Alpha Captain Ramius
Alpha Captain Ramius
  • Видео 316
  • Просмотров 52 320
Elite Dangerous Odyssey - Episode 128 - PowerPlay 2 Weekly Assignments
Greetings, Commanders! In Episode 128 of our Elite Dangerous Odyssey series, we unravel the secrets of earning Powerplay 2 Merits by successfully completing your Weekly Assignments. With a bit of strategy and perseverance, these tasks can become a reliable way to support your faction and climb the ranks in the galaxy’s most intricate political system.
📋 Mastering Weekly Assignments:
Learn how to decode the complexities of Weekly Assignments and turn them into a streamlined process for earning Merits. From understanding objectives to prioritizing tasks, we’ve got you covered.
⚡ Merit Optimization:
Discover the most effective ways to complete your assignments and earn Merits with minimal hassle...
Просмотров: 6

Видео

Elite Dangerous Odyssey - Episode 127 - Merits, What Merits?
Просмотров 472 часа назад
Welcome back, Commanders! Episode 127 of our Elite Dangerous Odyssey series takes a tongue-in-cheek look at the often frustrating experience of navigating the Powerplay system. Despite your best efforts to earn Powerplay 2 Merits, the complexity of the mechanics and the lack of in-game clarity can leave even the most seasoned pilots scratching their heads. 🤔 Merits and Missteps: Think you’ve do...
Elite Dangerous Odyssey - Episode 126 - Mandalay Merit Rares
Просмотров 654 часа назад
Greetings, Commanders! In Episode 126 of our Elite Dangerous Odyssey series, we delve into the art of fetching rare trade goods using the versatile Mandalay. This episode showcases how to leverage these unique commodities for Powerplay 2 Merits, making the most of their value while supplies last across the bubble. 🛸 Rare Goods, Big Rewards: Learn how to identify, acquire, and transport rare tra...
Elite Dangerous Odyssey - Episode 125 - More Mandalay Engineering
Просмотров 589 часов назад
Welcome back, Commanders! In Episode 125 of our Elite Dangerous Odyssey series, we dive deeper into Mandalay Engineering. Today’s mission highlights the convenience of docking at Jameson Memorial-a haven for seasoned pilots with the necessary permits. Once docked, we explore how to purchase any ship in the game, perform essential engineering upgrades, and prepare vessels for experimental effect...
Elite Dangerous Odyssey - Episode 124 - Wrapping Up Engineering for Python Mk II
Просмотров 7516 часов назад
In this final installment of our Python Mk II engineering series, we'll complete the final stages of customization, transforming our ship into a truly formidable vessel. We'll also explore the benefits of owning a Fleet Carrier, a massive mobile base of operations. Key Highlights: Final Engineering Touches: We'll apply the finishing touches to our Python Mk II, ensuring optimal performance and ...
Elite Dangerous Odyssey - Episode 123 - More Engineering for Python Mk II
Просмотров 4919 часов назад
In this episode, we'll continue our journey of optimizing our Python Mk II through advanced engineering modifications. We'll delve deeper into experimental effects, pushing the boundaries of ship performance. Key Highlights: Advanced Engineering: Explore the complexities of high-level engineering, unlocking powerful modifications that can drastically alter the ship's capabilities. Balancing Pow...
Elite Dangerous Odyssey - Episode 122 - Loving my new Python Mk II
Просмотров 9321 час назад
In this episode, we'll take you on a thrilling ride in our newly acquired and engineered Python Mk II. We'll explore the vastness of the galaxy, showcasing the ship's impressive speed, firepower, and durability. Key Highlights: Exploring the Galaxy: Embark on a journey to stunning nebulae and distant star systems, experiencing the breathtaking beauty of the Elite Dangerous universe. Combat Show...
Elite Dangerous Odyssey - Episode 121 - Buy and Engineer Python Mk II
Просмотров 152День назад
In this episode, we'll dive deep into the customization and engineering of a powerful Python Mk II. We'll start by acquiring this formidable ship from Jameson Memorial, then embark on a journey of engineering upgrades to optimize its performance. Key Highlights: Ship Acquisition: Learn the process of purchasing a Python Mk II, from securing the necessary funds to navigating the ship market. Ini...
Elite Dangerous Odyssey - Episode 120 - Docking at Jameson Memorial
Просмотров 48День назад
In this episode, we'll guide you through the process of docking at the iconic Jameson Memorial. With the required travel permits in hand, we'll navigate the bustling spaceport and secure a docking bay. Key Highlights: Navigating the Spaceport: Learn essential tips and tricks for maneuvering your ship through the crowded spaceport, avoiding collisions with other vessels. Docking Procedures: Mast...
Elite Dangerous Odyssey - Episode 119 - Jumping to Shinrarta Dezhra
Просмотров 68День назад
Embark on a thrilling journey to the distant star system of Shinrarta Dezhra! In this episode, we'll utilize the powerful ED Copilot to guide our path through the vast expanse of the Milky Way. Key Highlights: ED Copilot Guidance: Discover how ED Copilot can provide invaluable assistance, offering real-time navigation tips and star system information. Fuel Management: Learn essential strategies...
Elite Dangerous Odyssey - Episode 118 - Powerplay 2 Rare Goods Tour
Просмотров 11914 дней назад
Hey commanders! In this video, we're going to show you how to easily farm rare trade goods for Powerplay 2. We'll be using a ship with enough cargo racks and plenty of credits, as rare trade goods can be a bit pricey. Important Note: This video is for entertainment purposes only and should not be taken as financial advice. The Elite Dangerous universe is a fictional universe and the prices of g...
Elite Dangerous Odyssey - Episode 117 - Farming More Military Grade Alloys
Просмотров 3814 дней назад
Welcome to the hundred and seventeenth episode of our Elite Dangerous Odyssey series! In this episode, we return to the relaxing and efficient activity of farming Military Grade Alloys. By scanning the local nav beacon, selecting suitable High-Grade Emissions signal sources, and collecting materials upon landing, we show how easy it is to gather resources while enjoying a laid-back gameplay exp...
Elite Dangerous Odyssey - Ep 116 - Farming Military Alloys & Imperial Shielding
Просмотров 4314 дней назад
Welcome to the hundred and sixteenth episode of our Elite Dangerous Odyssey series! In this episode, we explore the relaxed yet productive activity of farming Military Grade Alloys and Imperial Shielding. By scanning the local nav beacon and targeting High-Grade Emissions signal sources, we gather valuable materials while enjoying a chill gameplay loop perfect for extended sessions. 🌌 Episode H...
Elite Dangerous Odyssey - Episode 115 - Trade Materials and PowerPlay 2.0
Просмотров 10014 дней назад
Welcome to the hundred and fifteenth episode of our Elite Dangerous Odyssey series! In this episode, we combine the relaxing activity of farming materials with the dynamic gameplay of PowerPlay 2.0. By scanning the local nav beacon and targeting High-Grade Emissions, we gather valuable resources while contributing to faction goals. Recent updates have made material farming more rewarding than e...
Elite Dangerous Odyssey - Episode 114 - And Farming More Emissions
Просмотров 5714 дней назад
Welcome to the hundred and fourteenth episode of our Elite Dangerous Odyssey series! In this episode, we dive into the relaxing and rewarding activity of farming signal sources for materials. By scanning the local nav beacon, selecting your desired signal source, and landing on it, you can efficiently gather engineering materials in a chilled, low-pressure gameplay loop. 🌌 Episode Highlights: 💥...
Elite Dangerous Odyssey - Episode 113 - Farming More Powerplay 2 Emissions
Просмотров 4721 день назад
Elite Dangerous Odyssey - Episode 113 - Farming More Powerplay 2 Emissions
Elite Dangerous Odyssey - Episode 112 - Interdiction? Really?
Просмотров 14921 день назад
Elite Dangerous Odyssey - Episode 112 - Interdiction? Really?
Elite Dangerous Odyssey - Episode 111 - Farming Combat Aftermath Emissions
Просмотров 10021 день назад
Elite Dangerous Odyssey - Episode 111 - Farming Combat Aftermath Emissions
Elite Dangerous Odyssey - Episode 110 - Farming High-Grade Emissions
Просмотров 4521 день назад
Elite Dangerous Odyssey - Episode 110 - Farming High-Grade Emissions
Elite Dangerous Odyssey - Episode 109 - More PowerPlay 2 Search & Rescue
Просмотров 6021 день назад
Elite Dangerous Odyssey - Episode 109 - More PowerPlay 2 Search & Rescue
Elite Dangerous Odyssey - Episode 108 - PowerPlay 2 Search & Rescue
Просмотров 7321 день назад
Elite Dangerous Odyssey - Episode 108 - PowerPlay 2 Search & Rescue
Elite Dangerous Odyssey - Episode 107 - Manufactured Materials Trading
Просмотров 10328 дней назад
Elite Dangerous Odyssey - Episode 107 - Manufactured Materials Trading
Elite Dangerous Odyssey - Episode 106 - Void PowerPlay 2.0 Interdictions
Просмотров 4028 дней назад
Elite Dangerous Odyssey - Episode 106 - Void PowerPlay 2.0 Interdictions
Elite Dangerous Odyssey - Episode 105 - Farming Imperial Shielding
Просмотров 76Месяц назад
Elite Dangerous Odyssey - Episode 105 - Farming Imperial Shielding
Elite Dangerous Odyssey - Episode 104 - Interdictions Never Get Old
Просмотров 90Месяц назад
Elite Dangerous Odyssey - Episode 104 - Interdictions Never Get Old
Elite Dangerous Odyssey - Episode 103 - Trading Mats
Просмотров 49Месяц назад
Elite Dangerous Odyssey - Episode 103 - Trading Mats
Elite Dangerous Odyssey - Episode 102 - Farming for Degraded Mats
Просмотров 84Месяц назад
Elite Dangerous Odyssey - Episode 102 - Farming for Degraded Mats
Elite Dangerous Odyssey - Episode 101 - Farming for Imperial Shielding
Просмотров 85Месяц назад
Elite Dangerous Odyssey - Episode 101 - Farming for Imperial Shielding
Elite Dangerous Odyssey - Episode 100 - Making the Choice
Просмотров 53Месяц назад
Elite Dangerous Odyssey - Episode 100 - Making the Choice
Elite Dangerous Odyssey - Episode 99 - Lovin' the Connection Errors
Просмотров 81Месяц назад
Elite Dangerous Odyssey - Episode 99 - Lovin' the Connection Errors

Комментарии

  • @GordonFreemanlvr
    @GordonFreemanlvr 5 дней назад

    Great gameplay !

  • @draeath
    @draeath 6 дней назад

    The playlist is backwards 😢

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 6 дней назад

      You can sort the playlist in either direction however if this is not the issue please provide more detail.

    • @draeath
      @draeath 6 дней назад

      @@EVEOnlinewithCaptainRamius I can't do that on my TV, unfortunately. (or my phone, apparently?) You aren't the only creator having this issue, something in the workflow has changed I suspect.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 6 дней назад

      I see the reverse chronological order when I view this playlist using my phone. I am not sure how I can tailor this part of the experience for every viewer.

    • @draeath
      @draeath 5 дней назад

      @@EVEOnlinewithCaptainRamius I believe you just change own sorting with the playlist open. That's probably why this happens - it's not obvious that's editing *the playlist* and isn't just your view of it.

  • @masondegaulle5731
    @masondegaulle5731 27 дней назад

    What settings are you using to get rid of the horrible anti-aliasing tearing?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 27 дней назад

      GeForce RTX 4070 TI, 2560x1080, Borderless, VSync Off, Frame Rate Limit off, Texture Quality High, Anisotropic x16, SMAA, Normal Upscaling, Supersampling x1.0, Blur off and all others not mentioned are ultra or high.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 5 дней назад

      The sorting of data, from a data science perspective, is not an artifact of how the data is stored when modern data storage architectures are used such as is the case with Google's infrastructure for RUclips. Also there are no options available for the maintenance of a Playlist to affect how the data is viewed by a user. As for how I might know any of this? Good question. I was secretly a software engineer for only about five decades and one does not code into the data for any serious database the sorting order because doing so would be very inefficient because the data will have a different sorting order for every viewer for every user of the data. For this reason, the sorting order is determined by the viewer or the user via the user's application. I hope this makes sense.

  • @cheshirskiykotya6414
    @cheshirskiykotya6414 28 дней назад

    Gameplay of the decade 🤮

  • @hangingboss7034
    @hangingboss7034 29 дней назад

    hi I have 10 notoriety and I did the mission like you but when I go to return it in the mission table it bugs I don't understand

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 28 дней назад

      I would need more information before being able to say anything useful about this. I generally carry a 10+ notoriety but then I also pay off all my fees and bounties as fast as I can.

  • @George_Shonia
    @George_Shonia Месяц назад

    my question is, what's the purpose of such settlements, it's liveless moon.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius Месяц назад

      Use of a lifeless body would also mean not having to do any environmental studies and this might reduce the governmental red-tape and the costs.

  • @George_Shonia
    @George_Shonia Месяц назад

    building settlements in the center of crater makes mores sense I guess, you'll get less radiation, lower risk of hit by a meteorite.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius Месяц назад

      Might want to check on the materials found in the inside of the crater to make sure none of those reflect radiation or line the crater with radiation absorbing materials.

  • @johnweston1394
    @johnweston1394 Месяц назад

    No commentary? pointless we can not learn anything !!!!

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius Месяц назад

      Watch how it is done. Everyone can setup their ships differently. Everyone can remap their keyboards to any keystrokes they wish. There are no correct ways to do anything other than give more damage than you take. Additionally, I think commentaries are pointless unless you wish to be led astray. I do not need to hear myself speak.

    • @johnweston1394
      @johnweston1394 22 часа назад

      @@EVEOnlinewithCaptainRamius No commentary that's why you've only got 2 likes, we can not learn this way !!!!

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 22 часа назад

      One size does not fit all for a complex game like Eve Online. The commentary would have said just one thing, "take less damage than you dish out" however this should be known by all who dare to play this game. The real purpose of the video was to show what you can expect, at a macro level, rather than this is what you do to complete this mission when the thing you will do will be different for all who play other than the very well known, "take less damage than you dish out".

  • @valemax2976
    @valemax2976 Месяц назад

    what is the voice of the COVAS ?

  • @THEDENDIECASTRACING
    @THEDENDIECASTRACING Месяц назад

    Hello what is the mod you are using for voice assistant or companion computer? Could tell me where I can buy it and install it?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius Месяц назад

      Not a mod. It is an external program called "ED Copilot" and it runs in the background as I play with its UI sitting on my 2nd monitor as I play. ED Copilot has numerous features however it monitors the game's log file(s) as I play. I find it very useful and hopefully you will also. Enjoy.

  • @XtremBizZzar
    @XtremBizZzar Месяц назад

    ähm sound? Its crazy distorted

  • @keplerstate
    @keplerstate Месяц назад

    Hey, what are your PC specs?

  • @sebdenzil
    @sebdenzil Месяц назад

    How do you get the voices talking about the planet or did you put that in during editing?

    • @sharpknees
      @sharpknees Месяц назад

      search for EDCoPilot by razzafrag

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius Месяц назад

      ED Copilot. ED Copilot can do a ton of automation and for me it runs on my 2nd monitor as I play the game. It monitors the log files and does its thing accordingly. It is exactly like having a dedicated Copilot. Have fun with it.

    • @lappinzswizzy
      @lappinzswizzy Месяц назад

      @@EVEOnlinewithCaptainRamiushey great video is ed co pilot free?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius Месяц назад

      Yes, ED Copilot is free however they may ask for optional donations.

  • @zenairzulu1378
    @zenairzulu1378 Месяц назад

    good show

  • @FATSNAIL-FPV
    @FATSNAIL-FPV 2 месяца назад

    you lost me at 3 minutes sitting in crouch next to a machine with no explanation

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      Nobody likes to have to wait in-game for things to happen but such is life, sometimes.

  • @smeggysmeg
    @smeggysmeg 2 месяца назад

    I had one of these missions and there was a code-locked crate that I couldn't open. I guess I needed an e-breach? But the mission doesn't tell you that. Really annoying.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      E-breach can be useful but a bit pricey depending on the contents of the thing being opened.

  • @hammer5848
    @hammer5848 2 месяца назад

    how did you get your VOICE thingy to say what condition, temp, gravity ect the planet is?

  • @TeddyLindsell
    @TeddyLindsell 2 месяца назад

    Whenever I try them the targets usually hide behind a L3 security…finding him outside must have felt like a bonus..at least you got away in one piece 😅

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      Perhaps I should have disabled the Settlement Alarms before going for the target. On the other hand, this was not a covert mission so alarms didn't matter. Thanks for your comments.

  • @azuresky181
    @azuresky181 2 месяца назад

    What was that voice giving you the planet description?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      The voice, not from the game, is called ED Copilot. ED Copilot monitors your game's log file and does voice reports as you play. Available only for the PC version of the game. I run ED Copilot on my 2nd monitor.

    • @azuresky181
      @azuresky181 2 месяца назад

      @@EVEOnlinewithCaptainRamius awesome thanks

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      ED Copilot is well worth using. Makes me feel like I have a real copilot in-game. You don't need to have two monitors but it does make the experience better.

  • @truth_powers
    @truth_powers 2 месяца назад

    Nice ai script

  • @Tommy-mk9bo
    @Tommy-mk9bo 2 месяца назад

    you gotta use that heat man

  • @damienn5548
    @damienn5548 2 месяца назад

    What defenses does the Mastodon have, I cannot see anything in detail because there is so much on the screen in this short but I would love to know what to put on my ship

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      Rather than show you a build because my build will depend upon my skills and your builds will depend upon your own skills; I prefer to respond by giving you some things to consider. Look at your skills and determine how to first mod your ship for survivability. Shield or armor tank? Speed tank? What is your survivability? Then consider sustainability. How can you keep your shields or armor tank sustained? Generally this requires energy. Then consider damage per second. You can mod your ship to deal less damage but have better sustainability and still win the fight. Then learn how to control your relative angle of attack between your ship and the target; generally this is all about your transversal and the higher the better. Hopefully some of this may help your builds.

    • @damienn5548
      @damienn5548 2 месяца назад

      @@EVEOnlinewithCaptainRamius I really appreciate this. I have been playing since 2016 in primarily have been doing high-sec mining because I only had a laptop and I just recently got a gaming PC and have been able to get into the real meat of the game.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 2 месяца назад

      You will get there. Take your time and set your goals for yourself. I would prioritize defensive skills over offensive and some of those very important skills can seem to take some time to raise them to max but they are all worth the wait. I too have spent most of my time in high sec but even there you will not find a ton of safety unless you are vigilant. Keep having fun.

  • @TeddyLindsell
    @TeddyLindsell 2 месяца назад

    They’re mostly really simple now fdev have put the npc outside, they used to be hidden behind security doors, it made what should have been simple into a risky mission..I like doing easy missions in anarchy settlements atm ..

  • @safermurderweapon
    @safermurderweapon 3 месяца назад

    Throttle down, submit, pitch 180 and boost past the attacker then high-wake. Never fight an interdiction. That was probably a low ranked NPC. Interdictions are heavily weighed in favor towards the attacker and you will 99% of the time never win unless you are in a more agile craft or the enemy is incompetent. Fighting and losing the interdiction results in a much longer FSD cooldown that would otherwise be 5 seconds long if you submit. If you think the mini-game is fun, wait till you're constantly getting pulled 50LS away from your destination right as you're literally within 10MM of your destination and about to drop out of SC. It's honestly a really dumb mechanic imo and should just drop you right there with no mini-game. If it's a player, you can just see it coming and preemptively do an emergency drop before the interdiction, boost for a bit, then low-wake and avoid it altogether since they'll likely just zoom past your drop point. But NPC pirates literally spawn right behind you and grab you immediately and in this situation, if they are low ranked, you can probably just ram them.

  • @timhan8667
    @timhan8667 3 месяца назад

    my left ear really enjoyed this one

  • @TeddyLindsell
    @TeddyLindsell 3 месяца назад

    First time I’ve seen you get rumbled, but have to say you deal with it much calmer than me 😂 it would be useful to know the levels and what mods you’re running with ..cheers .

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      Rumbled?

    • @TeddyLindsell
      @TeddyLindsell 3 месяца назад

      @@EVEOnlinewithCaptainRamius seen and multi enemies coming at you .

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      It is actually way more efficient, in terms of run-time, to set off the settlement alarm then wait for all the NPCs to rush you assuming you pick a nice choke point and you're not doing a "stealth" mission where setting off the alarm would fail the mission. Get yourself a Grade 5 plasma pistol with max ammo in the chamber and you're two shots from killing all those NPCs then have some fun. Highly recommended for saving time.

    • @TeddyLindsell
      @TeddyLindsell 3 месяца назад

      @@EVEOnlinewithCaptainRamius cheers for the info, today I failed a deliver contraband mission…I got scanned from a security guard that I swear wasn’t on my map ..I ran to a choke point and waited..managed to amass 175k in rebuy bounties costs lol, the mission had already failed on getting scanned and I used my G5 tormentor in my G5 Mav suit..I have 2 G5 mavs one modded for nvg and one modded for daylight slightly different from the other , I actually don’t think it matters to the game if it’s light or dark, but stealth and patience is the key ..whatching that Red circle on the radar to see if they’re in hearing distance…You’ve probably guessed I’m very new to on foot gameplay, although I’ve been playing elite since 2016 ..to be honest, it’s much more enjoyable now than when first launched, there are still a few bugs, but at least frame rates makes it playable now.and it’s actually kept me playing..I do find .it’s harder to find anarchy bases out in Colonia where I play.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      Getting scanned is always a problem. I ran into this same issue and I chose to avoid all NPCs when running missions in settlements, after a few missions it became easier to avoid getting scanned. It also became easier to adopt a play-style where I always go for the alarms then exterminate all the NPCs. If an NPC looks like they are scanning me they get exterminated, better to take the bounty than get scanned. I can always clear bounties later. Watch your radar when avoiding the scans and keep a discreet distance.

  • @-Malt-
    @-Malt- 3 месяца назад

    I'm pretty new to eve myself as a solo alpha But i believe thats the one you gotta keep at long range cos they do just melt you up close

  • @jameswilkes451
    @jameswilkes451 3 месяца назад

    Kablam! Nice loadout too. Good to see nifty little wetwork ships.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      Small ship. Easy to land, anywhere. Good number of hard points. Reasonable shields. Two SRVs, if you can swing it. Perfect ship for wetwork. My thoughts exactly. Thanks for watching and supporting my channel. You're awesome.

  • @TeddyLindsell
    @TeddyLindsell 3 месяца назад

    Hi again, I’ve been doing a few of the salvage missions, purely for the mats . I’m intrigued by the throttle control needing constant adjustment? ..do you use a hotas or m+kb ..something seems off to me ..easy mats missions Cmdr 👍

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      You may wish to check your throttle settings to see if "continuous" may not be set. Let me know if this helps.

    • @TeddyLindsell
      @TeddyLindsell 3 месяца назад

      @@EVEOnlinewithCaptainRamius hi again, sorry for any confusion, I actually meant your throttle, I noticed the constant engine noise, then zero revs, like you were tapping on the fwd key so it didnt run away with you . o7

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      Yes, I think my throttle is set to always be at the setting where I placed it rather than dynamic.

  • @TsugaCanadensis1979
    @TsugaCanadensis1979 3 месяца назад

    You are quite the murder hobo.

  • @TeddyLindsell
    @TeddyLindsell 3 месяца назад

    I’ve been really enjoying these vids, and covert missions, wow…requesting docking immediately blows any immersion for me . Your arrival is logged , and written on your journal…it’s not you, it’s the fault of whoever wrote these missions. I’ve seen lots of your vids, you can be very stealthy when needed…fair play ..I use copilot too, it’s a fabulously useful app and don’t like flying without it . o7 Cmdr

  • @Dark_link21
    @Dark_link21 3 месяца назад

    How far do bubbles pull me?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      You need to make bookmarks within visual distance of each gate and then so you can get around any bubbles. Do not make bookmarks within direct line of sight from the last gate to the next. Travel from incoming gate back away from the gate then at an odd angle towards the next gate to the back of that gate within 9000 km then to that gate using a vector not blocked by a bubble. Do this well to remain alive with your ship intact.

    • @Dark_link21
      @Dark_link21 3 месяца назад

      @@EVEOnlinewithCaptainRamius yeah but how far do the bookmarks need to be away so i dont get pulled, do you know by chance?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      Bubbles only "pull" you out of warp when your travel vector intersects the bubble or would intersect the bubble. Each grid is 9000 km so you can see everything within 9000 km. You can test this at any gate or station in High Sec to verify. Your observation perch can be 9000 km away from the gate you wish to use in Low/Null Sec and you can see everything at that gate but others must scan you down to warp to you though they too can see you if your ship is not cloaky. Warp to your observation perch before using the gate; notice who is on that gate. See anything hinky and warp away. Best to use a blockade runner or cloaky ship. Setup your bookmarks in advance using a clocky ship. Let me know if I can elaborate more. Fly safe.

  • @TheSmokeySky
    @TheSmokeySky 3 месяца назад

    VoiceAttack makes the game even better :P its on steam.

  • @high-cplays
    @high-cplays 3 месяца назад

    I’ve never even thought of doing this but it’s a damn good idea

  • @TeddyLindsell
    @TeddyLindsell 3 месяца назад

    Getting lined up from a low orbit can be a bitch or coming too steep and you drop out of Sc 100km or so from the base…if you have the altitude going boost then FA off is certainly quicker than boosting. I’ve literally just started on foot gameplay, having been playing elite since 2016, Odessey has definitely kept me playing. Just got my Mav suit to G4…manufacturing instructions are a grind, and one reason why I didn’t jump in earlier…yet to go on an anarchy Alamo fest …subbed for future content…regards

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 3 месяца назад

      Could not agree more. If you notice how I line-up, this may not be obvious, but I align the nav point to my cockpit then rotate when the nav point appears to align with my experience and bingo it all just works. I am sure I cannot describe it here and do it justice but it seems to work for me. Keep flying dangerous.

  • @Simon-ol6pv
    @Simon-ol6pv 4 месяца назад

    Nicely done, can you tell me what grade/engineering you have on the tormentor please?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 4 месяца назад

      In the video I am using a grade 5 Tormentor however you should be able to find a grade 3 if you stop at all the Frontier Shops you can find; this is what I did and it saved me quite a bit of time not having to farm those first three grades. My Tormentor has extra ammo and both audio mods. I use this weapon the most when running on-foot missions because it kills any target in two shots or one shot if there are no shields. The Tormentor shines if you allow the settlement alarms to be triggered because then every target you can kill will come to you but make sure you have enough ammo and use your cover wisely. I prefer disabling the alarms before doing anything else but the other way is also a hoot. Thanks for the comments and keep watching, there's more content coming every day.

  • @raven1844
    @raven1844 4 месяца назад

    unwachtable with this stuttering.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 4 месяца назад

      There were no issues when the video was rendered or when it was uploaded. Thanks for taking the time to report the issue.

  • @JackTrice
    @JackTrice 4 месяца назад

    Enjoying these play throughs, noticed you don't ever seem to pick up Metal Coils ?

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 4 месяца назад

      By the time I ran the mission you watched I had a ton of Metal Coils and did not need any more. Metal Coils do not trade well so no need to grab them always. Thanks for your comments.

  • @somsvanaenr4053
    @somsvanaenr4053 4 месяца назад

    seems you had a bounty

  • @jasonyang6630
    @jasonyang6630 4 месяца назад

    While the information might be easy for you to understand, since it is in your head, your video does not help a viewer understand any of it. Awful video.

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 4 месяца назад

      I understand where you are coming from however Eve Online is a fairly complex game and how I am able to complete any specific mission may not have any bearing on how you get there due to the many and varied builds available in the game. The strategy is simple, deal more damage than you take. You can shield tank, armor tank or speed tank. In all cases you will want to keep your transversal speed up and this can be done, during the early game, by orbiting your target(s) to help mitigate incoming damage (a form of speed tanking) combined with either shield or armor tanking. thanks for the comments. Hoping this helps.

  • @AlanMars
    @AlanMars 4 месяца назад

    Ellie is a very sleepy time game

  • @marioawario6125
    @marioawario6125 4 месяца назад

    I got backpack space and battery life on Maverick suit. I want to have night vision and quieter footsteps, but jump assist would also be great. I think I'll skip the jump assist. Prices on upgrades are supposed to drop on this Thursday, so I'll decide then

  • @VonJay
    @VonJay 4 месяца назад

    Wow this game is ugly af

  • @makroshlyta
    @makroshlyta 4 месяца назад

    So satisfying...

  • @mrmrlee
    @mrmrlee 5 месяцев назад

    If you had clicked the mining overview tab, you would have seen there was millions of isk to be made mining the large amount of roids.

  • @chrisklugh
    @chrisklugh 7 месяцев назад

    Yup. I managed to survive and tell the tail. Wiped my drones fast!

  • @barrysears8194
    @barrysears8194 8 месяцев назад

    So this robot-voiced narrator is now speaking for Eve Online? Mispronunciation, irregular cadence. You hear it all over RUclips and I hate it.

  • @keithw8286
    @keithw8286 8 месяцев назад

    no info at all, just a clip of a corax shooting weak rats - wtf?

  • @rolandrayar9336
    @rolandrayar9336 8 месяцев назад

    great progression!

  • @at-sushi
    @at-sushi 8 месяцев назад

    CPU limit exceeded

    • @EVEOnlinewithCaptainRamius
      @EVEOnlinewithCaptainRamius 8 месяцев назад

      I am not sure what you mean. Engineer your fit for your intended purpose. There are modules you can use to reduce or increase the amount of CPU uses as well as rigs and implants and skills, etc.