John Holt
John Holt
  • Видео 339
  • Просмотров 145 761

Видео

"App Design" L6-DO ALL 3 from Bubble 6 (a, b, & c)
Просмотров 20День назад
"App Design" L6-DO ALL 3 from Bubble 6 (a, b, & c)
Puzzle Cube Assembly: Both Types
Просмотров 1714 дней назад
Puzzle Cube Assembly: Both Types
"App Design" L5
Просмотров 2214 дней назад
"App Design" L5
Puzzle Cube Part Files in Inventor
Просмотров 3914 дней назад
Puzzle Cube Part Files in Inventor
"App Design" L3 Multi-Screen App Introduction
Просмотров 414 дней назад
"App Design" L3 Multi-Screen App Introduction
Isometric Drawings for Puzzle Cube
Просмотров 1614 дней назад
Isometric Drawings for Puzzle Cube
Puzzle Cube Project: Day 1
Просмотров 1721 день назад
Puzzle Cube Project: Day 1
Tips/Recap for Digital Scene Project
Просмотров 1421 день назад
Tips/Recap for Digital Scene Project
"Intro to Prog" L10 Original Digital Scene
Просмотров 14Месяц назад
"Intro to Prog" L10 Original Digital Scene
"Intro to Programming" L9
Просмотров 46Месяц назад
"Intro to Programming" L9
Technical Drawing Practice: PArts 11, 12, 13, 15, & 18
Просмотров 29Месяц назад
Technical Drawing Practice: PArts 11, 12, 13, 15, & 18
"Intro to Programming" L8
Просмотров 59Месяц назад
"Intro to Programming" L8
"Intro to Programming" L7
Просмотров 61Месяц назад
"Intro to Programming" L7
Technical Drawing Practice: Parts 1-10
Просмотров 36Месяц назад
Technical Drawing Practice: Parts 1-10
"Intro to Programming" L6
Просмотров 51Месяц назад
"Intro to Programming" L6
Technical Drawing Practice: Parts E-L
Просмотров 52Месяц назад
Technical Drawing Practice: Parts E-L
"Intro to Programming: L5
Просмотров 22Месяц назад
"Intro to Programming: L5
Inventor Technical Drawings: Day 1 Parts A-D
Просмотров 40Месяц назад
Inventor Technical Drawings: Day 1 Parts A-D
"Intro to Programming" L4
Просмотров 14Месяц назад
"Intro to Programming" L4
Mini Train Drive Animation
Просмотров 45Месяц назад
Mini Train Drive Animation
Mini Train: Straight Track & Assembly
Просмотров 70Месяц назад
Mini Train: Straight Track & Assembly
Mini Train: Cow Catcher
Просмотров 55Месяц назад
Mini Train: Cow Catcher
Mini Train: Body
Просмотров 54Месяц назад
Mini Train: Body
Mini Train Inventor Practice: Hitch, Linkage, & Axle Peg
Просмотров 632 месяца назад
Mini Train Inventor Practice: Hitch, Linkage, & Axle Peg
Green Sheet Parts 16-20
Просмотров 402 месяца назад
Green Sheet Parts 16-20
Green Sheet Parts 11-15
Просмотров 342 месяца назад
Green Sheet Parts 11-15
Green Sheet Parts 6-10
Просмотров 302 месяца назад
Green Sheet Parts 6-10
Green Sheet Parts 1-5
Просмотров 392 месяца назад
Green Sheet Parts 1-5
"Digital Information" L8-Color Images/RGB
Просмотров 232 месяца назад
"Digital Information" L8-Color Images/RGB

Комментарии

  • @BoaBenny
    @BoaBenny 3 месяца назад

    Thanks John

  • @AntonioFidanzio
    @AntonioFidanzio 9 месяцев назад

    ormai il moto perpetuo con le ruote e superato usare le leve(6) con qualcosa che non posso dire ottengo maggior potenza allo stesso numeri di giri PARTO con un motore di 1.5KW che fa 1400 giri che riduco a 40 che sono uguali in uscita dove collego un generatore a 1600 giri che mi da 13KW dove collego un altro attrezzo e ancora un altro allinfinito e fare una centrale elettrica a costo zero l attrzzo lo potete vedere su RUclips scrivendo moltiplicatore di potenza

  • @ecstaticrhino1222
    @ecstaticrhino1222 Год назад

    Thanks, John.

  • @ritahiggins9700
    @ritahiggins9700 2 года назад

    Too much drag and needs a wheel on lubed stainless ballbearings. Good but upgrade!

  • @lucianene7741
    @lucianene7741 2 года назад

    Perpetual motion machines are only good as brain-teasers.

  • @zetaepsilon1909
    @zetaepsilon1909 2 года назад

    You forget that every motion creates heat, so eventually it'll stop spinning

    • @o_o474
      @o_o474 2 года назад

      Now you see, the wheel has a series of high performance retrograde entabulators behind the main wheel apparatus which reduce longetudanial yawing in the xy plane removing entropic forces from the system. So that’s how it keeps spinning forever. Simple really

    • @viktorfin777
      @viktorfin777 Год назад

      @@o_o474 Well, finally, at least someone explained everything and put it on the shelves ! 😊👍

  • @alanh8664
    @alanh8664 2 года назад

    wonderful. Even the CGI stopped, un-perpetual

  • @DyslexicLunatic
    @DyslexicLunatic 2 года назад

    Interesting how RUclips's community standards do not address outright scams. Freakin' useless hypocrites run the damn company.

  • @Gelderon447
    @Gelderon447 2 года назад

    🙄😂

  • @lazarjr330
    @lazarjr330 2 года назад

    That’s amazing, and I guess it’s powered by a perpetual battery ?

    • @adamnowak8876
      @adamnowak8876 2 года назад

      more like perpetual graphics card :)

  • @thehamburglar9mm
    @thehamburglar9mm 2 года назад

    Keep them balls in the air

  • @4praline
    @4praline 2 года назад

    faudra revoir la définition "perpétuelle" , longue durée je veux bien , mais indéfiniment non , c'est physiquement impossible

  • @ittybitbobo7657
    @ittybitbobo7657 2 года назад

    And the earth is flat too

  • @daledupont3772
    @daledupont3772 2 года назад

    Thanks

  • @karvak1492
    @karvak1492 2 года назад

    Thus, it would never rotate in reality, met with a fully balanced, symmetrical resulting center of mass. they are constantly trying to do so, forcing at all costs a method that certainly cannot lead to success.

  • @franciscojaviergonzalezfar9868
    @franciscojaviergonzalezfar9868 2 года назад

    🤣🤣🤣🤣🤣🤣🤣

  • @michelmulot7874
    @michelmulot7874 2 года назад

    Arnaque.

  • @donsenor9333
    @donsenor9333 3 года назад

    es solo un jugete.

  • @danielitor6738
    @danielitor6738 4 года назад

    Calvoooooo

  • @degrath1975
    @degrath1975 7 лет назад

    Great Job.

  • @harryseaward1
    @harryseaward1 7 лет назад

    Impressive animation for a program is isn't meant for animating. Why didn't you use Blender or Maya?

    • @johnholt4650
      @johnholt4650 7 лет назад

      Thanks. It was really more about the exercise/self-challenge than the final product. Good point, though.