No Name
No Name
  • Видео 1 505
  • Просмотров 189 615
Eye of the Beholder 1 - 09
Longplay of the SSI published and Westwood developed 1991 PC game "Eye of the Beholder". Base game played straight, blind with the caveat that I've beaten the game once before in the late aughts.
See the entire playthrough from beginning til end by going to my playlist at:
ruclips.net/p/PLm72JfpW2jQa1YddIYPBCs2EecGB6Nv2n
Просмотров: 5

Видео

Warcraft 1 - 02
2 часа назад
Longplay of the Blizzard Entertainment published and developed 1994 PC game "Warcraft: Orcs & Humans". Base game played straight, blind with the caveat that I owned and played the game in 1994. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQYXLjvJK30aZ72x8vAEuc51
Warcraft 1 - 01
Просмотров 1034 часа назад
Longplay of the Blizzard Entertainment published and developed 1994 PC game "Warcraft: Orcs & Humans". Base game played straight, blind with the caveat that I owned and played the game in 1994. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQYXLjvJK30aZ72x8vAEuc51
Might & Magic VIII: Day of the Destroyer - 34
Просмотров 297 часов назад
Longplay of the 3DO published and New World Computing developed 2000 PC game "Might & Magic VIII: Day of the Destroyer". Base game, original campaign and played straight, completely blind as I've neither played nor beaten the game before. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQZHgWcrnbJYKrwVEuyIR_dA
Theme Hospital - 14
Просмотров 199 часов назад
Longplay of the Electronic Arts published and Bullfrog Productions developed 1997 PC game "Theme Hospital". Base game played straight, blind with the caveat that I owned and played the game in 1997. Back then there was a bug in the CD version where I couldn't change the difficulty setting, which eventually led me to quit in frustration. Playing it again on that difficulty today! See the entire ...
Theme Hospital - 13
Просмотров 4612 часов назад
Longplay of the Electronic Arts published and Bullfrog Productions developed 1997 PC game "Theme Hospital". Base game played straight, blind with the caveat that I owned and played the game in 1997. Back then there was a bug in the CD version where I couldn't change the difficulty setting, which eventually led me to quit in frustration. Playing it again on that difficulty today! See the entire ...
Eye of the Beholder 1 - 08
Просмотров 2314 часов назад
Longplay of the SSI published and Westwood developed 1991 PC game "Eye of the Beholder". Base game played straight, blind with the caveat that I've beaten the game once before in the late aughts. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQa1YddIYPBCs2EecGB6Nv2n
Eye of the Beholder 1 - 07
Просмотров 1516 часов назад
Longplay of the SSI published and Westwood developed 1991 PC game "Eye of the Beholder". Base game played straight, blind with the caveat that I've beaten the game once before in the late aughts. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQa1YddIYPBCs2EecGB6Nv2n
Might & Magic VIII: Day of the Destroyer - 33
Просмотров 29319 часов назад
Longplay of the 3DO published and New World Computing developed 2000 PC game "Might & Magic VIII: Day of the Destroyer". Base game, original campaign and played straight, completely blind as I've neither played nor beaten the game before. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQZHgWcrnbJYKrwVEuyIR_dA
Might & Magic VIII: Day of the Destroyer - 32
Просмотров 12821 час назад
Longplay of the 3DO published and New World Computing developed 2000 PC game "Might & Magic VIII: Day of the Destroyer". Base game, original campaign and played straight, completely blind as I've neither played nor beaten the game before. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQZHgWcrnbJYKrwVEuyIR_dA
Might & Magic VIII: Day of the Destroyer - 31
Просмотров 114День назад
Longplay of the 3DO published and New World Computing developed 2000 PC game "Might & Magic VIII: Day of the Destroyer". Base game, original campaign and played straight, completely blind as I've neither played nor beaten the game before. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQZHgWcrnbJYKrwVEuyIR_dA
Theme Hospital - 12
Просмотров 62День назад
Longplay of the Electronic Arts published and Bullfrog Productions developed 1997 PC game "Theme Hospital". Base game played straight, blind with the caveat that I owned and played the game in 1997. Back then there was a bug in the CD version where I couldn't change the difficulty setting, which eventually led me to quit in frustration. Playing it again on that difficulty today! See the entire ...
Theme Hospital - 11
Просмотров 36День назад
Longplay of the Electronic Arts published and Bullfrog Productions developed 1997 PC game "Theme Hospital". Base game played straight, blind with the caveat that I owned and played the game in 1997. Back then there was a bug in the CD version where I couldn't change the difficulty setting, which eventually led me to quit in frustration. Playing it again on that difficulty today! See the entire ...
Eye of the Beholder 1 - 06
Просмотров 21День назад
Longplay of the SSI published and Westwood developed 1991 PC game "Eye of the Beholder". Base game played straight, blind with the caveat that I've beaten the game once before in the late aughts. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQa1YddIYPBCs2EecGB6Nv2n
Eye of the Beholder 1 - 05
Просмотров 1814 дней назад
Longplay of the SSI published and Westwood developed 1991 PC game "Eye of the Beholder". Base game played straight, blind with the caveat that I've beaten the game once before in the late aughts. See the entire playthrough from beginning til end by going to my playlist at: ruclips.net/p/PLm72JfpW2jQa1YddIYPBCs2EecGB6Nv2n
Might & Magic VIII: Day of the Destroyer - 30
Просмотров 5114 дней назад
Might & Magic VIII: Day of the Destroyer - 30
Might & Magic VIII: Day of the Destroyer - 29
Просмотров 3314 дней назад
Might & Magic VIII: Day of the Destroyer - 29
Might & Magic VIII: Day of the Destroyer - 28
Просмотров 7514 дней назад
Might & Magic VIII: Day of the Destroyer - 28
Theme Hospital - 10
Просмотров 3614 дней назад
Theme Hospital - 10
Theme Hospital - 09
Просмотров 4414 дней назад
Theme Hospital - 09
Eye of the Beholder 1 - 04
Просмотров 3014 дней назад
Eye of the Beholder 1 - 04
Eye of the Beholder 1 - 03
Просмотров 2921 день назад
Eye of the Beholder 1 - 03
Might & Magic VIII: Day of the Destroyer - 27
Просмотров 2221 день назад
Might & Magic VIII: Day of the Destroyer - 27
Might & Magic VIII: Day of the Destroyer - 26
Просмотров 2021 день назад
Might & Magic VIII: Day of the Destroyer - 26
Might & Magic VIII: Day of the Destroyer - 25
Просмотров 8421 день назад
Might & Magic VIII: Day of the Destroyer - 25
Theme Hospital - 08
Просмотров 2821 день назад
Theme Hospital - 08
Theme Hospital - 07
Просмотров 4121 день назад
Theme Hospital - 07
Eye of the Beholder 1 - 02
Просмотров 2421 день назад
Eye of the Beholder 1 - 02
Eye of the Beholder 1 - 01
Просмотров 5228 дней назад
Eye of the Beholder 1 - 01
Might & Magic VIII: Day of the Destroyer - 24
Просмотров 15828 дней назад
Might & Magic VIII: Day of the Destroyer - 24

Комментарии

  • @seawalke365
    @seawalke365 3 часа назад

    Ah, sweet memories

  • @tsuki-no-akuma
    @tsuki-no-akuma 4 дня назад

    Do fire extinguishers stack? I know one reduces damage to machines in a room by... is it 10... 15%? I see you have some in the pharmacy too, a GP's office and the General Diagnosis rooms with no machines... is there a point to those? I'm curious!

    • @tolo84
      @tolo84 4 дня назад

      Honestly I have no idea what they do or what they're good for. Initially I was confused as to why you'd need a fire extinguisher at all in a game where there are no fires, but then I got to thinking that perhaps they're adding to job satisfaction, so I'm just filling the room with stuff in the hopes it does some good. Also, and this is another line of pure speculation, I'm considering whether or not to use them to fence off rooms, so that your employees can only walk a certain amount of squares. That'd sure cut down on patient treatment times!

  • @2DarkHorizon
    @2DarkHorizon 9 дней назад

    This game has amazing artwork still holds up even today

    • @tolo84
      @tolo84 9 дней назад

      Yup! My brother got "Eye of the Beholder 2" for his computer in 1994 and I got to watch him play it, so the beginning of that game will always be etched in memory. This game really has been a super positive experience as well, though! Starting out at level 1 can be an exercise in frustration, like in "Dungeon Hack", so this game stands out immediately.

  • @sobrietyliiving
    @sobrietyliiving 10 дней назад

    I really look forward to the release of these episodes!

    • @tolo84
      @tolo84 10 дней назад

      It's incredible how some of the memories from over 25 years ago just come flooding back whilst playing! There was a bug in the game back then, where epidemics would become impossible on maps with separate buildings, because the game would count the event as 'lost' if someone left your hospital without being cured, and if they walked outside from one building to the next, they'd count as having left the hospital.

    • @sobrietyliiving
      @sobrietyliiving 10 дней назад

      @tolo84 wild to think that back in the day before the internet was a big thing that we used to go through life without patches and updates for thr most part!

  • @dbsirius
    @dbsirius 24 дня назад

    Nostalgia overload

  • @sobrietyliiving
    @sobrietyliiving 25 дней назад

    Want to play this soo badly!

  • @Mandemon1990
    @Mandemon1990 Месяц назад

    I remember getting a demo of this game on a disc. First times I played I undestood nothing, not understanding English propably didn't help. But it stuck to my mind, due to how different it was and that combat system.

    • @tolo84
      @tolo84 29 дней назад

      What really sold the experience for me was the multiple levels you could dig up and down through. "Master of Magic" had something similar with the two worlds you could travel through, and it's the absolute best turn-based strategy game in my book, so seeing Cavewars build on that was really cool.

  • @JeroenFortuin
    @JeroenFortuin Месяц назад

    I had this Dune on the Sega disc player “ megadrive” don’t drink the first time black water

  • @werftv4580
    @werftv4580 Месяц назад

    very cool

  • @werftv4580
    @werftv4580 Месяц назад

    Next is the last episode then??

    • @tolo84
      @tolo84 Месяц назад

      Yeah it's a matter of storming the keep, but first I wanted to try the planting mechanic and see what that was about.

    • @werftv4580
      @werftv4580 Месяц назад

      @@tolo84 seems cool either way

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    I wasn't expecting this game to be sp long! Wowza!

    • @tolo84
      @tolo84 Месяц назад

      For sure! People are saying these games get shorter for each release, but there's still no hint as to how much is left to do. Might last the whole rest of 2024!

  • @tsuki-no-akuma
    @tsuki-no-akuma Месяц назад

    Haha as @sobrietyliiving said, you're also making me want to play this Thing is I just finished all of Galacticare, and I played that right after Two Point Hospital so I think for now my hospital tycoon-ish thirst is quenched

    • @tolo84
      @tolo84 Месяц назад

      How'd you like Two Point Hospital? I hear it's a spiritual successor to this game, which makes it very interesting to perhaps play and compare!

    • @tsuki-no-akuma
      @tsuki-no-akuma Месяц назад

      @@tolo84 Oh I loved it. It, as well as Galacticare has the same sarcastic slapstick humor, with not-real diseases and weird funny machines and comedy, with this underlying critical satire of capitalistic society, just like Theme Hospital. Opposed to like, Project Hospital that has you run an manage an actual hospital with actual real world illnesses.

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    Lol I just noticed at the start ot says that it's checking the patients credit before it drops him into the hole. I skipped through the opening the first time I started watching your playthrough

    • @tolo84
      @tolo84 Месяц назад

      There's a Syndicate agent sitting in the waiting room at the start too!

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      @tolo84 that's hilarious! I miss the little details like thst in games. I know Easter eggs are littered all over the place now... but I liked it when the point of an eater egg wasn't to be am Easter egg, it was just something silly the devil put in.

    • @tolo84
      @tolo84 Месяц назад

      Yup, those were the best! For instance, when I played Dungeon Keeper, I didn't even know that the Avatar was a reference to the Ultima series. It's just cool stuff like that, not intentionally for some sort of gamer cred but just because the developers were gamers too.

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      Wow, I really didn't type that well XD

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    You're making me want to play this 😅

    • @tolo84
      @tolo84 Месяц назад

      I'd watch that playthrough!

  • @tsuki-no-akuma
    @tsuki-no-akuma Месяц назад

    24328 That number is burned into my brain hahaha Every single one of these songs man, sometimes I listen to this sound track at work and just vibe

  • @kg30004
    @kg30004 Месяц назад

    Hell yea

  • @Illumirage
    @Illumirage Месяц назад

    this game came with my very first PC we ever got. We were enthralled, to say the least.

  • @Illumirage
    @Illumirage Месяц назад

    such a great game

  • @werftv4580
    @werftv4580 Месяц назад

    here for the play through...

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    Ogres reminded me of Ganandorf from the Zelda cartoon!

  • @tsuki-no-akuma
    @tsuki-no-akuma Месяц назад

    Holy hell your channel is like a stroll down my childhood. After Terminal Velocity, this is the other game we played multiplayer back then... Eventually moving on to Duke Nukem 3D, Warcraft, even Theme Hospital. GARBAGE BOMBS! omg you have most of those on here, even Day of the Tentacle... I love it!

    • @tolo84
      @tolo84 Месяц назад

      And lined up is Mechwarrior 2, Raptor: Call of the Shadows and eventually Pizza Tycoon! There are just too many great classics!

  • @lysergicpillamyd483
    @lysergicpillamyd483 Месяц назад

    Such great memories playing this classic. This and Theme Park were 50% of my PS1 gaming in the 90's.

    • @tolo84
      @tolo84 Месяц назад

      Never got to try them on the PS1 sadly, but from what I hear they were the premier versions of the game. The PC ports have all kinds of bugs and issues, like for instance in this game back when I originally bought it and the difficulty slider wasn't clickable so you were stuck on medium! Do you remember if the PS1 versions had any weird idiosyncrasies like that?

  • @theLetterDoubleYou
    @theLetterDoubleYou Месяц назад

    Why did i have Oregon trail in school instead of this banger

  • @Emperor-of-the-Tuna-Fish
    @Emperor-of-the-Tuna-Fish Месяц назад

    stop wiggling yer eyebrows at me guys seriously

    • @tolo84
      @tolo84 Месяц назад

      In 8000 years, forehead muscle development will have changed human interaction fundamentally! The real big talkers will have brow-wiggled their way into a forehead six-pack!

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    Eeeee! I wanted this game si bad as a kid!, i read about it over and over and over again in EGM magazine❤

    • @tolo84
      @tolo84 Месяц назад

      What a coincidence! I can't remember if it was EGM or one of the many gaming mags at the time, but in like January 1997 they sent out an issue along with a demo CD which contained this, Constructor AND Dungeon Keeper! What a lineup, and what an absolutely amazingly great year for gaming!

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      @tolo84 I miss the demo disc's! I remember getting Rollercoaster tycoon from a cereal box as well! I loved that gameA

    • @tolo84
      @tolo84 Месяц назад

      Got so many titles to replay on the list now, but Rollercoaster Tycoon is one of those super classics that just flew by. It might take a while but eventually it *will* show up here, since the Tycoon series is my absolute favourite of these types of games.

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      @@tolo84 great channel to seeing old classics and reminisce.

  • @VictorVicster
    @VictorVicster Месяц назад

    What a great game

  • @ANon-we8zg
    @ANon-we8zg Месяц назад

    Hell yes

  • @werftv4580
    @werftv4580 Месяц назад

    hell yeah

  • @BardTheDJ
    @BardTheDJ Месяц назад

    Wow some memories coming back

  • @werftv4580
    @werftv4580 Месяц назад

    Vronica and howe you all are doing well

    • @tolo84
      @tolo84 Месяц назад

      Glad to have you here! Hopefully you'll enjoy the game!

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    Ah what a gem!

    • @tolo84
      @tolo84 Месяц назад

      It's not often that a game ends on this kind of note!

  • @tsuki-no-akuma
    @tsuki-no-akuma Месяц назад

    I love this damn game. It was one of 10 games my dad bought me when we first got a computer in 1996. It was called 'Mega Pack 5' Along with gems like Jagged Alliance, Primal Rage and Terminal Velocity. I spent hours upon hours in it... I remember I got stuck for almost a weekend trying to find the various rebel bases later on... going back and forth between the ziggurat and the spooky spider webbed town I had no idea how to enter at the time. It was filled with so much wonder, finding new locations full of mystery and darkness... I'm gonna enjoy watching this

    • @tolo84
      @tolo84 Месяц назад

      Oh my god, Megapak 5 is where I got it from as well! This, Jagged Alliance and Warlords 2 Deluxe were my favourites, but also played a ton of Terminal Velocity, Pinball Fantasies and a fair bit of Pool Champion too!

    • @tsuki-no-akuma
      @tsuki-no-akuma Месяц назад

      @@tolo84 Terminal Velocity was my first multiplayer game!! We played it over null modem cable with my friend playing on my dad's work laptop!! Yo I always wondered what happened to Nookadum, the Keechda dressed up as a noble who ended up running off later on in the game. I remember spending HOURS scouring the game for where he could have gone and it still feels like an unresolved plot point like 20 years later...

    • @tolo84
      @tolo84 Месяц назад

      I'd need to recheck my playthrough, but I think the fate of Nookadum shows up there. If you're not adverse to spoilers, I could share it with you.

    • @tsuki-no-akuma
      @tsuki-no-akuma Месяц назад

      @@tolo84 I mean he has a grave in the third Rebel Base, but a ton of those graves were empty because the mad sole survivor just dug one for each of the people he knew as a coping mechanism... I'm not sure if he's genuinely dead. Seems like a cheap end to his storyline.

    • @tolo84
      @tolo84 Месяц назад

      @@tsuki-no-akuma Yeah it does feel like there's a whole lot of content planned but never really implemented. The other game in this same universe, Thunderscape, also had things like that where the devs simply had to cut things for time. Personally, I would've loved more time with the rebels, especially around the second and third bases, and a lot more of the Keechda in general!

  • @MysteriusStrangers
    @MysteriusStrangers Месяц назад

    What happened to episode 32?

  • @MysteriusStrangers
    @MysteriusStrangers Месяц назад

    Sorry if this is stupid, but why did 3 of your party members randomly die? I couldn't see anything affecting them

    • @tolo84
      @tolo84 Месяц назад

      It's one of the possible effects of going too long without sleep, with the other being that your character goes insane. It was just dumb luck I didn't get wiped out there. Or, depending on how you look at it, unlucky that I almost got my party killed instead of crazy!

    • @MysteriusStrangers
      @MysteriusStrangers Месяц назад

      @tolo84 ah, I see, makes sense though, the human body can only function so long without sleep

  • @MysteriusStrangers
    @MysteriusStrangers Месяц назад

    I know this is way too late, but I can't help but wonder why you didn't get protection from fire

    • @tolo84
      @tolo84 Месяц назад

      I could try and justify it as some bold new min-maxing strategy, but the truth is I just missed it entirely!

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    Oooh! I completely forgot about this game! I wonder if I ever beat it... It always reminded me of thr OUTPOST games by Sierra!

    • @tolo84
      @tolo84 Месяц назад

      I actually owned Outpost 2 back in the 90's and played it again in 2022, but sadly the recording was lost in a hardware failure. Will be giving it another go sometime in the future, though. Outpost 1 I watched my brother play and can only really remember him making a golf ball factory on some hostile space rock! Did you beat them?

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      @tolo84 nice! I remember OUTPOST 2 more than one, myself. I now have that itch to play it. Sierra made some killer games that I was too young to understand as a kid.. I DO remember playing number one and selecting to settle Jupiter just to see what would happen.

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      @@tolo84 I don't believe so.. I was WAY too young and only really watched my cousin play. He entertained me by showing me what landing on Jupiter would be like (instant fail), but it's a fun memory. Kinda wanna play it now though... thay and Black & White 1,.my first 'god' game

  • @sobrietyliiving
    @sobrietyliiving Месяц назад

    Nothin' like good'ol inve tory tetris!❤

    • @tolo84
      @tolo84 Месяц назад

      Just imagine what people today are missing out on with their fancy auto organizing inventories! :D

  • @64Street
    @64Street 2 месяца назад

    1 comment + 1 comment = 2 comments

    • @tolo84
      @tolo84 2 месяца назад

      The math checks out.

    • @64Street
      @64Street 2 месяца назад

      @@tolo84 Thank you but you should see me with the alphabet!

    • @tolo84
      @tolo84 2 месяца назад

      @64Street X comment + Y comment = Z comments?

    • @64Street
      @64Street Месяц назад

      @@tolo84 EXCELLENT! A person of vision and imagination. Once I get out of jail (12 years) I will contact you to manage my balls of string collection.

  • @sobrietyliiving
    @sobrietyliiving 2 месяца назад

    I'd love to see a playthrough of dar messiah of might and magic!

    • @tolo84
      @tolo84 2 месяца назад

      Been hearing some really good things about it actually, so if you recommend it then I'll definitely be giving it a go after an attempt at the dreaded 9th Might & Magic!

    • @sobrietyliiving
      @sobrietyliiving 2 месяца назад

      @@tolo84 I think you'll find it quite a change from what you're used to, but the story is original, branching and the gameplay is solid.

    • @tolo84
      @tolo84 2 месяца назад

      Sounds great, looking forward to it!

    • @sobrietyliiving
      @sobrietyliiving Месяц назад

      @@tolo84 I would also love to see you play the 40k Space Hulk games! They're very tactical and the movement is reminiscent of the might and Magick / EQ1 movement systems.

  • @sobrietyliiving
    @sobrietyliiving 2 месяца назад

    Can't like your video for some reason

  • @sobrietyliiving
    @sobrietyliiving 2 месяца назад

    I could never Navigate this game 😅

    • @tolo84
      @tolo84 2 месяца назад

      Ha ha, it's not so bad once you get three games into the series!

  • @danielwilliamson6180
    @danielwilliamson6180 2 месяца назад

    I've played the 1991 Atari version of HeroQuest. I wish I could play this version.

    • @tolo84
      @tolo84 2 месяца назад

      This used to be downloadable as freeware, but the website has sadly gone down. I got it from that website through "The Way Back Machine", but if you'd like to play it then I could mail it to you or something. Just let me know!

  • @TeronGer
    @TeronGer 2 месяца назад

    Is that Doom music I hear? ❤

    • @tolo84
      @tolo84 2 месяца назад

      It's pretty fitting, isn't it? The creator of the game also made the playlist so the credit goes to him!

  • @saymumssoul5062
    @saymumssoul5062 2 месяца назад

    wtf?????😰

    • @tolo84
      @tolo84 2 месяца назад

      The overwhelming consensus is that more plebs are needed!

  • @kucingska
    @kucingska 2 месяца назад

    this is my childhood. how to play this game?

    • @tolo84
      @tolo84 2 месяца назад

      It's so memorable, isn't it? What really hits my nostalgia nerve is the music! It's a bit of a hassle to get running, you need a couple of programs and then spend some time setting them up, but it is doable. I used 86Box, an emulation program that you can use to create a virtual old PC in and install old software that doesn't work on Windows 10. 86box.net/ With the program installed and the virtual PC set up, you will also need a Windows 95 CD-ROM, ISO-file or IMG-file, so you can install Win 95. You'll also need to install all the virtual hardware, which requires some old drivers and programs. Finally, you'll need a Cavewars CD-Rom, ISO or IMG-file as well once Win 95 is installed. Sadly I can't find the tutorial I used to setup 86Box anymore. It was great because it also linked to the files you needed to install the hardware and such, so everything just worked. If you're having a hard time with it then it might be the guide you've got lacks something. I looked around a bit and found this one, which seems reasonable: www.betaarchive.com/forum/viewtopic.php?t=40232

    • @kucingska
      @kucingska 2 месяца назад

      @@tolo84 ok ill learn by myself. yeah cavewars its pretty good the first i learn race in this world. yeah and the music is bit creepy for me when im going 6-10 years old. I love ur channel, i playing theme park too but i never win that game in late game. Its hard for me

  • @jameslevy8347
    @jameslevy8347 2 месяца назад

    Do you know that there's going to be a prequel game called Simon the Sorcerer Origins? Fans are hoping they'll do a true sequel to Simon the Sorcerer 3D because of it's cliffhanger ending. Did you play Simon 3D.

    • @tolo84
      @tolo84 2 месяца назад

      Oh, no I've never heard of Origins before. That sounds like just the thing the series has been missing! I never finished Simon 3D sadly, I had too many problems both running the game itself as well as playing it with the 3D controls. It was the matter of the game being too early out of the gate with the 3D for me and it felt like such a jarring difference from Simon 2 (which is one of my absolute favourite Point & Click). If Origins gets released, then absolutely I'll play both it and 3D!

  • @sobrietyliiving
    @sobrietyliiving 2 месяца назад

    Ooo, I've never seen this without commentary! So excited to have a new long Playlist to watch!

  • @sobrietyliiving
    @sobrietyliiving 2 месяца назад

    I always feel a little rush of joy when I find minigames like this in newer titles, it's like the development team saying, "think you for playing."

    • @tolo84
      @tolo84 2 месяца назад

      For sure! I liked Triple Triad in Final Fantasy 8, too! Even the FF9 minigame. Just as long as they don't give off the appearance of being overproduced or so hand-holding that you feel like you're painting-by-numbers. This in particular is a nice game once you get into it, because you don't spend time looking for "the best cards" to build a deck, you just play what you have. It's a minigame and it knows what it is and what it's for!

    • @sobrietyliiving
      @sobrietyliiving 2 месяца назад

      @@tolo84 I think my favorite was gwent in Witcher 3, triple trade I didn't get until I played through ff8 when I was older

  • @sobrietyliiving
    @sobrietyliiving 2 месяца назад

    Another gem! Excited to watch through this one with you!

  • @sosomadman
    @sosomadman 2 месяца назад

    Ive been really working hard to reach max efficiency on this game lately

    • @tolo84
      @tolo84 2 месяца назад

      I've noticed one of the things that kills a park is research and in particular the leftmost research bar: If you take it before getting all the rides, it'll skip upgrading the rides you've yet to get and you'll lose the chance to upgrade them altogether, but if you research it last, it somehow bugs out the game and tanks your stock price over a couple of years until it goes to 0 and you lose, which effectively puts you on a timer. So what you might want to try is to just skip that research bar, or at the very least experiment with stopping the process before it's finished, and maybe you can find out where and when it bugs the game out!

    • @sosomadman
      @sosomadman 2 месяца назад

      @@tolo84 your current rides become worthless, even replacing them will not replicate their prior value. Ticket prices drop and you relie heavily on your shops & visitor. The larger ride capacity needs to be utilised to facilitate larger buses, it gets to the stage a double decker will fill up 2 clown acts, and they all need to buy a steak dinner, have a drink at the saloon aswell as playing in the arcade. I use the balloons and novelty shop as a way to monitor how far people got around the park by seeing what people have at the bus stop, I know if they have a gray balloon they completed the left circuit & a blue if it was the right one, hopefully they'll have both.

    • @tolo84
      @tolo84 2 месяца назад

      I've found that ticket prices eventually turn into the best way to empty visitors of money, for three main reasons: Firstly, You get every single visitor instantly paying on the path around the park without detouring, waiting in line or stopping, creating litter or creating a need for toilets. That's better than any shop or concession stand. Secondly, the overhead is 100% since there's nothing you have to keep in stock and there's no base price that's also affected by inflation. So at the point where you empty the pockets of every visitor, the only value you can keep squeezing out of your park is raising your overhead, I.E. raising your prices for food/drinks/toys, or by doing my preferred way: Let them pay everything up front and pocket 100% of it! Also, the way the game is programmed, you can actually extract more money from a visitor than they have through raised ticket prices, so effectively your overhead could turn out to be more than 100%, and if your park is filled with enough rides, entertainers and trees, visitors won't mind paying more than they have! Thirdly, you don't have to stress around with the stock screen to keep things in stock all the time. This helps your peace of mind, helps you focus on working on other attention-intensive tasks, and you can avoid the stock screen which can (and will) cause the game to crash.

    • @sosomadman
      @sosomadman Месяц назад

      ​@@tolo84I mean like ques and rides, with the timings for through put. Like a ghost train needs a que of 5, because max capacity is 10 and 2 people fit on 1 Square. A good trick is 2 que tiles for the tubing because if 2 people try to enter at once, one leaves the que. I dont let my visitors roam around, using 2 to 4 ghost trains to filter in more people along a course of shops and rides in an attempt to get them on everything

    • @tolo84
      @tolo84 Месяц назад

      I never considered maximizing queues for each ride, but it makes sense to not keep people standing still for too long as every second spent in the park is another second a new visitor is effectively locked out from coming in with the bus. With shorter lines there'll also be more space for trees and other doodads that raise the park value and make higher ticket prices viable, so if you can strike a perfect balance of ride queues, there might be quite a bit of added value.