Black Lodge Trivia Night
Black Lodge Trivia Night
  • Видео 594
  • Просмотров 297 330
Call of Cthulhu | Alone Against the Dark Part 02
The new year is finally upon us and Art is here to continue Part 02 of Alone Against the Dark for Call of Cthulhu 7e. Prof. Grunwald explores Athens and uncovers some sinister plots.
Recorded on 12/31/24
Follow us on Blue Sky and Twitter⁠ @BlackLodgeRPG (for both)
Call of Cthulhu 7th Ed: www.chaosium.com/
Music:
Intro Theme: Dances and Dames by Kevin MacLeod.
In session music provided by Tabletop RPG Music:
www.patreon.com/tabletoprpgmusic
00:00:00 Intro and recap
00:05:45 Start of session
Просмотров: 10

Видео

Let's Play Lord of the Rings Online Pt. 21
Просмотров 599 часов назад
We're continuing to explore Moria - only getting lost for a little while - and making our way through Volume II Book 3. More rambling ensues.
Let's Play Lord of the Rings Online Pt. 20
Просмотров 190День назад
We tackle Vol II Book 2 in Moria and have a little mini-rant about LOTRO's current technical state. 00:00:00 Session 01:12:58 Mini-Rant 01:21:20 Back to Session
CBR+PNK | Crescent Parallax: One Shot
Просмотров 4614 дней назад
Bringing back a BLTN favorite, Art runs Patrick through his first CBR PNK adventure... Crescent Parallax by SequentialJames. Recorded on 12/12/2024 Follow us on Blue Sky and Twitter⁠ @BlackLodgeRPG (for both) CBR PNK: emanoelmelo.itch.io/cbrpnk-core Crescent Parallax: sequentialjames.itch.io/crescent-parallax-a-run-for-cbrpnk Intro Theme: Dances and Dames by Kevin MacLeod. In session music prov...
Let's Play Dark Souls and Chat Faith Run
Просмотров 1914 дней назад
Archive of a super-sized Dark Souls and Chat Faith-Build edition. Apologies for the game audio glitch at the top. I get it sorted out relatively quick. Thanks to the folks that jumped into the Twitch and Discord voice channel. Here's the "How Dark Souls Was Meant To Be Played" video I was talking about... ruclips.net/video/V4udRpxoU8Q/видео.html
Call of Cthulhu | Alone Against the Dark Part 01
Просмотров 7021 день назад
After breaking up with CoC, Art backslides and hooks up with some Alone Against the Dark. He also gives a quick, incomplete, and error-filled overview of Fantasy Grounds Unity as that VTT makes its first appearance on the channel. Recorded on 12/05/24 Follow us on Blue Sky and Twitter⁠ @BlackLodgeRPG (for both) Call of Cthulhu 7th Ed: www.chaosium.com/ Here's a video walking you through some ba...
Let's Play Ultima V: Warriors of Destiny | Part 01
Просмотров 7321 день назад
Art finally gets to one of his all-time favorites, the 1988 classic Ultima 5 from Origin Games. It's a rough start overall with some audio issues in the back half. Apologies for that, they should be worked out in future sessions but it wasn't possible to redo this one.
Liminal Horror | One Night at the Shelterwood Inn | 03
Просмотров 4428 дней назад
The finale for One Night at the Shelterwood Inn is here. Matt runs Art through the continuing strangeness of Liminal Horror. Join us on our Discord: discord.gg/tQGJVsrnNp Follow us on Blue Sky and X @BlackLodgeRPG Recorded on 11/21/24 goblinarchives.itch.io/ Intro Theme: Dances and Dames by Kevin MacLeod. In session music provided by Tabletop RPG Music: www.patreon.com/tabletoprpgmusic 00:00:00...
Let's Play Lord of the Rings Online Pt. 19
Просмотров 25Месяц назад
One does not simply walk into... Moria. We finally get going on Volume Two and get our first glimpses of the Moria expansion, the mystery that is legendary weapons, and a few of the more shameless time-filler quests so far.
Dark Souls and Chat | STR Build Part 01
Просмотров 37Месяц назад
Dark Souls and Chat | STR Build Part 01
English Eerie | The Inn: Part 02
Просмотров 15Месяц назад
English Eerie | The Inn: Part 02
Let's Play Lord of the Rings Online Pt. 18
Просмотров 109Месяц назад
Let's Play Lord of the Rings Online Pt. 18
Fish in the Percolator | Behind the Scenes Chat: Our Upcoming RPG Rotation is Anarchy
Просмотров 11Месяц назад
Fish in the Percolator | Behind the Scenes Chat: Our Upcoming RPG Rotation is Anarchy
Damn Fine Coffee Ep. 10 | Fatalism and Mysteries in RPGs
Просмотров 19Месяц назад
Damn Fine Coffee Ep. 10 | Fatalism and Mysteries in RPGs
Let's Play Darklands Pt. 18 | One More to Wrap Things Up
Просмотров 41Месяц назад
Let's Play Darklands Pt. 18 | One More to Wrap Things Up
Bookhouse Boys Ep. 07 | HarnMaster and HarnWorld
Просмотров 100Месяц назад
Bookhouse Boys Ep. 07 | HarnMaster and HarnWorld
Let's Play Lord of the Rings Online Pt. 17
Просмотров 98Месяц назад
Let's Play Lord of the Rings Online Pt. 17
English Eerie | The Inn: Part 01
Просмотров 252 месяца назад
English Eerie | The Inn: Part 01
Let's Play Lord of the Rings Online Pt. 16
Просмотров 1982 месяца назад
Let's Play Lord of the Rings Online Pt. 16
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 11
Просмотров 102 месяца назад
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 11
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 10
Просмотров 142 месяца назад
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 10
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 09
Просмотров 192 месяца назад
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 09
BonFire Walk With Me: 01 | 36 Signs You Are In Love With FromSoft
Просмотров 442 месяца назад
BonFire Walk With Me: 01 | 36 Signs You Are In Love With FromSoft
Let's Play Dark Souls Remastered Marathon | Part Two
Просмотров 212 месяца назад
Let's Play Dark Souls Remastered Marathon | Part Two
Let's Play Dark Souls Remastered Marathon | Part One
Просмотров 392 месяца назад
Let's Play Dark Souls Remastered Marathon | Part One
Let's Play Lord of the Rings Online Pt. 15
Просмотров 1252 месяца назад
Let's Play Lord of the Rings Online Pt. 15
Liminal Horror | One Night at the Shelterwood Inn | 02
Просмотров 402 месяца назад
Liminal Horror | One Night at the Shelterwood Inn | 02
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 08
Просмотров 312 месяца назад
Let's Play Elden Ring: Shadow of the Erdtree | Pt. 08
Bookhouse Boys Ep. 06 | Hostile
Просмотров 383 месяца назад
Bookhouse Boys Ep. 06 | Hostile
Let's Play Lord of the Rings Online Pt. 14
Просмотров 1453 месяца назад
Let's Play Lord of the Rings Online Pt. 14

Комментарии

  • @catacost
    @catacost 2 дня назад

    Seems like we had nearly the same journey into HarnMaster/Harn and outcomes. I just bought all the hardcovers and a large number of PDFs, subscribed to HarnQuest and now I'm on a mission to convert more people to this game. Glad to see it covered as recently as a month ago, I hope you continue to make content about Harn. I am thinking of doing the same in some fashion to help give it the exposure it deserves.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 2 дня назад

      Thanks for checking it out and I would dig seeing stuff you make about Harn if it comes together. This game deserves a much wider audience. Curious if the new printing of Harnmaster Gold will do anything. I hope to get Harn to the table again, had such a good time with it.

    • @1000buffalo
      @1000buffalo День назад

      @@BlackLodgeTrivia I recently got the new HarnMaster Kelestia (which is the new iteration of HMG from Kelestia), and I've been very impressed. Really nicely done, top tier production - waiting for the hardback to arrive.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia День назад

      Oh yeah, I got the PDFs... do you know when the hardbacks are due? Dying to take a look at them, curious to see how it differs from Columbia's HM3.

    • @1000buffalo
      @1000buffalo День назад

      @@BlackLodgeTrivia Their latest was that for US customers, books should be shipping out by mid-January, I believe.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia День назад

      That's great news, really looking forward to giving it a read. Appreciate it.

  • @Altario
    @Altario 3 дня назад

    Still enjoying the content very much and your stream of consciousness as you play. One thing I notice that drives me batty: inventory bags. One thing I've learned to do, and helps me immensely, as I'm a hoarder and tend to keep most things, is to take advantage of the auto loot sorter. It's the down arrow on Bag #1. I used to hate it and for the longest time refused to use it because I'm a bit neurotic on where I put things, such as food and potions in Bag #3, for example. Hitting the auto-sort just messed that up, but meant I was constantly having to spend time moving items around by hand. But, after forcing myself to use the auto-sorter and learning how LOTRO sorts it, I've found it actually helps. It keeps all like types together and places items in the last bag, working its way toward Bag #1. As new items are acquired, they go at the front of Bag #1. After each Quest, or when I go to a Vendor, I look at each new item, lock the items I want to keep and Sell-All everything else, then Auto-sort the rest. It's an ongoing process, but keeps it fast and simple, much like me. Anyway, I hope that is useful to you. Keep on Questing, I'm enjoying the journey and the personal stories. (PS, except Politics. Remember, no matter which side of the aisle you identify with, half the country disagrees, and some passionately, and you end up losing half your audience.)

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 дня назад

      Oh, that's awesome to know. Really really appreciate that tip. As I mentioned, I've only been playing LOTRO for 17 years so I still don't know what I'm doing. I will absolutely look for that next session.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 дня назад

      And I sometimes see people have everything in one giant bag. I need to figure that and maybe a map mod out.

    • @Altario
      @Altario 3 дня назад

      @@BlackLodgeTrivia I've been playing for 14 years and only got over my stubbornness this year to use the auto-sort. 1 Bag is just as easy. To the left of the auto-sort is a cogged wheel, press that button and all your bags will open. You'll notice that every second line in each bag is shaded. You can move each line of 5 slots into Bag #1. All bags can be transferred to the main bag via drag and drop. I still refuse to use 1 bag as a settle to my stubborn streak.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 дня назад

      Appreciate that as well, I'll take a look and see if I make things worse with one bag.

  • @sylgo
    @sylgo 8 дней назад

    Thank you very much. What vtt are you using and is this a particular module?

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 7 дней назад

      Thanks for checking this out. We used Foundry VTT with the Blades in the Dark ruleset and a few added modules, one of which was the CBR+PNK Roller. I also used typical ones like Dice So Nice for the 3d dice on screen.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 7 дней назад

      Sorry, it might be called the Forged in the Dark ruleset.

    • @sylgo
      @sylgo 7 дней назад

      @@BlackLodgeTrivia fantastic, thanks

  • @blairblack281
    @blairblack281 10 дней назад

    ker nethalas.. game of the year.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 10 дней назад

      really good game, enjoyed it every time I've run through it

  • @RaffiQueer
    @RaffiQueer 14 дней назад

    This was SO MUCH FUN to watch!!! I had no idea you could play is solo!!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 14 дней назад

      Thanks for checking it out. Yeah, the two times we tried this we did one player/one GM and it worked really well for us. I would love to give it a shot with a larger group.

    • @RaffiQueer
      @RaffiQueer 12 дней назад

      @@BlackLodgeTrivia well if you're looking for players let me know haha

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 7 дней назад

      A few sessions of Dragonbane have come together on the discord server but none of CBR+PNK yet.

  • @RedSnack
    @RedSnack 16 дней назад

    Did bro just stabbed his man balls 😂

  • @animegod3275
    @animegod3275 18 дней назад

    Omg this is so f****** accurate 😭😭😭

  • @rudesthazard5769
    @rudesthazard5769 19 дней назад

    Yeah. I've recently gone through the same thing with D100 systems. I bounced off of Motehrship but like a lot of it's modules. I remembered really liking Dark Heresy 2e but couldn't remember why since I don't think I ever convinced anyone to play it. Then re-reread it recently. I think when a D100 hits just right it makes me feel like a kid playing Fallout 1 again. If it misses the mark then it just feels dry. CoC and Delta Green gave me glimpses of that but reading Mythras, M-Space, Dark Heresy really makes me want to convince my friends to try something in that BRP/Mythras family of games.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 19 дней назад

      Interesting that you said you bounced off Mothership... I'm in the same boat on some level. Mechanically never blew me away but I've really enjoyed the adventures I've played in. Like you said, when d100 misses the mark it feels really dry, more so for me than other systems for some reason. Maybe it's too easy to overkill it like CoC? I have no idea. I really want to try Delta Green at some point and see if it's different enough from CoC on some level to keep it interesting. Hopefully you can win your friends over to trying something BRP-based... obviously I'm a big fan of Mythras and its derivatives in particular,

  • @nikk345
    @nikk345 20 дней назад

    I totally agree with your point on the immersion in the towns. Games like Skyrim, that let you fully explore an area visually by free roaming etc, are always an issue for me when it comes to immersion. The towns are always faarrrrr too small, because they have to be. Also, you feel the need to explore every house and speak to every resident, in the hopes of a quest or some special loot, and no one would ever operate that way. Visiting a town and trying to strike up a conversation with every single citizen, trying to enter every dwelling, look in every container you see etc. It simply wouldn't happen, and yet I always feel the need to play that way because if you don't you end up missing some big quest or something.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 20 дней назад

      Agree completely, I feel like modern games add detail in specificity in the wrong place at the expense of the right place. Detail and specificity for walking around, not missing anything or anyone as you describe instead of detail in the story and NPCs. Who cares if you find them in a physically represented building or on a menu list of "Townfolk" where your imagination fills in the rest? I really love how Darklands handled towns and cities... they actually felt more alive to me than ones that are more simulated in modern games. Ironically, I just started Ultima 5, the series where I think a lot of the more modern approaches stem from.

  • @JasonSomers
    @JasonSomers 24 дня назад

    I could have sworn that you would have named the avatar "Da Butt" for nostalgia's sake...

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 24 дня назад

      I actually completely forgot about that... I remembered the resistance password but not what really mattered.

  • @Mr.Pop0
    @Mr.Pop0 27 дней назад

    Kamala harris.

  • @jonasthornander
    @jonasthornander Месяц назад

    Really well done review! Great pace and examples This game is detailed, very realistic, and provides a rich experience. On the down side, the flow of the story can easily be interrupted by technical rule mechanics, slowing the story down. However, a great GM will be able to remember the rules without having to look them up. This leads to a much faster flow and the players can focus on the story instead. In addition, rules are there to help explaining and guide a situation and can be ignored if it slows down the story. But because of the rules, the GM can really act out a scene and thus providing feedback of, say, a fight scene and gives details where the sword hits, how much bleeding occurs, and if the attacked is in shock or just fatigued by injury or encumbrance. Example 1) Your sword is blocked by a shield. Harn rules will provide more details: It's a wooden shield and because the sword strike was critical, the hit was much harder, and the shield failed to absorb the hit and is now broken in two pieces. The attacker gets an advantage and was granted a second attack. This time the defender couldn't hide behind a shield and the attackers probability of winning increased dramatically. Example 2) After a couple of rounds where attacks were blocked by both knights, one of them started to accumulate great fatigue due to heavier armor, and he was failing to block, the other knight were able to critically hit him, enough force to penetrate his right lower sword arm. He suffered a serious cut, and combined with fatigue from the long fight, failed a shock roll and fainted. The knight might also run the risk of getting an infected wound and die from it. If you want medieval realism and details HarnMaster and HarnWorld will provide just that!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia Месяц назад

      Thanks so much for the comment and for checking this out. Your point about the game being very detailed is why I wanted to show the Foundry VTT module because I think it really takes the edge off of it on some level. But it also might make people a little too complacent with rules understanding. Otherwise I agree completely with you, the rules give a level of detail that can really flesh out the narrative of a fight, especially if the GM knows them backwards and forwards so the flow keeps pace. Add to that all the world building material that feels accurate not just to Harn but to our Middle Ages, and yeah... medieval realism at its finest.

    • @catacost
      @catacost 2 дня назад

      I built a RAG AI bot using Ollama and some open source embedding models which I fed all the PDFs to help overcome any slow downs. I can just ask my bot for the rule and it finds it for me. Probably not something everyone can do but certainly helpful for me and my players.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia День назад

      That's really cool... you feel like it works well?

  • @aqualithmedia
    @aqualithmedia Месяц назад

    Thanks for taking the time to produce this overview!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia Месяц назад

      Appreciate you checking it out, thanks. I know it's not a page-by-page review of the rules but hopefully it conveyed somethings about the rules and setting that I really like. I'm a fan of the Mythras system as a whole and this does sci-fi settings justice.

  • @halvance8805
    @halvance8805 Месяц назад

    You really should check out the Ambermoon (sequel to Amberstar- after the closing of the studio, devs did the Albion). Its been also remade by one fan. There's not many lps of that game.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia Месяц назад

      Appreciate you putting that on my radar. I had a c64 back in the day but never an Amiga so I don't know if I knew of that series. Is Amberstar any good at all? Will definitely read up a bit on Ambermoon.

    • @halvance8805
      @halvance8805 Месяц назад

      @@BlackLodgeTrivia Amberstar is great. I finished it back in a day since it was ported to PC, unlike Ambermoon (only amiga I think). The guy (Pyrdacor) is now also remaking the Amberstar too :) Ambermoon is just more polished and fleshed out than Amberstar, but both games are great tbf. In Ambermoon you could also experienced some gamebreaking bugs so you won't be able to finish it (happened to a friend), but with the updated version this is not the issue anymore (the guy also added some new quests and features to Advanced version:) ).

    • @BlackLodgeTrivia
      @BlackLodgeTrivia Месяц назад

      Very nice, appreciate the info on this series. Thanks for it and for checking this out.

  • @Big_Trouble
    @Big_Trouble 2 месяца назад

    Traveller is great. Granted, I've built my familiarity with Charted Space since I was a kid, the LBB days, so maybe that's a factor. However, you can use Traveller's Charted Space by just picking a particular region which is what you'll typically do when running a game in this setting. Traveller's Charted Space allows for a lot of different play possibilities. That said, I do appreciate this type of setting also and will probably check it out as an interesting alternative. Very good review.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 2 месяца назад

      Really appreciate you checking it out. I didn't do much "here's how the rules work" but I figure there's a lot of ways to learn about that. Since you go way back with Traveller, you already know all of that. Basically I find the setting to Traveller overwhelming but in a way that, like you said, allows for a lot of different play possibilities. I think I personally need some constraints to get the creative juices flowing sometimes (which is why overwhelmed is where I sometimes land when going through Traveller books). Anyway, hopefully you enjoy Hostile if you end up checking it out. Thanks again.

  • @Altario
    @Altario 2 месяца назад

    I'm still here and still enjoying the content. Please, keep going.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 2 месяца назад

      Thanks for keeping up with these. There should be some Book 13 in Forochel coming up early next week.

  • @pokebreederrichard1200
    @pokebreederrichard1200 2 месяца назад

    The lands between have a big bug problem

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 2 месяца назад

      100%. And I keep a CPR-trained assistant next to me when I fire up the game.

  • @Juice1984
    @Juice1984 3 месяца назад

    The last 3 mention are considered by many as so bad they don't deserve being mentioned or acknowledged as existing.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      I don't think I've seen all three... definitely Prometheus and Resurrection and they both struck me as intensely stupid for large chunks of them.

  • @BrandonHall916
    @BrandonHall916 3 месяца назад

    What’s this about?

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Looking at the Hostile RPG setting from Zozer Games. They list influences for the setting and include the Alien films after the third which I think are pretty bad. So I jokingly said they don't exist.

  • @visor45
    @visor45 3 месяца назад

    Nice overview!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Appreciate it, thanks for checking it out. Hopefully it gave a little insight into what Hostile is and why I dig it so much.

  • @oskargainza7943
    @oskargainza7943 3 месяца назад

    realy lovely book and the game

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Agree completely, they do such a good job of capturing that Middle Earth feeling in my mind.

  • @ZomaVR
    @ZomaVR 3 месяца назад

    I wanna do dat-

  • @BlightOS
    @BlightOS 3 месяца назад

    No. I'd never say that. You bought it, do whatever you'd like.

  • @Rayuzaki11
    @Rayuzaki11 3 месяца назад

    The only unfair fight is the one you lose.

  • @xxxstindo9531
    @xxxstindo9531 3 месяца назад

    The only thing i disagree with is 2v1

  • @JoeyBK_86
    @JoeyBK_86 3 месяца назад

    To much bs in the souls community bro play the game how you like Who gives af how you beat it?? The creator literally said that’s why he put all these different items and styles of play and not to mention he himself said he is terrible at the game 😂 So what Hidetaka Miyazaki is a POs too?? Man 😂GTFOH

  • @Hibbzon
    @Hibbzon 3 месяца назад

    The only problem is, you're missing part of the gameplay loop the developers intended. Souls games are kind of "rhythm" games where you need to time rolls and hits and the right time, sometimes bosses' moves even match their ost. You can have fun doing your own thing, of course, but just maybe try and do a second run where you play "fair" and learn the bosses' patterns after you got familiar with the gameplay mechanics. Like just try, and not out of spite to show that you're a "TRUE G@M3R", just to see if you have fun getting the adrenaline rush of locking in on a boss and beating it. You'll see it's not that hard, I'd say most of souls games difficulty is the lack of info on some gameplay mechanics and how to be efficient with a given build.

    • @Cerberusfrosty
      @Cerberusfrosty 3 месяца назад

      I don't get your logic what is your definition of fair cause that's super subjective right. How is your definition of fair the same as mine or his. Even if your version of "fair" might be fun what if its not fun to me or the next person to play the game just let people experience different things. pushing your "fairness" on others isn't very fair is it?

    • @Cerberusfrosty
      @Cerberusfrosty 3 месяца назад

      Also that gameplay loop you're describing doesn't exist.

    • @Hibbzon
      @Hibbzon 3 месяца назад

      @@Cerberusfrosty that's why I said "try" and that people can have fun their own way.

    • @Hibbzon
      @Hibbzon 3 месяца назад

      @@Cerberusfrosty well it's the basis of their games, timing inputs at the right moment? Dodging at the right time and hitting when there's a window? Hence why we could hardly summon as easily in previous souls games and were "forced" to face bosses on our own?

    • @Hibbzon
      @Hibbzon 3 месяца назад

      On the other hand, having a summon taking all the aggro and spamming attacks mindlessly feels a bit further away from the intended experience (though it can be fun).

  • @alejandrosaucedo9805
    @alejandrosaucedo9805 3 месяца назад

    I want to be like that, how get?

    • @MicahMotion
      @MicahMotion 3 месяца назад

      Idk just do everything scummy

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      This.

    • @davidberry2139
      @davidberry2139 3 месяца назад

      it's a sword you get by besting an endgame character. worth it

    • @alejandrosaucedo9805
      @alejandrosaucedo9805 3 месяца назад

      @@davidberry2139 can you tell me which one lol we'll see if I can get to it

    • @davidberry2139
      @davidberry2139 3 месяца назад

      @@alejandrosaucedo9805 scared sword I believe by beating radagon

  • @alexmason3939
    @alexmason3939 3 месяца назад

    That's a Sonne moment he just had there.

  • @usulordo
    @usulordo 3 месяца назад

    Darklands is one of my favourite RPGs. Not very letsplayable though, lots of grinding at the start. That's why you don't find good LP. I watched the first episode hoping for one. Good start!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Appreciate you taking a look. I will say I feel like Darklands rewards optimizing a lot going in... which I didn't really do since I didn't quite remember what I was doing. That comes back to bite me later on.

    • @usulordo
      @usulordo 3 месяца назад

      @@BlackLodgeTrivia I appreciate your approach and your look for details concerning the presentation of the game. Concerning the optimization, absolutely right. It's all about penetration value, using hammers and getting metal armor fast..and raising charisma and SpeakC for the alchemist. Not too far off for now.

  • @pandemonium2536
    @pandemonium2536 3 месяца назад

    I mean that's the same logic used to justify abusing gamebreaking exploits like the serpent hunter ghiza wheel bug that was around. If everything is a street fight just bring a gun and you'll win after all.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      I don't personally agree with that being the same logic with exploits but I feel like the game does kind of give you a gun build (comet azur builds with the right buffs)

    • @fakename1474
      @fakename1474 3 месяца назад

      A bug is obviously a different story bro 💀

  • @Tarty86
    @Tarty86 3 месяца назад

    Miyazaki litteraly said he uses everything at his disposal 🤷🏼‍♂️

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Yeah, I've always felt like the game and the designers are cool with it but there does seem to be a mindset with some players that either you do it pure or not at all.

    • @Hibbzon
      @Hibbzon 3 месяца назад

      He also said he sucks at his games lol. I'm ok with the "accessibility" mechanics in Elden Ring (summoning, etc.) but I'd say, after a first run or once you've gotten familiar with the gameplay mechanics, you should try to see how it goes facing a boss on your own cause it's such a blast to learn the timing.

    • @MasterDest
      @MasterDest 3 месяца назад

      Lobotomy run is the only true way to play

  • @KyzDre
    @KyzDre 3 месяца назад

    Say it louder bro 🗣️😤

  • @Kazestormvr
    @Kazestormvr 3 месяца назад

    I mean that's true tho

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Pride isn't going to stop me from getting through a Souls game. If the game gives me something, I'm going to take it.

  • @Altario
    @Altario 3 месяца назад

    I don't think you need the added Landscape Difficulty Sliders. Your play style, by focusing on only the Epic Storyline, has you taking on Red colour Quests and fighting Red colour enemies. About 1/3 of your attacks are being deflected by your enemies. Upping the Difficulty and adds things like Eye of Sauron, causing a Pillar of Flame that adds an AoE attack that hurts you harshly. IMHO this is more for the Completionist type player who ends up over levelled for most of the Landscape Quests they encounter. Makes the slog sloggier. On a side note, you've been bumped from steady 2nd monitor content to enthusiastic 1st monitor content for when I'm not actually playing the game. Hoping you continue the series.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 3 месяца назад

      Appreciate the insight on the Landscape sliders. I feel like if I pay decent attention to what I'm doing, I can get through most of the stuff without too much danger or mastery of my class, so I was curious. I could see it making sense for someone who wanted to do everything and keep it a challenge. Also appreciate getting the promotion in monitors, definitely planning to go for a lot longer with this. Thanks for checking this out as always, glad you're enjoying this run through the book quests.

  • @skinnytoadd1820
    @skinnytoadd1820 4 месяца назад

    I only want you to succeed. Apologies if that came off as rude

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      No worries at all, appreciate the insight/feedback and the comments. And thanks for checking this out.

  • @skinnytoadd1820
    @skinnytoadd1820 4 месяца назад

    There are two reasons why someone would watch a playthrough video or the the major of gameplay videos. One being a reasonable assumption of quality. Two being interest aka trends. As such a small channel you need to follow trends and cross promote betwixt the various platforms. If you dont your channel will continue to stagnate indefinitely.

  • @Caerulean
    @Caerulean 4 месяца назад

    Excuse me, put some respect on the Volume I storyline. 😤

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Hopefully it comes through in the full videos how much I love the book quests in LOTRO.

    • @Caerulean
      @Caerulean 4 месяца назад

      @@BlackLodgeTrivia Don't worry about it~ I was just being dramatic 'cause I love the Narmeleth storyline. 😆

  • @almondbungames584
    @almondbungames584 4 месяца назад

    Just wanted to leave a quick review of my experience after one domain of Ker Nethalas: I think it is fun as a survival game. I would prefer a few more streamlined mechanics. It is very easy to miss some dice rolls, for example the lair and tension die checks. Also light was never a problem in my game. I had tons of crafting materials. So for me it is just another mechanic you might forget. My biggest problem with exploration is that there is not really that much to do. You just explore the rooms, fight, scavenge and then fight the overlord to do it all over again. The events I got were also just standard "you take x damage" or "you gain 10 xp" stuff. I would like to see some random quests other than the personal goals that are more like achievements. It also helps to level up quicker. It takes a lot of time to even level up once. I enjoyed combat even though it can be a drag sometimes. I played as a gravecaller and had 3 skeleton companions which helped a lot. I like the magic item system that generates random items. I am always a fan of random generation of things. I think the next time I play the game I would combine it with some narrative structure with the help of the Mythic Game Master Emulator or some kind of Ironsworn-based open oracles to fill the dungeon with more life without breaking the lore. I still have to try out the fixed domains in the zines. Maybe they are more interesting to explore.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Thanks for checking these out and these are great comments. Completely agree. I like the detail in a lot of the systems but combat in particular overstayed its welcome a bit for me personally. I'm very much in the camp that wants to explore instead of fight, so constantly bumping into enemies in every room for fights that could last 20 minutes threw off the explore/fight ratio for me. I wish the setting fleshed out the "end game" hinted at in the book (finding the throne itself I think?) to give the run more of a narrative purpose. I don't think it needs a design that allows a single character to go on indefinitely, I think a structure that comes to and end and motivates you to try a different build would really work well. I am curious to see what the domains in the zines are like that look to be more bespoke. Anyway, thanks for checking these out. Trying to see about some other Blackoath games to go along with future Ker Nethalas runs.

  • @historyonthetable
    @historyonthetable 4 месяца назад

    Astro City deep dive when?

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      25 hour-long videos think piece incoming.

  • @Altario
    @Altario 4 месяца назад

    You'll have to step up and take over Louey7's Empire. I watched many of his vids, I liked his Guide vids. When it came to numbers, and technical aspects and skills, he really knows his stuff. But, that's not really my thing. I create "people", and play them as individuals, not a number set to min/max. I prefer the immersion of storyline and the landscapes of LOTRO. Brightlife was good. Very personable and uplifting guy. I wish him well. Look forward to more of your content. I've watched all your LOTRO vids here on RUclips, I'm not a big Twitch guy. I'll be watching #12 tonight. Good luck to you.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      I appreciate you checking these out. I confess I will never be the one that knows how to crunch the numbers or stats or legendary equipment or red line blue line. But I'm in your camp, I create these characters and then have head cannon constantly going on in my head. You don't have to worry about Twitch, unless I screw something up from a technical stand point, the video will always end up here (at a higher resolution and much higher bit rate).

  • @almondbungames584
    @almondbungames584 4 месяца назад

    I enjoy your playthrough and don't want to sound too critical but just in case you want to know some parts where you differ from the official rules: 1. Don't forget your passive mastery abilites on the mastery skill page. I think you have never used them. 2. The +10 to the attacker roll changes with every turn to the new attacker. It is not meant to be fixed based on initiative. Initiative only decides who gets the first attack. 3. You are supposed to roll the type of a monster attack first. The reason is that you only counter non-magical attacks with your weapon skill or dodge. If the monster attacks with a magical attack you just do a magical resistance check (which is much worse).

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Yeah, I definitely completely forgot about the masteries (I thought I remembered at some point in session three? but I can't remember exactly). I know I call out that I forgot they existed. I completely thought that initiative determined an "attacker" and a "defender." What you describe with the +10 going back and forth makes total sense. And rolling the type of attack for the monster also makes total sense. I just got into the loop and never thought about figuring out the kind of attack first. Don't worry about sounding too critical. I'm happy to get insight into how the game should work for when I come back to it. Really appreciate it, thanks again for the comments.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Just wanted to add that I was in a co-op Ker Nethalas session last night and all of your pointers really helped us clarify things on that run. We found a whole new range of things to get wrong but I wanted to reiterate that I appreciate all the feedback you gave... it really helped in last night's session.

    • @almondbungames584
      @almondbungames584 4 месяца назад

      @@BlackLodgeTrivia Happy I could be of some help. I am playing myself just right now. Did you record the session and are planning to upload it?

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      it's not recorded on video here, it will be on another feed with audio only when it goes up. When it does, I'll put the link here. It's 4 hours long going through the starter domain again and we make tons of new mistakes so don't do any kind of "take a shot every time they..." kind of drinking games.

  • @almondbungames584
    @almondbungames584 4 месяца назад

    Glad you found the defensive move table at the end of the second session. I made the same mistake and played through the whole first domain until I realized that you are supposed to roll on it ever time you successfully block or dodge. 😆

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Yeah, thanks. Something in the back of my head was telling me combat was meant to move faster and there was a mechanic to help with that, then I realized I forgot the defensive move table. Really helped things out.

  • @almondbungames584
    @almondbungames584 4 месяца назад

    The way I played camping I allowed myself to first craft rations and then use them before actually resting. It seemed thematically more resonable to me. Also, I do not think that not having rations reduces the benefits of your camping check role. I think it is meant to only reduce the benefits that are listed in the subsection "benefits", namely your stat improvements after resting (which you did not reduce at your first rest).

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      That makes sense, appreciate both of those insights.

  • @almondbungames584
    @almondbungames584 4 месяца назад

    Like your playthorugh. I have started my first game of Ker Nethalas a few days ago. It can be very crunchy. There are some great exploration and combat charts available online that can help with not forgetting things. Also, the official two "expansion" zines have some nice minor rules extensions in it (like being able to craft lockpicks), also new domains and enemies. Although, I guess you only really need them after routine sets in.

    • @almondbungames584
      @almondbungames584 4 месяца назад

      By the way: I don't know if you have already figured it out in later sessions but as long as damage is not "direct damage" afaik all damage is reduced in the limits of the damage table. So, your D4 necrotic wound will only deal 0 or 1 damage each turn.

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Thanks for the comments... I definitely make the mistake of direct damage vs the damage from the table a few more times during the next three sessions. It just slips my mind now and then. I'll start checking out the charts to help keep the memory failures to the minimum. I just got the zines and I'm excited to try out what's in them. Again, appreciate you checking things out.

  • @boardgamerav6252
    @boardgamerav6252 4 месяца назад

    very cool setup on this digital gaming! im having a blast in learning and playing KN as well and enjoyed watching how your session is going. more blackoath entertainment solo RPG content please! thanks for the channel and sharing

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Thanks for checking it out, appreciate the comment. We are big fans of Blackoath so there definitely will be more in the future. I am really looking forward to taking a look at Across a Thousand Dead Worlds (I gush about it a lot in this Ker Nethalas session). - Art

  • @spectrumunit
    @spectrumunit 4 месяца назад

    Very cool stuff! Thanks for sharing the recording of your session!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Thanks for checking out the session, appreciate it.

  • @RPGFrequencies
    @RPGFrequencies 4 месяца назад

    Really appreciate the shoutout. Love watching your videos and the Foundry implementation looks amazing!

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Appreciate you checking them out. Looking forward to checking out your Ashen Skies review. Really curious about that one.

  • @felipepardinho4591
    @felipepardinho4591 4 месяца назад

    Can you make the file for this combat grid available? I want to print and use in tabletop sessions

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      Hey, thanks for the comment. It's not my file, it was posted up on The One Ring/LOTR RPG discord server in the #tor-resources channel.

  • @cocraft4616
    @cocraft4616 4 месяца назад

    Wordt feeling ever x)

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      It was brutal. I really thought that I had it that time, got greedy, and completely whiffed.

    • @cocraft4616
      @cocraft4616 4 месяца назад

      But relativise hmmm imagine you where speed running with no save 👍

    • @BlackLodgeTrivia
      @BlackLodgeTrivia 4 месяца назад

      ooof, that would be the worst