Cheapest vs Costliest
Просмотров 4,5 тыс.Год назад
AM5 B650E Motherboards w/o DCD: Cheapest vs Costliest

Комментарии

  • @Armytoast
    @Armytoast 2 дня назад

    Great video. TBSRD results were surprising! A lot stiffer than expected.

    • @oakenglass
      @oakenglass День назад

      I know, right? I also expected them to be lighter than TBSPD...

  • @aouameurbazoka7802
    @aouameurbazoka7802 4 дня назад

    Did u test with performance mode? More fps and a lot less lag with almost no lose in quality , and sync to allow tearing with reflex via rtts specialk capped fps recommend gpu must not hit full usage or latency increase :)

    • @oakenglass
      @oakenglass 2 дня назад

      I did not! There are so many different combinations of settings that I tend to concentrate on the most popular ones...

  • @angelolorenzoni
    @angelolorenzoni 5 дней назад

    Im using 144hz@138fps autocap of Reflex enabled + GSYNC + VSYNC and the game feels very good, as butter, but some people i get with have like insane advantage over me but maybe my reflexes are too slow, will keep it like that because the no-tearing and sync feeling is insane

    • @oakenglass
      @oakenglass 5 дней назад

      I also don't have the same quick reflexes I had as a teenager :(

  • @amy-295
    @amy-295 7 дней назад

    looks like the performance is kinda the same in gta 5 ill try it minute ago

  • @alexandercarlsson
    @alexandercarlsson 8 дней назад

    I can finally enjoy butter smooth gameplay on my 60hz 4K TV. The FPS is glued to 60 now and absolutely no stuttering or tearing. Also works flawless with DLSS frame gen. Before FPS would drop to 58/59 every other second causing stutters. Not anymore. Thank you 🙏

    • @alexandercarlsson
      @alexandercarlsson 8 дней назад

      I take that back. It still drops a frame or 2 causing stutters. Not as much though but still present.

    • @oakenglass
      @oakenglass 8 дней назад

      ​@@alexandercarlsson Yes, unfortunately that's its only drawback :(

  • @UnclePablo2201
    @UnclePablo2201 9 дней назад

    There are many options and methods. I have two questions about this. Is it possible to test all these methods yourself with some free program so that I can see in numbers what delay I have with specific settings? I have a Free Sync 165Hz monitor (170 after OC in the menu), G-Sync Compatible with a range of 48-165 and an Nvidia card. How should it be set to get the lowest possible delay in games at 30 or 40 fps?

    • @oakenglass
      @oakenglass 8 дней назад

      1) Of course you can! I don't use any special tool/software... just Intel PresentMon: github.com/GameTechDev/PresentMon/releases [PresentMon-v2.2.0.msi] 2) In your case, the best combo of settings would _probably_ be: Refresh Rate at 120 Hz + Latent Sync at 75% Input / 25% Display and ~ 40 FPS as Framerate Limit.

  • @mindinfinity3714
    @mindinfinity3714 9 дней назад

    Love your videos. My question is for single player 4k games where you want the highest fps, highest 1% lows, consistent frametimes with minimal latency on a 120hz G-Sync display what settings do you recommend? Currently I have NVCP: G-Sync + V-sync + RTSS frame limit 116 a-sync cap.

    • @oakenglass
      @oakenglass 9 дней назад

      Thank you so much :D If 1% Low ≥ 116 FPS, then your combination is literally perfect! If 1% Low < 116 FPS, then I'd round down and set that as the limit. For instance: 1% Low = 97 FPS? Set the RTSS Framerate Limit to 90. In short: G-SYNC (NVCP) + Vsync (NVCP or In-Game: the latter may include other optimisations) + FPS Limit (NVCP or RTSS) set to a value you can always maintain :)

    • @mindinfinity3714
      @mindinfinity3714 9 дней назад

      What tool should I use to measure 1% lows? When I use RTSS overlay with a RTSS frame lock, I get never changing 1% lows (0.1% lows still fluctuates) with flat frametime graph. However, with the same RTSS frame lock using other overlays (like Nvidia), 1% lows still fluctuate and frametime graph is never flat.

    • @oakenglass
      @oakenglass 8 дней назад

      @@mindinfinity3714 The "flatness" of the frametime graph depends on the combination of "Framerate limiter" & "Frametime calculation point" (as they are called in RTSS): - If you use "Framerate limiter: async / back edge sync" + "Frametime calculation point: frame start"... the graph _will_ be flat. Instead, if you select "Frametime calculation point: frame present"... the graph _won't_ be flat. - If you use "Frametime limiter: front edge sync" + "Frametime calculation point: frame start"... the graph _won't_ be flat. Instead, if you select "Frametime calculation point: frame present"... the graph _will_ be flat. So my guess is that the Nvidia overlay uses "frame present" as its frametime calculation point (but you can't change it, afaik). To record 1% Lows, my suggestion is to simply use the "Benchmark" function in RTSS: easy and you already have it installed :)

    • @mindinfinity3714
      @mindinfinity3714 8 дней назад

      @oakenglass I see so it isn't an inaccurate benchmark I am seeing with RTSS overlay versus Nvidia overlay just a different methodology of benchmarking. That being said from the methods you suggested is there any you prefer to use for benchmarking over another? Perhaps, CapFrameX for more accuracy?

    • @oakenglass
      @oakenglass 8 дней назад

      @@mindinfinity3714 Exactly :) Besides RTSS, I also use "vanilla" Intel PresentMon. But since CapFrameX is based on the latter... you can definitely use it!

  • @dio1304
    @dio1304 11 дней назад

    14:04 kiwi 14:10 white 14:16 tbsrd 14:01 ananas 14:07 prugna 14:13 tbspd

  • @Alfredox123
    @Alfredox123 18 дней назад

    What if I have amd software and Nvidia software on a laptop with Ryzen and a rtx, should I enable anti lag and v sync on amd software to?

    • @oakenglass
      @oakenglass 16 дней назад

      Nope, just use NVCP + RTSS :)

  • @ShadesAwayYT
    @ShadesAwayYT 20 дней назад

    Are you mario

  • @user-pdogiP78V
    @user-pdogiP78V 22 дня назад

    hi can you please tell me how much HAGS on and nvcp low latency mode affect latency?

    • @oakenglass
      @oakenglass 21 день назад

      Low Latency ON is mandatory for Low-Lag Vsync ON / Fast Sync, so I didn't test them without it. As for HAGS, I always keep it disabled as it tends to interfere with my OBS Studio recordings... In short: I don't know, sorry :(

  • @nithinkumar4545
    @nithinkumar4545 22 дня назад

    Hey how did you used decimal number in framelimit i couldn’t use it please help me

    • @mohammedamine4298
      @mohammedamine4298 22 дня назад

      same question

    • @mohammedamine4298
      @mohammedamine4298 22 дня назад

      found it u need to click the . button on the letters side of the keyboard between the ? and :

    • @nithinkumar4545
      @nithinkumar4545 22 дня назад

      @@mohammedamine4298 yeah i did that but when you set up it is retrieving the previous number

    • @oakenglass
      @oakenglass 21 день назад

      I just press . on my keyboard. Make sure that RTSS is updated to its latest version ;)

    • @nithinkumar4545
      @nithinkumar4545 21 день назад

      @@oakenglass thank you for the reply regardless u need to drop a quick tutorial on rtss decimal points ur comment didn’t helped me

  • @baptm727
    @baptm727 22 дня назад

    After watching these video, it seems clear that the lowest latency setting would be: fast sync to -0.010 back edge. Now, in your final chart you put fast back in the same category as gsync. From your video it seems that fast back is quicker tho, can you confirm it?

    • @oakenglass
      @oakenglass 21 день назад

      In this video, Low-Lag Fast Sync -0.010 was tested w/ Async [Tier 2]... not w/ Back Edge. The only sync method tested here with Back Edge was Hybrid Scanline Sync [Tier 1] :D

    • @baptm727
      @baptm727 19 дней назад

      @@oakenglass Thank you very much for the clarifications

  • @baptm727
    @baptm727 22 дня назад

    Thank you for all these tests

  • @sh4dy_gr3y
    @sh4dy_gr3y 24 дня назад

    Thank you! Very informational

  • @heinzwaldpfad
    @heinzwaldpfad 25 дней назад

    men thx for the best switch video on RUclips

  • @Ninduwara06666
    @Ninduwara06666 26 дней назад

    brooo thank a lot ,, it just worked

  • @srinivasbharadwaj95
    @srinivasbharadwaj95 Месяц назад

    Lovely video. im using your recommended setting on a 144hz gsync monitor. i just cap my fps to 29.895 and enter into low framerate compensation mode and my display is automatic 60hz. it really feels good. I also experimented with front edge sync and it feels more smooth and fluid on 30 fps compared to async but perhaps the latency is higher. If you have the time i would love to know a little more in depth about the front edge sync. is there any way we can reduce the latency with front edge because in terms of frame presentation it looks noticeably smoother compared to other methods at the cost of higher latency. I am not using scanline sync btw. just gsync enabled and 29.895 cap with async/front edge. it could become the ultimate console settings if there is a way to make 30 fps cap low lag front edge sync work. that smoothness feels truly cinematic

    • @oakenglass
      @oakenglass Месяц назад

      Front Edge Sync trades tearline stability for higher latency... AFAIK, it can't _technically_ match the lower latency of Async & Back Edge Sync D: NB: I am talking about "Low-Lag Vsync ON" scenarios, as shown in this video of mine: ruclips.net/video/_uo2BgakZkI/видео.html

    • @srinivasbharadwaj95
      @srinivasbharadwaj95 Месяц назад

      @@oakenglass Thanks I will check it out. Also since I commented yesterday I have been further researching into perfect 30 fps and I found that the latest riva tuner statistics server has built in nvidia reflex frame limiter and I started testing it. There is an insane reduction in input lag even on 30 fps. I tried it at 60 and 120 and those are butter. But I was genuinely shocked at how responsive the game became at 30 fps. It was so responsive that the mouse turns so fast that 30 fps is not able to keep up so I has to reduce the mouse sensitivity 😂. My settings are vsync on in nvidia control panel, gsync on, low latency mode off, riva tuner cap at 30 with nvidia reflex frame limiter and inject nvidia reflex sleep call set to ‘before frame presentation’ for a smoother image. After frame presentation reduces input lag like crazy but doesn’t look as good at 30 fps but it’s amazing on higher fps. If you have the time please let everybody know about it and if it’s a good way to get even more superior experience to consoles or if it has any drawbacks. Cheers 🥂

    • @oakenglass
      @oakenglass Месяц назад

      @@srinivasbharadwaj95 I've already tested RTSS Reflex in that video, but admittedly in "Low-Lag Vsync ON" scenarios and not G-SYNC ones... I'll keep your suggestion in mind ;)

    • @UnclePablo2201
      @UnclePablo2201 9 дней назад

      @@srinivasbharadwaj95 Why low latency mode off?

  • @RubMyDucky
    @RubMyDucky Месяц назад

    I started playing Assassin's Creed Odyssey and was dealing with severe stuttering, so I added the DXVK files to the main folder, and the stuttering completely stopped! In the in-game benchmark, my 1% lows used to drop into the 50s, but now they're in the 100s. The result is buttery smooth performance! You should definitely do more of these videos mate!

    • @oakenglass
      @oakenglass Месяц назад

      I'm still a bit overwhelmed by my last video on this topic, which was a pita to make... but I'll keep your suggestion in mind, thanks :)

  • @sixiz2400
    @sixiz2400 Месяц назад

    Its the best option for my 75hz monitor where i can use motion blur reduction and nvidia frame generation with vsync to eliminate tearing with low input lag thank you

    • @oakenglass
      @oakenglass Месяц назад

      If your monitor doesn't support VRR... yes, Low-Lag Vsync ON is one of the best options.

    • @joseijosei
      @joseijosei 16 дней назад

      Frame Generation with just 75 fps? Does it work well?

  • @mohamad.h4300
    @mohamad.h4300 Месяц назад

    Hey does this method work on amd GPUS?

    • @oakenglass
      @oakenglass Месяц назад

      I believe so!

    • @mohamad.h4300
      @mohamad.h4300 Месяц назад

      @@oakenglass thank you for producing these high quality videos!:)

  • @mohamad.h4300
    @mohamad.h4300 Месяц назад

    Pls make a video about the special)K

  • @stormborn7490
    @stormborn7490 Месяц назад

    Lossless Scaling with Default Sync mode prevents tearing , but does it have lower latency than normal v-sync?

    • @oakenglass
      @oakenglass Месяц назад

      I haven't tested this yet... but I will as soon as I can and report back!

  • @erkam2926
    @erkam2926 Месяц назад

    I tried every option and i must say if you have amd graphics card, holoiso is the way to go to get console 30fps... i tried uncharted 4 on steamos with its built in 30fps cap (xbox button and A to open the menu) and vsync on in game, it just feels exactly like ps4.

    • @erkam2926
      @erkam2926 Месяц назад

      RTSS back edge sync gives better experience regarding latency, but fails to hide occasional tearing even if set precisely and i guess amd windows drivers are complete trash as i experience random slow downs and speed ups which gives me headache. windows is terrible indeed, but also it is worse than terrible on amd hardware

    • @oakenglass
      @oakenglass Месяц назад

      I didn't know about HoloISO... thank you for suggesting it! Yes, Back Edge trades lower latency for occasional tearing.

  • @skkdkdkdkdkd
    @skkdkdkdkdkd Месяц назад

    bro this gives me 18+ ms. but vsync+gsync+142cap gives 12-14

    • @oakenglass
      @oakenglass Месяц назад

      If you have a G-SYNC monitor, take advantage of it... by all means!

    • @skkdkdkdkdkd
      @skkdkdkdkdkd Месяц назад

      @@oakenglass bro i cant understand , nvcp vsync+ingame 142cap gives 18ms. but nvcp vsync+ingame 142cap+gsync gives 10-14ms. no tearing both. Doesnt gsync increase latency?

    • @oakenglass
      @oakenglass Месяц назад

      ​@@skkdkdkdkdkd I suggest you watch this video of mine for more info on latency: ruclips.net/video/WSpbYM_TNbY/видео.html

  • @skkdkdkdkdkd
    @skkdkdkdkdkd Месяц назад

    is gsync off? these zettings?

  • @skkdkdkdkdkd
    @skkdkdkdkdkd Месяц назад

    Bro, my fastsync makes same tearing as no sync

    • @oakenglass
      @oakenglass Месяц назад

      Fast Sync requires very high FPS to work properly (3X your Refresh Rate).

  • @MuzdokOfficial
    @MuzdokOfficial Месяц назад

    Hello there . Do you know a way to make g sync work in halo infinite its the only game i know on pc that run like crap with no vrr working. i tried multiple nvcp and nvidia inspector settings. no way to have a tear free and smooth camera panning. Thank you.

    • @oakenglass
      @oakenglass Месяц назад

      Try this combination: G-SYNC ON + NVCP Vsync ON + In-Game FPS Limiter set to a value that your system can ALWAYS maintain.

    • @MuzdokOfficial
      @MuzdokOfficial Месяц назад

      @@oakenglass this game stutter even with gsync they never fixed the vrr support it seems. But I'll try again as you say thank you 👌🏻

  • @magaojv
    @magaojv Месяц назад

    Thanks for the video, bro. Lately I've been using the Scanline Sync X/2 method with -30, and Vsync turned off in the game and on the NVIDIA panel. Although I do get random screen tearing, I think it's worth the sacrifice of at least not having those micro stutters anymore.

    • @oakenglass
      @oakenglass Месяц назад

      True! It's a choice between micro-stuttering (LL Half Vsync) and occasional tearing (SSync X/2). However, if properly calibrated, both synchronisation methods can minimise their side effects.

  • @UnclePablo2201
    @UnclePablo2201 Месяц назад

    Why did my comment disappear? It's definitely the algorithm xD

    • @oakenglass
      @oakenglass Месяц назад

      Yep... I have not deleted any comments!

  • @mohamad.h4300
    @mohamad.h4300 Месяц назад

    Awsome video! What is alpha v sync 2 btw?

    • @oakenglass
      @oakenglass Месяц назад

      It's "Low-Lag HALF Vsync ON V2". I've explained at 02:40 its meaning ;)

  • @Valk-Kilmer
    @Valk-Kilmer Месяц назад

    Why does your accent sound like a parody of an Italian?

    • @loris2265
      @loris2265 Месяц назад

      Because he is Italian.

    • @oakenglass
      @oakenglass Месяц назад

      Because it's a me, Mario! Mamma mia!

  • @shayanali8771
    @shayanali8771 Месяц назад

    I would strongly recommend for 40fps on a 120hz display against 30fps console experience for pc gamers. 30 fps just feels quite choppy and slow with high latency. With just extra 10fps, it makes a big difference in motion and latency. Its just my personal opinion but these findings are beneficial for those interested nonetheless 👍

    • @UnclePablo2201
      @UnclePablo2201 Месяц назад

      What method are you using for 40fps lock?

    • @shayanali8771
      @shayanali8771 Месяц назад

      Well it depends.. If you have gsync, always use that. If not, I prefer special k 1/3 latent sync on games that are well optimized. Latent Sync eliminates the tearing completely, it's that good. But one big disadvantage is its incompatibility with DXVK mod. So low lag vsync is your second best option in that case.

    • @tvrtkocro28
      @tvrtkocro28 Месяц назад

      Those extra 10 frames are 33% increase which is quite significant

    • @oakenglass
      @oakenglass Месяц назад

      Hi there! I agree: if you can always maintain 40 FPS on a 120 Hz monitor, you should probably use "Latent 1/3 Sync" (SK) or "Low-Lag 1/3 Vsync ON" (RTSS + NVPI). Apart from the partial compatibility of Special K with DXVK (DX9 games work, DX11 games do not), it should be noted that you can't use it in multi-player games. However, I have to admit that the target of 30 or 40 FPS probably implies that one only wants to play single-player games. Or at least I hope so, for their sake!

    • @shayanali8771
      @shayanali8771 Месяц назад

      ​@tvrtkocro28 Well yes. If you can, then go for it. 33% increase but simultaneously big increase in fluidity and latency, there's that too. With PCs, we can squeeze more performance by changing settings unlike consoles.

  • @jm7476
    @jm7476 Месяц назад

    Do you mind if i share this video on some videos related from digital foundry comments section? I think a lot of people are looking for something like this (if not exactly this) , with best intentions, maybe it helps people to find your much better deserved chanel , wich i think is sadly, relatively underrated/ unknow . Of course i will not do it if for whatever reason you prefer not, i would respect it 100% Also in guu3d forums , because there are several post somewhat related to the 30 fps console experience and it's all over the place, no accurate meassurements like here

  • @jm7476
    @jm7476 Месяц назад

    WOW ,i think this is all i can ask about this topic, no other place in the whole internet did better than you , so deep and professional, well done!!! What can i say? THANKS THANKS THANKS!!! you are awesome !!!!

    • @oakenglass
      @oakenglass Месяц назад

      I cannot help but respond with this famous quote: "you're breathtaking!"

  • @GustavoSilva-qm5fr
    @GustavoSilva-qm5fr Месяц назад

    I discovered your RUclips channel last night through the low lag Vsync video. Finding this new video this morning is such a stroke of luck. Congratulations and thank you for the videos! Greetings from Brazil!

    • @oakenglass
      @oakenglass Месяц назад

      Thank you so very much... and welcome aboard! I've never been to Brazil: I hope to go there one day :D

  • @FrankPatrick-r1g
    @FrankPatrick-r1g Месяц назад

    Erdman Pine

  • @ReeI3oK
    @ReeI3oK Месяц назад

    Hello sir, would you reccomend me first to do UV or OC, and why?

    • @oakenglass
      @oakenglass Месяц назад

      First UV to reduce power consumption and temperatures, then OC (if there is room).

  • @KrisDee1981
    @KrisDee1981 Месяц назад

    There is also a 3rd option Scanline sync x/2. I'm guessing this for HRR monitors. I have a 34" 165Hz QD-OLED and flickering in VRR is very annoying. Correct me if I'm wrong but using x/2 I can try 82.5fps at 165Hz, or 60fps at 120Hz???

    • @oakenglass
      @oakenglass Месяц назад

      Scanline Sync X/2 is part of my next video (09/23)! Yes, X/2 sets a frame limit that's half your refresh rate :)

  • @shayanali8771
    @shayanali8771 Месяц назад

    @oakenglass Do you know how to setup DXVK mod with Special K? Special K automatically turns itself off when i load the game with DXVK. I could not find any solution on the internet however.

    • @oakenglass
      @oakenglass Месяц назад

      I think it's because they use the same injection method. Read here: wiki.special-k.info/SpecialK/Local I will get back to you if I find a solution ;)

    • @shayanali8771
      @shayanali8771 Месяц назад

      ​​@@oakenglassThanks. A bummer that it's not compatible. A big disadvantage for Special K, as stuttering issues for a lot of games can be resolved with Vulkan API.

    • @oakenglass
      @oakenglass Месяц назад

      ​@@shayanali8771 Apparently, they can only work simultaneously in DX9 games... Read here: wiki.special-k.info/en/SpecialK/Tidbits ("Special K’s Vulkan Bridge" section).

    • @shayanali8771
      @shayanali8771 Месяц назад

      ​@@oakenglass👍

  • @ahmetbaltac1415
    @ahmetbaltac1415 Месяц назад

    Very professional video and a very classy accent my friend. Couple of questions for you if you don't mind. I have an Adaptive Sync (VRR/non G-Sync) laptop display. Would the results be the same as your G-Sync tests with SK? And is the test only made with G-Sync, not G-Sync + VSync combo? Also, this display (budget gaming laptop) is a bit poor when it comes to frame present time fluctuations. Like whenever I use a limiter other than Front Edge Sync or SK Normal limiter (and some in-game limiters that are implemented well in this regard), it makes the image stuttery or full of tearing (depending on VSync on or off). Especially below it's 48Hz VRR floor which then utilizes LFC and makes it very sensitive to frame-pacing accuracy (for some reason?). So I need to choose between RTSS (front edge) or SK. I like the RTSS with being easy to set up and less interference it provides. But your results show that I should use SK to achieve best latency and frame-pacing with VRR (I hope in this case VRR = G-Sync). I tested them both but couldn't get an idea which one feels better. Still I'm not so sure to stick one of them without consulting someone who knows this stuff very well, like you. Thanks for your time.

    • @oakenglass
      @oakenglass Месяц назад

      Thank you so very much, and sorry for the late reply! As you can see in the "Combination of Settings" chapter, G-SYNC is indeed + Vsync + Framerate Limiter... because that's the correct way to set it up :) Sadly, I don't know if the "G-SYNC" results on my G-SYNC Compatible display (AW2723DF) would be the same on a "simple" VRR display, as I don't have one. I would be inclined to say yes... but without hard evidence, this is just my speculation. As for the choice between SK and RTSS: since I think (but I'm not sure) that SK "Normal" is equivalent to RTSS "Front Edge Sync", I would choose the latter simply because you can use RTSS in (most) multiplayer games. It should also be noted that the minimal latency difference between SK and RTSS (i.e. 2.37 ms) was obtained with SK "Low-Latency (VRR Optimised)" and RTSS "Async" limiters... not with SK "Normal" and RTSS "Front Edge". Had this been the case, I would have expected an even smaller difference. To sum up, in your case I would use VRR + Vsync + RTSS "Front Edge Sync" limiter :D

  • @r4nowo
    @r4nowo Месяц назад

    Gem video, so cozy and informative. This will serve as a comfort video for when I'm feeling vulnerable and like the world is scary, happens to me like twice a year.

    • @oakenglass
      @oakenglass Месяц назад

      Really?! What an honour! The world is definitely scary... but we can face it :)

  • @skkdkdkdkdkd
    @skkdkdkdkdkd Месяц назад

    thank you.

  • @DaboooogA
    @DaboooogA Месяц назад

    God what an amazing in-depth and well presented analysis

    • @oakenglass
      @oakenglass Месяц назад

      Thank you so much! I always strive to do my best :)

  • @pyrus2979
    @pyrus2979 Месяц назад

    Hey man, just wanted to say that I enjoy your videos and I've watched a variety of them over time. I know you mentioned how the algorithm isn't treating your channel well and all of that, so I just hope you know for sure that there are people out there who enjoy your content and I hope you continue on as long as you still enjoy it! Excellent video as well :)

    • @oakenglass
      @oakenglass Месяц назад

      I really, really appreciate it! I do still enjoy making these videos, although it's incredibly hard without a steady income... but hopefully I will find a solution soon :)

  • @DaboooogA
    @DaboooogA Месяц назад

    Wow, amazing video - 144,000 is a sacred number!

    • @oakenglass
      @oakenglass Месяц назад

      I didn't know that as I'm not particularly religious D: I've learnt something new today, so thank you very much!

  • @shayanali8771
    @shayanali8771 Месяц назад

    For CS2, its best to use the fast sync technique even when compared to Gsync with Nvidia reflex?

    • @oakenglass
      @oakenglass Месяц назад

      Generally, no, because Fast Sync is designed to work best with games that have a framerate at least 3 times the refresh rate of your display...

    • @shayanali8771
      @shayanali8771 Месяц назад

      ​​@@oakenglassso for displays that are not gsync compatible? Can we imply that Gsync + vsync + RTSS cap is the best sync technology that provides the smoothest low latency tear free experience? Are there scenarios where others would work better. You have covered like SSync, Hybrid, low lag, special k etc

    • @oakenglass
      @oakenglass Месяц назад

      @@shayanali8771 I have put together a ranking here, at the end of this video: ruclips.net/video/WSpbYM_TNbY/видео.html According to my data, the best sync method for G-SYNC monitors is G-SYNC + Vsync + Special K "Low-Latency (VRR Optimised)" Framerate Limiter. For non-G-SYNC monitors, the best sync method is Special K "Latent Sync" (with 75% Input & 25% Display). Just remember that you can't use SK in MP games!

    • @shayanali8771
      @shayanali8771 Месяц назад

      ​@@oakenglassThanks a lot 🙏

  • @Shyborg0
    @Shyborg0 Месяц назад

    uh my hz is literally 14.000 tf am i supposed to do

    • @oakenglass
      @oakenglass Месяц назад

      14Hz? Try it again: www.testufo.com/refreshrate

  • @magaojv
    @magaojv Месяц назад

    Hey man, can you tell if this would be the most appropriate way to play the 30 fps console on pc? Vsync turned on in nvidia control panel and Scanline Sync x/2 set to 1?

    • @oakenglass
      @oakenglass Месяц назад

      As many of you are interested in the "30 FPS console experience" on PC, I'm going to test different methods in my next video (09/23). To be honest, at the moment, I don't know the best way to achieve this... since I've always aimed for 60 FPS as a bare minimum D:

    • @shayanali8771
      @shayanali8771 Месяц назад

      ​@@oakenglassI would say 40fps on 120hz is a more reasonable target. You get way less input lag and it feels much smoother if proper motion blur is there.

    • @oakenglass
      @oakenglass Месяц назад

      ​@@shayanali8771 True! However, many people have asked me how to achieve the "30 FPS console experience"... I think it's because they're still playing on a 60Hz monitor D:

    • @erkam2926
      @erkam2926 Месяц назад

      exactly! i am looking forward for that video because 30fps on console feels so amazing but on pc... even with rtss i feel the choppiness. i would be so happy for that video

    • @oakenglass
      @oakenglass Месяц назад

      @@erkam2926 Don't worry, it's coming ;)

  • @11ELFs
    @11ELFs 2 месяца назад

    your channel is awesome, you really are underrated. But please dont do the whisper uhshusahsahu

    • @oakenglass
      @oakenglass 2 месяца назад

      Don't worry... I'm just experimenting with the algorithm, as it doesn't like my channel very much D:

    • @11ELFs
      @11ELFs Месяц назад

      Just an idea, test doing these videos on more popular games, u may confer the same information and reap the benefits of the algorithm ​@@oakenglass

    • @oakenglass
      @oakenglass Месяц назад

      @@11ELFs I switched from Counter Strike 2 to Hollow Knight because I can't use Special K in multi-player games... If I had to choose a popular SP game, I would have to redo all these tests to compare new results with previous ones D: