Shortest Path Lab @ Monash University
Shortest Path Lab @ Monash University
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[ICAPS 2025] Important Changes to the Reviewing and Submission Process
ICAPS 2025 will introduce important changes to the reviewing process. This video explains the purpose of those changes. It is recommended for authors, reviewers and meta-reviewers. For more information, and all the latest updates, please refer to the ICAPS 2025 website: icaps25.icaps-conference.org
If you have questions or comments about the contents of this video, please reach out to the program chairs via email: icaps25pc [at] googlegroups [dot] com
ERRATA:
The original video claimed (timecode 5:33) that position papers are new in 2025. Chris Beck helpfully pointed out that these types of papers were also solicited at ICAPS-24 and ICAPS-23. Although we cannot directly edit the video, we di...
Просмотров: 497

Видео

2024 LoRR Virtual Expo - 2024 Competition Announcement
Просмотров 634 месяца назад
"2024 Competition Announcement". This is a technical talk recorded as part of the 2024 League of Robot Runners Virtual Expo. Speaker: Zhe Chen (Monash University), Competition Organising Committee. The Virtual Expo is a community event where we celebrate and reflect on the 2023 League of Robot Runners Competition. The technical program includes an industry keynote from Amazon Robotics; an award...
2024 LoRR Virtual Expo - Puzzle Heuristics: Efficient Lifelong Multi-Agent Pathfinding Algorithm
Просмотров 1484 месяца назад
"Puzzle Heuristics: Efficient Lifelong Multi-Agent Pathfinding Algorithm for Large-scale Challenging Environments". This is a technical talk recorded as part of the 2024 League of Robot Runners Virtual Expo. Presented by: Team AIRLAB (Top 10 Finish, Overall Best Category). Team members: Wonjong Lee, Joonyeol Sim and Changjoo Nam. Sogang University, Seoul, Korea. Session Chair: Yue Zhang (Monash...
2024 LoRR Virtual Expo - Description of Ideas Used in League of Robot Runners 2023
Просмотров 434 месяца назад
"Description of Ideas Used in League of Robot Runners 2023". This is a technical talk recorded as part of the 2024 League of Robot Runners Virtual Expo. Presented by: Team Márton Ambrus-Dobai (Top 10 Finish, Overall Best Category). Team members: Márton Ambrus-Dobai. Faculty of Informatics, Eötvös Loránd University, Budapest, Hungary. Session Chair: Yue Zhang (Monash University), Competition Org...
2024 LoRR Virtual Expo - Shadoks Approach for Lifelong Multi Agent Path Finding
Просмотров 504 месяца назад
"Shadoks Approach for Lifelong Multi-Agent Path Finding". This is a technical talk recorded as part of the 2024 League of Robot Runners Virtual Expo. Presented by Team Shadoks (Grand Prize Winner, Line Honours Category). Team Members: Aldo Gonzalez-Lorenzo and Guilherme D. da Fonseca. Aix Marseille Univ, CNRS, LIS, France. Session Chair: Yue Zhang (Monash University), Competition Organising Com...
2024 LoRR Virtual Expo - Scaling Lifelong Multi Agent Path Finding to More Realistic Settings
Просмотров 954 месяца назад
"Scaling Lifelong Multi-Agent Path Finding to More Realistic Settings: Research Challenges and Opportunities". This is a technical talk recorded as part of the 2024 League of Robot Runners Virtual Expo. Presented by Team Pikachu (Grand Prize Winner, Overall Best and Fast Mover Categories). Team Members: He Jiang, Yulun Zhang, Rishi Veerapaneni and Jiaoyang Li. Robotics Institute, Carnegie Mello...
2024 LoRR Virtual Expo - Competition Overview and Award Ceremony
Просмотров 464 месяца назад
The video is the Competition Overview and Award Ceremony of the 2024 League of Robot Runners Virtual Expo. Presented by Daniel Harabor (Monash University), Competition Chair The League of Robot Runners virtual expo is a community event where we celebrate and reflect on the League of Robot Runners 2023 competition main round. It is an opportunity for participants to share their experiences and i...
2024 LoRR Virtual Expo - From Click to Delivery: Challenges and Opportunities in MAPF at Amazon
Просмотров 924 месяца назад
"From Click to Delivery: Challenges and Opportunities in Multi-Agent Path Finding at Amazon." This is an invited talk recorded as part of the 2024 League of Robot Runners Virtual Expo. Speaker: Federico Pecora Senior Manager, Applied Science at Amazon Robotics. Session Chair: Daniel Harabor (Monash University), LoRR Competition Chair. The Virtual Expo is a community event where we celebrate and...
2024 LoRR Virtual Expo - Opening Remarks
Просмотров 504 месяца назад
Opening remarks from the the 2024 League of Robot Runners Virtual Expo. Speaker: Daniel Harabor (Monash University), Competition Chair. The Virtual Expo is a community event where we celebrate and reflect on the 2023 League of Robot Runners Competition. The technical program includes an industry keynote from Amazon Robotics; an awards ceremony celebrating distinguished performances and; technic...
Efficient and Exact Public Transport Routing via a Transfer Connection Database
Просмотров 264 месяца назад
A. Abuaisha, M. Wallace, D. Harabor, B. Shen. 2024. Efficient and Exact Public Transport Routing via a Transfer Connection Database. In Proceedings of the Seventeenth International Symposium on Combinatorial Search (SoCS). Kananaskis, Canada. Speaker: Abdallah Abuaisha We explore the earliest arrival time problem in public transport journey planning. A journey typically consists of multiple sch...
The League of Robot Runners: Competition Goals, Designs, and Implementation
Просмотров 1634 месяца назад
WINNER: Best System Demonstration Honourable Mention at ICAPS 2024 Shao-hung Chan, Zhe Chen, Teng Guo, Han Zhang, Yue Zhang, Daniel Harabor, Sven Koenig, Jingjin Yu, Cathy Wu. 2024. The League of Robot Runners:Competition Goals, Designs, and Implementation. System Demonstration Track at the 34th International Conference on Planning and Scheduling (ICAPS 2024). icaps24.icaps-conference.org/ Spea...
Posthoc: A Visualisation Framework for Understanding Search
Просмотров 8154 месяца назад
WINNER: Best System Demonstration at ICAPS 2024. Kevin Zheng, Daniel Harabor and Michael Wybrow. 2024. Posthoc: A Visualisation Framework for Understanding Search. System Demonstration Track at the 34th International Conference on Planning and Scheduling (ICAPS 2024). icaps24.icaps-conference.org/ Speaker: Kevin Zheng. In this work we present Posthoc (posthoc.pathfinding.ai), a debugging and vi...
Customised Shortest Paths using a Distributed Reverse Oracle - SoCS 2021
Просмотров 649 месяцев назад
Mahéo, A., Zhao, S., Hassan, A., Harabor, D.D., Stuckey, P.J. and Wallace, M., 2021, July. Customised shortest paths using a distributed reverse oracle. In Proceedings of the International Symposium on Combinatorial Search (Vol. 12, No. 1, pp. 79-87). Speaker: Arthur Maheó Abstract: We consider the design and implementation of a centralised oracle that provides commuters with customised and con...
New Ideas for Any-Angle Pathfinding
Просмотров 4,4 тыс.Год назад
Presented at the 2019 GDC AI Summit. To compute paths for virtual characters we often transform a continuous environment into a simplified grid or a navigation mesh. However, pathfinding algorithms developed for grids and meshes usually return only approximate shortest paths, with unnecessary detours and additional turns being common side-effects. In this session, the speaker will discuss a ran...
Symmetry Breaking Constraints for Multi-Agent Pathfinding
Просмотров 134Год назад
Presented at the 2019 Amazon Research Awards Robotics Symposium. In this talk we describe recent progress in the area of optimal Multi-Agent Path Finding. We identify a type of conflict between agents called pairwise path symmetry: situations where pairs of agents have many individually optimal paths but which are all pairwise incompatible with one another. We show that these problems are every...
Tracking Progress in MAPF - ICAPS 2023 System Demonstration
Просмотров 406Год назад
Tracking Progress in MAPF - ICAPS 2023 System Demonstration

Комментарии

  • @TheArachnoBot
    @TheArachnoBot 2 месяца назад

    This dude is a genius, game studios take notes

  • @spaaaacccee
    @spaaaacccee 2 месяца назад

    melbourne australia seems like a wild place lol wonder what its like to live there

    • @miquelramirez
      @miquelramirez 2 месяца назад

      It's where the wild things are.

  • @JasonDoege
    @JasonDoege 2 месяца назад

    How do Anna and Polyanna compare to A* with a navigation graph instead of a grid?

    • @ShortestPathLab
      @ShortestPathLab 2 месяца назад

      Hi, Thanks for your question! Only Anya searches over a grid. Polyanya searches over a navigation mesh. If you have a grid-based representation, it's easy to construct a mesh and doing so usually gives substantial performance benefits. Conventional methods for searching navigation meshes place graph nodes in the middle of polygon faces, or along polygon edges. These graphs are small, fast to update, and fast to search but they do not produce Euclidean-optimal solutions; it's easy infact to construct examples with substantial detours. But is this method faster than Polyanya? That probably depends on the implementation, but I expect similar performance in general. This is because Polyanya expands few intervals from along a given polygon edge, similar to nav-mesh approaches. It may even be faster because we perform aggressive pruning. We never ran the experiments because the comparison is apples-to-oranges (optimal vs. non-optimal) and because the baseline (Anya) was already shown to be competitive with preprocessing-based suboptimal solvers. Visibility graphs are another type of navigation graph. These require substantial offline preprocessing but they guarantee solutions which are Euclidean-optimal. Once constructed, visibility graphs are usually fast to search. I say usually because again it's easy to construct examples where visibility graphs are very dense, which is bad for search performance. Under favourable conditions, I think visibility graphs might be competitive, in terms of speed, with Polyanya. But they have so many disadvantages which makes this approach difficult to recommend (expensive preprocessing, large storage costs, relatively expensive start-target insertions, branching factor explosion).

  • @UliTroyo
    @UliTroyo 2 месяца назад

    Oh I have to play with this!

  • @rockapedra1130
    @rockapedra1130 3 месяца назад

    Super cool algorithm

  • @JinyiHuang-s1p
    @JinyiHuang-s1p 3 месяца назад

    Hooray! Good job!

  • @giampaolomannucci8281
    @giampaolomannucci8281 3 месяца назад

    jesus christ drink something and stop smacking your lips, please, it's so irritating to listen, especially with headphones

  • @thebrickccentric3728
    @thebrickccentric3728 3 месяца назад

    ANYA and POLYANYA are still potentially some of the best pathfinding algorithms for games, and yet they go largely unused and unnoticed . . . you guys should make some demos or examples with them! Also have you ever tried tackling the problem of pathfinding in a platformer / situation with gravity? There are lots of supposed "solutions" to this out on the internet, but the subject is still surprisingly underdeveloped / not studied enough in game dev in particular.

  • @nichan008
    @nichan008 3 месяца назад

    Very cool! Thanks!

  • @arielmorandy8189
    @arielmorandy8189 4 месяца назад

    i am interested however I am developing using RL and results are already spectacular and will work with "online" worlds as well, by definition, RL run time doesnt care about which world is it in. Anyway, nice presentation on ANYA and POLYANYA

  • @lenargilmanov7893
    @lenargilmanov7893 4 месяца назад

    That's interesting, but think I'll stick with navmeshes and theta* for now.

  • @thebrickccentric3728
    @thebrickccentric3728 4 месяца назад

    Neat! Looks useful, I'll have to try it out

  • @BernardoTelles
    @BernardoTelles 6 месяцев назад

    Good day Shortest Path Lab! This looks like a great tool! Sadly it doesn't seem to be accessible at that address any more. Has it moved somewhere else? If not, do you have any plans to turn it back on? If not, is there a code repository I can clone which will let me run it locally?

    • @ShortestPathLab
      @ShortestPathLab 6 месяцев назад

      Hi @BernardoTelles. Thank you for reporting the issue and thank you for your kind comments regarding the MAPF Tracker! We can confirm there were some interruptions in the last few days which caused the system to be unavailable. These issues have been fixed and everything should be working once again. We do have a github repo (github.com/ShortestPathLab/MAPF-benchmark-web) with source code for the system but the repo does not contain any of the uploaded results (the dataset is very large and unwieldy). The good news is that all of the data can be downloaded (in a compressed format) from our website. You might find the github repo useful to report issues or request features.

  • @thebrickccentric3728
    @thebrickccentric3728 9 месяцев назад

    Very interesting ! I understand very little of the vocab but it sure is fun imagining possible implementations for this

  • @yordangrigorov6399
    @yordangrigorov6399 9 месяцев назад

    Thank you for sharing your wonderful research!

  • @cnnhean
    @cnnhean 10 месяцев назад

    Wow, that's genius. Really difficult subject to solve