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- Просмотров 30 943
Stargames Studio
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Добавлен 22 мар 2022
Welcome to my RUclips channel, which is dedicated to teaching you how to make games with Unreal Engine 5! Whether a beginner or experienced, learn how to create games with tutorials about Blueprints, animations, multiplayer functionality, world creation, and more!
Using Unreal Engine's powerful game engine Blueprints, I'll guide you step-by-step through each tutorial with clear explanations and practical examples. From basic concepts to advanced techniques, I'll take you on a journey to become a Unreal Engine 5 game development pro.
So, whether you want to create your first game or take your skills to the next level, my channel has everything you need to succeed. Join our community of passionate game developers and start creating together!
Using Unreal Engine's powerful game engine Blueprints, I'll guide you step-by-step through each tutorial with clear explanations and practical examples. From basic concepts to advanced techniques, I'll take you on a journey to become a Unreal Engine 5 game development pro.
So, whether you want to create your first game or take your skills to the next level, my channel has everything you need to succeed. Join our community of passionate game developers and start creating together!
Converting UE 5.3 to UE 5.4 in RECORD TIME!
In this exciting video, we dive into the quick and efficient process of converting your projects from Unreal Engine 5.3 to 5.4 in record time! Whether you're a game developer, 3D artist, or simply a UE enthusiast, this guide will provide you with essential tips and tricks to streamline your transition.
Learn about the new features and improvements introduced in UE 5.4 that can enhance your workflow and project performance. We cover everything from asset migration, project settings adjustments, to troubleshooting common issues that may arise during the conversion process.
Don't miss our step-by-step walkthrough, packed with practical advice to help you make the most out of your Unreal Engi...
Learn about the new features and improvements introduced in UE 5.4 that can enhance your workflow and project performance. We cover everything from asset migration, project settings adjustments, to troubleshooting common issues that may arise during the conversion process.
Don't miss our step-by-step walkthrough, packed with practical advice to help you make the most out of your Unreal Engi...
Просмотров: 72
Видео
Ability System Hot Bar Unreal Engine 5 Tutorial Part 2
Просмотров 26814 дней назад
🎮 Ability System Hot Bar Unreal Engine 5 Tutorial Part 2 | Action RPG UI & Blueprint Scripting Guide Welcome to our comprehensive Unreal Engine 5 tutorial on creating a fully functional Ability System Hot Bar for your action RPG! Whether you're a beginner or an experienced developer, this guide will help you design a sleek and interactive UI, implement a robust gameplay ability system, and inte...
Ability System Hot Bar Unreal Engine 5 Tutorial
Просмотров 50821 день назад
🎮 Ability System Hot Bar Unreal Engine 5 Tutorial | Action RPG UI & Blueprint Scripting Guide Welcome to our comprehensive Unreal Engine 5 tutorial on creating a fully functional Ability System Hot Bar for your action RPG! Whether you're a beginner or an experienced developer, this guide will help you design a sleek and interactive UI, implement a robust gameplay ability system, and integrate e...
The Ultimate Gameplay Ability System in Unreal Engine 5 - #4
Просмотров 268Месяц назад
🎮 Welcome to our RPG tutorial series on Gameplay Ability System Unreal Engine 5 - Blueprint Only Part 4 ! This video delves into Unreal Engine 5 RPG development with Stargames studio . 🌌 Whether you're a beginner looking for a Unreal Engine 5 beginner tutorial or a seasoned developer aiming to enhance your skills, this Game development with Unreal Engine 5 video is for you! 🌍 Learn the intricac...
UE 5.4 Synty POLYGON Retarget - Files Included!
Просмотров 368Месяц назад
🌟 UE 5.4 Synty POLYGON Retarget - Files Included | Unreal Engine 5 RPG 🌟 🎮 Welcome to Stargames Studio's comprehensive RPG tutorial series! In this video, we'll dive into the world of game development with Unreal Engine 5.4, focusing on the Synty POLYGON asset retargeting process. Whether you're a beginner or an experienced developer, this guide will walk you through everything you need to know...
The Ultimate Gameplay Ability System in Unreal Engine 5 - #3
Просмотров 387Месяц назад
🎮 Welcome to our RPG tutorial series on Gameplay Ability System Unreal Engine 5 - Blueprint Only Part 3 ! This video delves into Unreal Engine 5 RPG development with Stargames studio . 🌌 Whether you're a beginner looking for a Unreal Engine 5 beginner tutorial or a seasoned developer aiming to enhance your skills, this Game development with Unreal Engine 5 video is for you! 🌍 Learn the intricac...
The Ultimate Gameplay Ability System in Unreal Engine 5 - #2
Просмотров 469Месяц назад
🎮 Welcome to our RPG tutorial series on Gameplay Ability System Unreal Engine 5 - Blueprint Only Part 2 ! This video delves into Unreal Engine 5 RPG development with Stargames studio . 🌌 Whether you're a beginner looking for a Unreal Engine 5 beginner tutorial or a seasoned developer aiming to enhance your skills, this Game development with Unreal Engine 5 video is for you! 🌍 Learn the intricac...
The Ultimate Gameplay Ability System in Unreal Engine 5
Просмотров 1,4 тыс.2 месяца назад
🎮 Welcome to our RPG tutorial series on Gameplay Ability System Unreal Engine 5 - Blueprint Only ! In this video, we delve into Unreal Engine 5 RPG development with Stargames studio . 🌌 Whether you're a beginner looking for a Unreal Engine 5 beginner tutorial or a seasoned developer aiming to enhance your skills, this Game development with Unreal Engine 5 video is for you! 🌍 Learn the intricaci...
Unreal Engine 5 Sphere Collision - Quick Fix
Просмотров 2062 месяца назад
🌟 Unreal Engine 5 Sphere Collision - Quick Fix 🌟 Welcome to our Unreal Engine 5 RPG tutorial series by Stargames Studio! 🎮 Dive into game development with Unreal Engine 5 and explore RPG game design like never before. This Unreal Engine 5 beginner tutorial is perfect for anyone looking to master RPG level design and RPG open world design. 🌍 In this video, we’ll cover everything from fixing acto...
Next Level RPG Damage Systems in Unreal Engine 5 - Part 5
Просмотров 2582 месяца назад
🎮 Welcome back to our Unreal Engine 5 RPG Tutorial Series! In this exciting episode, "Damage Class System Part 5," we'll dive deeper into the mechanics of RPG game design using Unreal Engine 5. 🌟 This tutorial, brought to you by Stargames Studio, is perfect for both beginners and seasoned developers looking to enhance their skills in game development with Unreal Engine 5. Learn how to create a ...
Unreal Engine 5 RPG Tutorial Series - Creature Mount Spatial Loading Fix 🚀🎮
Просмотров 3592 месяца назад
Welcome to our Unreal Engine 5 RPG Tutorial Series! In this episode, we tackle the Creature Mount Spatial Loading Fix to enhance your RPG game development skills. 🌟✨ Whether you're a beginner or an advanced developer, Stargames Studio has got you covered with tips and tricks using Unreal Engine 5. We'll delve into RPG game design, world building, and asset management to create immersive open wo...
Next Level RPG Damage Systems in Unreal Engine 5 - Part 4
Просмотров 3552 месяца назад
🎮 Welcome back to our Unreal Engine 5 RPG Tutorial Series! In this exciting episode, "Damage Class System Part 4," we'll dive deeper into the mechanics of RPG game design using Unreal Engine 5. 🌟 This tutorial, brought to you by Stargames Studio, is perfect for both beginners and seasoned developers looking to enhance their skills in game development with Unreal Engine 5. Learn how to create a ...
Next Level RPG Damage Systems in Unreal Engine 5 - Part 3
Просмотров 1493 месяца назад
🎮 Welcome back to our Unreal Engine 5 RPG Tutorial Series! In this exciting episode, "Damage Class System Part 3," we'll dive deeper into the mechanics of RPG game design using Unreal Engine 5. 🌟 This tutorial, brought to you by Stargames Studio, is perfect for both beginners and seasoned developers looking to enhance their skills in game development with Unreal Engine 5. Learn how to create a ...
Next Level RPG Damage Systems in Unreal Engine 5 - Part 2
Просмотров 1793 месяца назад
🎮 Welcome back to our Unreal Engine 5 RPG Tutorial Series! In this exciting episode, "Damage Class System Part 2," we'll dive deeper into the mechanics of RPG game design using Unreal Engine 5. 🌟 This tutorial, brought to you by Stargames Studio, is perfect for both beginners and seasoned developers looking to enhance their skills in game development with Unreal Engine 5. Learn how to create a ...
Next Level RPG Damage Systems in Unreal Engine 5
Просмотров 2903 месяца назад
Next Level RPG Damage Systems in Unreal Engine 5
Unreal Engine 5 RPG! CREATURE MOUNTS
Просмотров 1,2 тыс.3 месяца назад
Unreal Engine 5 RPG! CREATURE MOUNTS
Unreal Engine 5 RPG: Mastering World Partition - Star Wars Multiplayer
Просмотров 8983 месяца назад
Unreal Engine 5 RPG: Mastering World Partition - Star Wars Multiplayer
Special May The Fourth Be With You! Unreal Engine 5 Tutorial!
Просмотров 6834 месяца назад
Special May The Fourth Be With You! Unreal Engine 5 Tutorial!
Star Wars in UE5 Tutorial Series! #16 - Character Healing 🌟
Просмотров 2394 месяца назад
Star Wars in UE5 Tutorial Series! #16 - Character Healing 🌟
Star Wars in UE5 Tutorial Series! #15 - Player Character Death 💀
Просмотров 1504 месяца назад
Star Wars in UE5 Tutorial Series! #15 - Player Character Death 💀
Star Wars in UE5 Tutorial Series! #14 - Player Health System
Просмотров 2004 месяца назад
Star Wars in UE5 Tutorial Series! #14 - Player Health System
Star Wars in UE5 Tutorial Series! #13 - Shooting Projectiles
Просмотров 2784 месяца назад
Star Wars in UE5 Tutorial Series! #13 - Shooting Projectiles
Star Wars in UE5 Tutorial Series! #12 - Day And Night Cycle
Просмотров 3335 месяцев назад
Star Wars in UE5 Tutorial Series! #12 - Day And Night Cycle
Mastering Enemy Health & Damage in Star Wars UE5 Tutorial #11
Просмотров 3115 месяцев назад
Mastering Enemy Health & Damage in Star Wars UE5 Tutorial #11
Never Step On A Corpse Again - Enemy Collision Avoidance In UE5
Просмотров 7865 месяцев назад
Never Step On A Corpse Again - Enemy Collision Avoidance In UE5
Star Wars in UE5 Tutorial Series! #10 - Hit Detection Part 2
Просмотров 1,3 тыс.5 месяцев назад
Star Wars in UE5 Tutorial Series! #10 - Hit Detection Part 2
Star Wars in UE5 Tutorial Series! #9 - Hit Detection
Просмотров 2,5 тыс.5 месяцев назад
Star Wars in UE5 Tutorial Series! #9 - Hit Detection
Star Wars in UE5 Tutorial Series! #8 - Attack Sounds
Просмотров 2606 месяцев назад
Star Wars in UE5 Tutorial Series! #8 - Attack Sounds
Star Wars in UE5 Tutorial Series! #7 - Lightsaber Combat Part 2
Просмотров 4846 месяцев назад
Star Wars in UE5 Tutorial Series! #7 - Lightsaber Combat Part 2
Star Wars in UE5 Tutorial Series! #6 - Lightsaber Combat Part 1
Просмотров 6786 месяцев назад
Star Wars in UE5 Tutorial Series! #6 - Lightsaber Combat Part 1
Is there a way to exclude self so that you can still use the IsAttackable tag?
Since we're back on combat and damage, I have a question. I have noticed several times during your lightsaber attacks that when the enemy is very close the lightsaber will visibly pass through the enemy but no hit is registered. Would increasing the number of hit trace capsules during the attack fix that?
I noticed that a while back. Honestly I never experimented beyond the trace system that I have in place. I'm currently replacing my hit methods with collision spheres and boxes rather than traces. If you experiment with it, let me know how it goes.
HOLY SH*** I have been looking to use my synty assets for so long and kept getting roadblocked by retargeting and doing all this BS with animation blueprints and you just allowed me to not have to change literally anything about my current setup and still use them. wtf. Subscribed and I will follow you into war. Does this also work with like modular pieces? I have a character setup to be modular from a template but all of its pieces are from UE5 asset store and Im unsure how to get the synty stuff to work with it instead. Do I just retarget the synty stuff in the same way or am I over thinking it?
@@GoodguyGastly don’t overthink. The synty assets like building parts and such will just upload to the project piece by piece. You can build out from there. There is a different procedure for the new synty characters however.
@@stargamesstudio66 Oof. I assume the different procedure easier? I have the Dungeon assets and they haven't been updated to the UE5 models. After messing with this a bit more I found out there is a fantasy modular kit but its not upgraded to 5.0 yet so before I buy that I need to do some more research. EDIT: Also just read that they have a new modular pack coming out before the end of the year so maybe I'll just wait for that.
@@GoodguyGastly for the dungeon assets, I just opened the synty project in 5.4 and migrated them to my own project.
A great tutorial and series so far! Cant wait for part 3!
Glad you enjoyed it! Part 3 coming this weekend!
ty
You’re welcome
I Prefer to use Get Owning Player to avoid issues with Multiplayer ;) But it is a really nice tutorial.
Is it multiplayer? The big deal with gas is network replication
I intend to add multiplayer to it later, yes.
When is next video released
Within the week.
Top🔥🔥🔥
Thank you!
Lets GO!
We going!!
I'm a little confused why we stopped using the lightsaber and instead went to a basic punch animation for this
I'm just starting out with a basic ability class. Don't worry. I will add a lightsaber back in later.
Plus this is a different series than the other one. 😬
@stargamesstudio66 yeah it seemed like it, was confused because it's in the same star wars rpg tut Playlist. Should I be skipping these ones then?
Clear and efficient!
Thank you!😊
Please don't make the next video a month from now Dx
I’ll get it out as soon as I can
Can you show us how to create a simple inventory with this kind of hot bar? In this video you have showed this as Ability System and i want to use something like this for a simple inventory.
Yes that will be part of this series. Thank you for asking.
Would it be possible to have 2 hot bars that can be switched between with a button in game, like in Guild Wars2? To elaborate hitting 1 for example will do a slah, you switch hotbars and now when you hit 1 you cast a fireball?
Absolutely its possible! It actually wouldn't be that hard.
Thank you for your continued efforts. It's absolutely appreciated you're literally the only person who is going this far and in depth with modular RPG systems in all of the Unreal tutorial channels. I was giving up on what my ideal game was going to be, but your tutorials keep the dream alive. I genuinely feel as a noob to Unreal I can implement all the ideas you present and come up with multiple unique games
I appreciate that! Never give up on your dream!
Nice :D keep it up.
Thanks, will do!
Thank you, really useful
Glad it was helpful!
Nice timing. I'll be following along
Great! Glad to hear it!
bro if this guy shares awesome content with the community one more time... 😉 Thanks so much, I've been strugging to get Synty assets working and this is a dream. Thank you so much for the content 🙏
Happy to help!
Awesome :) Keep up the good work
Thank You!
bro if this guy says SYN-TIE one more time....
Or what? Lol
Thank you
You’re welcome ☺️
I cant figure how send double (speed) value to Add Actor World Rotation if boolean (IsNight? == true) I have this boolean but how set different value for true and false to this Rotation speed. I want make day 2x longer then night :)
I’m not sure how that would work. I’d have to think about that one. Of course anything is possible.
@@stargamesstudio66 For example: Day in game = 1.5h real time & Night in game = 0.5h real time
I have problem with injured walk animation, cuz its going forward :( should do animation without moving, like other ue5 prebuild animation with running in place EDIT: sorry I fix it by check force root or somethink like that in animation :D
Great! Glad you fixed it
Epic tutorial, I have one question if I done everything and everything works fine but my own character model get to wide shoulders, can I fix it at this point?
Make sure to make a separate animation blueprint for the character
oh man nice
Thanks! Glad you enjoyed it!
Thank you, love the series!
Glad to hear it!
Uma dica: a capa do video esta com muita informação, fica dificil de entender, como as cores da capa são claras e as letras são um neon intenso acaba se misturando tudo. Seria legal colocar apenas as principais informações na thumbnail e com um contorno preto, é bem importante ter contraste na thumbnail. Apenas uma dica para evoluir a capa do video, o video em si ficou ótimo!
Thanks for the tip!
Looks good. Have been working on a similar project and have used some of your examples for enhancement. Have posted a video on my channel of where I am at so far. Thanks for your tutorials
Glad to be of help!
are you going to use gameplay tags in this ?
@@ryanjdevlin87 eventually yes 👍
Thank you for these videos. They are very helpful, and thank you for actually explaining why and how not just making us copy-paste without understanding 😊
You are so welcome! 😃
just discovered your channel and have enjoyed the videos so far. Keep up the great work.
Awesome, thank you!😊
For those that want to implement an equip lightsaber from the belt, I would recommend creating the arrows for the sphere trace on the lightsaber blueprint as opposed to in the third person character (X2) blueprint. If it is created on the X2 BP then the arrows won't follow the saber from equip to combat idle or whatever your animation is for when the saber is equipped.
Thank you for that information. I appreciate it. 👽
hey bro can I get an invite to the discord, links not working for me at the moment
@@kajun.waters sure 👍 discord.gg/nTWPF363
Here's a permanent link. The others were just temporary. discord.gg/j2mapqD5X2
@@stargamesstudio66 Thanks man!
@@kajun.waters You're welcome
Hey man, great tutorial, but where did you get the child actor note in minute 8:33? If I search it, nothing appears for me.
You have to make sure that the blade part is a child of the lightsaber hilt.
Is this still the same for 5.4? They added alot of retargetting stuff inside the client for mixamo and other animations to rig to unreal skeleton
I haven’t experimented much with 5.4 so I’m not sure how the mixamo retargets. I heard it’s easier.
this looks way more approachable than the c++ route , cant wait to see where this series will go
Great 👍. That’s what I was hoping for 😃
loving the series so far keep it up man!
Glad you enjoy it!
thank you man this was super helpful i just subscribed if you have a discord let me know
Thanks! I appreciate the feedback! Here's the Discord server invite: discord.gg/QZc7TV3v
for some reason when i punch the stormtrooper nothing happens :/ i already checked the video and everything is the same i am useing unreal engine 5.4 tho
Send pics of your blueprints to the discord channel. Maybe we can figure something out :)
nice
Thank you
Join us! You won't regret it
Thanks!
Excited for this! Don't see the stormtrooper link though
Just go to stargamesstudio.com
😁🤔🤔🤔😁👍👍
Thanks 😊
Amazing stuff as always! Thanks a lot for making these, I never learned much until I found this series!
Glad to help! I have a lot more coming!
I'm so glad we're taking the time to make a good system now so we won't have to do this all individually later!
Thank you for all these comments. It really helps!
I feel a disturbance in the force
lol. Vader is coming.
Thank you
You're welcome ☺️
Dude this is amazing! Your tutorials are by far the best! This is such a cool feature to have in the game :D
Glad you think so! I appreciate your input. I’ll have a new video soon.
Giving me plenty to do, I still have to do the last three damage system ones haha, I appreciate everything!
@@adamsnell2088 I just finished the next one. Uploading now.........