- Видео 28
- Просмотров 36 164
Coney
Южная Корея
Добавлен 22 июн 2019
Heya I’m coney I rarely upload here
My hobby:
scripting(I’m bad at it)
building
Modeling
Drawing
Voice acting(retired)
If you have video idea or you wanna get in touch with me feel free to reach me out in discord
(con.eyz)
My hobby:
scripting(I’m bad at it)
building
Modeling
Drawing
Voice acting(retired)
If you have video idea or you wanna get in touch with me feel free to reach me out in discord
(con.eyz)
Видео
WORLD BEST SCRIPTER 2
Просмотров 4,1 тыс.6 месяцев назад
im tellin you no one will take my place 😈😈😈😈😈| like last time dont take it seriously here the stupid script for da nerds || ruclips.net/video/eQgZBhOTl8c/видео.html || leaving a like or a sub is much appreciated :3
World Best Scripter
Просмотров 3,1 тыс.6 месяцев назад
ill betaking the top spot for best scripter now for this 😋😋😋
how tf do yall counter this??????
Просмотров 596 месяцев назад
please i hate this :sob: worst filibuster player
Fun with GD 2.2 Camera Triggers
Просмотров 1469 месяцев назад
hiiii!!! uhh im kind of a beginner to decorating and layouting a level in gd and i would say im proud of what i made today!
how noobs feel playing a tycoon but every other tycoon is already fully max
Просмотров 209Год назад
no need to explain im not a good animator lol original scence comes from digital circus check it out here ruclips.net/video/HwAPLk_sQ3w/видео.htmlsi=srIj4oeFU18T81vT&t=1432 uhh feel free to use it if you like you dont rlly need to credit me but it would be nice to if you do :3
Sector I Infiltration (collapsing debris) layout v1
Просмотров 43Год назад
so this is a layout leak for a upcoming revamp to collapsing debris which has had it name change to Sector I Infiltration collapsing debris will be the second part of this part anyway music is a remix version of there a bone in my spaghetti! by hollyrogerbay check her music out here ruclips.net/video/ifgBU_PYfPA/видео.htmlsi=zXAevlc2VnTwW0Vb (there a bone in my spaghetti remix) www.youtube.com/...
Collapsing Debris v2.5
Просмотров 47Год назад
this map is getting a WHOLE new revamp because of how i hate it look but... if you wanna play the old version the id is: 59xigo3 let me know what part of this i should still keep, or if i should change the ost or not (new version is gonna change it name to falling debris)
Collapsing Debris V2.
Просмотров 31Год назад
Ver 2 Send Your Feed back and idea in the comment try the level out: 3d91jo3
Collapsing Debris Ver1.
Просмотров 13Год назад
Send Your Feed back and idea in the comment try the level out: 3d91jo3
Awp is Balanced 2| roblox : Item Asylum |
Просмотров 5 тыс.Год назад
Yep It Still Broken music in order Skeleton: Toby Fox/Undertale - Bergentrückung ASGORE ruclips.net/video/96YaOyAAXAg/видео.html Trash Gang Pizza Tower - Calzonification ruclips.net/video/zF47sDeRYRE/видео.html Specimen 9 Aden Mayo - Fried Calamari ruclips.net/video/i8W98lfFCS8/видео.html Uncertified Sir Combat - king combat Pizza Tower - Unexpectancy ruclips.net/video/1kbGRgSRjhw/видео.html De...
Experiencing specter 2 new ghost | Roblox : Specter 2 |
Просмотров 2112 года назад
yipee prob the worst video music in order Funky town ruclips.net/video/umaI-EWGm0M/видео.html titan staring (ik the original ost is from silent hill) ruclips.net/video/PZeQo-moFz4/видео.html Game: Specter 2 www.roblox.com/games/8267733039/NEW-GHOST-Specter-2 Twitter: Cone_is_a_toast
Awp is Balanced | roblox : Item Asylum |
Просмотров 21 тыс.2 года назад
Yeah awp is very balance music in order Raw, Unfiltered Calamity - DM DOKURO ruclips.net/video/ysBWFTxxoak/видео.html AWP - Aden Mayo ruclips.net/video/_uTH9KsWPzU/видео.html Game Item Asylum: www.roblox.com/games/5670218884/item-asylum Twitter: Cone_is_a_toast
A Game Base Of Raise A Floppa? | Bingus Basement |
Просмотров 2092 года назад
A Game Base Of Raise A Floppa? | Bingus Basement |
So i tried speed running us are toy (and got a wr?) ft.astro
Просмотров 1192 года назад
So i tried speed running us are toy (and got a wr?) ft.astro
Doing roblox dare (ft,ppl who recommend the dare)
Просмотров 952 года назад
Doing roblox dare (ft,ppl who recommend the dare)
Song: ruclips.net/video/_oq9UAV028U/видео.htmlsi=3jveTyyvtTptAFc1 :3 (Lost Memory- Sakuzyo)
Hi who ever is a developer in here if you're interested on helping me on my project just drop you're discord the game is a open world I'll tell all about it if you help me i hope many can help me because i have 0 members to help😢 that's it^^
LOL
Rollback netcode
I loved the game kinda fell off twice at the end, but meh
sigma
GYATT
Ez scripts bro💀
frfr
It is lol
bro that’s so nice I wish I could script good.
thats not best
THE GOKU SKY IN THE END GOT ME ROLLING IN THE FLOOR 💀💀
damn i need to hire you fr
money, money, NOOOOO, DON'T BURN MY MONEY, AHHHHHHHHHHHHHHHHHh
Bro you ain’t the best 💀
nah i'd script
@@XConeyzajjk reference be like:
-- Heres the best script in the world!! I just made my own few tweaks to it. local Debris = game:GetService("Debris") local TweenService = game:GetService("TweenService") local tweenInfo = TweenInfo.new(1) -- Infomation for the tweening local part = script.Parent local explosionEffect = part.Explosion local angryBirdSound = part:FindFirstChild("angry bird") -- There is no reason for actually using FindFirstChild() here, i just think it looks nicer than ["angry birds"]. local cheerSound = part.Cheer local angrySound = part.GRRRRR local creeperAwManSound = part.creeperawman local function playSound(sound : Sound, parent : Part|BasePart|MeshPart) -- Instead of restartting the audio when playing, it overlap itself instead. local soundClone = sound:Clone() soundClone.Parent = parent sound:Play() Debris:AddItem(soundClone,soundClone.TimeLength) -- Debris deletes the item after (n) amount of seconds, and it does not stop the script while waiting, aka garbage collection. end local function flingPart(part : Part) local mass = part:GetMass() local direction = Vector3.new(math.random(-200,200),200,math.random(-200,200)) part:ApplyImpulse(direction * mass) end local function main() -- There is no reason to actually wrap this in a main function due to Lua on default already wrapped itself in a main function. I just think it looks nicer. local name = string.lower(part.Name) part.Anchored = false if name == "cutie" then playSound(cheerSound,part) part.Color = Color3.fromRGB(255,200,102) else playSound(angrySound,part) local tween = TweenService:Create(part, tweenInfo,{Color = Color3.new(1,0,0)}) tween:Play() tween.Completed:Connect(function() flingPart(part) playSound(angryBirdSound,part) explosionEffect:Emit(20) -- Emit used for emitting specific amount of particles, example right now I have 20 in the :Emit() it will emit only emit 20 particles. end) end end main()
wait is deprecated* and in favor for the Task libraries wait function (task.wait) but you should generally be using wait functions at the minimum due to it leading to messy code quickly. *deprecated means it's no longer best practise and no longer recommended using.
"best scripter": Current Cart.Color - Color3.from RSD(255, 200, 200) wait(1.5) Current Fart.Color - Color3.fromrgb(255, 100, 100) wait(0.2) Current Cart.Color - Color3.from RSD(255, 75, 75) wait(0.2) Current Fart.Color - Color3.from RGB(235, 25, 25) wait(0.4) Current Fart.Color - Color3.fromRD(255, 10, 20) wait(0.2) and even worse you didnt use task.wait you noob 💀
yo i mean i dont really wanna be rude or anything but i think a basic human being can understand it satire this video was just a showcase of my bad scripting skill since i am a studio builder doing scripting for fun to see if i can do something cool with it hope chu undastanda!! ❤
@@XConeyza ok sorry
I would pay 10000000 robux for this. if I had any
Top 10 anime betrayals of all time
0:21 make me laugh XDDDD
Dang. This is pretty cool actually. This got me motivated to work on my project somehow.
that great to hear!!
Bro is about a be getting back shots from goku
crazy
What is happening
using wait instead of task.wait is a crime
im not having a studio with 20+ script running and considering the studio is my script practice studio im usually gonna delete the script after the video is made mainly hope this clear some stuff up (slight note i actually dint kenw task.wait exist when i made the script tho)
@@XConeyza makes sense but u still should never use wait since whats the point if theres a better alternative
some of the most beautiful code ive ever seen, how did you even manage this?
OH YEA?
on buddha
THIS IS INDEED THE BEST SCRIPTER ON THE TIME CONTINUUM SENDING LOVE FROM 236,000,000,000,000,000 km (25,000 light years ❤
oh my lord thank you for your kind word please send a message back to your plant gleebalsnop that we enjoys they're skubaro skebaroutp soup to -message from earth)
you made our main scripter quit🤦🤦
ohhhhhh moderators!!!!
the guy is flying!!!!!
when is game coming out. I NEED IT NOW.
never
@@XConeyza 😕
Fill me up with your secrets master
This confuse me so much 😭
Hehe
sigma now do terrain write/read voxels 😃🙏
Money! Money! Money! Money! Money! NOOOOOO DON'T BURN ME DOLLAR! 🔥🔥🔥🔥🔥🔥🔥 AAAAAaaAaaAAaaEAWEAGFAJeghl<LEYG WIYLGoyh.w4h💥 YOU GOT GAMES ON YO PHO-
teach me your secrets again master
"YOU DIDNT USE TASK.WAIT YOU IDIOT"
--i have discovered that if you type this in a local script it will recreate geometry dash in roblox (plz dont yoink i typed this whole thing) local RunService = game:GetService("RunService") local UIS = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local LocalPlayer = game:GetService("Players").LocalPlayer require(LocalPlayer.PlayerScripts.PlayerModule):GetControls():Disable() local player = game local screen = game local ui = game local playerX = 0 local playerY = 0 local xSpeed = 10.386 local ySpeed = 0 local gravity = 0 local gravityFlip = 1 local playerSize = 30 local timewarp = 1 local deathCooldown = false local gamePaused = false local onGround = false local gamemode = "cube" local playerInput = false local playerRotation = 0 local prevY = 0 local gravModCons = 1.075 local scrollX = 0 local scrollY = 2.5 local levelLength = 100 local onMenu = true local levelid = 0 local mirror = 0 local vps = workspace.CurrentCamera.ViewportSize local playerInputContinue = true local jstimewarptime = tick()+2 local path2Denabled = RunService:IsStudio() local isDashing = false local playerHitboxSize = Vector2.new(1, 1) local isPlayerMini = false local leveldata, moddedleveldata = nil, {} local prevPos = UDim2.new(0.5, 0, 0.5, 0) local orbData = { --Yellow Pad, Pink Pad, Red Pad, Blue Pad, Yellow Orb, Pink Orb, Red Orb, Blue Orb, Green Orb, Black Orb, Green Dash Orb, Pink Dash Orb 2.77, 1.79, 3.65, 1.37*gravityFlip,1.91,1.37, 2.68, 1.37*gravityFlip,-1.91,-2.6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 2.13, 1.32, 2.71, 1.37*gravityFlip,1.43,0.94, 2.05, 1.37*gravityFlip,-1.43,-2.6, 0, 0 } local boundaries = {} boundaries = { bottom = 0, top = math.huge, create = function(bottom: number, top: number) end, destroy = function() end, snap = function() end, } local hitboxColors = { ["solid"] = Color3.new(0, 0, 1), ["hazard"] = Color3.new(1, 0, 0), ["portal"] = Color3.new(0, 1, 0), ["nohitbox"] = Color3.new(1, 1, 1), ["pad"] = Color3.new(0.5, 1, 0), ["orb"] = Color3.new(0, 1, 0.5), ["collectible"] = Color3.new(1, 1, 0), } error([[ If you run this, It won't work. since the code is mostly deleted. Delete this entire error function in the code to proceed. ]]) --DELETE THIS IF YOU WANNA PROCEED ok local function updatePlayer() --function deleted end local function resetMLDToLD() for i, v in leveldata do moddedleveldata[i] = {} for j, v in v do moddedleveldata[i][j] = {} if i == "blocks" then for k, v in v do moddedleveldata[i][j][k] = v end end end end end local function resetPlayer(a: string) --function deleted end local function getData(currString:string) local func = require(script.GetLevel) return func(currString) end local function loadLevel(levelidnew) levelid = levelidnew local levelcc = require(script.Levels)[levelid] leveldata = getData(levelcc.level) screen.LevelMusic.SoundId = levelcc["song"] ui.PauseMenu.Title.Text = levelcc["name"] levelLength = leveldata.data.completion player.playerDisplay.Visible = false resetPlayer("load") onMenu = false end local function collisionRectAndRect(pos1: Vector2, pos2: Vector2, size1: Vector2, size2: Vector2) return false end local function drawLine(path2d: Instance) if not path2Denabled then return end local points = player:GetControlPoints() if points >= 245 then path2d:RemoveControlPoint(1) points -= 1 end path2d:InsertControlPoint(points+1, Path2DControlPoint.new(screen.Player.Position)) end local function colorWords(word: string, keywords) if keywords == "boolean" then keywords = { ['true'] = Color3.new(0, 1, 0), ['false'] = Color3.new(1, 0, 0), } end if keywords[word] ~= nil then word = '<font color="#' .. string.upper(keywords[word]:ToHex()) .. '">' .. word .. '</font>' end return word end local function colorFromKeyword(word: string, keywords) local color = Color3.new(1, 1, 1) if keywords[word] ~= nil then color = keywords[word] end return color end local function orbVelocity(val) ySpeed = orbData[(isPlayerMini and val+24) or val]*gravityFlip*gravModCons if orbData[val+12] == 1 then gravityFlip *= -1 end if val > 10 then isDashing = true end end local function createParticle(pos:Vector2) --function deleted end local function createLevelOnTable(tableref) --function deleted end local function getTriggerCollisions(tableref) --function deleted end local function getCollisionOnTable(tableref, playerpos, playersize, drawHitboxes, collsionType) --function deleted end local function reportStats(deltaTime) --function deleted end RunService.Stepped:Connect(function(currentTime, deltaTime) --function deleted end) local isbuffering = false local packetspacing = 0.5 local bufferdelaytime = 2 RunService.RenderStepped:Connect(function() --function deleted end) ui.TextBox.FocusLost:Connect(function() timewarp = tonumber(ui.TextBox.Text) screen.LevelMusic.PlaybackSpeed = timewarp end) ui.TextBoxTwo.FocusLost:Connect(function() orbVelocity(tonumber(ui.TextBoxTwo.Text)) end) ui.TextBoxFive.FocusLost:Connect(function() gamemode = ui.TextBoxFive.Text end) local function pause() --function deleted end ui.Pause.MouseButton1Down:Connect(pause) ui.PauseMenu.Play.Activated:Connect(pause) local function NNNNNN() --function deleted end UIS.InputBegan:Connect(function(imp, gpe) --function deleted end) ui.PauseMenu.dont.Activated:Connect(NNNNNN) screen.Parent.TriggerGame.Event:Connect(loadLevel) ui.PauseMenu.Quit.Activated:Connect(function() --function deleted end) game.Players.PlayerRemoving:Connect(function(player) --function deleted end) game.ReplicatedStorage.ReportPlayerPosition.OnClientEvent:Connect(function(player, pos, rot, gamemod, gravflip, currlevelid) --function deleted end)
addboomboom() hell yeah
waaaaaaaa
please teach me your skills master 🙏
My secret: just watch some random RUclips scripting tutorial for Lua
money
money
money
money
money
money
Good scripting i can script too
dude i could script better and i bet you cant make a 2d drawing game with huge mathmatical problems and CFrame and position and size
Username checks out
@@shoppingcart69420 your username has a shoppingcart together with a sex pose and the hitler number bro
@@shoppingcart69420 REAL
dude took it way to seriously 😭
@@XConeyza like you suck at scripting
The gods weep at your transgressions. Even hell won't take you, for there is untold power in your scripting
im gonna make the most unholy script ever 😈
these lines are just purely horrendous
Indeed
IT A JOKE YEAH I KNOW LOL
we only rock
It's crazy how I find this to be easy coding but when I try coding myself even a tutorial video seems way too complex
The joke is that the stuff I try to make is actually pretty complex for a begginer
@@supaman01sometimes it's quite hard to follow a tutorial because you need to adapt yourself to the way another person thinks, which can be especially hard if the tutorial is bad This is why documentation is often a better tool than tutorials when programming
@@aRandomFrenchPerson well if you know the basics of roblox lua then you can follow toturials
IKRRR
no fucking way you pulled up with the math.random(200,200)
li dont know about you but im taking notes lmao
math.random(math.huge,(0-math.huge))
😂😂
@@cdredstoneReverse math
lmao thats great godspeed soldier
Obstructa + R
Counter with skibidi ohio sigma level 99 gyat
❓