HiLix
HiLix
  • Видео 222
  • Просмотров 1 640 827
Lil Nas X – STAR WALKIN' НА РУССКОМ (ПЕРЕВОД ПЕСНИ)
original music video - ruclips.net/video/HYsz1hP0BFo/видео.html
Spotify - lilnasx.lnk.to/STARWALKIN/spotify
МУЗЫКУ ЗАПРЕЩЕНО ИСПОЛЬЗОВАТЬ В РОССИИ, ОНА БЫЛА ИСКАЖЕНА
Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ
#LilNasX #Worlds2022 #LeagueOfLegends
Просмотров: 3 904

Видео

Lil Nas X - THATS WHAT I WANT НА РУССКОМ (ПЕРЕВОД ПЕСНИ)
Просмотров 29 тыс.3 года назад
original music video - ruclips.net/video/QDYDRA5JPLE/видео.html Слушать & Скачать ‘MONTERO’ альбом уже вышел: lilnasx.lnk.to/MonteroAlbum Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ 0:00 - 1 куплет 0:27 - Предприпевка) 0:38 - Припев 1:03 - 2 куплет 1:26 - Предприпев 1:36 - Куплет 1:59 - Конец.. #LilNasX #THATSWHATIWANT
Lil Nas X - INDUSTRY BABY НА РУССКОМ (ПЕРЕВОД ПЕСНИ) ft. Jack Harlow
Просмотров 536 тыс.3 года назад
original music video - ruclips.net/video/UTHLKHL_whs/видео.html Spotify - lilnasx.lnk.to/IndustryBaby/spotify Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ #LilNasX #IndustryBaby
Lil Nas X - SUN GOES DOWN НА РУССКОМ (ПЕРЕВОД ПЕСНИ)
Просмотров 12 тыс.3 года назад
Lil Nas X - SUN GOES DOWN - ruclips.net/video/U3BVFY9wnTw/видео.html Перевод выполнен мной Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ #LILNASX #SUNGOESDOWN
Cadillac x Снова я напиваюсь (Nasty Stonem Tik Tok remix) - MORGENSHTERN, Slava Marlow
Просмотров 6 тыс.4 года назад
Cadillac x Снова я напиваюсь просто все соединил) Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ
ПЕРЕВОД ПЕСНИ Lil Nas X - HOLIDAY НА РУССКОМ (ПЕРВЫЙ ПЕРЕВОД)
Просмотров 60 тыс.4 года назад
official video -ruclips.net/video/9vMLTcftlyI/видео.html Перевод выполнен полностью мной (Переводчиком так же пользовался) Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ #LilNasX #Holiday
HOW TO GET Old Town Cowboy Hat
Просмотров 2774 года назад
ITEM-www.roblox.com/catalog/5917433699/Old-Town-Cowboy-Hat Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ My profile-www.roblox.com/users/206390471/profile
SLAVA MARLOW - ПО ГЛАЗАМ (Премьера 2020)
Просмотров 2654 года назад
Slava Marlow instagram - slavamarlow VK Slava Marlow - marlowism Slava Marlow - По глазам ruclips.net/video/0cdNPMUSrTM/видео.html #SLAVAMARLOW #ПоГлазам #новинка #премьера #slawa #marlow
HOW TO GET Shield of the Sentinel
Просмотров 1084 года назад
Game- www.roblox.com/games/5450795073/Beat-the-Scammers Shield- www.roblox.com/catalog/5825350067/Shield-of-the-Sentinel Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ My profile-www.roblox.com/users/206390471/profile
[ALL WORKING CODES] Super Golf!
Просмотров 684 года назад
Game-www.roblox.com/games/4468711919/Super-Golf?refPageId=80cbd47d-f270-4bd9-be2a-8e19baa43035 Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ My profile-www.roblox.com/users/206390471/profile
[NEW PROMOCODE]HOW TO GET Fully Loaded Backpack
Просмотров 1754 года назад
PROMOCODE- TOYRUBACKPACK2020 Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ My profile-www.roblox.com/users/206390471/profile
[NEW CODES] AceOfSpadez BETA Roblox
Просмотров 4,1 тыс.4 года назад
Game-www.roblox.com/games/2555870920/Secret-weapons-AceOfSpadez-BETA-2-6-5a?refPageId=f32c5bbf-4596-4aa4-be49-db31e3e03c04 Codes: 7AUG2001 - 5000$ BIRTHBOY - 5000$ NEXUS19 - 2000XP Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ My profile-www.roblox.com/users/206390471/profile
ROBLOX INVISIBLE FACE GLITCH!
Просмотров 1864 года назад
Face-www.roblox.com/catalog/11389372/Adorable-Puppy Подписка на канал - ruclips.net/channel/UCDu6mEvkHQ7f3FTTDSZ0xRQ My profile-www.roblox.com/users/206390471/profile
TOP 5 RDC 2020 GAMES IN ROBLOX
Просмотров 2654 года назад
TOP 5 RDC 2020 GAMES IN ROBLOX 5.Blind Babushka - www.roblox.com/games/5372782204/Blind-Babushka 4.Sniper 20/20 -www.roblox.com/games/5371980483/Sniper-20-20 3.Where's my car?! - www.roblox.com/games/5372124272/Wheres-my-car-RDC-2020 2.Predict 2020 - www.roblox.com/games/5375400751/Predict-2020-RDC-GameJam-2020 1.agnOsia - www.roblox.com/games/5371956373/agn-sia Подписка на канал - ruclips.net/...
[NEW CODE]Tapping Masters!
Просмотров 804 года назад
[NEW CODE]Tapping Masters!
[ALL CODES]Tapping Masters!
Просмотров 794 года назад
[ALL CODES]Tapping Masters!
[ALL WORKING CODES] Brick Simulator
Просмотров 3,3 тыс.4 года назад
[ALL WORKING CODES] Brick Simulator
[CODE]Marble Simulator
Просмотров 854 года назад
[CODE]Marble Simulator
[ALL WORKING CODES]Rebirth Simulator 2.0
Просмотров 484 года назад
[ALL WORKING CODES]Rebirth Simulator 2.0
[CODE]Battle Gods Simulator
Просмотров 514 года назад
[CODE]Battle Gods Simulator
[CODE]Fart Simulator
Просмотров 774 года назад
[CODE]Fart Simulator
[BLOXY CODES] Arsenal
Просмотров 714 года назад
[BLOXY CODES] Arsenal
[SECRET CODE]Sky City Roblox
Просмотров 9 тыс.4 года назад
[SECRET CODE]Sky City Roblox
[PROMOCODE]HOW TO GET BLACK PRINCE SUCCULENT HEADPHONES
Просмотров 1284 года назад
[PROMOCODE]HOW TO GET BLACK PRINCE SUCCULENT HEADPHONES
[PROMOCODE]HOW TO GET GNARLY TRIANGLE HEADPHONES IN ROBLOX
Просмотров 1294 года назад
[PROMOCODE]HOW TO GET GNARLY TRIANGLE HEADPHONES IN ROBLOX
[ALL CODES]Super Power Fighting Simulator
Просмотров 2394 года назад
[ALL CODES]Super Power Fighting Simulator
КОНЦЕРТ ШЕЙПА | Нарезка со стрима Шейпа
Просмотров 3564 года назад
КОНЦЕРТ ШЕЙПА | Нарезка со стрима Шейпа
[2 NEW CODES]Magnet Battery Simulator!
Просмотров 1,4 тыс.4 года назад
[2 NEW CODES]Magnet Battery Simulator!
[CODE]Mob Simulator
Просмотров 3174 года назад
[CODE]Mob Simulator

Комментарии

  • @RafaelSantos-p8f6m
    @RafaelSantos-p8f6m 17 дней назад

    The model does not work

  • @Zelenka_rbx10
    @Zelenka_rbx10 26 дней назад

    0:25 нажмите много раз

  • @purvashj216
    @purvashj216 Месяц назад

    Hey bro can u send the link of this game pls

  • @GORILLAtagVr-ku5bi
    @GORILLAtagVr-ku5bi 2 месяца назад

    this completely just ccrashes ur game

  • @jonadabsarsonas9398
    @jonadabsarsonas9398 2 месяца назад

    Can be used as a Tool?(If i want to)

  • @Aaronjamesvinluan
    @Aaronjamesvinluan 2 месяца назад

    Anybody in 2024

  • @Aaronjamesvinluan
    @Aaronjamesvinluan 2 месяца назад

    It works but it’s laggy

  • @ooruvambuvangaottukaekalaa7623
    @ooruvambuvangaottukaekalaa7623 2 месяца назад

    Its not your model, its a random model from toolbox and u installed it in your inventory and just unboxing it

  • @playsomegamezjk
    @playsomegamezjk 6 месяцев назад

    whats the drink that gives you like tips?

  • @Vdossed
    @Vdossed 6 месяцев назад

    how do I make it view terrain

  • @balyasova9684
    @balyasova9684 8 месяцев назад

    мне нравится и песня и перевод,почему все так удивляются ему:/

  • @MinecraftEMaisAlt
    @MinecraftEMaisAlt 8 месяцев назад

    it just lags the game as shit

  • @ВладЧистяков-к5х
    @ВладЧистяков-к5х 9 месяцев назад

    Клип прикольный но он Эдик 😂 это все поняли

  • @sergant445
    @sergant445 9 месяцев назад

    i want make my own cam, i dont want use other models this can be virus

    • @apple_ilev5s
      @apple_ilev5s 6 месяцев назад

      dude, if you think you know studio, you're wrong, you cant even detect viruses properly

    • @sergant445
      @sergant445 6 месяцев назад

      are you idiot?

    • @Deityyyyy
      @Deityyyyy 6 месяцев назад

      @@sergant445 Sounds like you are, its 120 liens of code you can easily just read through it. Thats what I did.

    • @sergant445
      @sergant445 6 месяцев назад

      @@Deityyyyy easy for me.

    • @sergant445
      @sergant445 6 месяцев назад

      @@Deityyyyy and Roblox Studio useless for me now.

  • @zeplexgamingyt9639
    @zeplexgamingyt9639 10 месяцев назад

    BRO TYSM. Idk Why People Are Complaining I wouldn't Be Able To Make This Even If I Understood How!. I managed to fix the errors. Lil Laggy but I expect that with such a Intelligent Model!. If you want the fixed script here ya go, just focus on errors if there are any Its not hard to fix: local ViewPort = script.Parent.ViewportFrame local camModel = workspace.CamModel local cam = Instance.new("Camera") cam.CFrame = camModel:WaitForChild("CamPart").CFrame cam.Parent = script ViewPort.CurrentCamera = cam local RenderableObjects = { ["Model"] = true, ["MeshPart"] = true, ["UnionOperation"] = true, ["Folder"] = true, ["Part"] = true } --Only update camera CFrame when camModel moves camModel.CamPart:GetPropertyChangedSignal("CFrame"):Connect(function() cam.CFrame = camModel.CamPart.CFrame end) local function getCorners(part) local cframe,size = part.CFrame,part.Size return { cframe * Vector3.new(-size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, -size.z/2), } end local function NoScriptsVersion(obj) for i,c in next, obj:GetDescendants() do if c.ClassName == "Script" or c.ClassName == "LocalScript" or c.ClassName == "ModuleScript" then c:Destroy() end end return obj end local function isPointVisible(worldPoint, part) local vector, onScreen = cam:WorldToViewportPoint(worldPoint) if onScreen then local origin = cam.CFrame.p local ray = Ray.new(origin, worldPoint - origin) local hit = workspace:FindPartOnRayWithIgnoreList(ray, {camModel}) if hit and hit~=part then if hit.ClassName == "Accessory" then --It probably isn't blocking it enough to not render return true end if hit.Transparency > 0.2 then --It can be seen through return true end --if hit:FindFirstAncestorOfClass("Model") and game.Players:FindFirstChild(hit:FindFirstAncestorOfClass("Model").Name) then --Player model (Don't let them block or it'll cause it to look awful -- return true --end --If it's blocking the view, it must mean it's *in* the view hit:Clone().Parent = ViewPort return false end else return false end return true end local function isModelVisible(Model) if game.Players:FindFirstChild(Model.Name) then --Always render players since they are priority return true end local Visible = false for i,c in next, Model:GetChildren() do if c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then Visible = true break end elseif c.ClassName == "Folder" or c.ClassName == "Model" then if isModelVisible(c) then Visible = true break end end end return Visible end local function RenderObj(Obj) for i, c in next, Obj:GetChildren() do if (c ~= nil) and (RenderableObjects[c.ClassName]) then --Check if valid if (c.ClassName == "Folder" or c.ClassName == "Model") and (c ~= camModel) then local v = isModelVisible(c) if v then pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end elseif c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then if c.Name == "HIDDEN" then print("Render check failed") end pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end end end end end wait(3) while wait(0.00000000000000001) do --999FPS (No more than that is really needed) ViewPort:ClearAllChildren() workspace.Baseplate:Clone().Parent = ViewPort RenderObj(workspace) end

  • @MadsTheCrusherOrZackSinner
    @MadsTheCrusherOrZackSinner 11 месяцев назад

    Hey from 2024, I'm just asking, is it possible you know a fix to a certain bug? Whenever I go into the seat and get out when the arrows disappear, a certain key bind aka " ' " disables and It rebinds to enter. Do ya know a fix?

  • @SparkzVideographyOfficial
    @SparkzVideographyOfficial 11 месяцев назад

    didn't work👎

  • @Бека-е2с
    @Бека-е2с 11 месяцев назад

    😮

  • @_Not_Karl_
    @_Not_Karl_ Год назад

    yo thank you so much I needed this for my game.this vid was 3years ago

    • @Iristudios
      @Iristudios 11 месяцев назад

      For you worked? If so, can i have the rbxm in discord pls

    • @_Not_Karl_
      @_Not_Karl_ 11 месяцев назад

      @@Iristudios maybe If u want.btw my computer IS kinda not working right

    • @Iristudios
      @Iristudios 11 месяцев назад

      I already got it but tysm@@_Not_Karl_

    • @Natx._7
      @Natx._7 7 месяцев назад

      @@Iristudios yo lo necesito hermano

    • @Iristudios
      @Iristudios 7 месяцев назад

      @@Natx._7 Solo necesitas seguir el tutorial y no tener muchas cosas en el juego

  • @jamesperkins1724
    @jamesperkins1724 Год назад

    For those who just want to see the code ========================================== local ViewPort = script.Parent.ViewportFrame local camModel = workspace.CamModel local cam = Instance.new("Camera") cam.CFrame = camModel.CamPart.CFrame cam.Parent = script ViewPort.CurrentCamera = cam local RenderableObjects = { ["Model"] = true, ["MeshPart"] = true, ["UnionOperation"] = true, ["Folder"] = true, ["Part"] = true } --Only update camera CFrame when camModel moves camModel.CamPart:GetPropertyChangedSignal("CFrame"):Connect(function() cam.CFrame = camModel.CamPart.CFrame end) local function getCorners(part) local cframe,size = part.CFrame,part.Size return { cframe * Vector3.new(-size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, -size.z/2), } end local function NoScriptsVersion(obj) for i,c in next, obj:GetDescendants() do if c.ClassName == "Script" or c.ClassName == "LocalScript" or c.ClassName == "ModuleScript" then c:Destroy() end end return obj end local function isPointVisible(worldPoint, part) local vector, onScreen = cam:WorldToViewportPoint(worldPoint) if onScreen then local origin = cam.CFrame.p local ray = Ray.new(origin, worldPoint - origin) local hit = workspace:FindPartOnRayWithIgnoreList(ray, {camModel}) if hit and hit~=part then if hit.ClassName == "Accessory" then --It probably isn't blocking it enough to not render return true end if hit.Transparency > 0.2 then --It can be seen through return true end --if hit:FindFirstAncestorOfClass("Model") and game.Players:FindFirstChild(hit:FindFirstAncestorOfClass("Model").Name) then --Player model (Don't let them block or it'll cause it to look awful -- return true --end --If it's blocking the view, it must mean it's *in* the view hit:Clone().Parent = ViewPort return false end else return false end return true end local function isModelVisible(Model) if game.Players:FindFirstChild(Model.Name) then --Always render players since they are priority return true end local Visible = false for i,c in next, Model:GetChildren() do if c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then Visible = true break end elseif c.ClassName == "Folder" or c.ClassName == "Model" then if isModelVisible(c) then Visible = true break end end end return Visible end local function RenderObj(Obj) for i, c in next, Obj:GetChildren() do if (c ~= nil) and (RenderableObjects[c.ClassName]) then --Check if valid if (c.ClassName == "Folder" or c.ClassName == "Model") and (c ~= camModel) then local v = isModelVisible(c) if v then pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end elseif c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then if c.Name == "HIDDEN" then print("Render check failed") end pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end end end end end wait(3) while wait(0.00000000000000001) do --999FPS (No more than that is really needed) ViewPort:ClearAllChildren() workspace.Baseplate:Clone().Parent = ViewPort RenderObj(workspace) end

  • @STALKER-fh2ku
    @STALKER-fh2ku Год назад

    Помню в 2019 было осень много онлайна под тысячи человек. Но сейчас же... 50-100.легенда умирает

  • @van_8
    @van_8 Год назад

    its not working

  • @rustamlisev8622
    @rustamlisev8622 Год назад

    вот я даже не знаю поётся одно показывается другое

  • @THE_KECELIC
    @THE_KECELIC Год назад

    у меня ошибка "CamPart is not a valid member of Model "Workspace.CamModel""

  • @AlphaWolf12
    @AlphaWolf12 Год назад

    Doesnt work :/

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      Try this one: drive.google.com/file/d/1hLzvWsrDoPSbV8ySiYLctewO7e01KHk8/view?usp=drive_link

    • @AlphaWolf12
      @AlphaWolf12 11 месяцев назад

      @@SHOIOTERB I gave up on using camera models. One model put itself in the plugin folder and I couldn't find it. It would place itself and replace every time I removed it.

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      @@AlphaWolf12 Okay, I got same problem so I changed the script

    • @AlphaWolf12
      @AlphaWolf12 11 месяцев назад

      @@SHOIOTERB k

    • @gordex2009
      @gordex2009 11 месяцев назад

      @@SHOIOTERB how do i fix the background looks blue i wanna see everything

  • @TheShoalhavenGarbo
    @TheShoalhavenGarbo Год назад

    Why it not work

    • @SHOIOTERB
      @SHOIOTERB Год назад

      It is maybe outdated because the script system changed

  • @GavinFashion
    @GavinFashion Год назад

    bro you need to actually show how to make it not just go to the description and be lazy

    • @Russian_Dogg
      @Russian_Dogg Год назад

      Says the one who is looking for free stuff instead of creating their own stuff

  • @wetcement43
    @wetcement43 Год назад

    doesnt work

    • @SHOIOTERB
      @SHOIOTERB Год назад

      Is outdated because script system changed

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      Hey I made it work

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      I changed something in the script, do you want it?

    • @wetcement43
      @wetcement43 11 месяцев назад

      @@SHOIOTERB Sure

    • @htfhfhtjj
      @htfhfhtjj 6 месяцев назад

      @@SHOIOTERB Give

  • @shahzarsaurus8
    @shahzarsaurus8 Год назад

    Bro don’t use light mode.

  • @KontrolerKoldun
    @KontrolerKoldun Год назад

    уф уже не работает

  • @charlesgaming7515
    @charlesgaming7515 Год назад

    this crap is outdated doesnt even work

    • @SHOIOTERB
      @SHOIOTERB Год назад

      True system is changed, this was 3 years ago

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      Hey I fixed it, I updated the script and now it does work for me

    • @htfhfhtjj
      @htfhfhtjj 6 месяцев назад

      @@SHOIOTERB plz tell give me model that work plz plz give me i need

    • @SHOIOTERB
      @SHOIOTERB 6 месяцев назад

      @@htfhfhtjj There is only one problem, sometimes it denies to render the map if there is too much stuff

    • @SHOIOTERB
      @SHOIOTERB 6 месяцев назад

      @@htfhfhtjj If I make cams like those I use my own system (Just a local script that refreshes the viewportframe quickly so it looks like a TV screen)

  • @heartashleysims
    @heartashleysims Год назад

    It didnt work for me :/ any tips cause it does not even show me an script .....

    • @wsalbo
      @wsalbo Год назад

      check the errors

    • @SHOIOTERB
      @SHOIOTERB Год назад

      the script is in the surfacegui

    • @SHOIOTERB
      @SHOIOTERB Год назад

      and it's outdated

    • @zeplexgamingyt9639
      @zeplexgamingyt9639 10 месяцев назад

      @@SHOIOTERB Actually it still works. I fixed it if you want it here: local ViewPort = script.Parent.ViewportFrame local camModel = workspace.CamModel local cam = Instance.new("Camera") cam.CFrame = camModel:WaitForChild("CamPart").CFrame cam.Parent = script ViewPort.CurrentCamera = cam local RenderableObjects = { ["Model"] = true, ["MeshPart"] = true, ["UnionOperation"] = true, ["Folder"] = true, ["Part"] = true } --Only update camera CFrame when camModel moves camModel.CamPart:GetPropertyChangedSignal("CFrame"):Connect(function() cam.CFrame = camModel.CamPart.CFrame end) local function getCorners(part) local cframe,size = part.CFrame,part.Size return { cframe * Vector3.new(-size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, -size.z/2), } end local function NoScriptsVersion(obj) for i,c in next, obj:GetDescendants() do if c.ClassName == "Script" or c.ClassName == "LocalScript" or c.ClassName == "ModuleScript" then c:Destroy() end end return obj end local function isPointVisible(worldPoint, part) local vector, onScreen = cam:WorldToViewportPoint(worldPoint) if onScreen then local origin = cam.CFrame.p local ray = Ray.new(origin, worldPoint - origin) local hit = workspace:FindPartOnRayWithIgnoreList(ray, {camModel}) if hit and hit~=part then if hit.ClassName == "Accessory" then --It probably isn't blocking it enough to not render return true end if hit.Transparency > 0.2 then --It can be seen through return true end --if hit:FindFirstAncestorOfClass("Model") and game.Players:FindFirstChild(hit:FindFirstAncestorOfClass("Model").Name) then --Player model (Don't let them block or it'll cause it to look awful -- return true --end --If it's blocking the view, it must mean it's *in* the view hit:Clone().Parent = ViewPort return false end else return false end return true end local function isModelVisible(Model) if game.Players:FindFirstChild(Model.Name) then --Always render players since they are priority return true end local Visible = false for i,c in next, Model:GetChildren() do if c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then Visible = true break end elseif c.ClassName == "Folder" or c.ClassName == "Model" then if isModelVisible(c) then Visible = true break end end end return Visible end local function RenderObj(Obj) for i, c in next, Obj:GetChildren() do if (c ~= nil) and (RenderableObjects[c.ClassName]) then --Check if valid if (c.ClassName == "Folder" or c.ClassName == "Model") and (c ~= camModel) then local v = isModelVisible(c) if v then pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end elseif c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then if c.Name == "HIDDEN" then print("Render check failed") end pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end end end end end wait(3) while wait(0.00000000000000001) do --999FPS (No more than that is really needed) ViewPort:ClearAllChildren() workspace.Baseplate:Clone().Parent = ViewPort RenderObj(workspace) end

  • @Ford_ShelbyGT500
    @Ford_ShelbyGT500 Год назад

    Эх я оюбил эту музыку но больше петь ее и слушать не буду блять я так и знал что что то не так с этой музыкой это как типо он подерживает ЛГБТ говно песня сама крутая клип ужасный перевод ужасный а так бит сама музыка крутая но перевод ужасный

  • @Russian_Dogg
    @Russian_Dogg Год назад

    Why is it so laggy when it seen other models

  • @Gamer.Tanks.Blitz_
    @Gamer.Tanks.Blitz_ Год назад

    Я из будущего

  • @hanadum8129
    @hanadum8129 Год назад

    how can i make 2 cameras? because i tried and its not working

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      2 camera's and 2 screens or something else?

  • @LiquidHindi
    @LiquidHindi Год назад

    Спасибо брат А можешь пожалуйста сделать скрипт на сидеть?

    • @3MX_VHC
      @3MX_VHC Год назад

      Поставь seat и всё

  • @wayames5116
    @wayames5116 Год назад

    For me its not working, idk of I did somthing wrong but can someone tell me how to fix it

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      I fixed it, I changed something in the script

    • @wayames5116
      @wayames5116 11 месяцев назад

      ​@@SHOIOTERB can you tell me what is it and where should I type it

    • @SHOIOTERB
      @SHOIOTERB 11 месяцев назад

      @@wayames5116 There is only 1 problem if there is to much content in the game the camera may not work. test it here: drive.google.com/file/d/1hLzvWsrDoPSbV8ySiYLctewO7e01KHk8/view?usp=drive_link I hope it works for you, for me it works in a game with little bit content in it For my big game I made, I made my own system for that

    • @zeplexgamingyt9639
      @zeplexgamingyt9639 10 месяцев назад

      @@wayames5116 here: local ViewPort = script.Parent.ViewportFrame local camModel = workspace.CamModel local cam = Instance.new("Camera") cam.CFrame = camModel:WaitForChild("CamPart").CFrame cam.Parent = script ViewPort.CurrentCamera = cam local RenderableObjects = { ["Model"] = true, ["MeshPart"] = true, ["UnionOperation"] = true, ["Folder"] = true, ["Part"] = true } --Only update camera CFrame when camModel moves camModel.CamPart:GetPropertyChangedSignal("CFrame"):Connect(function() cam.CFrame = camModel.CamPart.CFrame end) local function getCorners(part) local cframe,size = part.CFrame,part.Size return { cframe * Vector3.new(-size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, size.z/2), cframe * Vector3.new( size.x/2, -size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, -size.z/2), cframe * Vector3.new(-size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, size.z/2), cframe * Vector3.new( size.x/2, size.y/2, -size.z/2), } end local function NoScriptsVersion(obj) for i,c in next, obj:GetDescendants() do if c.ClassName == "Script" or c.ClassName == "LocalScript" or c.ClassName == "ModuleScript" then c:Destroy() end end return obj end local function isPointVisible(worldPoint, part) local vector, onScreen = cam:WorldToViewportPoint(worldPoint) if onScreen then local origin = cam.CFrame.p local ray = Ray.new(origin, worldPoint - origin) local hit = workspace:FindPartOnRayWithIgnoreList(ray, {camModel}) if hit and hit~=part then if hit.ClassName == "Accessory" then --It probably isn't blocking it enough to not render return true end if hit.Transparency > 0.2 then --It can be seen through return true end --if hit:FindFirstAncestorOfClass("Model") and game.Players:FindFirstChild(hit:FindFirstAncestorOfClass("Model").Name) then --Player model (Don't let them block or it'll cause it to look awful -- return true --end --If it's blocking the view, it must mean it's *in* the view hit:Clone().Parent = ViewPort return false end else return false end return true end local function isModelVisible(Model) if game.Players:FindFirstChild(Model.Name) then --Always render players since they are priority return true end local Visible = false for i,c in next, Model:GetChildren() do if c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then Visible = true break end elseif c.ClassName == "Folder" or c.ClassName == "Model" then if isModelVisible(c) then Visible = true break end end end return Visible end local function RenderObj(Obj) for i, c in next, Obj:GetChildren() do if (c ~= nil) and (RenderableObjects[c.ClassName]) then --Check if valid if (c.ClassName == "Folder" or c.ClassName == "Model") and (c ~= camModel) then local v = isModelVisible(c) if v then pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end elseif c:IsA("BasePart") then local vis = false local corners = getCorners(c) for n,m in next, corners do if isPointVisible(m,c) then vis = true break end end if vis or isPointVisible(c.Position,c) then if c.Name == "HIDDEN" then print("Render check failed") end pcall(function() local a = c.Archivable c.Archivable = true NoScriptsVersion(c:Clone()).Parent = ViewPort c.Archivable = a end) end end end end end wait(3) while wait(0.00000000000000001) do --999FPS (No more than that is really needed) ViewPort:ClearAllChildren() workspace.Baseplate:Clone().Parent = ViewPort RenderObj(workspace) end

  • @user-wo3yu3fe9o
    @user-wo3yu3fe9o Год назад

    Не не правильно вот так. Я гдето далеко в еб#н@× и вам не нойти меня

  • @Янеодин-э6э
    @Янеодин-э6э Год назад

    лучше бы я не смотрел клип

  • @GamingGod_ROBLOX1
    @GamingGod_ROBLOX1 Год назад

    When the camera is moved in a certain point that screen seems to be broken

  • @sawadikapom
    @sawadikapom Год назад

    Is there any way to make the particles visible in the screen?

  • @melly7126
    @melly7126 Год назад

    Doesn't work??

  • @AftertaleTimeDuo
    @AftertaleTimeDuo Год назад

    Can you make a tutorial like on the same screen is the Camera map and you just click the buttons

  • @rakketti649
    @rakketti649 Год назад

    This crashed my game instantly

  • @ucanarmut
    @ucanarmut Год назад

    how ı can turn on cuz its just blue

  • @clyk6alyrics639
    @clyk6alyrics639 Год назад

    Вот я одна не знаю даже перевод и я такая блин офигенная песня но я правда знала её ещё в детстве может 2 года назад не помню но она мне так понравилась что решила посмотреть перевод и когда был перевод мое лицо такое: ну пооон че🗿

  • @asianmissmythic02
    @asianmissmythic02 Год назад

    model not working anymore in this day

  • @jesusranirez897
    @jesusranirez897 Год назад

    Bruh this no good I need this for my game