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kyle5574
Добавлен 9 сен 2006
Electronics, pinball, toys. Sometimes electronic pinball toys.
Pinball Gameplay of The Getaway: High Speed II
Gameplay of The Getaway: High Speed II pinball (Williams, 1992), annotated with ruleset.
Просмотров: 106
Видео
Williams Pinball Flipper Assemblies 1984-1998
Просмотров 1,8 тыс.Год назад
I used some incorrect parts on my Elvira and the Party Monsters (EATPM) pinball flippers. While I was tracking down the proper parts, I ended up doing an exhaustive analysis and comparison of flipper assemblies, sub-assemblies, and individual parts used by Williams between 1984 and 1998. This video covers all of the core flipper assemblies used in Williams System 9, System 11, and WPC pinball m...
Pinball Switch Matrix
Просмотров 1,4 тыс.Год назад
Correcting a switch matrix problem on my "The Getaway: High Speed II" pinball machine. Demonstrates a switch matrix problem caused by a spinner modification where the machine occasionally thinks a ball is in the supercharger mechanism when the left orbit shot is hit. Explores why pinball machines use a matrix for switches and how the switch matrix works. Uses that knowledge to diagnose and fix ...
Converting a Pinball Machine to LEDs Using LED OCD
Просмотров 3,4 тыс.2 года назад
I replaced the incandescent insert lamps with LEDs in my Getaway. LEDs really make the inserts pop, but using LEDs in these old pinball machines can cause ghosting and strobing. This video demonstrates those issues, discusses ways to mitigate them, and shows how the LED OCD add-on lamp controller board alleviates them entirely. 00:00 - Incandescent vs. LEDs 01:01 - Problem with LEDs: Ghosting 0...
Tiger Electronic Pinball
Просмотров 3032 года назад
A look back at Tiger Electronics LCD handhelds and specifically at one of Tiger's first handhelds, Electronic Pinball from 1987. Includes unboxing of unplayed game in original packaging. 00:00 - Tiger Electronic Pinball 01:24 - Defense of Tiger LCD handhelds 04:45 - Electronic Pinball Controls 06:21 - Electronic Pinball Settings 07:04 - Electronic Pinball Gameplay and Scoring 09:27 - Variations...
Cyclone Pinball Rules Walkthrough
Просмотров 1,5 тыс.2 года назад
Walkthrough of the rules and shots of the Cyclone pinball machine. 00:00 - Cyclone 00:50 - Rules Card 02:20 - Shuttle Train skill shot 03:12 - 1-2-3 Lanes / Double Scores 04:03 - Trivial Points 04:24 - Ferris Wheel 05:13 - Cyclone Ramp / Jackpot Gate Bonus 07:04 - Shooting Gallery duck targets 07:42 - Ball Toss cat targets 08:23 - Comet Ramp / Million Point shot 10:09 - Spookhouse / Mystery Whe...
Pinball Gameplay of Cyclone
Просмотров 2,7 тыс.3 года назад
Gameplay of Cyclone pinball (Williams, 1988), annotated with ruleset. Thanks to pinball.org, TJ Beyer, and Jeff-Z for their Cyclone rule descriptions: pinball.org/rules/cyclone.html www.jeff-z.com/pinball/cyclone/rules/rules.html
American Changer AC250 Change Machine
Просмотров 2793 года назад
Walkthrough of my home arcade / game room change machine, an American Changer AC250. The AC250 is a good choice for a home gameroom because of its small size, its relatively inexpensive price, and its unique point-of-sale keypad. The AC250 is a hopper-fed dispenser, so it provides the authentic arcade feel, but it does not use a dollar validator. The AC250 uses a keypad to directly control how ...
American Girl Pinball Teardown 7: Lights and Switches
Просмотров 1613 года назад
Reverse engineering and customizing "The Flip Side", a 1:5 scale pinball machine created by American Girl (the doll company). This is the 7th video in a series where I disassemble and reverse engineer this cool little machine. In this video we isolate and diagram the circuitry for all of the playfield and backbox components. We examine each of the three types of light circuits, the score digits...
New ramps for Elvira and the Party Monsters Pinball
Просмотров 5243 года назад
New ramps for Elvira and the Party Monsters Pinball
Replacing a Pinball Ramp Gate Switch with MRS
Просмотров 8603 года назад
Replacing a Pinball Ramp Gate Switch with MRS
American Girl Pinball Teardown 6: New adapter PCB
Просмотров 1893 года назад
American Girl Pinball Teardown 6: New adapter PCB
Getaway Pinball Tachometer Mod Trailer
Просмотров 2683 года назад
Getaway Pinball Tachometer Mod Trailer
American Girl Pinball Teardown Trailer: Parts 1-4
Просмотров 3423 года назад
American Girl Pinball Teardown Trailer: Parts 1-4
American Girl Pinball Teardown 5: New microcontroller
Просмотров 1424 года назад
American Girl Pinball Teardown 5: New microcontroller
Power "Tiny Arcade" Machines Without Batteries
Просмотров 2434 года назад
Power "Tiny Arcade" Machines Without Batteries
American Girl Pinball Teardown 4: Score display
Просмотров 1904 года назад
American Girl Pinball Teardown 4: Score display
American Girl Pinball Teardown 3: Backbox communication
Просмотров 1914 года назад
American Girl Pinball Teardown 3: Backbox communication
American Girl Pinball Teardown 2: Circuitry analysis
Просмотров 3094 года назад
American Girl Pinball Teardown 2: Circuitry analysis
American Girl Pinball Teardown 1: Disassembly
Просмотров 1,6 тыс.5 лет назад
American Girl Pinball Teardown 1: Disassembly
Pinball Gameplay of Elvira and the Party Monsters
Просмотров 6415 лет назад
Pinball Gameplay of Elvira and the Party Monsters
Mini Pinball Machine from American Girl
Просмотров 13 тыс.5 лет назад
Mini Pinball Machine from American Girl
Cyclone Pinball Spookhouse Drop-target Fix
Просмотров 1,3 тыс.8 лет назад
Cyclone Pinball Spookhouse Drop-target Fix
Pinball Gameplay of The Getaway: High Speed II
Просмотров 5 тыс.9 лет назад
Pinball Gameplay of The Getaway: High Speed II
Getaway Pinball Tachometer Mod 5: Optimization and Installation
Просмотров 3749 лет назад
Getaway Pinball Tachometer Mod 5: Optimization and Installation
Getaway Pinball Tachometer Mod 6: Demonstration
Просмотров 2,9 тыс.9 лет назад
Getaway Pinball Tachometer Mod 6: Demonstration
Getaway Pinball Tachometer Mod 4: Building PCB
Просмотров 2929 лет назад
Getaway Pinball Tachometer Mod 4: Building PCB
Getaway Pinball Tachometer Mod 3: PCB Development
Просмотров 2389 лет назад
Getaway Pinball Tachometer Mod 3: PCB Development
You sir are a gentleman and a scholar for this fantastic video!! Thank you for this valuable contribution to the hobby!
Yr running the PinSound board .. Jetmechanic has tried to Sell me 1 , I'm not sold on it , but the More I hear it on other ppl's Getaway's ,, hmmm, I May get 1 .. How Many video's did U make before U Finally had a Decent gameplay to Publish .. Usually takes me 3 Times or I just say , Screw it , Publish it ,, LOL
I felt the same way about PinSound. I’m really glad I finally got one. It’s great for Getaway because there’s so many quality orchestrations available. Took me at least 20 tries to finally get a good game! …and then I accidentally deleted the footage, so I had to do it again.
This is awesome! How did you do this annotation?
Frame by frame! For hours and hours and hours...
I'm new at this. If I were to replace all the leaf switches for the two flippers on the Williams Blackout pin what part numbers would I need. Note, presently my machine has one leaf switch for the left flipper assembly but has two leaf switches for the right flipper assembly. Although it a[[ears that the one extra leaf switch for the right flipper is wired wrong on the lugs in that it does not close the circuit. Thanks for any help you can offer!
For most games, you’d be able to get the part numbers from your manual (available on ipdb.org), but Blackout doesn’t list part numbers in the manuals, so you can get them from the parts catalog instead. The Williams Parts Catalog for your Blackout machine is viewable on Planetary Pinball’s site, at the bottom of the page, Williams 1980 Parts Catalog: www.planetarypinball.com/mm5/merchant.mvc?Screen=BOOK Blackout is game 495. On page 5b, it uses flipper mechanism C-8230-L and C-8270-R. Those mechanisms are shown on page 5-3 along with the part numbers. The EOS switches on each flipper are SW-10A-50 and the additional lane-change switch on the right flipper mechanism is SW-1A-139. You can get those from your favorite pinball parts seller. Note that the lane change switch is not supposed to connect to the coil at all.
Good stuff!
Great video. Ever thought about making a video how to use the LED OCD software? Seems a bit complicated. I want to just download file for my game, and write to the board. I'm getting some undesirable flicker on my AFM GI lighting after a full LED conversion using the GI board.
I should! There are a lamps that need adjusting. Some of the inserts are supposed to flash faster when they're about to expire, like the 1,2,3 targets. If you watch my latest Getaway gameplay video, you can see they stop flashing and just get dim. I'll need to adjust the OCD values to get them flashing again.
I love sending it up the cyclone Even after the million is secured think I went 12 times in a row.love this game
Thank you very informative I wondered if the jackpot could be doubled But no.
I love Cyclone. I owned a Bill Davis restored one 20+ years ago and wished I never sold it. So I just bought another one off Pinside and I'll get it next week! Hey you! with the face!
The earlier electronic pinballs (late 70s to mid 80s) didn't use matrixing, each lamp was individually controlled. But they still might strobe or flash if no resistor has been added to the lamp socket.
Thank’s for this video. It’s usefull to learn about our pinballs. I just change the entire flipper by new ones. But i will rebuild the old ones to keep genuine parts in case of need.
Just bought this game on ebay!
great great video! i think i have to get it (to germany…) but i need 6 of these!!😭😂
Thank you. I am also sensitive to strobing. Especially GI that's driven with ac power.
I did not know about the lane change switch on the table... sometimes I've been really aggravated with myself because I thought I switched the lanes incorrectly in the chaos. Such a fun table. I've been able to get multiball 3 times in a game, but so far have only been successful in relocking a single ball. I love how the bonus countdown cycles thru the lights on the table at the end of the ball as it tallies up your points. One of my favorite pins. Great tutorial
Super helpful explanation... Im in the middle of trying to add mods and use roll over switches to trigger timer relays.. I have this same setup on my theatre of magic... I was going to piggy back one side of a switch and run an independent ground as part of the trigger but I'm not sure It will work now... neet to think this through
my question is whether i need a diode between the pos and neg trigger to the relay timer - jz801 timer relay.. it has reverse prevention built in which may do the job ?
The JZ801 might already have a flyback/snubber diode across the relay coil. If you can't find schematics for the board, maybe measure resistance across the relay coil terminals on the board and see if the resistance varies depending on the polarity of your leads. If it doesn't have a diode, then, yeah, I would add one. I don't think adding an independent ground on a switch is going to work the way you want though. Maybe think about adding your circuit in-line with the switch, so the wiring goes: row--diode--switch--circuit--column That way when the switch closes, the current has to go through your circuit to get to ground on the column. Keep in mind the switch matrix is scanned many times per second, so the relay is going to try to rapidly open and close whenever the switch is held closed. The timer might not handle that, or the duration of the scan might not be long enough to hold the relay closed. If you have trouble with the relay, I'd look into an optoisolator. They might react faster than relays.
Great video-what type of leds did you install, Clear or frosted lens ?
Thanks! I used frosted, 1SMD bulbs from Comet Pinball--the cheapest, most basic bulbs they have. They're in the GI section. Nobody uses them for inserts because they're NOT non-ghosting, but a benefit to LED OCD is that you don't need fancy non-ghosting bulbs. With LED OCD you get better ramping/fading performance with bulbs that don't have the non-ghosting circuitry. Plus that saves you like $0.20 per bulb.
I Just Got This Game at a Garage Sale Today!
This was really good. Thanks.
Whaou ! This is a masterclass! Thanks for sharing 👍👍👍
Great video! A couple questions (apologies in advance if covered) : 1) How to reset high score? 2) Did you fix the noisy spinner? If so, how? Thanks
Please check. I have a terminator 2, but it is not fliptronics. IS there a way to make sure I get the right rebuild kit? Specify the part number, machine or style? Also, do system 6, etc as I am looking to buy a firepower and cyclone machine.
T2 is one of the early WPC machines that still use the older style flippers. T2 used assembly C-13174. Every parts retailer is different, but you should look for “early WPC”, or the assembly (C-13174), or the date it came out (Jul 1991). …or with this video you could buy each of the parts for C-13174 individually to make sure you get the right parts! I’ve got T2 listed as using C-11626 at 7:00. That’s incorrect. It used C-13174. I made a note in the errata in the video description.
I don’t know anything before System 9. Cyclone is System 11 and uses C-11626 so this video has you covered there.
Great walkthrough! We had this machine in our office and I loved playing it over lunch. They recently downsized their square footage and no longer had room for this so it now finds it's permanent home in our basement. Excited to get it back into like-new condition; including a playfield swap as well. Cheers!
This is actually better than the recently announced NWT Black Hole Replicade
This is super cool! I would love to learn how to do this.
You can! I didn't know how to do it when I started. These videos pretty much walk through my learning process. Just doesn't show all the Google searches.
now THATS entertainment...
Got one for my wife its the only one I can find on any e-market toys. This one of a kind. Look so realistic miniature. Made of wood and metal mechanical parts. Better then all plastic pinball toys and digital. Toys. Rare cool toy!
Kyle, What is confusing is that DC voltage/DC current only travels in one direction from Positive Vcc to Ground, so adding the Diodes doesn't make sense because DC voltage/DC current can't Backfeed and flow backwards from ground back to +Vcc. The Rows and Columns are using a Sensing circuit but not sure how the sensing circuit senses the rows and columns.
The current isn’t flowing backward, it’s just finding alternate paths to ground. If we apply current to one row at a time, and we ground one column at a time, and if we see current getting to ground on that column, then we know that the switch at the intersection was closed. But that only works if the current is only allowed to flow through that one switch. If current can flow through other switches, then it can flow AROUND the switch at the intersection and find a path to ground through any other closed switches, and it looks like the switch at the intersection was closed even if it wasn’t closed. To prevent that, we want to make sure that current can only flow from row to column, not from column to row. Diodes ensure that. Check out 19:20 for an example of current finding an alternative path to ground and how diodes block that path.
@@kyle5574 watch at time 24:30 you mention when the spinners switch is CLOSED the DC current can flow from Column to Row its colored in RED, which is not true because DC current can only flow from +Vcc to ground, from from ground to +Vcc. Why are you saying that the DC current is Bi-Directional that it flows from Row to column in GREEN and can also flow from column to Row in RED?
The current is still going from source to ground, even when it's going from column to row across a switch. Look at the picture a few seconds later. Look at switch 21 (upper right in the picture). The rest of the switches are fine, but the current is flowing "backwards" across switch 21, from column to row. Since we don't have diodes in this picture, the current is allowed to flow in either direction across the switches. In this case it's finding an alternate path to ground, around the open switch, and through 3 other closed switches. If the switches had diodes, the current would only flow across the switch in the correct direction and there would be no path to ground in this case.
@@kyle5574 Yes true the current is going from +Vcc source to ground even when the current is going from Column to Row across a Switch, ( this isn't considered backwards current flow, its considered an alterative path to ground by using column to row instead of using row to column). When DC current is flowing from Column to Row across a switch it causing "Ghosting errors" that is what other techs call it. The diodes don't prevent Anti Ghosting errors so if multiple switches are CLOSED the CPU has to register ALL the closed switches but the diodes don't fix or prevent Anti Ghosting errors. I don't think you have made a video lesson about Anti Ghosting errors for pinball switch matrix circuits.
A friend and I used to play this in 88-89 in Haysville Ks. We played it so much that we could get ridiculously high scores! When I heard the sounds from this again, it brought back a rush of memories that I cherish so much!
My wife and I played this game back in the 90s. And we just bought one and still didn't know all the things in it. Appreciate your video. We love playing it every weekend here at the house.
Do you have this mod for sale?
No, unfortunately not. The parts I used back then are no longer available. Maybe someday I’ll redesign it to use modern parts. I’ll post an update if I do.
Got one in my T2 and will be installing them in my Pinbot and STTNG.
Thank you for your work on this video!
6:16 "Cats Meow"
That's Sophie!
My favorite pinball game! I used to play this at my uncle's arcade. This and Pinbot!
cool video :) Me and my Dad went through a pinball phase back in the 1990s (well, we only ever had 2) .. I might get back to it some day, in which case I'll come here for inspiration! :)
Interesting watch, I own a Getaway HS 2. I did a lot of mods to mine, the spinner is interesting but I don't think I woud add one to mine especially when it wasn't designed to have one in this game. I am thinking the spinner is what is causing your switch problems.
Thanks for the great and thorough explanation. Now it is time to bench some Big Guns solenoids.
This is an incredible video of the Williams history for the flippers! Thank you very much for such detailed information about each generation of flipper assembly! It was quite a bunch of information, but super interesting to watch!
Amazing video. I'm better prepared, heaven forbid, I actually find a nice Cyclone for my lineup.
Have one in all my games that are compatible with it. Wouldn’t be without.
The worst thing about LED OCD is the cost. A default less configurable option would be great. I would buy a ton of those
It's not cheap, but the improvement is significant. If you haven't already converted a game to LEDs, then the cost of LED OCD is partially offset by buying cheap LEDs. With LED OCD, you can, and should!, buy cheap no-frills LEDs. Without LED OCD, you have to buy more-expensive non-ghosting LEDs, and if strobing bothers you then you might need extra-expensive LEDs with a capacitor that tries to combat strobing. The extra cost of more expensive LEDs adds up when you're doing the whole machine--and you can totally avoid that with LED OCD.
I miss this machine so much. All we did was play this and the Monday Night Football machine.
Awesome mod!
Great video, I have a question about the flippers. When the flippers are all the way down, should the ball roll completely smoothly from the in-lanes onto the flipper? Its been 20 years since I played this and don't remember how it used to be, but my memory tells me it should be a seamless transfer from the in-lanes to the flipper, The issue is on the machine my friend bought, it seems to 'bump' a a little bit (very slightly) when the ball transfers from the in-lanes to the flippers but its enough that i feel the ball isn't totally flush with the flipper when it first rolls onto it. That is to say, I think the flipper bumper might be slightly enlarged so that its not 100 percent flush with the alley (sorry for lack of better terminology)
@MrCuriousModding The ball should roll smoothly on to the flipper from the flipper return lane. The problem is likely that your metal flipper return frame is worn down. Cliffy makes enhanced flipper return frames to replace them and to help fill in the gap between the frame and the flipper. I installed them on my Sorcerer and made a video about them. ruclips.net/video/7QIA64qRI6Q/видео.html
Excellent explanation in layman’s term! Thank you
Lovely
Dude don’t shoot vertical video!!!
Welcome to pinball, where the playfields are 6.5 degrees off horizontal, and the videos are vertical.
Great video. Loved the real-time information on the left.
In 1988-89, this was the one I played the most. I don't think I understood 1/10th of what you showed but I did know enough to get a few things I was going after. The mystery wheel luck part added to the rewarding fun and I remember earning extra balls and probably replays which was better than how well I did on other machines that predated this. Your walkthrough 2x multiplies the fun.