Ahmad Nazri Ariffin
Ahmad Nazri Ariffin
  • Видео 176
  • Просмотров 48 106
Private Cabin ue542
A non profitable personal exrcise, i call it, The Private Cabin. real time rendered in UE5 with Lumen ( hardware ray trace & reflection enabled ). Video export done with UE5 sequencer & later composed in openshot for final MP4 video output. rendered at 2400 X 1350, final video output compressed at 1920 X 1080. Free music from mixkit. most reay made assets are from Quixel & ue market place, most textures are from Quixel & AmbientCG.
Просмотров: 32

Видео

Apartment ue542
Просмотров 1119 часов назад
A non profitable short interior walkthrough, real time rendered in UE5.4 with Lumen ( hardware ray trace enabled ). Most ready made assets from quixel & twinmotion. Most textures are from quixel & ambientCG. Entire clip captured with sequencer using cinematic camera actor. Free music called A Blue Day from mixkit.
Chalet Drone1 UE5
Просмотров 812 месяца назад
I found a ready made 3d model at internet & decided to create a short exterior archviz fly through. Real time rendered with Lumen in UE5, total 1620 frames captured at 30FPS. Lumen software GI was used with gtx1070ti ( hardware ray trace was disabled ). I self made some trees while most foliage are from Quixel megascan.
Living Room UE4 GPUlm
Просмотров 392 месяца назад
Just a simple short demo, archviz interior cinematic, rendered in UE4, baked with gpu lightmass. There are 4 levels in the project with each level baked in approx 10 minutes.
Pondok mustang Blend Ue5
Просмотров 1092 месяца назад
A short "camera shake "blueprint test in UE5. Modeled in Blender & real time rendered with Lumen in UE5, captured with sequencer. Most ready made assets are from Quixel megscan & UE market place. Final editing was done in Openshot.
Timberlodge Cabin Blender UE5
Просмотров 283 месяца назад
Timber Lodge Cabin by the lake, created in Blender & real time rendered with Lumen in UE5. Ready made assets were from various sources but mostly from Quixel megascan. Final composition was done in Openshot with free music from mixkit.
Pondok full Blender UE5
Просмотров 694 месяца назад
A simple demo, which i created with all FREE open source software, Blender - Unreal Engine - Gimp - Openshot ( Quixel Bridge assets are free for all UE & Twinmotion users ). Modeling was done in Blender while all lighting, texturing, adding assets & rendering done in UE5 with Lumen real time GI. Music, A Blue Day free from mixkit.
Ninja Motionmix With Mixamo, Blender & UE5.
Просмотров 464 месяца назад
Another simple & quick attempt, i was trying to mix mocap file & mesh from Mixamo. I mixed the mocap keys in Blender, & then exported into Unreal Engine 5. The scene was rendered in real time with UE5 with Lumen, later composed in Openshot.
Dancing Robot Mixamo Blender UE5
Просмотров 214 месяца назад
A simple character rig scene, a dancing little robot. Robot models & mocap files from Mixamo, edited in Blender & real time rendered in Unreal Engine 5 with Lumen GI & reflection. Music, free audio from mixkit.
Square Room UE5
Просмотров 204 месяца назад
Square bedroom with simple walking female robot character. Bedroom was modeled in Blender, FBX export into UE5, real time rendered with Lumen, running on GTX1070ti. Video was captured with UE5 sequencer, final compilation was done in Openshot, free video editor. Free audio from Mixkit.
Double Decker Bed_ Blender + UE5 Lumen
Просмотров 184 месяца назад
Kid's double decker bed, i modeled in Blender, then exported into Unreal Engine 5 ( FBX export / import ). Real time rendered with Lumen, hardware ray trace was disabled ( my old gpu does not support ), with GI source from HDRI backdrop ( maybe i should use a different hdri, haha ). Video was captured as AVI with GTX1070Ti.
Walking In The Woods
Просмотров 405 месяцев назад
Walking in the woods cinematic scene, modeling done in Blender, real time rendered in Unreal Engine 5 with Lumen GI & reflection. Most of ready made assets came from Quixel Megascan. Entire video was captured in approx 2 minutes with GTX1070Ti.
UE5 Lumen_WIP 9mar24
Просмотров 435 месяцев назад
A fast foward 2X of a real time screen recording. A work in progress in UE5 with Lumen real time GI & Reflection. I am running an i7-3770K with GTX 1070Ti GPU.
Cloth Armchair Lumen
Просмотров 326 месяцев назад
Static cloth mesh created with Blender cloth simulation, real time rendered in UE5 with Lumen GI & Reflection. The armchair 3d mesh is free from Unreal Market Place inside the Free Furniture Pack.
Abandoned House_ Walking_UE5_Lumen
Просмотров 266 месяцев назад
A simple walking view mode, real time rendered in UE5 with Lumen GI & reflection. Video captured using sequencer. Gpu = Asus GTX1070Ti gpu. Entire scene use ready made 3d assets from various sources.
UE5 Cabin Screen Recording
Просмотров 669 месяцев назад
UE5 Cabin Screen Recording
UE5 Blender cabin in the woods remake
Просмотров 7059 месяцев назад
UE5 Blender cabin in the woods remake
Blender UE5 Wrecked Cabin
Просмотров 5809 месяцев назад
Blender UE5 Wrecked Cabin
Cabin Blend UE5
Просмотров 459 месяцев назад
Cabin Blend UE5
Hut Blender And Ue5
Просмотров 43Год назад
Hut Blender And Ue5
UE 5.2 Prefab wrecked
Просмотров 70Год назад
UE 5.2 Prefab wrecked
UE5.2 S Shape House Remake.
Просмотров 276Год назад
UE5.2 S Shape House Remake.
Blender _UE5_Villagehouse Remake
Просмотров 90Год назад
Blender _UE5_Villagehouse Remake
Volumetric Sun Ray with Blender + Ue5 Lumen
Просмотров 97Год назад
Volumetric Sun Ray with Blender Ue5 Lumen
Animated Curtain_Blender & Ue5
Просмотров 222Год назад
Animated Curtain_Blender & Ue5
Kid's Double Decker 3d bed.
Просмотров 39Год назад
Kid's Double Decker 3d bed.
Quick test, SketchUp to Unreal Engine.
Просмотров 507Год назад
Quick test, SketchUp to Unreal Engine.
Unreal Engine 5 Lumen
Просмотров 373Год назад
Unreal Engine 5 Lumen
UE5 Lumen realtime GI.
Просмотров 730Год назад
UE5 Lumen realtime GI.
UE5 LightStudy Interior
Просмотров 2822 года назад
UE5 LightStudy Interior

Комментарии

  • @tapabrataghatak7963
    @tapabrataghatak7963 4 месяца назад

    Did you made this? my greatest wish is to make science model animations😂

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 4 месяца назад

      It's a mix of my creation with ready made mesh & mocap. I am not sure i understand what you are intend to do. This is a CGI demo, i don't do science related animation.

  • @nisa-up1220
    @nisa-up1220 6 месяцев назад

    ого! невероятно! вы единственный на ютубе кто сделал такое чудо!

  • @laikhoabang
    @laikhoabang 9 месяцев назад

    Look, everything looks cool and all but seriously, who uses hotmail ???

  • @adrianbiber5340
    @adrianbiber5340 9 месяцев назад

    the perspectives of the objects are very immersive! good job

  • @x1expert1x
    @x1expert1x 9 месяцев назад

    why is there no shadow under that Lada? There's no shadows under most things... Something's really off about your lighting.

  • @umairinhio
    @umairinhio 9 месяцев назад

    Good effort, but bro looks pretty flat and out of place.. Don't wanna say but looks bad.

  • @mrfeathers3938
    @mrfeathers3938 9 месяцев назад

    Looks horrible bro 🙏🏻

    • @judgsmith
      @judgsmith 9 месяцев назад

      Harsh but true everyone has to start somewhere though

  • @alexzanderthegeek
    @alexzanderthegeek Год назад

    Awesome!

  • @winfred4193
    @winfred4193 Год назад

    Promo'SM 👊

  • @ubaid3603
    @ubaid3603 Год назад

    why not using datasmith for sketchup?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 Год назад

      I am not full time sketch up user. Just a quick small test. I doesn't need the plugin.

  • @ubaid3603
    @ubaid3603 Год назад

    how you achieve the grass is looking realistic in my case the grass is too dark and noisy

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 Год назад

      They should work just fine with high LOD & enabling foliage mesh distance field.

    • @ubaid3603
      @ubaid3603 Год назад

      @@ahmadnazriariffin8407 are you using ray tracing?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 Год назад

      Ubaid, I didn't use ray trace.

  • @cbMotion
    @cbMotion Год назад

    Yes Looks amazing. How difficult is the Remake from 4 to 5. only some clicks or Hard work with Materials and so?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 Год назад

      Hard to be sure. Since some older shader are not supported in UE5, I redo some of them.

  • @smanzoli
    @smanzoli Год назад

    Is it UE 5.1 (meg scans and nanite also in foliage)?? Why not 1080p?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 Год назад

      It's UE5.0, no nanite...& I keep it small for storage space.

    • @mediaguy9557
      @mediaguy9557 Год назад

      @@ahmadnazriariffin8407 could have use some WPO though if it's not Nanite, foliage looks static currently, but nice work and glad to see some scenery that isn't orang putih-ish!

  • @Vartazian360
    @Vartazian360 Год назад

    looks great except the video being 720p

  • @elenata8114
    @elenata8114 Год назад

    Good work!

  • @poubelle-syncgx676
    @poubelle-syncgx676 2 года назад

    thanks

  • @yugiohyugiohzebuyugi
    @yugiohyugiohzebuyugi 2 года назад

    Reflection quality 24:D The reflection of Lumen is a problem, but this is not bad! Thanks for the share, I will try it! :)

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 4 месяца назад

      Sorry for late reply. UE 5.1 & newer has a btter reflection quality with planar reflection add in. But yes, UE reflection is still nor as good as ray trace reflection. What you can do is enable hardware ray trace if your gpu support RTRT.

  • @ayhanozdem
    @ayhanozdem 2 года назад

    Eline Sağlık.Çok Başarılı.

  • @3jsjeosn
    @3jsjeosn 2 года назад

    I can never get glass reflections, how do you do it?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      SS, there's no special trick there...just adding reflection capture...

  • @unnamed7462
    @unnamed7462 2 года назад

    Is this preview2?

  • @teran4003
    @teran4003 2 года назад

    əla

  • @ep1cn3ss2
    @ep1cn3ss2 2 года назад

    Looks good, what are the tree assets?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      EP1CN3SS2, hard to say since they came from various sources plus i made some.

    • @ep1cn3ss2
      @ep1cn3ss2 2 года назад

      @@ahmadnazriariffin8407 Well they look nice

    • @seby5962
      @seby5962 2 года назад

      Seems like a few trees are from the Kite Demo, free from epic games

    • @ep1cn3ss2
      @ep1cn3ss2 2 года назад

      @@seby5962 Fantastic, thanks

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      @@ep1cn3ss2 , not much from kite demo, mostly from plants&nature packs.

  • @unnamed7462
    @unnamed7462 2 года назад

    I thought you're gonna show how to export mesh and material from blender to unreal :)

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      Marv Wazowski, there's nothing difficult about exporting from Blender to Unreal. I doubt that anyone need any tutorial for it.

  • @jechununez202
    @jechununez202 2 года назад

    Hi great work!!... I cant get that windows reflections. Did you use, sun and sky? Can you share how you get thaat reflections?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      Jechu, it's the skylight cubemap hdri reflection. You can add planar reflection there to get your nearby objects reflection.

  • @hieungoc1816
    @hieungoc1816 2 года назад

    My ue5 has very bad aliasing. Can you give me some advice?

  • @krimsonfunk
    @krimsonfunk 2 года назад

    This is beautiful ! ..I am running into an issue where what I see in my viewport is not the same lighting wise to what I render out from the movie sequencer , have you ran into this ? Any help would be greatly appreciated..ps happy new year !

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      krimsonfunk, yep, i ran into it a lot...i simply play my level a lot to see my final lighting before capturing final cinematic.

  • @fadhil4008
    @fadhil4008 2 года назад

    NOO waaaay!!! REALTIME?? this is awesome!

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 2 года назад

      Thanks, Fadhil. Actually it was captured with gtx1070ti ( not gtx1080ti ).

  • @sams_3d_stuff
    @sams_3d_stuff 2 года назад

    Love your videos. Trying to get into archViz lately. Some tutorials would be awesome!!

  • @chornogora
    @chornogora 2 года назад

    1050 <3

  • @polarbear6597
    @polarbear6597 2 года назад

    can i achieve similar result with GTX 1050 (no Ti)

  • @art_cotto
    @art_cotto 2 года назад

    Wow, great job... and Thanks for explaining how to get that results... I just start learning UE5 few days ago, changing my workflow from Revit/Sketchuk -> Lumion to now UE5 Lumen... and started getting some tutorials about it and came across your video... Definitely you gain a new subscriber... Cheers!!! and keep up your great content... Thanks again!!

  • @sachinmane2513
    @sachinmane2513 2 года назад

    As per your experience which one is better for me ue4 or ue5 I have i7th 9th gen 16gb ram and 1650 4gb graphics

  • @oliverserek6853
    @oliverserek6853 2 года назад

    Hi. Looks really good. Would you share where you source your trees from? Mostly those in the background? Other than that are your plants from megascans? Thanks...

  • @sachinmane2513
    @sachinmane2513 2 года назад

    May I know your pc specifications ?

  • @techlightdev
    @techlightdev 2 года назад

    It's very nice lighting with GTX1050Ti.

  • @joedhistira
    @joedhistira 2 года назад

    butuh berapa lama rendernya?

  • @besogogebashvili8212
    @besogogebashvili8212 2 года назад

    supeer kak sdelal snimi video nu

  • @kinggore5229
    @kinggore5229 2 года назад

    1050Ti? Wow. How about the fps..

  • @zhiqiangyang4980
    @zhiqiangyang4980 2 года назад

    Why the water is not refracted?

  • @sachinmane2513
    @sachinmane2513 2 года назад

    Tutorials please

  • @leandroduarte9962
    @leandroduarte9962 3 года назад

    any lumen tutorials? I can't get a good quality like my works.

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 3 года назад

      Leandro, i haven't seen any. I only refer to some tips at William Faucher you tube channel.

  • @MikkoRantalainen
    @MikkoRantalainen 3 года назад

    It seems that you've accidentally duplicated a tree in the middle of the screen around 1:22 mark. What kind of results you can acquire from a scene like this with real time rendering?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 3 года назад

      Mikko, yeah, u r right, there's a duplicated tree there. Thanks for showing it.

  • @royanhilmy5446
    @royanhilmy5446 3 года назад

    Cant belive this .. the real-time engine have global Illumination like lumens .. awesome 👏👀

  • @alexzanderthegeek
    @alexzanderthegeek 3 года назад

    looking awesome!

  • @mcgamescompany
    @mcgamescompany 3 года назад

    Appart from some obvious things like the unnatural looking expressions and the movement (kinda), there's only 1 thing i noticed looks strange, the wood walls. Idk if its because of the tiled texture or what but it also looks off. Appart from that everything looks pretty well integrated on scene, and well, i couldn't do any better because i don't know how to use unreal engine so i shut up now

  • @bigs4135
    @bigs4135 3 года назад

    Is this using custom HDRI sky lighting? it looks different and better than the SunSky system in UE5

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 3 года назад

      Big S, yes, custom hdri in game project template...it's smoother than the sunsky system...

    • @bigs4135
      @bigs4135 3 года назад

      @@ahmadnazriariffin8407 Does the game project template come with UE5?

    • @ahmadnazriariffin8407
      @ahmadnazriariffin8407 3 года назад

      @@bigs4135 , yes it does.

  • @user-yg7tq1pj6i
    @user-yg7tq1pj6i 3 года назад

    Всё отлично, хорошая работа !!! Но есть пару моментов что сильно "режут глаз". Слишком размытая картинка в целом. Не много "мультяшные", не настоящие материалы. И самое непонятное - такое ощущение что у окна стоит мощный прожектор и бьёт в противоположную стен. Слишком чёткие тени от книг и полок на противоположной стене. Слишком сильный блик на шкафу у окна. Это выдаёт направленный источник света без мягких теней.

  • @SethizFTW
    @SethizFTW 3 года назад

    This video somehow was unsettling for me

    • @smortonmedia
      @smortonmedia 3 года назад

      Just waiting for Agent 47 to walk in and start murdering, lol

  • @vazelevz
    @vazelevz 3 года назад

    Party hard

  • @the4cats524
    @the4cats524 3 года назад

    di convert ke nanite ga ini bang asset nya?