- Видео 28
- Просмотров 1 541 014
Megasploot
США
Добавлен 15 янв 2019
Welcome to the Megasploot channel where I host videos related to the development of Nimbit Frontier, Wonderdraft, and Dungeondraft.
Nimbit Frontier Gameplay First Look
Steam: store.steampowered.com/app/2477710/Nimbit_Frontier/
Discord: discord.gg/uYGbktRnna
A lot more of the systems and designs are now in please where we can showcase the core gameplay and game loop of the game. The art style has been fully established (though you'll still see some placeholder art in the video).
Does this kind of game look like your cup of tea? If so, please come help us shape the game! Join us on Discord to playtest, wishlist on Steam, or sign up for the Steam playtest when it opens up at a later date.
Thank you for your support throughout the years, whether for this game or for the tools.
❤️, Megasploot
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Music:
"A...
Discord: discord.gg/uYGbktRnna
A lot more of the systems and designs are now in please where we can showcase the core gameplay and game loop of the game. The art style has been fully established (though you'll still see some placeholder art in the video).
Does this kind of game look like your cup of tea? If so, please come help us shape the game! Join us on Discord to playtest, wishlist on Steam, or sign up for the Steam playtest when it opens up at a later date.
Thank you for your support throughout the years, whether for this game or for the tools.
❤️, Megasploot
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Music:
"A...
Просмотров: 554
Видео
2 Years of Nimbit Frontier Development
Просмотров 1,7 тыс.Год назад
Wishlist the game here ➤ store.steampowered.com/app/2477710/Nimbit_Frontier Checkout the new website ➤ nimbitfrontier.com Join the Discord community ➤ discord.gg/uYGbktRnna #gamedev #indiedev #godotengine #devlog
Dungeondraft Various Tips
Просмотров 4,2 тыс.2 года назад
Just an overview of various features of Dungeondraft that you might not be aware of. 0:00 - Intro 0:07 - Circular walls with the Wall Tool 1:18 - Multiselect with the Scatter Tool 2:44 - Using and making custom tag sets 3:56 - Drawing color shapes 4:33 - Draw long building shadows 5:22 - Copy-pasting between different maps 6:00 - Drag-and-dropping PNGs directly into the map 6:23 - Where to find...
Dungeondraft Trailer
Просмотров 422 тыс.4 года назад
Check out more about Dungeondraft at www.dungeondraft.net, and the community is at www.reddit.com/r/dungeondraft. Credits: Chad Hodgson's maps are enhanced with 2-Minute Tabletop assets. You can find them at 2minutetabletop.com/ Zalkenai's Patreon: www.patreon.com/draftingtable Isabel Beis's Portfolio: IsabelBeisArt/ Cryilian Tales's Instagram: cyriliantales Five Arm...
Dungeondraft - Follow Along - Jungle River Gorge
Просмотров 36 тыс.4 года назад
A short follow-along silent tutorial to create a river george with a rope bridge using Dungeondraft. You can easily make a chasm instead if you swap out the moss for limestone, jungle trees for dead trees, and blue water for black water. www.dungeondraft.net
Wonderdraft - Timelapse - Three Kingdoms
Просмотров 21 тыс.4 года назад
Showing off the new Tang Dynasty assets in the 1.1.2 release!
Wonderdraft - Timelapse - Territories
Просмотров 50 тыс.4 года назад
A timelapse of using the revised territory tool! The town, mountain, and tree assets are from 2minutetabletop.com/ by Ross Music by: Floating Cities by Kevin MacLeod Link: incompetech.filmmusic.io/song/3765-floating-cities License: creativecommons.org/licenses/by/4.0/
Dungeondraft - Timelapse - Xebec
Просмотров 24 тыс.4 года назад
This is a timelapse of me building a fully stocked lateen-rigged Xebec with 10 guns. I wanted to show you how much better looking ship you can now build with some newly added assets along with the improved lighting and water tools. Xebec's are very fast ships that can serve both as blockade runners and more notoriously, corsairs. I hope you all soon use Dungeondraft to bestow ships to your PCs ...
Dungeondraft - Progress Update - Optimizations
Просмотров 4,7 тыс.4 года назад
Making it work faster Music from filmmusic.io "Our Story Begins" by Kevin MacLeod (incompetech.com) License: CC BY (creativecommons.org/licenses/by/4.0/)
Dungeondraft - Progress Update - Path Tool
Просмотров 9 тыс.4 года назад
Hello again! This is the newest feature added to Dungeondraft called the Path Tool. It lets you draw things that follow a line or a curve. It will be suitable for things like railroads, fences, tracks, trails, and the sort. It smartly follows your points but smooths any sharp turns. You can reduce the smoothing so that you can have a very tight turning radius. Like walls, if you finish your pat...
Dungeondraft - Progress Update - Object Manipulation
Просмотров 7 тыс.4 года назад
Welcome back, fans! Today we're going through some new tools. First off is editing the walls by its points and adding new segments. The Floor Shape Editor is a second way of changing a building shape you have already placed instead of using the Floor Shape Tool. Next you'll see there is a Select Tool that I switch to from time to time. I first drag and drop the door, which snaps to the walls. T...
Dungeondraft - Progress Update - Terrain and Material Brushes
Просмотров 7 тыс.4 года назад
Hey all, Today, I'm showing you an update on the terrain system and the material brush. The terrain has up to 4 slots than you can paint on the ground. You can switch which 4 terrain types you can paint by clicking on either the Biome (presets) or setting each slot directly with the menu button. The material brush is a smart brush that can paint different types of substances that require more s...
Dungeondraft - Timelapse - Tavern in the Woods
Просмотров 15 тыс.4 года назад
A full timelapse of the make of the Tavern in the Woods session used to showcase the Levels features. Visit r/dungeondraft. Releasing soon. Music from filmmusic.io "Midnight Tale" by Kevin MacLeod (incompetech.com) License: CC BY (creativecommons.org/licenses/by/4.0/)
Dungeondraft - Progress Update - Levels
Просмотров 7 тыс.4 года назад
I've added the concept of levels (or floors) to Dungeondraft. Now you can created multi-level buildings or dungeons. By using another feature I added called Compare Levels, you can ghost a level of your choice to help you align the new level.
Dungeondraft - Progress Update - Cave Generator
Просмотров 7 тыс.4 года назад
You can automatically generate caves in Dungeondraft at the start of a new map through the Map Wizard. I've just added the control knobs to this tool, so I can show off the what some quick caves would look like inside Dungeondraft. Music from filmmusic.io "Impending Boom" by Kevin MacLeod (incompetech.com) License: CC BY (creativecommons.org/licenses/by/4.0/)
Dungeondraft - Timelapse - Small Ship
Просмотров 18 тыс.4 года назад
Dungeondraft - Timelapse - Small Ship
Wonderdraft Planet Tutorial Addendum
Просмотров 7 тыс.5 лет назад
Wonderdraft Planet Tutorial Addendum
Wonderdraft 2nd Competition Winners
Просмотров 2,8 тыс.5 лет назад
Wonderdraft 2nd Competition Winners
Wonderdraft's Latest Theme [Mapmaking Time-Lapse]
Просмотров 94 тыс.5 лет назад
Wonderdraft's Latest Theme [Mapmaking Time-Lapse]
I would love to buy your software, but Humble Bundle makes it impossible for me to pay. The curious thing is that I have a Humble Bundle account and I can buy no problem the bundles they offer when I do buy them. Why can I not buy this piece of software from them? I'm afraid you've lost a buyer, and I've lost making amazing maps.
Add Russian language so that I can indicate the names of cities, objects and other things. I officially bought this program.
The FAQ says that you can use Dungeondraft and Wonderdraft for commercial purposes as long as you create the maps yourself. Does that include the assets you provide?
Is it possible to overlay you own picture? I've made a draft based on real maps and I would love to use this to finish it using this!
Seeing a notification from you always makes me happy because it means something awesome is about to happen. Game is wishlisted. Looks really fun but I will discover most of it when it launches!
Haven't touched my RUclips notifications in over 6 months, and i opened it up, and i find a Megaploot update! Doesn't matter what this is, im going to watch it in a bit. Im just simply happy to see Megasploot
Steam: store.steampowered.com/app/2477710/Nimbit_Frontier/ Discord: discord.gg/uYGbktRnna A lot more of the systems and designs are now in please where we can showcase the core gameplay and game loop of the game. The art style has been fully established (though you'll still see some placeholder art in the video). Does this kind of game look like your cup of tea? If so, please come help us shape the game! Join us on Discord to playtest, wishlist on Steam, or sign up for the Steam playtest when it opens up at a later date. Thank you for your support throughout the years, whether for this game or for the tools. ❤, Megasploot
I’m definitely buying this when I get home
I absolutely love that music in the background. Is it available anywhere? Can't find a title for it.
Is there a way to give rivers an outline similar to the one on the coast? They feel kind of less defined(?) than I'd like them to be.
Is there a way to mirror the selected landmass along an axis?
Dude… make citydraft man… what’re you doin’?
Perfect 🥰
This might have been interesting but with the music track drowning out your voice, it was not possible to understand what you were saying. I can't understand the modern idea that requires speech to be quiet and the background music track to be deafening. Pretty much makes your video a useless bad joke.
"Obsidian Minor"
Love this! Thank you for sharing!
I want to work on real maps, for example, can map themes (such as Europei Asia) be added under the pattern tab? Does Wonderdraft have such a package?
ngl they had me at the start of the video
True
can you only manke globe type maps, i have a weird shaped world, that is more like a double sided top
Love from a NetNarrator and Vaush fan!
This looks amazing, but can you use it to make maps in modern settings also?
Bought it just recently. So glad I did ♥
A really useful video! I would like to ask you something, do you know how to export the image of the planet and use it on Space Engine?
Is there a way o Planetmaker to turn on and off the shade or the day night thing?
Made in Godot :O Absolutely awesome work.
Wonderdraft deserves so much more love from its developers the tool is awesome the artists that create new assets to add too, anyway once in a while it would be nice to get some updates with implements and also some new official packs
Been trying to find a map making software that does what I want it to Problem is, the way I think of maps, instead of starting with a doodled coastline that I fill in, I always end up starting from landmarks and workind my way out by thinking of navigable routs between that landmark and others. The landscapes I see in my head tend to be incredibly rough and rocky and mountainous, too; relative elevation is VERY relevant to each region, so dynamic topography of some kind's probably necessary. I've been pulling my hair out for months, trying to find a software that'll do what I need it to. I've tried to use Azgaar's, and maybe I'm just not doing it right, but so far it's been about as precise as a hand grenade.
This is amazing!
That water looks amazing!
I can't put my finger on it, but I feel like the art isn't quite consistent or it seems quite noisy. Perhaps the foliage is too detailed or contrasting, the lines on the foliage perhaps being too thick, dark or contrasty. Or the player has a black outline that doesn't seem to fit with the foliage, or perhaps the colours are not in harmony? This is more noticeable when your player is out in the wild, less noticable you're in the city and inside the buildings at around 1:27, maybe because there is more colour variation. All this might be my imagination though, so take it with a grain of salt. Its looking great though. Hope it all goes well! Good luck with everything
The water looks really good, well done
Only reason I know about this channel is because I use Wonderdraft for my D&D games. But wow, this looks amazing! *Adds to wishlist*
Don't overestimate the release date, heat death of the universe is way beyond the actual delivery. :P The problem is that the water looks too alive compared to the grass next to it. Sorry, I might have put you in another rabbit hole but it's true.
Not the grass, the trees/bushes instead. Grass can be relatively easily ignored, but if the water has that much motion then at minimum trees/foliage should too.
hello!! how can you rotate the cliffs? I love your videos and I just bought the wonderdraft because of you hehehe
wow, beautiful mapping tool! Is there a similar version that can create fantasy city-level maps?
The editor looks pretty good, but almost every single one of these maps is way too small for tactical combat. Bear in mind we have 30' move and 80' range with a crossbow (PF), and you might come from any side of the map against a similar opponent. You can't do that in a shed.
Nice, but I wonder if there is a way to use this and play on it with characters or is it a "map" builder? I havnt tried any of this before and dont know what there is out there.
My only wish with these programs is that it worked with the Surface Pen. Right now it works better using my finger to the touch screen, but I'd love the pen to have proper integration. Great product otherwise.
This is realy good! Yeah! This is very good!
Oh thank you! I’ve been looking for something that does this!
Hello! I've been using Wonderdraft for several years now and I'm a huge fan. I tell everyone that this is definitely the best program. My only potential improvement would be allowing users to set map size in inches and/or centimeters rather than pixels. I've sent a few maps off to be professionally printed and this would have made the process much easier. Is there any chance that this option will be added at some point?
The problem with this and a problem I can't get solved and would literally pay 1k to solve is: how do you avoid pole pinching?
Amazing Stuff... thanks so much. Keep up the great work 👍
Megasploot, I have a question. Is it possible to selectively remove terrain? This is an important feature as terrain blocks the view of lower levels when exporting the map. This means that all the important opacity and focus functions for exporting multilevel maps completely break when a higher layer has terrain enabled, such as can happen in a cave or mountain, or a map with tall plateaus.
tell me you dont know how rivers work and how mountains are formed, without telling me you dont know how rivers work and how mountains are formed.....
This is a longshot considering how long ago this was made. But could you tell me how to export the image from Map to globe? thanks for everything.
Can you make gas giants?
Any chance there will be an ability to display this in Foundry?
Good video thank you
dungeondraft how to create isometric maps?