![Steven Selahi](/img/default-banner.jpg)
- Видео 4
- Просмотров 58 835
Steven Selahi
Добавлен 20 дек 2020
FX Showreel - Steven Selahi
Here's a showreel including some of my FX shots. Hope you enjoy!
Просмотров: 22 542
Видео
Houdini Explosion
Просмотров 1,8 тыс.2 года назад
Explosion test done in Houdini and composited in Nuke. Hope you enjoy it.
Houdini Snow Field Sinking
Просмотров 19 тыс.2 года назад
Snow simulation done with Houdini vellum grains and composited in Nuke. Hope you enjoy it.
Houdini Cliff-Top Building Destruction FX
Просмотров 15 тыс.2 года назад
I enjoyed creating this destruction shot using Houdini and composited in Nuke.
Great art and design✅✨
dude the horrse shot is damn cool!
Do u recommend any RUclips channel to learn Houdini?
Did you convert these snow particles to volume?
Wow🔥
is it all Houdini or Maya? whats the renderer tho.. looks great ...awesome work man!!
Houdini
Who puts their commercial building on a cliff in the middle of nowhere?
fx artists
@@higorss You made my day 😂😂😂
@@higorssxD
😂😂
Cool
breathtaking!
ایرانی هستی؟
Wow! Ground breaking visuals 👏
Not ground breaking, hardware breaking!
beautiful, since when are you working with houdini?
It is blender right?
Pog
Is this the power of a God?
Not only fx but shots are designed well too. Great job!
pr alright. snow looks a bit like desert sand but colored white. Maybe if you included clumps of snow frozen together, maybe more debris like sticks and pebbles to make it more realistic.
how long it took to sim?
Bro how do you do..like first render all card frames and then snow..like that or what??
you can split the render into different passes and layers so that you have more freedom in post processing.
thats so epic
Wtf man!?
Do you have an instagram?
Very impressive!
Best in the business.
And thus This is how billy the red car adventurer got swallowed by the brazil pit
YOU ARE GOING TO BRAZIL
pc spec for rendering ?
out of stock xD
WOW Inspired
69 likes, NICE
Sorry for this probably stupid question, I'm still learning, but why do I need so many layers for compositing?
It is to isolate similar parts of the frame to give them special treatments so make the image more like it was captured with a camera. Like giving it glow for example. You need the headlights isolated before applying the glow to not let other parts of the image glow.
Maybe its not related to your question but its better to use AOVs and anabling more passes (dont increase render time) cause you can filter/apply postprocess effects etc to each thing. In some renders there is support of Light Groups(LuxCore) / Multi-LIght (Maxwell) - you can disable / change color of each source of light after render finished, and some render engines allow you to denoise separately certain materials / passes - like shadow / specular or even to denoise light source influence on scene......
The last one with horses is just wow !
yeah it should be in the front on the video
Good and excellent work 👍👍👍
That is fantastic, nice and brilliant 👍👍
well done bro
Thanks my friend!