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MJRRPG
Добавлен 5 май 2022
I play and sometimes write about games.
Read reviews and replays on the site:
mjrrpg.com
tinyurl.com/MJRCallofCthulhuTitles
linktr.ee/mjrrpg
Read reviews and replays on the site:
mjrrpg.com
tinyurl.com/MJRCallofCthulhuTitles
linktr.ee/mjrrpg
Bouts of Madness Deck Review - Call of Cthulhu
Review of the Call of Cthulhu supplemental Bouts of Madness Deck by Aaron Sinner and Todd Walden of Ruined Relic Games.
Text version here:
mjrrpg.com/bouts-of-madness-deck-review-call-of-cthulhu/
Buy on DriveThruRPG:
www.drivethrurpg.com/en/product/419860?affiliate_id=3534349
And credit to CryoChamber for use of their album 'Cthulhu.' Check out their youtube and bandcamp:
ruclips.net/channel/UCVHOgH4XEyYx-ZEaya1XqCQ
cryochamber.bandcamp.com/
Text version here:
mjrrpg.com/bouts-of-madness-deck-review-call-of-cthulhu/
Buy on DriveThruRPG:
www.drivethrurpg.com/en/product/419860?affiliate_id=3534349
And credit to CryoChamber for use of their album 'Cthulhu.' Check out their youtube and bandcamp:
ruclips.net/channel/UCVHOgH4XEyYx-ZEaya1XqCQ
cryochamber.bandcamp.com/
Просмотров: 112
Видео
Servants of the Lake Review - Call of Cthulhu (Doors to Darkness)
Просмотров 1762 месяца назад
Review of the Call of Cthulhu scenario Servants of the Lake, written by Glynn Owen Barrass, from Chaoisum’s scenario anthology, Doors to Darkness. You can find the written review here: mjrrpg.com/servants-of-the-lake-review-call-of-cthulhu-doors-to-darkness/ Servants of the Lake can be found in Doors to Darkness, available at: Chaosium Store: www.chaosium.com/doors-to-darkness-hardcover/ DriveT...
Cartoon Reanimation Review - Call of Cthulhu (Bibliothek 13)
Просмотров 473 месяца назад
This is a review of the Japanese Call of Cthulhu scenario Cartoon Reanimation, written by Nanamine Kizashi, from the scenario anthology Bibliothek 13. You can find the written review here: mjrrpg.com/cartoon-reanimation-review-call-of-cthulhu-bibliothek-13/ You can purchase the book from Amazon Japan or the stores listed on the KADOKAWA site. It is currently only available in Japanese. www.amaz...
Flash Cthulhu Season 1 - Call of Cthulhu
Просмотров 1713 месяца назад
Overview of the first four scenarios in my series of tiny, one-hour Call of Cthulhu series, Flash Cthulhu. You can read the text version of this overivew on mjrrpg.com mjrrpg.com/flash-cthulhu-season-1-overview-call-of-cthulhu/ You can find the Flash Cthulhu Season 1 on DriveThruRPG: www.drivethrurpg.com/en/product/482946/flash-cthulhu-season-1-bundle?affiliate_id=3534349 Thank you to Cryochamb...
The Phthonus Cabinet Review - Call of Cthulhu
Просмотров 643 месяца назад
Review of the Call of Cthulhu Gaslight scenario The Phthonus Cabinet, written by John Crowdis. You can read the text version of this review on mjrrpg.com mjrrpg.com/the-phthonus-cabinet-review-call-of-cthulhu/ You can get The Phthonus Cabinet on DriveThruRPG. Pdf: www.drivethrurpg.com/en/product/452381/the-phthonus-cabinet-a-gaslight-era-scenario-for-call-of-cthulhu?affiliate_id=3534349 Roll20:...
Black Eyeball Review - Call of Cthulhu (Cthulhu 2020)
Просмотров 894 месяца назад
Review of the Japanese Call of Cthulhu scenario Black Eyeball (黒い目玉), written by Uchiyama Yasujirou, from the modern-day sourcebook and scenario collection Cthulhu 2020 (クトゥルフ2020). You can read the text version of this review on mjrrpg.com mjrrpg.com/black-eyeball-review-call-of-cthulhu-cthulhu-2020/ You can get Cthulhu 2020 on Amazon Japan. www.amazon.co.jp/-/en/dp/4047360627/ Thank you to Cr...
The Hoodlums Review - Call of Cthulhu (Grindhouse)
Просмотров 874 месяца назад
Review of the Call of Cthulhu scenario The Hoodlums, written by Alex Guillotte and Ian Christiansen, the seventh and final entry in the Grindhouse Ultimate Collection. You can read the text version of this review on mjrrpg.com mjrrpg.com/the-hoodlums-review-call-of-cthulhu-grindhouse/ You can get the Grindhouse Ultimate Collection on DriveThruRPG. www.drivethrurpg.com/product/406202/The-Grindho...
Chaosium Con 2024 Recap
Просмотров 884 месяца назад
Recap of what I ran, what I played, and what events I snuck into, as well as some general thoughts and lamentations about Chaosium Con 2024. Text version here: mjrrpg.com/chaosium-con-2024/ Bouts of Madness Deck mentioned: www.drivethrurpg.com/product/419860/Bouts-of-Madness-Deck?affiliate_id=3534349 Thank you to Cryochamber for use of their album, Cthulhu. ruclips.net/video/ppiGTLqfaWc/видео.h...
Orpheus Station Review - Dark Space
Просмотров 345 месяцев назад
Review of Orpheus Station, the first scenario in Dark Space, a system-neutral collection of Lovecraftian SF horror published by Kabuki Kaiser. You can read the text version of this review on mjrrpg.com mjrrpg.com/orpheus-station-review-dark-space/ Dark Space is available digitally and through print-on-demand on DriveThruRPG. www.drivethrurpg.com/product/456111/Dark-Space?affiliate_id=3534349 Th...
Flash Cthulhu: Café au Morte Overview (Call of Cthulhu)
Просмотров 607 месяцев назад
Review of my Call of Cthulhu scenario Café au Morte., the first in my planned Flash Cthulhu series of ultra-short, easy to run scenarios. You can read the text version of this review on mjrrpg.com mjrrpg.com/flash-cthulhu-cafe-au-morte-overview-call-of-cthulhu/ You can get it on DriveThruRPG with a discount here: www.drivethrurpg.com/browse.php?discount=954c46b501 Thank you to Cryochamber for u...
Hell Block Five Review - Call of Cthulhu (Grindhouse)
Просмотров 1128 месяцев назад
Review of the Call of Cthulhu scenario Hell Block Five, written by Alex Guillotte and Ian Christiansen, the fifth entry in the Grindhouse Collection. You can read the text version of this review on mjrrpg.com mjrrpg.com/hell-block-five-review-call-of-cthulhu-grindhouse/ You can get the Grindhouse Ultimate Collection on DriveThruRPG. www.drivethrurpg.com/product/406202/The-Grindhouse-Ultimate-Co...
Slaughter in Spittlefeld Review - Warhammer Fantasy Roleplay (Ubersreik Adventures)
Просмотров 11510 месяцев назад
Review of the Warhammer Fantasy Roleplay adventure Slaughter in Spittlefeld, written by Ben Scerri for the first Ubersreik Adventures book. Text review on mjrrpg.com: mjrrpg.com/slaughter-in-spittlefeld-review-warhammer-fantasy-roleplay-ubersreik-adventures/ Ubersreik Adventures on Cubicle 7: cubicle7games.com/ubersreik-adventures DriveThruRPG: www.drivethrurpg.com/product/310031/WFRP-Ubersreik...
Scenariogram Random Scenario - Call of Cthulhu (Cthulhu 2020)
Просмотров 7210 месяцев назад
The ‘Scenariogram’ is a series of tables, Keeper aids and sheets in the Japanese Call of Cthulhu modern-day sourcebook, Cthulhu 2020. Its main use is to create the bones of a scenario using random tables, with 3 main tables and 9 subtables. As I don’t have the time to write a full review, let’s try rolling up a scenario. Text version here: mjrrpg.com/scenariogram-random-scenario-call-of-cthulhu...
Night of Blood Review - Warhammer Fantasy Roleplay
Просмотров 12710 месяцев назад
Review of the Warhammer Fantasy Roleplay free intro adventure Night of Blood, originally written by Jim Bambra, updated and edited for Cubicle 7’s 4e by Lindsay and Andy Law. Text review on mjrrpg.com: mjrrpg.com/night-of-blood-review-warhammer-fantasy-roleplay-wfrp-4e/ Night of Blood on DriveThruRPG: www.drivethrurpg.com/product/259967/WFRP-Old-World-Adventures Night-of-Blood?affiliate_id=3534...
A Chill in Abashiri Print on Demand - A 1920s Taisho-Era Japan Call of Cthulhu Scenario
Просмотров 9110 месяцев назад
My second Call of Cthulhu scenario, A Chill in Abashiri - A 1920s Taisho-Era Japan Scenario, is now available on Print on Demand through DriveThruRPG. preview.drivethrurpg.com/en/product/418947/A-Chill-in-Abashiri A-1920s-TaishoEra-Japan-Scenario A Chill in Abashiri is a mystery-investigative scenario set in 1922 Japan, casting the players as a team investigating the death of a prison guard at ...
Alone Against the Flames Review - Call of Cthulhu (Starter Set)
Просмотров 25611 месяцев назад
Alone Against the Flames Review - Call of Cthulhu (Starter Set)
Spilsbury #9485 Review - Call of Cthulhu (Fear's Sharp Little Needles)
Просмотров 17711 месяцев назад
Spilsbury #9485 Review - Call of Cthulhu (Fear's Sharp Little Needles)
City of God Kickstarter Preview - Dark Ages Demon Exorcism TTRPG
Просмотров 11511 месяцев назад
City of God Kickstarter Preview - Dark Ages Demon Exorcism TTRPG
Dissociation Review - Call of Cthulhu (Fear's Sharp Little Needles)
Просмотров 13411 месяцев назад
Dissociation Review - Call of Cthulhu (Fear's Sharp Little Needles)
Three Requests Review - Call of Cthulhu (Bibliothek 13)
Просмотров 123Год назад
Three Requests Review - Call of Cthulhu (Bibliothek 13)
Do Not Call Up That Which Cannot Be Put Down Review - Call of Cthulhu (Fear's Sharp Little Needles)
Просмотров 165Год назад
Do Not Call Up That Which Cannot Be Put Down Review - Call of Cthulhu (Fear's Sharp Little Needles)
Plague of the Pharaohs Review - Call of Cthulhu (Seeds of Terror)
Просмотров 179Год назад
Plague of the Pharaohs Review - Call of Cthulhu (Seeds of Terror)
Mr. Corbitt Review - Call of Cthulhu (Mansions of Madness)
Просмотров 385Год назад
Mr. Corbitt Review - Call of Cthulhu (Mansions of Madness)
Flute of the Gods Review - Call of Cthulhu (Seeds of Terror)
Просмотров 60Год назад
Flute of the Gods Review - Call of Cthulhu (Seeds of Terror)
Memorable Major Wounds - Critical Tables and Expanded Injuries for Call of Cthulhu
Просмотров 84Год назад
Memorable Major Wounds - Critical Tables and Expanded Injuries for Call of Cthulhu
The Dark Brood - Call of Cthulhu (Grindhouse)
Просмотров 215Год назад
The Dark Brood - Call of Cthulhu (Grindhouse)
Blackwater Creek Review - Call of Cthulhu (Keeper Screen)
Просмотров 664Год назад
Blackwater Creek Review - Call of Cthulhu (Keeper Screen)
The Scream of the Mandrake Review - Call of Cthulhu (Seeds of Terror)
Просмотров 75Год назад
The Scream of the Mandrake Review - Call of Cthulhu (Seeds of Terror)
Just saw this from the recent translation of Japonism
2:00 I think 1D4 in Location for Europe was more likely to choose the region of Europe (Western/Northern/Southern/Eastern)
This was (I think) the second scenario I ever played, and I’ve run it a few times since then. I think all of those times we took two sessions to finish it. Weirdly none of the times ever got to the lake for a confrontation with the BBEG. But yeah, lack of seperate player maps and Keeper maps is an issue a lot of scenarios have.
A shame there isn't an English version, I'd love to run something like this
Yup. My goal in life is to get enough people riled up and annoying Chaosium until they finally license a translation.
I e worked with the Unraveling and been considering this Cabinet as well
Personally I nerf those plants. For me, they are not fun.
Great review!
Thanks. This is great to clip and use as the recording for the Cellar scenario. ruclips.net/user/clipUgkxUJO6lJcgN1K6119caj6eCOEIGQuwEtHW?si=Zy6Wpoa7An63G2jU
5:10 i think you forget to cut a part of the script....😊
You wait until the end to tell me that it's not available in English? :(
😉My evil plan is to annoy enough people so they'll bug Chaosium to license it for translation.
Running it next month!
Might be some spoilers here for players
The GM for our ungoing fantasy campaign had to cancel this past weekend, so I said I could run a one shot. Read Unland on the train to the location, 30m of reading and no prep time. Worked really well, me and the players had a really good time with this. Having the players come up with their lies at the end was a high point. FSLN is really a great book for when someone cancels and you need a scenario on the fly.
A lovely cinematic telling
This turned out helpful, and will run a third time this spring.
I have run this twice, and I had to sprinkle more clues and a short tour in the first half to familiarize in estimator with resources before the action began.
I key recommend is to allow the players some incentive to explore a little before things go back, perhaps a tour of offices to familiarize themselves and get in roleplay with main NPCs.
I have run this three times
I definitely leaned more into the sandbox in this one. :)
This author’s works tend to be pretty sandbox-y.
This is amazing. I definitely want to pick up this book. Do you know where I could get this book? Is it on drive thru RPG?
Unfortunately it's only available in print and in Japanese. You can get it on amazon.co.jp, just search for 'cthulhu 2020.' Even if you can't read it, picture translation on Google or DeepL is enough to still get the main gist.
Eyy branching out to some grimdark goodness eh!
Actually ran this 3 years ago. Ran out of Call of Cthulhu scenarios to review... I do hope to get back to grim and perilous adventures soon though.
Thanks for another jp coc vid. It's been years ago when I found out how huge the horror ttrpg scene in Japan but I can't seem to find them in the eng interweb.
I spent the morning listening to your reviews. I got some great ideas. Thanks for doing this.
Glad you got something out of them.
It has a surprising amount of replayability.
I have to admit I’ve never had a problem with players finding and putting the ring on too early. 😅 Either they don’t try to look for it until the monster attacks (with heavy hints) or they find it but never think to put it on.
This was the first scenario I ever ran as a new Keeper. Since then I’ve run it countless times. A great scenario, especially for new Keepers and new players.
I first played this as a session zero for Masks of Nyarlathotep, and have run it twice as a prelude for The Fungi from Yuggoth campaign (first edition of the now Day of the Beast campaign). As a player we all used our own characters. Everyone getting invited to a party (with one player being an Egyptian belly dancer hired as entertainment) is a pretty easy hook. When I ran it as Keeper two players chose pregens (Farouk and Clayton - It’s funny how differently they were played by my players compared to the narrative retelling here), and the rest made their own characters. It meant they had a connection going into the campaign. The second time I used a modified Necropolis (Gateways to Terror) as a session zero where the characters (one playing Hewitt, one playing Jessica Pemberley, two playing their own characters) found the mummy in a tomb. I then set The Mummy of Pemberley Grange two years later with everyone playing their own characters. Taking inspiration from when I went through as a player I had a belly dancer NPC so they had someone who could read the handouts etc. It’s a fun scenario. Reminds me a lot of ‘The Mummy’ movie series.
I am running it in 2023, do or die.
Its so pretty
Fear's Sharp Little Needles is a near perfect book.
Me and my players used to call a fumble a GRUMPY. Way before Amber Heard and her bed etiquette. Cheers!
An excellent adventure. Congratulations on the POD!
Thanks!
Another jewel from Fear’s Sharp Little Needles. Great review. Thanks!
I love Fears’ Sharp Little Needles! My favorite scenarios are “Separation Anxiety” and “Lights Out”. Thanks for the review!
I'll have to try those ones next! I try to only read one or two scenarios in advance on the off chance I get to play one before running it.
Well told!
This scenario sounds very interesting. Unfortunately for me, I cannot read Japanese. I hope they get translated. Thank you for your review and welcome back!
I doubt it will, unfortunately. I don't know of any official Japanese titles that have been translated and released in English. Finger-crossed, though. And thanks!
@@mjrrpg thank you for sharing these cool scenarios with us. I appreciate it.
Thank you for your review. Unpopular opinion, but I actually think The Haunting is a pretty terrible scenario. It’s main value is just that it’s old so you can get the shared war stories thing and reminisce about Corbitt’s bed. It would work better as the opening to an ongoing campaign where the chapel of contemplation actually led to something, and they did all the library use/asylum visiting *after* going through the house (which makes more sense imo). That said I loved your recommendations for spooky stuff to put in the house. Mine is that in the bathroom they look in a mirror and see the bath full of blood, but when they turn around it’s just dirty water again. Why I don’t like it is chiefly to do with how smug it seems with the “Oh, these new [probably D&D] players don’t know they need to *investigate* first” <insert smug GM meme face here>. But there’s literally no reason to investigate. The only reason basically boils down to “It’s a Call of Cthulhu scenario”. Even as an experienced player going straight to the house just kind of makes sense, given the assignment. To rub salt into that investigation outside the house is totally irrelevant. Sure, you find some history, but it doesn’t actually help the players in any way. /rant Sorry. 😅
Mostly agreed. I do think the initial research is a waste of time and ends up giving the wrong message to new players (research is pointless), but I think the spooky house investigation is mostly fine and dandy, though it is basically just a haunted house ride with little to actually *do*. The scenario trying to tell players they should research before hand but at the same time giving no usual information is very silly. In the end the only 'useful' takeaway is something might be in the basement, which if players actually take to heart will just mean they go straight to the basement and miss out on the fun times in the rest of the house. Given how short the scenario is anyways, might as well just cut out the initial research, as taking the time to insert any useful information in the research would end up taking away from the surprise in the house. Or just play a better spooky house scenario like The Crack'd and Crook'd Manse ;)
I REALLY appreciate the comment about the research. I am prepping to run this, and I was feeling the same way. How much research is enough, too much, especially for what ends up essentially a three encounter house. Bed, Blade and Body. Yes it can be deadly but the only clue that really matters is the misquoted Bible passage. And by the way, where did he GAIN that nugget of wisdom anyway? One thing I just noticed though that none of the reviews have mentioned. The way the house is mapped, a knock out the bedroom window leads to a fall of about 2 feet max. Because the bedroom windows face the roof of the first floor. Lol. One other thought. Has anyone else noticed. In this’d passage: “In 1914, the oldest brother went mad and killed himself with a kitchen knife, and the heartbroken family moved out.” That the kitchen knife was more likely Corbitt’s knife? The son Dominated to use it on himself when he got too close to finding Corbitt’s hideout?
@@jeffmomsen9254 I completely forgot about the kitchen knife bit, that's pretty neat! Not particularly useful for players beforehand, but neat! If I took the time to prepare and run the scenario again, I think it could be useful to condense pretty much ALL of the handouts into a single handout. Maybe an article written somewhat recently that compiles the full history of the house, ending with the journalist saying they plan to continue researching the house. If the investigators try to contact the journalist, they find he went missing. While exploring the house, they eventually come across the journalist's rat-gnawed bones under a floor board, or stuffed into a wall, somewhere for an extra spook scene (or an encounter of some sort?). That could even replace the actual starting hook, with the investigators searching for the missing journalist, rather than poking around the house for a few bucks so it can be later sold.
@@jeffmomsen9254 "That the kitchen knife was more likely Corbitt’s knife? The son Dominated to use it on himself when he got too close to finding Corbitt’s hideout?" My assumption was that it was indeed Corbit's knife. It just attacked and killed the guy. And without any sign of a murderer everyone just assumed the guy offed himself.
I wonder if the scenario would work better if the investigators visit the house, encounter some spooky stuff, and only then start investigating the house's history. It would give them the reason to investigate and make players curious about the reasons for the spooky stuff, which in turn make the information they uncover interesting to them, even though most of it not really that helpful.
My favourite scenario. 😁
I’m tempted to run this as a one shot when my group needs to travel from the US to Berlin, but end it with the trope of an investigator wakes up on the airship as it’s docking in Berlin and it was all a dream.
Does the colour of the cover mean anything? Thanks for the review! Definitely want to check some of these out. Are there any that could easily run in the 1930’s? I’ve already run The Mummy of Pemberley Grange but was interested in the airships, lighthouse etc pack.
I don't think the colours mean anything other than the order they were released (alternating green-blue-red). They can all be easily run in the 30s, the 20s time period is mostly set dressing outside of maybe Fish in a Barrel using prohibition, but even that could still be pretty much run as-is.
I really like these narrative retellings!
Thank you for your review. I know this is beside the point, but you mentioned the “spending luck rule from Pulp Cthulhu”. Spending luck is actually an optional rule in regular (non-pulp) Call of Cthulhu 7e.
Very well done!!!!
Great reviews, came here from your Black Water Creek review. Do you run these for your group or are you a player?
Thanks! These have all been games I ran. I don't get to be a player in CoC very often.
That image is such a spoiler! I've run it many times and have to hid the cover every time.
Great review! I’ll check it out. Thanks!
Yes, I think the play value of this one might be more limited than Mummy of Pemberley Grange of the same collection, but might still be something to keep in my pocket for use in an Egyptian campaign
Nice twist at the end
A great narration. I'll be running this on Friday
Oh man, about the firearms bit... When I ran it, I didn't even need to use Corbitt's Dominate spell! One player had already gone down from the dagger, then two of the remaining three failed their SAN rolls and suffered Bouts of Madness when they saw Corbitt get up from his slab. One was playing an Irish Republican bomber on the run from the British, so he hallucinated that he was surrounded by British soldiers and shot the other two players. He had already rigged the house with explosives, so he ended up detonating them, taking out Corbitt, himself, and the whole house in one go.