McDewgout
McDewgout
  • Видео 23
  • Просмотров 140 229
UBE podcast (new ships & FX)
UBE podcast (new ships & FX)
Просмотров: 570

Видео

Call an ambulance!
Просмотров 397Год назад
Call an ambulance!
Minelaying Mission Guide
Просмотров 2,5 тыс.Год назад
Minelaying Mission Guide
Broken AI in Ready or Not
Просмотров 53 тыс.2 года назад
Reaction Time website humanbenchmark.com/ Reaction Time Video ruclips.net/video/Ez4-Dt9AQQg/видео.html Link to Void's job posting www.linkedin.com/company/voidinteractive/jobs/ Reddit post www.reddit.com/r/ReadyOrNotGame/comments/wcno66/current_state_of_the_ai Steam post discussing the video steamcommunity.com/app/1144200/discussions/0/3461597549847895982/ More information on my ban from the Ro...
Uboat Expanded Podcast Episode 2
Просмотров 4552 года назад
Broadcasted live on Twitch Watch live at www.twitch.tv/mcdewgle
UBE podcast #1
Просмотров 4152 года назад
Broadcasted live on Twitch Watch live at www.twitch.tv/mcdewgle
Manual torpedo gyro control?
Просмотров 1,2 тыс.2 года назад
In response to a user question on Steam
How to reload torpedoes
Просмотров 3,2 тыс.2 года назад
How to reload torpedoes
20 minute adventure to Cardiff
Просмотров 7423 года назад
20 minute adventure to Cardiff
Depth keeping in Uboat
Просмотров 2,6 тыс.3 года назад
Are the sea states in Uboat realistic? What about the way the u-boat behaves in rough sea states? That's what this video is about and feel free to discuss it in the comments below.
every single time
Просмотров 6743 года назад
every single time
18 or 50 men?
Просмотров 5 тыс.3 года назад
Finding the appropriate balance between realism and gameplay. Can we really fit 50 men into a u-boat? "More Officers on Board" mod by Eritainment steamcommunity.com/sharedfiles/filedetails/?id=2292451271 "Expanded Crew" mod by Salamander steamcommunity.com/sharedfiles/filedetails/?id=2381662603 (follow Salamander's instructions to change the crew limit) Come follow me on Twitch! www.twitch.tv/m...
Dev Diary 5 Discussion
Просмотров 7693 года назад
Joined by mod-makers ii and Link creators of BDU convoy reports and Uboat Expanded and fellow streamer TheDadgame.
Uboat Mod Showcase: HARDscope
Просмотров 1,5 тыс.3 года назад
Mod Link steamcommunity.com/sharedfiles/filedetails/?id=2435153942 Uboat Discord discord.gg/cYkrRMtwD9
Uboat Suggestions Dec 2020
Просмотров 1,1 тыс.3 года назад
Uboat Suggestions Dec 2020
Living Uboat or Uboat Expanded
Просмотров 2,6 тыс.3 года назад
Living Uboat or Uboat Expanded
Uboat: Advanced Crew Management
Просмотров 14 тыс.3 года назад
Uboat: Advanced Crew Management
Uboat: Crew Management
Просмотров 32 тыс.3 года назад
Uboat: Crew Management
Uboat Mod Showcase: UBE (Uboat Expanded)
Просмотров 8 тыс.3 года назад
Uboat Mod Showcase: UBE (Uboat Expanded)
McDewgle's Uboat Campaign ep 2
Просмотров 1,6 тыс.3 года назад
McDewgle's Uboat Campaign ep 2
McDewgle's Uboat Campaign ep 1
Просмотров 4,6 тыс.3 года назад
McDewgle's Uboat Campaign ep 1
Uboat convoy attack with TDC mod
Просмотров 1,8 тыс.3 года назад
Uboat convoy attack with TDC mod

Комментарии

  • @Bleuthatup
    @Bleuthatup 5 дней назад

    I dont think this works anymore. If you set 24hour shift for crewmen eventually you start getting less and less of them available, probably because they are tired. They probably patched this out years ago? I don't know

  • @colb6171
    @colb6171 8 дней назад

    Thank you I Just bought this and your clear information is wonderful. I just wondered why the ordinary sailors name tags don't appear every time but the officers always do.

  • @elroiy2139
    @elroiy2139 10 дней назад

    Love the game, but getting killed over the squad AI not being able (more like igboring me ) to defuse door explosives

  • @Scoot.
    @Scoot. 12 дней назад

    I felt like ai was good exactly pre 1.0 like right before 1.0 was released because 1.0 felt worse for ao

  • @viktordavidsigurds
    @viktordavidsigurds 19 дней назад

    Just watched this awesome video! Just wondering about one thing given that this is now a 3 year old video. Is it possible that in the current version the numbers in the tasks actually matter with regards to high they are? I was trying this out and put 4 scheduled tasks on an officer on duty numbered 1-4 and one of them was navigation. Navigation was at the time around 8% and he just stood there and nobody else on that station. I tried bumping the navigation number up to 10 and then he ran to it.

  • @exileops66
    @exileops66 20 дней назад

    i need to know how to get those emblems for my sub

  • @Itsjustavy
    @Itsjustavy 23 дня назад

    This is a very good video Saying this as a person who has S-ranked most missions

  • @Akumaa2000
    @Akumaa2000 23 дня назад

    I tried using the page up/down to increase the size of the images on the screen, it didn’t work……..are there any extra keys I need to press with the page up down buttons ? Edit: I found the UI scaling in the option settings under video. 👍🏾

  • @starpirat
    @starpirat Месяц назад

    what priority would you give to "bulkheads" a new function in the latest build. Excellent explanation by the way, well done

  • @Rostignac
    @Rostignac Месяц назад

    I hate it that you’re the first to shoot a low ready crackhead with 5.56, yet he still gets to shoot you twice before your third bullet.

  • @CommandoMaster
    @CommandoMaster Месяц назад

    The problem with all AI bots in FPS games is that whenever they are programmed on maximum hard difficulty - they always have aim lock and wall hacks, and it feels like ur not even playing against realistic human reaction times. U simply die instantly through walls and cover.

    • @gagekellstrom3978
      @gagekellstrom3978 Месяц назад

      Yeah unless you have a shooter like halo or something it just feels like every fps enemy is either terminator instant killing you through walls or instantly around corners. OR brain dead retarded easy and you walk through them. It’s so hard to find that perfect middle ground. I’m no game dev; but I wish there was some “fear” response from both suspects and civi’s. Higher fear from hearing gunshots, explosions, or dwindling radio communications from their comrades (for terrorists/left behind) Fear making suspects want to travel more for some, but also camp and aim at the door for others, making irrational choices out of panic. This will make AI flank you more, but also camp more. I also want with higher fear, moral drops massively-and decreases accuracy upon breaches. Meaning loud gunfights throughout a map cause suspects at the end of the map (say the boat launch at the coyote den) just shit their pants in fear of you breach the 2 doors with c2 and they spray wildly or instantly surrender. Maybe it will make it too easy, maybe not. Just an idea

  • @ElPenguinus
    @ElPenguinus Месяц назад

    And your teammate bots not listening to ur commands plus blocking the exit and you cant get past them

  • @chaosmaou
    @chaosmaou Месяц назад

    I absolutely love this video. My mod, Improved Gameplay was the most popular AI mods on the nexus for nearly a year. I ended up dropping the game completely and stopped updating the mod because the AI was just so bad it couldn't be fixed without entire AI rewrite to even allow proper response times. You covered nearly all the issues that I found frustrating over two years ago, and sadly, these can't be completely fixed by modders. Add the fact the devs act like children and ban people in steam community posts or their discord for being critical of obvious issues with their game? Highly unprofessional.

  • @Sev3617
    @Sev3617 Месяц назад

    It’s a dope game, I really like it a lot but the AI definitely has issues and needs tweaking. They are far too aggressive and far too accurate. I don’t mind a punishing game but sometimes it just feels outright unfair. Nothing wrong with pointing that out, it’s a good game but it could still use some tweaking

  • @johnmoe2806
    @johnmoe2806 2 месяца назад

    Finally! I who thought this was a buggy mess. Now I think not and that I did this wrong all the time. After watching your video a second time in one week I now understand how the remaining pool of sailors not on current shift is available for the officers. Lately I had only two sailors "on duty" as it is called (small square at the right side from the officers) and could not figure out why I could not get more sailors available. Running the IIA with only 14 sailors total and a fuel tank the size of a peanut this was very hard at times. When playing later this evening I will setup the crew, officers, schedule, tasks and squads correctly. I need my men available for my officers. Very valuable crew managment tutorial even 3 years later. Thank you!

    • @johnmoe2806
      @johnmoe2806 2 месяца назад

      Just one more thing. I have read that sailors do not need to sleep and that they can work 24/7. In that case why not just have one shift and give them all the sailors minus the pool for officer duty? As I understood there are far fewer sailors on this ship than there where in real life and that the developers compensated this with sailors without the need for sleep. Anyways I will test the singel 24/7 shift theory. I have 14 sailors and 6 officers. The officers runs two shifts mirroring their roles and responsibilities. The leader and the engineer will have two sailors assigned, and the radioman can have one. This gives me 5 in the duty pool and 9 on the 24 hour shift. This should be plenty. Yesterday I got access to IID with the much larger fuel tank so two sailors for the engineer is not that important anymore. Once again thank you for this great tutorial.

  • @gotgunpowder
    @gotgunpowder 2 месяца назад

    skill issue lol. if the ai was literuhlly impossible then i guess all those people who completed the game with an S rank were cheating.

  • @spawnlordgaming7826
    @spawnlordgaming7826 2 месяца назад

    Wonderful Video Thanks !!

  • @mashimaru4134
    @mashimaru4134 2 месяца назад

    I would love you to also mention shitty sound design. There was dude shooting a shotgun 3 meters from me and what i heard is basically sound of shootout on the other end of the building.

  • @TheVibes101
    @TheVibes101 2 месяца назад

    Why is this in The Librarian's favourite video playlist lol

  • @Dyslexiccarrot
    @Dyslexiccarrot 2 месяца назад

    👍

  • @david_uk
    @david_uk 3 месяца назад

    Great explanation thanks. I'm new to the game and this has answered a lot of questions.

  • @nabnab9
    @nabnab9 3 месяца назад

    AI is fine

  • @konnirichter7299
    @konnirichter7299 3 месяца назад

    Do you please have a link for the green table you showed in video? Cannot fint it at TVRE. Thanks! :-)

  • @LimeTimeHD
    @LimeTimeHD 3 месяца назад

    Fantastic video thank you for this. Damn shame they had to kill the game with 1.0. I noticed such a massive difference at how unbalanced the A.I was I just stopped playing entirely. Game was tons of fun before that.

  • @GERntleMAN
    @GERntleMAN 3 месяца назад

    The AI on your team is extremely incapable on some maps. Like in Sins of the Father, they most often don't stack up on hallways or doors and scoot around the map or just stand still leading me to being shot in the back since they don't fucking post up even after telling multiple times. AI enemies are sometimes weird shooting through doors and walls, windows and obstacles while non of my weapons are able to do the same. But I can deal with that, as long as my dudes do as I say, which they in 40% of cases don't. In SWAT 4 the flashlights actually blinded a suspect when blasting their eyes, even if it was just for a second. But it helped deescalating many situations without shooting. Apart from that, the enemy AI isn't as ridiculous as it was in the video

  • @gulag_dt
    @gulag_dt 3 месяца назад

    i dont really mind the fast reactions of the ai i only want my teams ai to do what i tell them to and that they dont just get a main charechter syndrome and start running towards a hallway full of open doors

  • @Dazza_Doo
    @Dazza_Doo 3 месяца назад

    Any update on this one? We have 2 others now and the new patch is meant to drop in a day or so. * 5 = Km // * 5000 = meters. As for hectometers, I'm not sure of that one, it's not used in Metric countries. Typically mm, cm, m, km are the most common. Is HM a nautical thing?

  • @droopi1.075
    @droopi1.075 3 месяца назад

    I feel bad for the community, they are still waiting on the AI patch.

  • @FINDROBLOX
    @FINDROBLOX 3 месяца назад

    its funny but annoying at the same damn time

  • @quandaliousdingle-r3b
    @quandaliousdingle-r3b 4 месяца назад

    First skill actually is skill issue 😂

  • @CturiX.IREALLY
    @CturiX.IREALLY 4 месяца назад

    TOC: "This isnt a run-and-gun situation!" The suspects:

  • @shwiftyboi2184
    @shwiftyboi2184 4 месяца назад

    I s2g the AI has gotten worse. Instead of balancing them out, the AI either sit there like a potato as you reload, or plug a 9mm between your eyes and a ballistic mask on frame 0.00000000000000001 they see you

  • @bornonthewater2596
    @bornonthewater2596 4 месяца назад

    Awesome stuff hope you will start posting again man!!

  • @python27au
    @python27au 4 месяца назад

    Why would an officer carry ammunition? He’d order a swabby to do it. I’m fairly sure the officer would be more likely to supervise and direct a gun than actually fire it.

  • @AFistfulOfVinyl
    @AFistfulOfVinyl 4 месяца назад

    Ooops I hit subscribe "¯\_(ツ)_/¯ "

  • @Jaime_Protein_Cannister
    @Jaime_Protein_Cannister 4 месяца назад

    Yup i was lucky to get a refund , i was looking for a tactical squad game where you have to exercise triger discipline, but this is exactly what makes it impossible. If i wanted to play cs go , i would just install and get stomped by my global elite friends.

    • @TotallySearch
      @TotallySearch 4 месяца назад

      Truth, i'm playing this game and all the enemies have 0 delay aimbot lmao

  • @xxcallousxx2571
    @xxcallousxx2571 5 месяцев назад

    Too Bad it doesn't work like this anymore. I assume that this was changed in some past update. This is what people should expect whenever someone puts out a video and the devs see it.

  • @teeicafe
    @teeicafe 5 месяцев назад

    just uninstall this game, couldnt be more happier

  • @GoodFishMan
    @GoodFishMan 5 месяцев назад

    Ive been working on my Terriorst AI for my gmod gamemode, this video is a huge help for me.

    • @GoodFishMan
      @GoodFishMan 5 месяцев назад

      And somehow my AI is better than this lol

  • @joshw.h.8602
    @joshw.h.8602 5 месяцев назад

    I know this video is 3 yrs old but decided to give a little info on real watch rotations. I am retired Navy , mostly served on frigates designed for sub hunting. The 2hr watches are called "dog watches" there is usually two of them , one after the next. This is mainly for the cooks to feed the crew and are around dinner time. Sea watches are typically 4hrs on watch. If your 1 in 3, you do one watch in every 3. 1 in 4 is one watch in ever 4 watches. Then their is "marrying the dog watches" which takes the two 2hr watches and puts them both with the four hr watch before and after making 2 shifts have a 6 hr watch each. There are a few variations. The officers would be 1 in 2, so 5 on 5 off 7 on 7 off, do to limited numbers. The "free" designation" can be used for "turning 2" which means available to work but off watch. You usually turn 2 when in a 1 in 4 rotation, so you work your 4 hrs and are available for 4 hours if there is any work to be done, then your free after that Hope this was useful or interesting for someone.

  • @Leha42Region
    @Leha42Region 5 месяцев назад

    Pre-alpha is better than 1.0

  • @MovieLineMaddness
    @MovieLineMaddness 5 месяцев назад

    Best walkthrough ever. Just kidding busy seriously. lol nice job!

  • @tateranus4365
    @tateranus4365 5 месяцев назад

    for me the AI seems to either laser me before I even fully kick open the door or is totally useless, with minimal in between...

  • @Cheddar-420
    @Cheddar-420 5 месяцев назад

    What a great freakin video. This really sums up a lot of it's issues. And of course they banned you, thin skinned devs who can't take criticism at all. But don't worry the next patch will make your player characters mouth move when you talk. BIG IMPORTANTO.

  • @yoloswaggins1579
    @yoloswaggins1579 6 месяцев назад

    The ai sucked ass since day 1. The devs are just incapable of making good ai. Game is dead.

  • @nooux1966
    @nooux1966 6 месяцев назад

    Just managed to get a refund even after seven hours of gameplay on record, it's a shame because I really enjoyed the idea of this game but with the AI being well and truly broken even a year after launch, NADA.

  • @lorrewatkins5925
    @lorrewatkins5925 6 месяцев назад

    The sad part is that one needs mods to basicly hot fix the broken AI, because Void devs seem to be incompetent to do the job them self's ! Awesome video U made such great points !

  • @wazega3610
    @wazega3610 6 месяцев назад

    so many old meme

  • @the10ofdiamondscard
    @the10ofdiamondscard 6 месяцев назад

    speaking of ai cool human voice dude

  • @DynamiteBigB
    @DynamiteBigB 6 месяцев назад

    Legit thought this video was a month old not a year old. Dang