Matt Chats
Matt Chats
  • Видео 13
  • Просмотров 45 194
Nebulous Fleet Command: Missiles
Brand new to Nebulous? Don't worry we got you covered. Releasing a video series on how to get you started, we plan on covering the fundamentals of fleet building, gameplay, and strategies utilized. I'll try my best to make it entertaining, but bear with me, some content can get dry.
In this episode we'll cover the dreaded topic: Missiles; going over damage types, seeker head's, and so much more. This one unfortunately wont be a TLDR edition; its too much to cover and honestly one of the more complicated mechanics in this game to date. Everything else is quite simple and straight forward though; requiring little attention to detail in future episodes.
In the next episode we'll cover Radar a...
Просмотров: 32 954

Видео

Nebulous: Time Command
Просмотров 2,2 тыс.Год назад
In this video of nebulous; we explore the shenanigans of time dilatation, effectively making a 20 minute match into 62 minutes long. Joined on the discord with my friends, we roll out the most epic of time commanding. What we were playing were semi-active cruise missiles with me at the spotting and illumination controls. Trying a new technique of gameplay footage and cutting down time; especial...
Nebulous Fleet Command: Hull Types
Просмотров 6 тыс.2 года назад
Brand new to Nebulous? Don't worry we got you covered. Releasing a video series on how to get you started, we plan on covering the fundamentals of fleet building, gameplay, and strategies utilized. I'll try my best to make it entertaining, but bear with me, some content can get dry. We'll cover missiles in the next video; that seems to be the topic most people want next so might as well jump in...
KING - Futakuchi Mana 二口魔菜 UNOFFICIAL LYRIC VIDEO
Просмотров 1,3 тыс.2 года назад
KING - Futakuchi Mana 二口魔菜 This Video is not an official lyric video and is meant for entertainment. If you wish to see a lyric video of your choice, leave a song name in the comments!
Dont toy with me Miss Nagatoro Season One Review
Просмотров 2802 года назад
An anime about erotic bullying and Japanese highschool students with a slice-of-life, romcom, fanservice element for the quirky few who enjoy such adventures. If they're elements that I missed or you want me to cover in the next episode, leave a comment below! Note I couldn't upload the audio to the original soundtracks even though it qualifies as fair use... so I settled on something just as f...
WarGame Red Dragon Victory isn't Required
Просмотров 952 года назад
This episode on Eugen's Wargame Red Dragon Multiplayer session, we play a Scandinavian Mechanized accompanied by friends on the discord. Be sure to follow the twitch channel for more content! www.twitch.tv/mattschats
WarGame Red Dragon Marines Leading the Way
Просмотров 1213 года назад
This episode on Eugen's Wargame Red Dragon Multiplayer session, we play a NORAD Marine Deck accompanied by friends on the discord. Be sure to follow the twitch channel for more content! www.twitch.tv/mattschats Music: Haku by Osoku open.spotify.com/track/6eZVP2Demm1WupBpsfmxkx?si=1a5d752dcb5c43bc Be sure to listen to their tracks, extremely well made.
Wargame Red Dragon The Air Superiority
Просмотров 5584 года назад
In this episode of Wargame Red Dragon its a 10v10 joined by my close friends here in the discord! Im playing a NORAD Air Deck for the tactical!
German News Network (GNN): Conflict in Hamburg
Просмотров 1284 года назад
As tensions continually escalate with the West, conflict erupted in Hamburg as West German Forces engage Eastern Coalition forces in an attempt of a preemptive land grab. Note that this is not Media reflecting real world events, this is a story line in the player created campaign in WarGame Red Dragon, reflecting events that occur along the campaign.
WarGame Red Dragon The Tank Unicorn
Просмотров 1444 года назад
This episode of lets play WarGame Red Dragon, I played a Scandinavian deck primarily going for use of the OTOMATIC and a few infantry squads! I was joined by my friends here in the discord where we coordinated and played together!
Wolf's WarGame Red Dragon RCON Client
Просмотров 5454 года назад
This program helps you manage your WarGame Red Dragon Dedicated server with a neat, simple to use interface! Wolf's Wargame Red Dragon RCON Client Link!: www.mediafire.com/file/qgoz2vklwbyffma/Wolfs_Wargame_RCON_-_0.9_Beta.exe/file

Комментарии

  • @SGTLuPolt
    @SGTLuPolt 16 дней назад

    What is the song at 8:35 It's so familiar

    • @barnsey795
      @barnsey795 6 дней назад

      sounds like its off the Wii sports or Wii sports resort soundtrack

    • @SGTLuPolt
      @SGTLuPolt 5 дней назад

      ​@barnsey795 I found out It's the song from the sword fighting game on wii Sport Resort

  • @mnm8818
    @mnm8818 22 дня назад

    Rant add, 15:40... Re Self Jammers, with PD that uses radar (especially the laser ones) wont work until close range... Maybe get an extra 500m++ of no PD firing at your missiles... Works very well, just like in the tutorial, add one in front or at the back of a salvo...

  • @jonasg.7329
    @jonasg.7329 Месяц назад

    this video is amazing, thanks!

  • @xinguan2681
    @xinguan2681 Месяц назад

    22:40 Time where guy stops shouting

  • @ДушманКакдела
    @ДушманКакдела 2 месяца назад

    Arent all these ranges kindve comically short for space?

  • @PaulieMcCoy
    @PaulieMcCoy 7 месяцев назад

    @16:34 beautiful

  • @FloatyBones77
    @FloatyBones77 8 месяцев назад

    Great, informative video! Minor complaint, but, could you lower the music volume a tad, in future videos? It was a little difficult to hear some words or syllables over the louder portions of some of the background songs you had on.

  • @johandach-m8w
    @johandach-m8w 9 месяцев назад

    0:51 HAHAHAHA i know this from some where too good

  • @Attaxalotl
    @Attaxalotl 9 месяцев назад

    The sheer production quality on this is superb! I don't even play NFC and I gladly watched the whole thing! Subbed!

  • @einweiesblattpapier2676
    @einweiesblattpapier2676 10 месяцев назад

    I love the video, it really helped me. As feedback I'd like to say that making the music more quiet, your voice a little louder and choosing no so distracting tracks, that would make processing your words mutch easier. Keep up the good work!

  • @mattbaxter688
    @mattbaxter688 10 месяцев назад

    Is there one of these for OSP?

    • @MattsChatsGaming
      @MattsChatsGaming 10 месяцев назад

      Unironically recording just started for that and the RADAR/EWAR video lol

  • @Gogoplata
    @Gogoplata 10 месяцев назад

    Even if you didn't like the ED, you can't tell me the 8 bit version didn't slap

  • @mobius1504
    @mobius1504 11 месяцев назад

    ive seen ppl use the self jamming as a defensive missile weapons since its suppose to mask your ships from enemy missiles not mask themselves

  • @nitehawk86
    @nitehawk86 Год назад

    Missiles are what keep me from really getting into this game. Like I have absolutely no idea what makes a "good" missile, and the ui results in me missing nearly every shot. Hopefully this video can help out. (unless the meta has changed again and everything in this video is obsolete)

    • @nitehawk86
      @nitehawk86 Год назад

      But any video that starts with "the missile knows where it is at all times...." has to be good. :)

    • @MattsChatsGaming
      @MattsChatsGaming 11 месяцев назад

      From what I've been using last time I played was EO primary, EXT RAD secondary size 3's.

  • @peasant8246
    @peasant8246 Год назад

    Why are the subtitles unavailable on this video? Its hard to hear what you're saying.

  • @cyndernight2422
    @cyndernight2422 Год назад

    ok good vid but im still kinda confused. if i wanted to just click a target and dump an ungodly amount of mainly unjamable missiles at a target to the point of lag crashing them, what should i be using?

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      EO, or RAD/ANTI RAD, or just cheap Semi act anti rad combo. Everything can be defeated technically, so it's just a matter of preference.

    • @cyndernight2422
      @cyndernight2422 Год назад

      i, didn't think you would respond to a comment on an older video like this... thank you for taking 10 minutes to reply. it means a lot to me <3 @@MattsChatsGaming

  • @Cooldude-ko7ps
    @Cooldude-ko7ps Год назад

    So what’s the difference between minimum angle approach and free approach on direct guidance missiles?

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Min approach will attempt to take the shortest distance to the target sacrificing AOA to maximize hits. Free approach will freely go at its last angle on staging or activation at cost of accuracy at times.

    • @Cooldude-ko7ps
      @Cooldude-ko7ps Год назад

      @@MattsChatsGaming I see. Is it only usable on direct guidance?

  • @OKAnulujj
    @OKAnulujj Год назад

    This music is not nice, its hard to focus on whatever you are talking

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      I'll be sure to tweak it down in the future for sure.

    • @OKAnulujj
      @OKAnulujj Год назад

      Still, thank You for video, it was very helpful :)

  • @Ikirus
    @Ikirus Год назад

    This has to be updated

  • @Youshisu
    @Youshisu Год назад

    Nice vid, but music is too loud sometimes.

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Another one of those things I'm learning while editing. When I'm expecting to hear what I say, I can already make it out, so for some reason I thought it was fine lol.

  • @thatoneguywhodoesthatthing913

    So I hope you don’t mind but I want to point out a particular use for the self-screening jammers in 15:44. I’ve found the best use for jammer missiles isn’t to cover their own attack, but cover other missiles in the volley. It’s great for a strike that’s beyond jamming range, or for the OSP ships that don’t have very good jammers. With the new update making mixed volleys easier I expect this to be used much more often.

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      I guess after the update! For me it's still worth spending the points elsewhere.

  • @jules2326
    @jules2326 Год назад

    Genuinely the best presented/edited nebulous video out there atm, hope more like this comes soon:)

  • @TheWizardGamez
    @TheWizardGamez Год назад

    Music choice is top notch

  • @huuluantran5858
    @huuluantran5858 Год назад

    Love this.

  • @seshmarls
    @seshmarls Год назад

    when is this game going to implement pulsed doppler radar where chaff does very little?

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      I think they're just going to keep it to Semi active systems and active systems.

  • @Ghastly_Grinner
    @Ghastly_Grinner Год назад

    This needs an update now yes?

  • @mrnathan_101
    @mrnathan_101 Год назад

    15:40 While Self-Screening Jammer seems ineffective against a well-outfitted PD ship with enough sensor data, I believe Self-Screening Jammers is better used against Active RADAR PD Missiles (It's a 2-point Riposte basically), which I've hastily tested to be quite effective as fooling said type of PD Missiles. It's a niche, but if you suspect the enemy ship primarily uses 2-point PD missiles, it can be quite an effective means of bypassing that layer of defense.

  • @Nsatiro
    @Nsatiro Год назад

    Great job 👍🏼

  • @Vlamyncksken
    @Vlamyncksken Год назад

    ghey

  • @Cooldude-ko7ps
    @Cooldude-ko7ps Год назад

    What are the songs?

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Mostly songs from WII resort and WII sports :D since those aren't copyright protected

    • @Cooldude-ko7ps
      @Cooldude-ko7ps Год назад

      @@MattsChatsGaming cool. I like the more intense battley one.

    • @Cooldude-ko7ps
      @Cooldude-ko7ps Год назад

      @@MattsChatsGaming what is the specific song at 5:51 ?

  • @BartJBols
    @BartJBols Год назад

    Why do my missiles always get destroyed even if in large waves but here it looks like almost none get taken out.

  • @BartJBols
    @BartJBols Год назад

    What was tom and jerry about

  • @juicemonger3872
    @juicemonger3872 Год назад

    Love your content. Looking forward to more guides or recorded matches.

  • @rscfilms793
    @rscfilms793 Год назад

    Ive played with this man, and he needs a raise.

  • @DatBoi-sl1rw
    @DatBoi-sl1rw Год назад

    With this level of editing you should have at least 10k subs. Anyways, my prefered platform is a rail DD (i have 2 on a fleet) with a CLS 3 on the top and a VLS 2 at the bottom, this means i can pretty much snipe anything anywhere and use the size 2s to clap anything getting too close.

    • @Kitkat-986
      @Kitkat-986 Год назад

      My DDs are stealthy S2 platforms. They carry 96 SAH S2 missiles each, and can launch huge salvos in very quick succession. I have two of those DDs and a recon frigate in a fleet. 192 S2 missiles, and an optional 6 to 12 S3s on my recon frigate for finishing off large warships.

  • @tjmoorhouse390
    @tjmoorhouse390 Год назад

    Hey man, I've been curious about this game for quite a while and hadn't even watched any vids on it, but yours popped up in my feed. Just wanted to say your guides have been really well put together and I hope you've enjoyed making them and continue doing so for this/potentially other games you enjoy as you're really good at it! :)

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      I truly appreciate that! These guides honestly are a big undertaking; and I'm so thankful that everyone enjoys them!

  • @unit0007
    @unit0007 Год назад

    Exceptions might apply, but here is the general rule of thumb. When your content is mainly visual (eg. compilation of girls on skimpy cosplay, timelapse of oil painting getting made, etc) then background music is appropriate. However when your content is mainly spoken word, like a lecture on math or maybe some sort of technical subject, then background music is counter productive. For example channels such as Real Engineering, have their background music at such a low volume, that it might as well not be there. And in addition to that, the music they use is a very smooth melodic ambient, as opposed to the more abrupt stop-and-go rhythmic music you use. Which can be very distracting for the topic being presented.

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Note taken! Looking back at it, I do see how its a bit louder the music then my voice at times. 😆

  • @CGCAT
    @CGCAT Год назад

    Your music is too loud compared to your voice. And you might want to have your diagrams be the main focus over your avatar. But your analysis is great.

  • @witherwolf3316
    @witherwolf3316 Год назад

    So are the words "torpedo" and "missile" interchangeable or do they refer to different things? I would assume if they're distinct a torpedo is offensive only while missiles can be used defensively?

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Torpedo's are slow. S3 and S4 containers are torpedoes.

  • @danielfang749
    @danielfang749 Год назад

    there is something beautiful on seeing the A10 gunning down eirikoi

  • @danielfang749
    @danielfang749 Год назад

    I like how this goes completely 180 from Matt's own missile guide and I LOVE IT.

  • @DaApionne
    @DaApionne Год назад

    We will miss our size 2 or 3 hybird missiles

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      They're still viable! Remember OSP struggles against Hybrids!

  • @SmoocheeWallace
    @SmoocheeWallace Год назад

    this video helped me build a missile fleet that doesnt suck thank you!

  • @oj8868
    @oj8868 Год назад

    With the release of OSP, SAH is really great for making Monitors with roll off launchers. Because your PD might be good, but can it defeat several 40+ salvos?

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Sometimes! But from what I've seen, cruise s2 with act rad and wake back up us just overwhelming at times. Especially if you tune the engine just right to hug rocks well.

  • @LikeALocofirefly
    @LikeALocofirefly Год назад

    This video is awesome. Best nebulous content I’ve ever seen and I’ve had the game for over a year

  • @sd_league
    @sd_league Год назад

    So we'll done <3 such a well edited and informative video.

  • @biribiri9457
    @biribiri9457 Год назад

    Magnifique !

  • @RMMinc
    @RMMinc Год назад

    Tried to make a missile based fleet and failed repeatedly. Only to open RUclips and see this awesome video and very helpful comments under it. Wouldn't mind a longer video with even more information in it tbh :D

    • @MattsChatsGaming
      @MattsChatsGaming Год назад

      Oh boy that means more editing!! Check out JDee's channel, he goes in depth quite a bit!

    • @Kitkat-986
      @Kitkat-986 Год назад

      Try a home on jam primary seeker with semi active secondary seeker (NOT VALIDATOR). SAHs are cheap enough for you to mass over 100 S2 missiles on a 3k point fleet, and still be able to afford a recon frigate. Destroyers make a pretty good launch platform, you can fit multiple programming busses (shoot for 8 missile salvos) and a strike planning center. The HOJ primary seeker won't function most of the time, but if the SAH seeker gets jammed, it will take over and target the jamming ship. The SAH is the main seeker even if it technically is the "secondary". You need to mark the target ship with a spotlight target designator for the missiles to track them, and while that may be inconvenient, it allows you to switch targets while the missiles are still in flight, and even aim the designator to avoid chaff clouds, something which the more common active radar missiles are very vulnerable to. Finally, give your missile "weave" terminal maneuvers, and make sure the propellant mix is near the middle of the slider, this will give you a good mix between missile range and speed, while still having enough maneuverability for the terminal maneuvers to be effective.