StephLyonGAMING
StephLyonGAMING
  • Видео 53
  • Просмотров 68 452
Alpha 4.0.1 Update, Mission Rewards How Should CIG Make Them Work…
The new question is what should be split for mission rewards? Rep, Pay or both ? What do you think is the fairest way to split the reward system on shared contracts ?
How has your 4.0 journey been going so far ?
Make sure to check out @BoredGamerUK@SuperMacBrother
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Star citizen Mission Rewards
Star Citizen 4.0.1 News
Star Citizen 4.0 update
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#starcitizen #starcitizengameplay #firstimpressions #gaming #gamingcommunity #spacegames #spacegame #spaceship #walkthrough #reactionvideo #opinion #fpsgames #fpsgame #fps #shootergames #shoote...
Просмотров: 390

Видео

When Will Star Citizens 4.0.1 Finally Go Live...107 Bug Fixes Is CRAZY!!!
Просмотров 1,4 тыс.9 часов назад
The question is when will 4.0.1 go live for Star Citizen.107 bug fixes have been issued out for the 4.0.1 PTU version fixing a lot of heavy bugs to improve our gameplay. How has your 4.0 journey been going so far ? Make sure to check out @BoredGamerUK@SuperMacBrother ruclips.net/video/VDtuW_13D7s/видео.htmlsi=W43glzik2PiAJp55 LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat:...
I Tried To Make 1Million In Star Citizen...As A Noob, This Is How It Went. Star Citizen 4.0 Gameplay
Просмотров 2,5 тыс.19 часов назад
4.0 just dropped and I tried to make 1million as a Star Citizen Noob. This adventure was filled with ups and downs but 4.0 was a blast so far and the more it gets stabilized the better it will get! What's been your Star Citizen 4.0 journey like so far ? Would you like to see more challenges like this in the future on this channel? LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snap...
So I Found Some Drugs In Star Citizen And Made Bank!!!...Learning Star Citizen SOLO Episode 26
Просмотров 921День назад
I was sent to a bunker and I found drugs in Star Citizen, when I sold them I made some nice profit!!!! Let me know if you have any tips for me in the comments! LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen Destroy Drugs Star Citizen Gameplay .. .. .. .. #starcitizen #starwars #starcitizengamep...
Star Citizens Alpha 4.0 Exploits...Is It Really That Bad ? Do We Need Full Wipe?
Просмотров 737День назад
The new 4.0 update Is on its way and some people are looking for a wipe to fix exploited gains. If this is the case will a wipe be acceptable after we were told there would be none or would you rather a fixed playable 4.0 ? How has your 4.0 journey been going so far ? Make sure to check out @BoredGamerUK ruclips.net/video/EdLqVEaxPfA/видео.htmlsi=Zt7ee0RkoWzwAzi6 LIKE & SUBSCRIBE! IG: realsteph...
Star Citizens Alpha 4.0.1 Incoming...Potential Wipe But 4.0 Will Be A VIBE!
Просмотров 2,1 тыс.День назад
The new 4.0.1 update Is on its way and If problems are deeply rooted a potential wipe may need to be done. If this is the case will a wipe be acceptable after we were told there would be none or would you rather a fixed playable 4.0 ? How has your 4.0 journey been going so far ? Make sure to check out @BoredGamerUK ruclips.net/video/duh4DcIyJUA/видео.htmlsi=2zZSuMoxAg6l5XWl LIKE & SUBSCRIBE! IG...
Star Citizens Alpha 4.0 Update Needs Some Love...
Просмотров 56314 дней назад
The new 4.0 update needs some love but when it works it works GREAT! Its added so much to the game thats already huge but also a whole new set of bugs that id like to see less of in the coming weeks. How has your 4.0 journey been going so far ? Make sure to check out @BoredGamerUK ruclips.net/video/jbjRU_HqHa0/видео.htmlsi=TqAnxo1Lw8IdZbYm LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_ly...
I Tried ROC Mining For The First Time In Star Citizen...Learning Star Citizen SOLO Episode 25
Просмотров 1,2 тыс.14 дней назад
So I tried ROC mining as a noob in star citizen after I rented a cutlass black and ROC miner buggy. This was pretty fun and I figured out how much ROC mining can make in Star Citizen! Let me know if you have any tips for me in the comments! LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen ROC Min...
My Friend Tries Star Citizen For The First Time, Star Citizen Gameplay (SUPERCUT)
Просмотров 49114 дней назад
So I made my best friend try Star Citizen for the first time and this is how it went. Would you like to see more supercut Star Citizen content on this channel ? LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen first impression Star Citizen Gameplay .. .. .. .. #starcitizen #starwars #starcitizeng...
I Spent The Day Hand Mining In Star Citizen Learning Star Citizen SOLO Episode 24
Просмотров 67314 дней назад
I finally managed to go hand mining in Star Citizen to see how much I could make and it was a decent haul, safe but boring. Is this the way to go for easy money making in Star Citizen? LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen Hand Mining Star Citizen Gameplay .. .. .. .. #starcitizen #sta...
Things Never Go As Planned In Star Citizen Learning Star Citizen SOLO Episode 23
Просмотров 84114 дней назад
I set out with a plan for my day on Star Citizen but nothing ever goes to plan...A day of bugs and fun, a quick episode for y'all! LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen Bugs Star Citizen Gameplay .. .. .. .. #starcitizen #starwars #starcitizengameplay #firstimpressions #survivalgame #s...
Saving Stanton In Star Citizen...Our Last Stand Was Valiant...Learning Star Citizen Episode 22
Просмотров 78521 день назад
We tried to save stanton again in star citizen and things went all types of crazy...But we fought to the very last moment!! LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen Save Stanton Mission Star Citizen Gameplay .. .. .. .. #starcitizen #starwars #starcitizengameplay #firstimpressions #surviv...
NPC's Are Scary In Star Citizen...Learning Star Citizen Episode 21
Просмотров 1,1 тыс.21 день назад
We were attacked by NPC's in Star Citizen even the civilians...they went rogue...they had to be stopped... LIKE & SUBSCRIBE! IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon Star citizen Beginner Gameplay Star Citizen Bunker Mission Star Citizen Gameplay .. .. .. .. #starcitizen #starwars #starcitizengameplay #firstimpressions #survivalgame #space #spaceexp...
Star Citizen Brutal Review...30 Days Later Is Star Citizen Still Worth Playing?
Просмотров 6 тыс.21 день назад
Is Star Citizen worth playing after 30 days or is it a scam. Is it worth playing in 2025? This is my honest brutal review after playing Star Citizen for over a month. These are all my personal opinions and reflect how I feel about what I experienced so far. Let me know your thoughts below! LIKE & SUBSCRIBE IG: realstephlyon Twitter/X: steph_lyon13 Snapchat: steph_lyon13 TikTok: morestephlyon St...
I Went To The Nightclub In Star Citizen...Learning Star Citizen SOLO Episode 20 (UPDATE VIDEO)
Просмотров 71728 дней назад
I Went To The Nightclub In Star Citizen...Learning Star Citizen SOLO Episode 20 (UPDATE VIDEO)
Star Citizen Alpha 4.0 - Destination Pyro...Two Playable Versions Live? When Should We Jump In!
Просмотров 98228 дней назад
Star Citizen Alpha 4.0 - Destination Pyro...Two Playable Versions Live? When Should We Jump In!
Star Citizen Alpha 4.0 Is Here...Will It Be Stable Enough! Contested Zone Prizes Are Insane!
Просмотров 592Месяц назад
Star Citizen Alpha 4.0 Is Here...Will It Be Stable Enough! Contested Zone Prizes Are Insane!
Star Citizen Death Of A Spaceman...Adds Longevity To The Verse
Просмотров 693Месяц назад
Star Citizen Death Of A Spaceman...Adds Longevity To The Verse
We Lost The Ships Wings...Learning Star Citizen Episode 19
Просмотров 1,1 тыс.Месяц назад
We Lost The Ships Wings...Learning Star Citizen Episode 19
Star Citizen Player Owned Industries...Build Your Own Ships!!!
Просмотров 1,8 тыс.Месяц назад
Star Citizen Player Owned Industries...Build Your Own Ships!!!
Star Citizen Base Building Looks Insane, So Much More Possibilities!
Просмотров 1,2 тыс.Месяц назад
Star Citizen Base Building Looks Insane, So Much More Possibilities!
We Completed Our First Mission In Star Citizen Learning Star Citizen Episode 18
Просмотров 1,2 тыс.Месяц назад
We Completed Our First Mission In Star Citizen Learning Star Citizen Episode 18
Star Citizen 4.0 Looks Insane! Inside Star Citizen: Alpha 4.0
Просмотров 1,7 тыс.Месяц назад
Star Citizen 4.0 Looks Insane! Inside Star Citizen: Alpha 4.0
I Rented The Reclaimer In Star Citizen And It Was Awesome! Learning Star Citizen SOLO Episode 17
Просмотров 1,4 тыс.Месяц назад
I Rented The Reclaimer In Star Citizen And It Was Awesome! Learning Star Citizen SOLO Episode 17
We Tried To Save Stanton In Star Citizen...Learning Star Citizen Episode 16
Просмотров 1,2 тыс.Месяц назад
We Tried To Save Stanton In Star Citizen...Learning Star Citizen Episode 16
What Does Star Citizen Alpha 4.0 Update Bring?
Просмотров 1,1 тыс.Месяц назад
What Does Star Citizen Alpha 4.0 Update Bring?
Star Citizens Origin Fleet Is Beautiful, IAE Expo Origin Day! Learning Star Citizen SOLO Episode 15
Просмотров 2,2 тыс.Месяц назад
Star Citizens Origin Fleet Is Beautiful, IAE Expo Origin Day! Learning Star Citizen SOLO Episode 15
Star Citizen Is Breaking My Heart, IAE Expo Drake Day! Learning Star Citizen SOLO Episode 14
Просмотров 1,8 тыс.Месяц назад
Star Citizen Is Breaking My Heart, IAE Expo Drake Day! Learning Star Citizen SOLO Episode 14
Star Citizen Capital Ships Are Insane! Learning Star Citizen SOLO Episode 13, Seeing The Polaris!
Просмотров 2,7 тыс.Месяц назад
Star Citizen Capital Ships Are Insane! Learning Star Citizen SOLO Episode 13, Seeing The Polaris!
Star Citizens Alien Ships Are INSANE! Learning Star Citizen SOLO Episode 12
Просмотров 2,4 тыс.Месяц назад
Star Citizens Alien Ships Are INSANE! Learning Star Citizen SOLO Episode 12

Комментарии

  • @wisewolf9353
    @wisewolf9353 51 минуту назад

    As Donkey said from Shrek, "I did half the work, I get half the booty. Now give me that rock over there the one that looks like your head".

  • @Thedesertplumber
    @Thedesertplumber 2 часа назад

    Splitting missions just causes orgs to not want to play in groups.

  • @louieavi
    @louieavi 3 часа назад

    Good content and opinions. Reps should never be split. Payout split is questionable. Either a players % set by mission owner or even split is fine. Cargo runs should always be manually paid out.

  • @levikit
    @levikit 5 часов назад

    If you want people to play together you have to incentivise it, splitting pay means id rather do it myself and not split pay

    • @StephLyonGAMING
      @StephLyonGAMING 5 часов назад

      True so they could either make missions difficulty scale with group size and keep pay the same in full or simply add harder mission where groups are needed

  • @magnus_lundgren
    @magnus_lundgren 7 часов назад

    I would prefer if the "spawn in the hangar" was a choice at login. Maybe it's because of the wipe, but I find myself more often than not having to leave the port, but stuff, and then go back. So, my annoyance with spawning in the hangar might be I must travel even more now. When it comes to the difficulty of missions, I really hate (not hyperbolic wording) when a game upgrades the resistance based on the players perceived ability. The difficulty should be on the mission picked, which may very well vary a bit, so the exact difficulty isn't certain. The best player, with the best gear, should not be able to tackle the hardest missions solo. The easier missions should be a cakewalk for a group. With that said, while an even split of rep is weird, a group taking on a mission that each member should be able to do themselves should not give a full rep. They did an armed janitor job. A solo player that managed to tackle what was expected for a group should get at least a little bit more than each member of the group would have gotten from it.

    • @StephLyonGAMING
      @StephLyonGAMING 7 часов назад

      Yeah I would like the option, I was thinking maybe in the future we can set a hab point in home hangars as we essentially “own” them so we can choose to spawn at a bed there or leave it open to spawn in an EZ hab 🤔 As for the missions I guess it’s all down to what way they decide to go, if it’s money split but rep not split for group play then it aligns with what a lot of people expect and if you do the same mission solo you get the full reward alone. I personally do like skill based gameplay but it takes a lot of backend work to have those system in play and sometimes it gets botched so as it stands for now, I would rather know that I’m taking an easy bunker mission and get paid 50K for it but if a team goes in they get 25K each. That way it feels fair to me and the duo also get the same difficulty so therefore it’s as even as they can make it for both squads…as long as rep split stays 100% for all types of teams solo or multi 🤔

  • @adrianbarreto4225
    @adrianbarreto4225 20 часов назад

    I feel like missions should be tiered similar to how they did with materials for crafting or weapons. Tier zero missions could be like, city missions. Transport cargo via trucks or ground vehicles to deliver packages and stuff. Making a few thousand in the first few hours would be best. Low payout missions but can be done with no ship. Then they could have a pilot academy, where you pay like 2k credits to take a "Pilot license test." In reality its the in game tutorial on how to properly fly a ship. You don't need one to physically fly it, but in UEE space you will be required to have one or be arrested or something. Makes getting to tier 1 harder. That could be like planetary missions. Fly cargo from city to city, or outpost to outpost on the same planet. Good for cheap ships with no quantum drive. Tier 2 could be planet to moons and such. Tier 3 would be cross system, where missions may require you to visit multiple locations around the system. Tier 4 could be like, galactic. Where you may be required to visit other solar systems to complete your mission.

  • @andrewkok3467
    @andrewkok3467 20 часов назад

    The solution to bugs is ARENA COMMANDER. You should do a video just on ARENA commander.

  • @andrewkok3467
    @andrewkok3467 20 часов назад

    This is a constructive review from your new player perspective. I hope the developers watch this review.

  • @MrCjspeedy1981
    @MrCjspeedy1981 23 часа назад

    For a right now, with the game we currently have i agree, 1,000,000 is way too easy to earn and there should be more complexty and mostly agree with everything you said. Nut, when talking mission rewards there are a few things at play here with the first being, credits should not be the only reward for a mission, but on the subject of money I think earning 1,000,000 for example is a hard thing to talk about for various reasons. We still dont know if the prices of ships is the true price, armour, rent for your hab, insurance for your ship, are fuel prices to remain as they are, hangar maintenance? like these questions and more tell us what the value of 1,000,000 actually is and we simply dont have that when talking about the game in a all systems linked, 1.0 point of view. Like if i gave you £1,000,000 and said you you have that, and with it you got a house at £600,000 with nothing else to pay for, for the rest of the year, that £1,000,000 is a large sum of money to you. But, if i gave you the £1,000,000 and you got a house for £600,000 but you also have to pay maintenence of £100,000 p/m, £100,000 land taxes p/m, £100,000 gangster protection p/m all of a sudden that £1,000,000 is not as large a sum. This is the issue with SC and us only having a small part of the intended econemy

    • @StephLyonGAMING
      @StephLyonGAMING 23 часа назад

      That’s exactly what I was thinking. Right now 1Mil ain’t hard to get and goes a long way, many ships are under that price and it’s attainable with 2-3 hours of dedicated gameplay (if bugs don’t be bugging) But now in the future will that still be the case ? Probably not and I think you’re correct on the fact that there will be a lot of money sinks and the value of 1Million will mean less, it’s space future maybe everyone is a millionaire and the true rich people happen at the point where you hit billions. If your monthly expenses become 500K-1Million then suddenly you’re battling to stay afloat. The more complete the game becomes I feel the arguments will become more clearer to what we have to agree upon 🤣🤣

  • @meowmeowmans
    @meowmeowmans День назад

    I feel that missions should share the rep in full, not split by the amount of people. Missions can pay more when they are missions that require a big group and be split (like cap the idris mission)

    • @StephLyonGAMING
      @StephLyonGAMING 23 часа назад

      Yup 100% rep across the board makes sense and I can’t see past that aspect I haven’t even tried that mission so I’m not sure how it works 🤣 does everyone get the same amount or can everyone launch the mission and go to the same location ? 🤔

    • @meowmeowmans
      @meowmeowmans 13 часов назад

      ​@@StephLyonGAMINGYESS the mission is public and can be picked up whenever as long as it isn't complete. And everyone that was close to the mission gets payout on completion. Whilst not a perfect system it does payout a good amount for the amount of effort even with a huge group

    • @JP-fm1oz
      @JP-fm1oz 8 часов назад

      I agree, just too many bugs that happen and could happen

  • @LucidStrike
    @LucidStrike День назад

    Pay should definitely be split. It wouldn't make any sense not to. But I don't think missions should scale dynamically in difficulty. Just have different missions at different scales and difficulties.

  • @strongback6550
    @strongback6550 День назад

    I think that there should be group missions where the contractor hires multiple players for the same mission with the option of being able to pick your own squad.

    • @StephLyonGAMING
      @StephLyonGAMING День назад

      Kinda like a Looking for group function Maybe a player accepts the mission and can open it up as a contract that others can take Some missions say you should bring back up so they could have a prompt that says would you like to advertise mission or not and it could come up like the player rescue beacon missions and others can accept the mission fly to your team then get going but the mission only activates when the group is taken down from looking for group 🤔

  • @LucidStrike
    @LucidStrike День назад

    3:15 Don't abandon hauling missions. Incurs a big hit to rep. Instead, restart the game. Those missions will simply be gone without penalty.

    • @StephLyonGAMING
      @StephLyonGAMING День назад

      @@LucidStrike well I’ll be damned 🤣🤣🤣🤣 I would abandon then I’d lose like 10 missions that I could do before 🤣🤣🤣🤣🤣

    • @LucidStrike
      @LucidStrike День назад

      ​@@StephLyonGAMINGEventually all missions should persist, but yeah.

  • @TheGhostryder88
    @TheGhostryder88 День назад

    Loving to see your your growth. Your videos are great!!!

    • @StephLyonGAMING
      @StephLyonGAMING День назад

      Preciate that !!! Been learning a lot and yall are really helping me out with things too 🔥

  • @dark_storm76
    @dark_storm76 День назад

    while I agree, it is not that large of a issue as server stability and play performance. Wish they would put 100% focus on that first. Mission pay outs dont matter if you cant complete it lol.

    • @StephLyonGAMING
      @StephLyonGAMING День назад

      @@dark_storm76 true 🤣🤣🤣 stack 6 hauling missions get to final destination boxes all say you’re missing one of each mission aborted 🤣🤣

    • @LucidStrike
      @LucidStrike День назад

      They're doing both things simultaneously because they have different people for different kinds of tasks...

    • @StephLyonGAMING
      @StephLyonGAMING День назад

      @LucidStrike I get that but then wouldn’t it work to alternate between task at hand and what gets split and what doesn’t in terms of resources as what’s really important 🤔🤔

    • @dark_storm76
      @dark_storm76 День назад

      @@LucidStrike yea, i know.. but dont split the resources is my point of my post. put 100% on server stability and playability

    • @LucidStrike
      @LucidStrike День назад

      ​@@StephLyonGAMINGThey're EMPLOYEES, not gig workers tho.

  • @shawnpaul-h8y
    @shawnpaul-h8y День назад

    So far spent 1.2 Million on missions that do Not show up. All missions Broken. The player base is a dumpster fire of players that cannot fly or fight, Fall thru the surface of moons on average 6 times a night. NPC pathing is like a kid did it, Shard Locks for everyone! Hangers elevators dont work a great deal of the time, Ships purple box ( AKA De-spawn) CIG took most good ships away and made them unpurchasable In Pledge store. Guns missing on most Air-Crafts. But these assholes are having another ship sale!!!! Sooo Thankful they get to Sale ships!!!!! Just saying. Yours truly another StuckCitizen

  • @briananderson4032
    @briananderson4032 2 дня назад

    I can’t stand it when bored just uses stock marketing material for the content. It is lame. Love 4.0.1

  • @Fluke2SS
    @Fluke2SS 2 дня назад

    You can do 800k/hour in one location already. *cough* Also you could have refueled and repaired the ship, but it requires FPS skills to do that. Click things quickly and it will work before the screen disappears and after assuming you were able to click quick enough.

  • @o0neill
    @o0neill 2 дня назад

    There was no despawn timer because they needed to stress test the servers.

  • @Steve-A
    @Steve-A 3 дня назад

    I’m in no hurry for 4.0.1, I wish they wait to release it when everything works instead of rushing out more broken crap like they did with 4.0

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Yeah they need to take their time, it will suck for some but the bigger picture is everyone gets a working update that will also give CIG room to breathe and work on playability

  • @adrianbarreto4225
    @adrianbarreto4225 3 дня назад

    Our ships use to despawn when we spent too much time away from them. Leaving us stranded at bunkers or planets. Persistence was created to allow players to leave things somewhere and being able to come back later on. Like hiding high value loot, doing your time then coming back later to a tree you hid it under. Also I started 4.0 preview with 25k a ship and a dream. Ended with 500 credits and a ship with a 32k fine. So many glitches so its fine if they take a little more time to fix the bugs lol

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      See they should be linked to a players ID and once that player ID is active in the same shard as the gear the timer stays at 100% once that ID logs out the timer starts ticking and if the ID logs back in on a different shard the timer keeps ticking 🤔 Bro evolved from broke to brokie cuz of bugs 🥲🥲 yeah im the same, if they need time to make sure it works by all means take it, if i get fed up fed up ill go back to 3.24 🤷🏾‍♂️

  • @arielis78
    @arielis78 3 дня назад

    For persistent entity despawn maybe in the future there should be a in lore NPC waste, garbage, recycling disposal service that maybe players can join in on. Make it like a job and have a ship and vehicle that takes care of it. Like a Garbage/Recycling truck and ship. Also a gadget that identifies and sucks up all the empty items, like a high tech Shop Vac.

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Aaaah I seee that is actually a more thought out version of what me and some others were talking about In other comments. So ya basically a ship range, small to maybe medium or large just for garbage If they also add maybe an open top container that allows for stacking of items like cans and bottles and some players get contracts to fill those up and deposit them somewhere and other players can pick them up in big ships to dispose of them for more money kinda like reining where you can sell it right away for your pay or take it across planets to pick up more then go to the dump Like also make new points on planet where those ships during missions can go to like a landing pad, they can either do automatic fill up or manual to incorporate the cargo filling aspect. And make it a multiple planet ordeal and on final drop it’s a delete on drop so the items get deleted.

  • @AcheliusDecimus
    @AcheliusDecimus 3 дня назад

    If they make dumping trash in special rubbish bins pay me 5UEC, I would simply clean up the entire verse. As I have sold hospital gowns and I do enjoy that gameloop of never leaving a location and earning little by little.

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Yeah like some of those colorful recycling bins that don’t let you use em, get em functional and payout for each item recycled, essentially get paid for the drink bottles you buy like in real life….realism 🤣🤣 But yeah it would make for entertaining gameplay for people who don’t want to fly every single day to do things or role play players

  • @stefanw2500
    @stefanw2500 3 дня назад

    I don't think items should despawn but incentivice people to clean up.. For instance salvage old ships = money

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      I still believe some items should despawn, like the cans and bottles, empty mags and loose gear lying around…how long do they last to try preserve some of their persistence is the question I’m still asking myself. As for ships….im not sure if it’s already a thing but from what you said, all they need to do is add player ships that have been lying about over a certain time to the salvage claim mission board then players will be cleaning up the universe 🤔

    • @stefanw2500
      @stefanw2500 3 дня назад

      @StephLyonGAMING Cans and bottles, make them recyclable, get 100 aUAC for everyone of the. Or maybe even 1000? Problem will solve itself then if people are rewarded enough.

  • @Nero-Caesar
    @Nero-Caesar 3 дня назад

    I'm boycotting the game fps weapon insurance was the most fun I've had in a long time finally I could play without fear. It finally gave weapon racks a purpose and breathed life into my ships. I don't care if someone paid one million credits for one hundred rail guns. Or duplicate the coolest rarest armor it's a game it's about having fun. At the very least they should've made it where you could only dupe items in your player hangar or acquired in the in-game shops.

  • @dt9233
    @dt9233 3 дня назад

    Good comedy😂😂😂😂😂Enjoyed💯💯💯💯👏👏👏👏

  • @operator9858
    @operator9858 3 дня назад

    My experience with this patch? Got locked in prison for over a week because of the bug (which came from nonsense) got banned from the game (today) because someone reported me for complaining about the bug (from weeks ago), i got banned for talking about the ban and got the ban extended for telling nightrider where he can stick it. Not sure i would recommend just yet but boy im sure ready for some war crime pvp how bout you fellas? 😂

  • @larrypaul2462
    @larrypaul2462 3 дня назад

    The hospital gowns can be sold at clothing stores, each gown is something like 30 UEC I'd definitely advocate for keeping them as is because they can keep a new player active in the game. Always see players in the games chat saying they can't even buy fuel for their ship. Gowns are a easy way to keep them going. Far as the bottles, either add more trash cans and/or make them sellable for the same reason as the gowns, just make them 1 UEC each.

  • @thegamingtribunal
    @thegamingtribunal 3 дня назад

    New laggage 🤣🤣🤣,.. Never heard that term before. But it sounds about right!!!!

  • @piranhax6466
    @piranhax6466 3 дня назад

    Be weary of upgrading your free pulse, if you want to remove the ccu you need to submit a support ticket with cig and hi0efully they will be nice to remove the upgrade

  • @ImortalEnvy
    @ImortalEnvy 3 дня назад

    107 bug fixes and people still can't play, that says a lot

  • @piranhax6466
    @piranhax6466 3 дня назад

    Prob go to preview this weekend but not live off the bat i bet

  • @its23skidu
    @its23skidu 3 дня назад

    Last part for my new PC build coming in 2 weeks ... Hurts not to play but hopefully SC 4.0.1 will be playable by the time I put my comp together.

  • @shadyphaze9928
    @shadyphaze9928 3 дня назад

    FYI when new ships/vehicles are released to the game they are not in the in game store until the next patch. They try to make as much IRL money as they can for the new hottness.

  • @meowmeowmans
    @meowmeowmans 3 дня назад

    Just waiting for missions to be reliable together with markers!

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Yeah any mission with locations be bugging out even bunker bounties 🥲🥲 I do think it’ll be fixed tho when it goes live or at least I hope…fingers crossed

  • @DamonCzanik
    @DamonCzanik 3 дня назад

    I like SMB better than BoredGamer. I just start to tune BG out after 3 minutes. Which is amazing, because I want to pay attention. He just has this voice and way of talking. My mind starts to wander. To answer your questions: "IT'S SO DARK, BUT THERE'S LIGHTS EVERYWHERE. HOW'S THAT EVEN POSSIBLE:" Because it's a game. Lights in games are not 100% accurate reproductions on how lights work due to performance reasons. Unreal has made some impressive inroads on it, but it's not there yet. Developers can add ambient lighting to save on render costs. the dark hangars were a bug. HANDYMAN MISSIONS: There's also repairing pipes. This whole career is something I'd love to see really fleshed out. I want players to never need to leave a planet. Things like this help. I want it to feel like GTA or Cyberpunk levels of things to do at every landing zone. MINIMUM 1 HOUR TIMER: I think they do. It's just so many people leave that stuff on the ground. We have 600 players in-game. These should be missions to earn extra credits. The idea behind persistence is you can have a secret weapon stash, collect a hundred picos, anywhere in world and it stays there (provided you keep going to the same shard). That's a cool feature. Gameplay-wise, t just doesn't work well in landing zones. "YOU GUYS SAID, IT WOULD GO LIVE IN...": Going to stop you right there. Players don't know times. They're guessing! CIG doesn't know either. Otherwise, they wouldn't be so massively wrong on release dates. One thing I was certain of, 4.0 was always going to be a clusterfuck. It's a major new release, with major tech. 4.0.1 will fix a bunch of stuff, but it's not a Jesus patch that fixes everything. "IF YOU'RE COMPLAINING ABOUT STAR CITIZEN, WHILE IN STAR CITIZEN, SHUT UP": Preach! We're all dealing with bugs too, and we're not whining and raging about it in chat. None of us in game can fix the bugs. Grow up. Post on the issue council where it's constructive. Silence is golden, don't replace it with something of lesser value.

  • @enchman69
    @enchman69 3 дня назад

    love star citizen, almost playing for 6 years but holy godd balls 4.0 wants me to rip my hair out it is so abysmal compared to any patch release so far

  • @kevinm3751
    @kevinm3751 3 дня назад

    I challenge anyone to find any new content from creators in game! Might as well go hunt for diamonds because very little even exist because stability is so bad no one can stay in the game long enough without some bug destroying their content that is not even worth uploading! As for the trash in the game it seems to me the first AI that needs to be perfected are the garbage collectors and general maintenance crews. They could keep the cities clean and free of litter and dead bodies!

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Well my last video before this is…….👀🥲

  • @Swordfish-kb3qj
    @Swordfish-kb3qj 3 дня назад

    Hopefully they can fix my game crashing every time i try and load in

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      See mine doesn’t crash it just stays loading for 1 hour straight 🥲🥲

    • @Swordfish-kb3qj
      @Swordfish-kb3qj 3 дня назад

      @ mine will do that and then crash as soon as I load in

  • @bsquaredbundles
    @bsquaredbundles 3 дня назад

    I have to disagree on despawning items after an hour. Half the point is that you can stash something and come back to it later. The other half is discovering the remains of some else's activities (usually a battle, and now there's free salvage). What CIG needs to do in my opinion is two things. 1: Let us delete our own trash! Straight from our inventory screen. You can also make trash cans that delete items if you want but let us just get rid of it easy too! 2: Issue missions for clean up in high trash areas. This can range from bottles on the ground to shipwrecks. So let ships use salvage and tractor tools inside armistice! Let players as well, so long as it's "outside" the station or city. Not outside its perimeter, but outside the usual walkways and operating areas. Players would be so willing to keep things cleaner if the game would just let us, and let it be a little profitable and not feel like pulling teeth!

  • @ricojoe8299
    @ricojoe8299 3 дня назад

    DEAR RSI QUIT adding new shit. fix the fucking game

  • @trinz5011
    @trinz5011 3 дня назад

    more than half the player base cant even login since a week the game crashes or errors out everytime

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Yeah I get that, I can’t log in 4/6 times but when I do log in it works pretty well for like 1 hour and it’s perfect but I haven’t had time to play for a long session to see if it’s better once it lets me log in 🤔

  • @Ratswallow
    @Ratswallow 3 дня назад

    I think that they should add a janitor npc that comes through every so often cleaning up all the trash and they should also add janitor missions for players to take to earn early game credits.

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      That would be a good idea plus I think some people would literally be bin men as careers 🤣🤣 Plus cleaning up some of those empty items. They’re small but 100 empty bottles in one area is gonna do something then scale that over the amount of players and overtime with persistence you’re looking at thousands of em.

    • @StarLeader44
      @StarLeader44 3 дня назад

      Honestly you might not even need the janitor npc. Power Washing Sim is popular for a reason.

    • @garbagepailkid
      @garbagepailkid 3 дня назад

      I already pick up everyone's trash, I'd love to get paid for it.

    • @Ratswallow
      @Ratswallow 3 дня назад

      Aye... but one would be handy in the cases where players aren't taking the janitor job.

    • @jeffweston9743
      @jeffweston9743 3 дня назад

      I think they should force 1.0 players to clean up as a tutorial mission!

  • @moop1789
    @moop1789 3 дня назад

    You should start putting your Referal Link into the video description. If you reach 10 Referals, you get a free Gladius Light Fighter

  • @AJ_Meyers
    @AJ_Meyers 3 дня назад

    Any plans to make a video on pvp/Star Marine?

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Is that on arena commander ?

    • @AJ_Meyers
      @AJ_Meyers 3 дня назад

      @@StephLyonGAMING Yes, "Star Marine" is the fps module and "Arena Commander" is the vehicle module. I don't know if they still have them separate or if it's all called "Arena Commander" now, tho...

  • @AJ_Meyers
    @AJ_Meyers 3 дня назад

    @10:28 If someone in chat or in the comments gives you a release date that *_*isn't*_* something CIG have said, I would just ignore it.

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      I normally do but when the release of the preview was basically predicted pretty well I thought maybe someone was leaking info 🤣🤣

  • @hectorreyesLIVE
    @hectorreyesLIVE 3 дня назад

    You have LIfetime Insurance with the Pulse and can keep it forever, or upgrade it to another ship or vehicle like you did the aurora. Nice

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Oooooh that’s pretty dope, if I’d like to upgrade it do I get the price of it covered and only have to pay the extra plus will I be able to upgrade to whatever I want or another ground vehicle only ? I’m guessing the lifetime insurance comes with ?

  • @dark_storm76
    @dark_storm76 4 дня назад

    I wonder if they want the trash hanging around for testing at this point. But it would nice if the trash cans would remove the trash on regular intervals. I also want a trash can in my personal hangar lol. I got alot of bottles in there.

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Yeah cuz honestly I don’t see too much of a point of it even in a persistence based game like Star citizen, I feel like some things should have long persistent times for sure but the lil entities after a while stack up and become issues 🤔 Trash cans delete items, cleaner npcs or cleaning contracts every so often that pay a decent amount but are only available when an area has like 60% full trash planet wide or something and throw in tokens per job completion and enough collected you can trade in for a weapon or ship color skin 🤣🤣

  • @IIITangentIII
    @IIITangentIII 4 дня назад

    Not only can you keep the pulse that you got as a reward, but if you go into your account on the website you can actually upgrade it to something else if you would like. It has lifetime insurance.

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      Nice!!! Will the thing I upgrade to get the lifetime as well ? And will it be like paying the remainder or the full price for the upgrade ? 🤔

  • @aso6437
    @aso6437 4 дня назад

    Same reason I bought a Avenger Titan.. The Aurora cargo rack didn't work..

    • @StephLyonGAMING
      @StephLyonGAMING 3 дня назад

      🤣🤣 after like day 2 I was ok flying the aurora, I had the extra cockpit area for more stuff but the cargo was annoying, I would be able to fit 5-8 bodies in the cockpit and if I had my 3 scu I would have been cooking 🥲