- Видео 281
- Просмотров 46 737
Kamil Ondroušek
Добавлен 18 авг 2021
Видео
NoiseGlitch 04 music
Просмотров 6412 часов назад
Ambient noise glitch from Cardinal software modular synthesizer :-)
NordModular 05 music
Просмотров 243День назад
Algorithmic realtime music from NordModular - sequence based a boolean gates :-)
MikroStructure 03
Просмотров 16914 дней назад
Voronoi distribution patterns generated from Raspberry Pi Pico2 microcontroller and TFT display - magnified approx. 25x :-)
OscNoiseKick2 - Pico2 + PureData
Просмотров 16321 день назад
Generative kick noise glitch noodle - PureData patch running on Raspberry Pi Pico 2 microcontroller :-)
Optollator 06 - sound demo
Просмотров 8628 дней назад
Arduino digital lo-fi and optical feedback system - noise glitches :-)
That's really nice! Great work - liked
Thanks :-)
Is this copyright free?
yes :-)
@@kamilondrousek6973 Thank you. I just hit like and subscribed.
Nice work - great colours and patterns - liked
Thanks :-)
Nice colouring and flight - liked
Thanks :-)
I've been using Mandelbulber some time now but never seen surfaces on it like that before. fabulous! - liked & subbed 🙂
Thanks :-)
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Whoa
I may ask you before: is that glsl or real caleidoscope magic?
basically it is a GPU rendering from Mandelbulb3D and with the help of EbSynth the video from jWildfire fractal is mapped
@@kamilondrousek6973 than it is glsl in some way I assume. I ask because I build a device that makes such visuals ( and many more ) in real-time, also mandelbulbs, for eurorack systems
So, is this recorded off a Nord Modular G1 or G2, then you made graphic to go with it, or is there a Nord VST I don't know about? Very Fun!
Created in NordModular G1 with original editor and image modified with AI :-)
Coool! I have a G2 myself.
@@Javelin276 I have MicroModular, ModularRackG1 and Engine G2 :-)
There is a NM editor with 1 voice out there
Very nice animation(s)!!!
Thanks :-)
Hmm, seeing you use the seed value on the noise made me investigate -> it seems that in hvcc we are not actually setting a seed value, but simply setting the state. Not sure if/how this affects the quality of the noise compared to the PD implementation. Crazy patch though :)
I modified the code with the rand() function to have a different value every time it is turned on
@@kamilondrousek6973 Care to publish these changes anywhere? :)
Great project. Do you have any links as to how this is done?
i use this compiler for 32bit MCU - wasted-audio.github.io/hvcc/
@@kamilondrousek6973 thanks you!
greatness 🌸
My favourite visualization of the day woah, stiff competition too 👏
Thanks :-)
What have you done to the front panel?? Frankly, I don't believe it.
AI mod :-)
@@kamilondrousek6973 Ah, that makes sense. What modules are you using in MM?
To je jakože mládě nějakého většího šnečka, nebo takový mrňavý druh?
abych pravdu rekl nemam tucha jestli to je takovej druh nebo jen mlade melo to cca. 5mm ta ulita :-)
takze zrejme mlade tohodle plze - en.wikipedia.org/wiki/Clausiliidae
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🎶
woah! love it
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Teensy can run pure data? o.o
the patch must be converted using the HVCC compiler
🌠🌀🎶
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That is one crazy patch!
Thanks :-)
🌈🕊️🌈
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Beautiful
Thanks :-)
🎶
Great job- like this use of the meta!
Thanks :-)
👏👏👏👏👏👏👏
🌸🎶🌠
cool. Hopefully one day I learn this stuff!
Thanks :-)
👏👏👏
🌈🕊️🌈
👏👏👏👏👏
thank You so much for sharing such great masterpieces 🌸
Thanks :-)
wow 🌸
So nice! Any tutorials on getting Pd code compiled for Teensy?
use this compiler - github.com/Wasted-Audio/hvcc
genial, danke 🌸
Thanks :-)
miraculous, merci 🌸
fantastique ❤
Thanks :-)
Very cool
Thanks :-)
o, thank You for sharing 🌸
spacy 🌸
fabulous 🌸 Thank You
wow, thank You 🌸
greatness 🌸
Thanks :-)