Doriflow_Engine
Doriflow_Engine
  • Видео 38
  • Просмотров 378 948
🌊DORIFLOW TUTORIAL - SIMULATION SET UP AND RENDER
🌊 Fluid Simulations with Doriflow
This tutorial includes:
✅ Domain Setup: Configure domains, fluids, and solid objects
💧 White Water Effects: Add foam, spray, and bubbles
🎥 Rendering: Create realistic scenes in Blender
📚 Easy to Follow: Suitable for beginners and experienced users alike
👉 Learn More: www.doriflow.com
📸 Instagram Updates: @doriflow_engine
💡 Tips & Tricks: Stay informed with helpful insights
✨ Showcase Your Work: Share your Doriflow creations!
Просмотров: 12 014

Видео

Doriflow 1.1 - GPU Fluid Simulation for Blender - Available on MacOS
Просмотров 30 тыс.2 месяца назад
#Doriflow 1.1 is now available, introducing key updates for enhanced control and realism in fluid simulations: 📐 Object Assignments Objects can now be designated as #inlets or #keyframes, providing flexible particle emission and motion control. ⚙️ "Compute All" Button #Automates the entire workflow, from #fluidsimulation to #mesh generation and #whitewater effects, streamlining setup and prepar...
Doriflow 1.0 - GPU Fluid Simulation Engine with Blender's ray tracing power
Просмотров 13 тыс.7 месяцев назад
Special Offer: The first 20 users get 30% off! 🎉✨ Enter code WELCOME30 at checkout. Don't miss this chance to upgrade your fluid simulations with Doriflow at www.doriflow.com 🌊💦🌀 Doriflow uses the ray-tracing power from Blender 4.1.1 onwards to deliver advanced fluid simulations. It accurately captures fluid-structure interactions, enabling density-based floating objects in fluid and realistic ...
SQUID GAME - 3D SIMULATION
Просмотров 13 тыс.3 года назад
Inspired by #SquidGame. And huge credit to @Polyrem for the staircase design! I'm a huge fan of this series and I hope you enjoy this simulation as much as I spent time making it! The mesh resolution was reduced to below 1 to mimic the thinning effect of the blood, and so some of the fluid mesh has been lost (which is unavoidable!). And, the wet map was baked individually for each stair. #blend...
High poly terrain - Fluid simulation - Manta flow
Просмотров 2,2 тыс.3 года назад
High poly terrain - Fluid simulation - Manta flow
TETRIS - 3D ANIMATION - CLOTH PHYSICS - BLENDER 2.93
Просмотров 29 тыс.3 года назад
TETRIS - 3D ANIMATION - CLOTH PHYSICS - BLENDER 2.93
ELEMENT CHASING
Просмотров 8 тыс.3 года назад
ELEMENT CHASING
LOW POLY ART - TOWN FLOODING
Просмотров 1,6 тыс.3 года назад
LOW POLY ART - TOWN FLOODING
THAMES RIVER IN MOTION - FLUID SIMULATION
Просмотров 5 тыс.3 года назад
THAMES RIVER IN MOTION - FLUID SIMULATION
PULLING MACHINE SIMULATION - VARIABLE VISCOSITY #Shorts
Просмотров 7 тыс.3 года назад
PULLING MACHINE SIMULATION - VARIABLE VISCOSITY #Shorts
INTERSTELLA WAVE-SCENE - FLUID AND SMOKE SIMULATION - BLENDER 2.29
Просмотров 9 тыс.3 года назад
INTERSTELLA WAVE-SCENE - FLUID AND SMOKE SIMULATION - BLENDER 2.29
SATISFYING LOOP ANIMATION - BLENDER 2.92
Просмотров 2 тыс.3 года назад
SATISFYING LOOP ANIMATION - BLENDER 2.92
VELOCITY MAP - FLUID SIMULATION - BLENDER 2.92
Просмотров 31 тыс.3 года назад
VELOCITY MAP - FLUID SIMULATION - BLENDER 2.92
DICE SIMULATION - CELL FRACTURE - BLENDER 2.92
Просмотров 2,5 тыс.3 года назад
DICE SIMULATION - CELL FRACTURE - BLENDER 2.92
FLUID MIXING - BLENDER 2.92
Просмотров 5 тыс.3 года назад
FLUID MIXING - BLENDER 2.92
LEGO RIVER - BLENDER 3D
Просмотров 5 тыс.3 года назад
LEGO RIVER - BLENDER 3D
TESLA VALVE
Просмотров 3,5 тыс.3 года назад
TESLA VALVE
WAVE AND WIREFRAME MODIFIER - BLENDER 2.90 #Shorts
Просмотров 8033 года назад
WAVE AND WIREFRAME MODIFIER - BLENDER 2.90 #Shorts
TESLA VALVE (LAVA TEXTURE) #Shorts
Просмотров 1,1 тыс.4 года назад
TESLA VALVE (LAVA TEXTURE) #Shorts
TESLA VALVE (FLUID SIMULATION) #Shorts
Просмотров 44 тыс.4 года назад
TESLA VALVE (FLUID SIMULATION) #Shorts
BLACK HOLES RECREATION - BLENDER 2.9
Просмотров 1,2 тыс.4 года назад
BLACK HOLES RECREATION - BLENDER 2.9
PLANET EXPLOSION - CELL FRACTURE - BLENDER 2.9 #Shorts
Просмотров 1,4 тыс.4 года назад
PLANET EXPLOSION - CELL FRACTURE - BLENDER 2.9 #Shorts

Комментарии

  • @bUildYT
    @bUildYT 22 дня назад

    can somebody compare that to flip fluids and Fluid lab? is it faster, better etc?

    • @doriflow_engine
      @doriflow_engine 22 дня назад

      Thanks for your interest and recommendation. It would be great to benchmark with other solvers to have more insights on how GPU-fluid solver performs. I built Doriflow mainly to fill in the gap from other solvers that has been lacking over the years - to provide Blender users more capabilities when it comes to fluid simulation. You can utilize Doriflow to simulate a more robust fluid-structure interactions (floating multiple shapes of object), physics-realism viscous fluid, partial-keyframed object (keyframe the rotation of a fish and let the solver calculate its propulsion force in fluid). Everything is designed to run on GPU to hopefully solve that complex physics more efficiently.

    • @bUildYT
      @bUildYT 22 дня назад

      @@doriflow_engine yea, based on what ive seen till now urs is not looking as realistic as other solvers but uve shown a few functionalities ive never seen before... keep going!

    • @doriflow_engine
      @doriflow_engine 22 дня назад

      @@bUildYT yea for sure - will try best to improve the liquid realism as you suggested. Thanks for dropping by and hope to get your input in the next videos as well :)

    • @bUildYT
      @bUildYT 22 дня назад

      @@doriflow_engine sure :D

  • @mustkhan-l5l
    @mustkhan-l5l Месяц назад

    Hey, do you have any video guide about using doriflow?

    • @doriflow_engine
      @doriflow_engine Месяц назад

      Hi there, I aim to release tutorials videos with the next upcoming patch as there will be some impact changes both in solver and UI functions. Meanwhile, you can follow some basics tutorial here: www.doriflow.com/tutorial but this will be replaced once the patch 1.2.1 is released. Hope it helps! :)

  • @mustkhan-l5l
    @mustkhan-l5l Месяц назад

    I am trying to install python library for 1 week. could not install it. give up to use this add on.

    • @doriflow_engine
      @doriflow_engine Месяц назад

      hi there, sorry to hear that, can you send us an email at support@doriflow.com. Please make sure to use it on Blender 4.1, as we are working on making Doriflow to be compatible with Blender 4.3

  • @momsieurmonsieur1295
    @momsieurmonsieur1295 3 месяца назад

    super plugin pour blender avec du potentiel 😍

  • @stephanstrydom6175
    @stephanstrydom6175 3 месяца назад

    I'm intrigued by this but sceptical to purchase without any user reviews or content other than this video. Is there more content or docmentation available somewhere?

    • @doriflow_engine
      @doriflow_engine 3 месяца назад

      Hi there, love to hear that you are interested in Doriflow. Currently, all sources of contents and information can be found here: www.doriflow.com, our RUclips and Instagram page. You can try the demo in here: www.doriflow.com/buy and see if it can help in your workflow before committing to buy. We are working towards the next release with more features and more convenient UI that will be coming soon. Have fun trying the demo and hope to have you as our customers :)

    • @stephanstrydom6175
      @stephanstrydom6175 3 месяца назад

      @@doriflow_engine Thanks. I'll give the demo a try. I'm specifically looking for a solution to create ship wakes. Is it possible to isolate the whitewater from the fluid surface in yor setup?

    • @doriflow_engine
      @doriflow_engine 3 месяца назад

      @@stephanstrydom6175 yes it is possible. As we are giving the user 100% control on all fluid elements in the scenes, you can choose to render fluid mesh, foam, bubble or spray particles individually

    • @stephanstrydom6175
      @stephanstrydom6175 3 месяца назад

      @@doriflow_engine Sounds good. Honestly If yo can show me an example of a half decent ship wake I'll buy without hesitation.

    • @doriflow_engine
      @doriflow_engine 3 месяца назад

      @@stephanstrydom6175 we will be posting more fluid scenes on all of our pages very soon, and it will be including the moving body with wake example. You can then decide on if Doriflow is suitable. Hope it helps.

  • @KhanhNgoHoaHoi
    @KhanhNgoHoaHoi 5 месяцев назад

    Someone please tell me what software was used to make this video? Like: drawing, simulation?

    • @doriflow_engine
      @doriflow_engine 5 месяцев назад

      chào bạn, clip này mình sử dụng phần mềm Blender 3D với phần mềm mô phỏng chất lỏng bên thứ 3 để làm nha :)

    • @KhanhNgoHoaHoi
      @KhanhNgoHoaHoi 5 месяцев назад

      @@doriflow_engine ồ, Vietnamese à bác, bác làm clip đẹp lắm ạ

    • @doriflow_engine
      @doriflow_engine 5 месяцев назад

      @@KhanhNgoHoaHoi cám ơn bạn đã ghé xem nhé :)

  • @alexjoel1602
    @alexjoel1602 6 месяцев назад

    Nice caviar physics simulator!

  • @KhanhVo-zp9lh
    @KhanhVo-zp9lh 7 месяцев назад

    i was looking forward to having gpu support so i just bought it and i will test it to see if it is good

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      @KhanhVo-zp9lh cám ơn bạn đã ủng hộ nhé. Nếu version 1.0 này còn thiếu sót gì thì bạn cứ góp ý thoải mái vô email support@gmail.com nhé, mình sẽ cố gắng hoàn thiện ở bản udpate tiếp. Mình hiện đang muốn hợp tác với user biết sử dụng #Blender, đặc biệt là có kinh nghiệm làm về mô phỏng chất lỏng, để làm những tutorial và showcases. Nếu bạn có hứng thú thì liên hệ mình tại support@doriflow.com nhé (cứ nhắn tiếng việt cũng được), mình sẽ thông tin thêm :) Cám ơn nhé

  • @YuCreate1216
    @YuCreate1216 7 месяцев назад

    looks awesome!! Are the settings and value input methods for fluid generation different from those used in Blender's standard features? and will it be avairable generating like smokes or any other type of fluids?

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      Thank you! The Doriflow settting and methods are completely different from the native Blender solver, as it supports GPU baking and floating objects as well. And for now it is designed for liquid phase only :)

    • @YuCreate1216
      @YuCreate1216 7 месяцев назад

      @@doriflow_engine thanks for telling! liquid and bubbles look great, I will positively consider purchasing.

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      @@YuCreate1216 thanks for your kind words - it just made my day! Feel free to try out the demo at www.doriflow.com/pricing - and if you decided to go for it, don't forget to use the WELCOME30 code to get 30% off as well :) Looking forward to have you as a customer.

  • @OversioVisuals
    @OversioVisuals 7 месяцев назад

    looks really cool! how does it differ from the current flip solver currently in blender / the flipfluids addon / the realtime fluidsolver jangaFX is working on?

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      Hi! I designed Doriflow to be a comprehensive GPU fluid solver engine, enabling you to make accurate predictions for real fluid application scenarios. Doriflow features 2-way coupling for fluid-solid interactions, allowing for simulations of floating objects based on their density. It also leverages GPU processing to generate whitewater effects. Also, Doriflow gives the ability to compute fluid dynamics, mesh, and whitewater in any order. This flexibility gives users full control over the scene, eliminating long wait times just to discover an incorrect outcome. Regarding the realtime fluid solver, as far as I know of, it mainly focus on the visual effects hence not solving a proper fluid dynamics equations. This is a different approach to Doriflow. Having said that, real-time and real-physics are what I ultimately aiming for in the future. I hope I answered your questions, and you can have a look at www.doriflow.com for more information, and try out the Demo as well :) Have fun.

    • @OversioVisuals
      @OversioVisuals 7 месяцев назад

      @@doriflow_engine alright i see definitely sounds really cool! gotta try it out! does it do mixing liquids or viscosity changes? i havnt been able to find anything on that on the website.

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      @@OversioVisuals Doriflow currently does not support mixing liquids of different densities in this 1.0 version. And by viscosity changes, do you mean keyframed viscosity? Doriflow does not support keyframes variables yet, it is in our pipeline in upcoming updates (not just viscosity but other variables as well).

  • @cupcakecapper3771
    @cupcakecapper3771 7 месяцев назад

    This looks awesome! 😀 Will this be available/work on Linux?

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      Hi there, unfortunately the solver only supports the Windows currently. If the platform is possible to expand to Linux, it will be updated on our website. Hope you get access to Windows OS to try out the product :)

    • @cupcakecapper3771
      @cupcakecapper3771 7 месяцев назад

      @@doriflow_engine Thanks for the quick response! Hopefully someday it will since most of our group uses Linux distros. Keep up the good work! 🙂

  • @lunapictures7989
    @lunapictures7989 7 месяцев назад

    Hi. It's looking really great. Will it be available on Gumroad or Blendermarket? Will there be some performance related videos?

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      Thank you very much :) It is possible to use Gumroad and Blendermarket, however, we are planning to release more updates and presets scenes for users, as well as other updates. Hence, it is best to centralise all of that in our website. May I ask is there anything particular that you like from the platform Gumroad or Blendermarket that we have not done in our website? I will certainly pass it to the team to improve it. And for performance video, you can go to www.doriflow.com/benchmark to see upcoming benchmarks cases.

    • @lunapictures7989
      @lunapictures7989 7 месяцев назад

      @@doriflow_engine Hi. thanks for answer. For me the reason is mostly also centralization as I have all my addons bought on Blendermarket or Gumroad. But I understand your side. The only thing that I miss is having paypal option for purchase as I'm not fully keen on giving my credit card information so that's the reason I did not bought it yet. But if such option would arrive I'll definitelly buy the addon as it looks promising.

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      @@lunapictures7989 Ok I see. Surely the Paypal option can be explored and I will get back to you as soon as we have solution for that :) In the mean time, you can try out the demo as well. Thanks

    • @lunapictures7989
      @lunapictures7989 7 месяцев назад

      @@doriflow_engine Thanks. Can’t wait

    • @doriflow_engine
      @doriflow_engine 7 месяцев назад

      @@lunapictures7989 Hi there, as suggested, the Paypal option is now available at the checkout and you will also have the Paypal Pay later option. I hope this will facilitate your needs, and thanks for the recommendation. I think this will also benefit other users who's using paypal as the main checkout method. Enjoy Doriflow. Any question on scene set up or physics, just let me know at support@doriflow.com or raise an issue at github.com/tien2292/Doriflow-Engine - and I will be there to help :)

  • @pdcoronado
    @pdcoronado 9 месяцев назад

    Hay tutoriales para hacer esto?

  • @MolinaUdofo
    @MolinaUdofo 10 месяцев назад

    The Tesla Valve Tesla’s valvular conduit is mostly misunderstood as presented in much of literature and most media such as RUclips in recent years. This device cannot be called a valve if used as an inline flow resistor. It is usually but erroneously demonstrated as a ‘one way valve’ with fluid, be it gas or liquid where the pressure drop is considerably larger in one direction flow than in the opposite. To use electrical analogy, this is not a diode but a resistor, therefore, the word valve is inappropriate. The expected ‘valve’ action (check or non-return valve) is unimpressive if anything. Tesla originally construed his ‘valvular conduit for gas flow, and in fact specifically for gas under pulsating pressure. In this application, it may be called a ‘valve’ or a ‘fluid diode’. Gas under hight frequency pulsating pressure takes advantage of this clever topology and is free to flow in one direction with relatively negligible losses and practically no backflow. With careful design, Tesla’s valvular conduit is a true pulsating gas diode with no moving parts. An illustrative application would be an IC engine exhaust manifold. It should also be noted that this valve will have optimal performance at a single design point, i.e., temperature, fluid type, volumetric flow and frequency, so that any change of a parameter will have it operating off optimum. As for making a modern design, I imagine a cut and try method with FEA would be used. I came across only one YT video where the guy understood the Tesla valve. ruclips.net/video/SQAlM5Nyu9Q/видео.html

  • @amazingamx1255
    @amazingamx1255 11 месяцев назад

    Shouldve made the simulation longer. Its mesmerizing

  • @ljs5757
    @ljs5757 Год назад

    That might look similar but that is not a Tesla valve

    • @doriflow_engine
      @doriflow_engine Год назад

      I plotted and 3D modelled this geometry as a portion of the Tesla valve, based on the patent that Nikola Tesla submitted for his invention (as we've known today as Tesla valve). You can have a look here: patents.google.com/patent/US1329559A/en It might not look exactly like the original draft, but I think it is recognizable :)

  • @benaseervatham8092
    @benaseervatham8092 Год назад

    ok hear me out. but to other computers blush whislt looking at these, because it is beautiful, like do they have other feelings for other computers

  • @mandroid-rb4uy
    @mandroid-rb4uy Год назад

    wow! water physics are the most arduous to model ..but sooo beautiful

  • @tiagojohannes5920
    @tiagojohannes5920 Год назад

    You should make tutorials. You will blow up and help a lot of people

  • @xx_rustam_xx465
    @xx_rustam_xx465 Год назад

    Your water is too clear, make it muddier, like the sea.

  • @jassya7203
    @jassya7203 Год назад

    awesome man that looks amazing

  • @gokul_ml
    @gokul_ml Год назад

    Is it orthographic or perspective?

    • @doriflow_engine
      @doriflow_engine Год назад

      do you mean the camera angle?

    • @doriflow_engine
      @doriflow_engine Год назад

      @@gokul_ml I could not remember correctly. But I did not change anything from default camera option

    • @doriflow_engine
      @doriflow_engine Год назад

      @@gokul_mlyea I do it in my other videos for fluid simulation

  • @lr9084
    @lr9084 Год назад

    This is the most realistic looking water simulation ive ever seen. What computer specs is this rendered with?

  • @MonstrumReborn
    @MonstrumReborn Год назад

    TUTORIAL

  • @milansvancara
    @milansvancara Год назад

    I'm pretty sure APIC simulation would have much better results here:) But good job anyway:)

    • @doriflow_engine
      @doriflow_engine Год назад

      Thanks for the tip! APIC might produce more vortex and swirl flow in those corners I guess :)

    • @milansvancara
      @milansvancara Год назад

      @@doriflow_engine What about spending another 4 days of baking and rendering?:P I'd love to see the comparison lul :D Maybe I'm wrong and it counts more as splashes than swirls:D I need to know, won't be able to sleep till then, can't recreate it myself now waiting for a new PC:D

    • @doriflow_engine
      @doriflow_engine Год назад

      @@milansvancara yea doing this again will turn my room into an oven one more time lol but yea, if there is some spare capacity in the pc, i would love to try the APIC

    • @milansvancara
      @milansvancara Год назад

      @@doriflow_engine Yeah I know what you mean, last weeks I've downgraded graphics settings on all games and started rendering animations in eevee only just because of the outside temperatures :D

  • @anzaklaynimation
    @anzaklaynimation Год назад

    Blender fluid simulation is awesom

  • @The_Bean_Head_Men
    @The_Bean_Head_Men Год назад

    5 days to bake and render?! Did I read that correctly in the description?

    • @doriflow_engine
      @doriflow_engine Год назад

      yes you read it correctly :D it might be faster with a better pc rig and graphics cards

  • @DaveThompsonfairlife4all
    @DaveThompsonfairlife4all Год назад

    Great animation! Have a dream, then put it on your screen! Blender is amazing, and I've only just started learning it.

  • @legendsaysai
    @legendsaysai Год назад

    How are you creating these foam , I'm not able to create it

    • @doriflow_engine
      @doriflow_engine Год назад

      there is a foam option in flip fluid that let you create a foam based on the local curvature of the liquid

    • @legendsaysai
      @legendsaysai Год назад

      @@doriflow_engine no it doesn't i tried

    • @doriflow_engine
      @doriflow_engine Год назад

      @@legendsaysai maybe you need to apply more force to the fluid itself for the solver to be able to create foam, or maybe try older blender version, maybe 2.93 or 3.0. If thats not the case, then its probably software bug-related problem, I think you should contact the software creator

  • @CUBETechie
    @CUBETechie Год назад

    It would be amazing if you use the first song and let the atmosphere suck you in

    • @CUBETechie
      @CUBETechie Год назад

      No Red light green light just the pink soldiers

  • @David-hv8qz
    @David-hv8qz Год назад

    impressive

  • @doriflow_engine
    @doriflow_engine Год назад

    Check out my newest fluid sim on the wave generation ruclips.net/user/shorts_EDoUk9Xilw This one got a higher res and a lot more foam particles - think my pc reached its limit.

  • @crebiiGG
    @crebiiGG Год назад

    Nice one man

  • @doriflow_engine
    @doriflow_engine Год назад

    Intensive wave simulation with an explosion-like force field in the middle wave. FLIP fluid with resolution of 350. Cycles render with rtx3090

  • @EasypediaTech
    @EasypediaTech Год назад

    Hey there! Nice simulation it is. May I ask about your pc configuration and how long it took to render this video?

    • @doriflow_engine
      @doriflow_engine Год назад

      Hi, thanks for checking out my vid. my pc spec is core i7 rtx 3070 and how long it took was: 500k particles Baking: 2 days Rendering : 3 days

  • @BlueBloxRoblox
    @BlueBloxRoblox 2 года назад

    My pc be like after I made this: 🔥🔥🔥🔥🔥🔥🔥

    • @doriflow_engine
      @doriflow_engine 2 года назад

      Oh we gonna need more 'fire' than that, I heated up my room

  • @Shubhamk69
    @Shubhamk69 2 года назад

    How do you create that

    • @doriflow_engine
      @doriflow_engine 2 года назад

      I hope I have time to put up a tutorial on this. But generally, I set all those objects as Obstacles, and fill up the domain with fluid. Then push up the liquid using 'invisible' bar to create waves.

  • @simonw.1223
    @simonw.1223 2 года назад

    why does it bake like 1 week?

    • @doriflow_engine
      @doriflow_engine 2 года назад

      Because I chose a high resolution for physics simulation, the specs cost 1 week of computational resource. Would be faster if I had a better CPU though :)

    • @simonw.1223
      @simonw.1223 2 года назад

      @@doriflow_engine ohhh okay

    • @simonw.1223
      @simonw.1223 2 года назад

      @@doriflow_engine well how do you make your animation less noisy? Like I am looking around h internet to find a solution and I onl found to plugins and some ciompositing while one plugin does if for someone and its free. Its called super image denoiser

  • @bluewhalestudioblenderanim1132
    @bluewhalestudioblenderanim1132 2 года назад

    one thing I forgot to add . . . I Already HAVE A Fluid Sim of Huge magnitude . . . and it's about my 2nd favourite thing whitch is maelstrom generation with just currents and terrain I have watched a Lot of tidal whirlpool footage . and I do enjoy it . but so far I have not seen big impressive one . . . despite their glory . there's allmost no fotage of the maximum +-50 meter whirlpools . . and in animation comunity allmost everyone is faking it with force fields instead of actualy simulating it the realistic way and altho it is a Significantly More Difficult . the realistic way does add some cool character to the scene

  • @mrvliron
    @mrvliron 2 года назад

    please master teach me 🙏

  • @film2375
    @film2375 2 года назад

    Looking wow. How much time it will take if we render it using rtx 3060, i7 12700k?

    • @doriflow_engine
      @doriflow_engine 2 года назад

      I dont have an exact answer, I guess you have to do your own experiment? But with core i7 and rtx 3060, i should not take long, I would say around 1 or 2 days

    • @el_iozie
      @el_iozie Год назад

      @@doriflow_engine what?? thats crazy long, for me i rendered a 30 seconds fluid simulation in cycles in around an hour n a half

    • @doriflow_engine
      @doriflow_engine Год назад

      @@el_iozie It depends on how heavy your fluid simulation is, cause it needs to load particles and foam(if have) into every frame when rendering.

    • @rlhugh
      @rlhugh Год назад

      1-2 days to render 30 seconds? Something about that and "not too long" doesnt quite match in my mind :)

  • @erccdang
    @erccdang 2 года назад

    That's crazy good looking

  • @14y.o.
    @14y.o. 2 года назад

    Cool Render: cycles?

    • @doriflow_engine
      @doriflow_engine 2 года назад

      Yes I mainly prefer cycles it is more realistic than Eevee

  • @duarnmaxx3596
    @duarnmaxx3596 2 года назад

    Any tutorial of these simulation? Love the foam so realistic 🔥🔥

  • @chenesere
    @chenesere 2 года назад

    Very interesting! Did you also take into account of viscosity?

  • @marieguillaume3548
    @marieguillaume3548 2 года назад

    Can you share with us the .blend file ?

  • @marieguillaume3548
    @marieguillaume3548 2 года назад

    Can you share with us the .blend file ?

  • @jakastudioanimations6014
    @jakastudioanimations6014 2 года назад

    Very good

  • @jakastudioanimations6014
    @jakastudioanimations6014 2 года назад

    So good