- Видео 128
- Просмотров 8 282
Windbliss of Interesting Output
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Добавлен 29 апр 2016
Interesting Output channel project operated by Windbliss.
Contains VODs of gameplay, development/design as Alchemystics (both game and music-wise), and clips produced under the former Altermaven alias.
Disclaimer: This channel is not considered appropriate for kids. All gameplay and general content is considered 16+. You are responsible for perusing content.
Ads that appear on videos in this channel are due to RUclips's decision to add them regardless of monetisation options.
All posted videos, unless stated otherwise, are standard copyright and not available for re-use, modification or duplication.
Contains VODs of gameplay, development/design as Alchemystics (both game and music-wise), and clips produced under the former Altermaven alias.
Disclaimer: This channel is not considered appropriate for kids. All gameplay and general content is considered 16+. You are responsible for perusing content.
Ads that appear on videos in this channel are due to RUclips's decision to add them regardless of monetisation options.
All posted videos, unless stated otherwise, are standard copyright and not available for re-use, modification or duplication.
FF6 Worlds Collide: "The Ragnarok Promise" flags, part 3
This is more of a challenge playthrough created as a result of The RPG Valkyries' raising of over $6,000 for Take This. This added a few things:
- No blitzes
- No EXP eggs
- No free paladin shields
- No "Fast Kefka Tower"
- Umaro and one rando start
- No Ultima spell (including the 1x from Paladin Shield)
- Dragons mixed with bosses and adding dragon kills to requirements
The lategame focused on getting more power to the characters I wanted to build, and eventually prepare some of them for the final gauntlet. I was going into this playthrough semi-blind, so there has been mistakes. I failed to prep Fenrir before destroying Judgement, but despite my fixed dicer being wiped, at least Judgement didn...
- No blitzes
- No EXP eggs
- No free paladin shields
- No "Fast Kefka Tower"
- Umaro and one rando start
- No Ultima spell (including the 1x from Paladin Shield)
- Dragons mixed with bosses and adding dragon kills to requirements
The lategame focused on getting more power to the characters I wanted to build, and eventually prepare some of them for the final gauntlet. I was going into this playthrough semi-blind, so there has been mistakes. I failed to prep Fenrir before destroying Judgement, but despite my fixed dicer being wiped, at least Judgement didn...
Просмотров: 52
Видео
FF6 Worlds Collide: "The Ragnarok Promise" flags, part 2
Просмотров 5214 дней назад
This is more of a challenge playthrough created as a result of The RPG Valkyries' raising of over $6,000 for Take This. This added a few things: - No blitzes - No EXP eggs - No free paladin shields - No "Fast Kefka Tower" - Umaro and one rando start - No Ultima spell (including the 1x from Paladin Shield) - Dragons mixed with bosses and adding dragon kills to requirements The midpoint was about...
FF6 Worlds Collide: "The Ragnarok Promise" flags, part 1
Просмотров 914 дней назад
This is more of a challenge playthrough created as a result of The RPG Valkyries' raising of over $6,000 for Take This. This added a few things: - No blitzes - No EXP eggs - No free paladin shields - No "Fast Kefka Tower" - Umaro and one rando start - No Ultima spell (including the 1x from Paladin Shield) - Dragons mixed with bosses and adding dragon kills to requirements The early game was all...
alchemystics - "3rdpass.slowvibes.ph1"
Просмотров 72 месяца назад
The last few points were just on the 128bpm so here's a 100bpm tweak, with a bit of reverb/delay manip to draw out the atmospherics. I did a few pre-recording tweakings before the "third pass" which did get recorded. Once I get a second T-8 I'll see if I can record a dual-layer 303, but that's not for a good while. About alchemacid: The "alchemacid" audio project is for fun, involving experimen...
alchemystics - "quick tweakfix v1.0"
Просмотров 123 месяца назад
Sometimes you just want to take that T-8 and twiddle the knobs again. Don't like how some of this worked out, but I'm pushing this anyway. I love this little piece of kit. About alchemacid: The "alchemacid" audio project is for fun, involving experiments with the Roland AIRA T-8 Compact. While not exactly robust, it is nice to have an authentic 303 experience alongside a beat track in a small b...
"Factor" cave series: Quina
Просмотров 1544 месяца назад
A short but deceptive cave involving pathing through a center pillar, designed as a miniature puzzle that was somewhat difficult to pull off, considering there was a lot of usage of snapping. As expected, Darkstoorm pulled this off almost perfectly, one point above Arno (@BoulderDashFan)'s score for this cave. The "Factor" cave series is an A-Z involving feminine names. Neutral names also quali...
Randoblazer, 9 July 2024
Просмотров 484 месяца назад
The opening was suffering incarnate, no armor for the bulk of it, magic options are few, and the big item stores are a bust. Could've done better, but the french vanilla soul blade was the biggest troll of them all.
Clip 27-Jun-2024: Super Metroid VARIA
Просмотров 304 месяца назад
First it was just mud brown, then it was lime green, and then suddenly.. WATERMELON! I love color hue randomization in VARIA sometimes!
Randoblazer, 14 Mar 2024
Просмотров 188 месяцев назад
This seed was generally kinder than the last ones I had. Though the realisation that progress was locked behind a french vanilla boss kill, a little too late, cost me the most time. Aired during impromptu stream at 7pm Eastern, on 14 March 2024. This VOD was made since the stream was unannounced, as well as the fact it was a good seed. www.twitch.tv/thatwindbliss
"Randoblazer Because I Made A Promise"
Просмотров 2010 месяцев назад
This was streamed on 7 January 2024 / www.twitch.tv/thatwindbliss Near the end of Speedrun Ragnarok, I mentioned if they hit a specific goal for Take This, I would attempt a speedplay of Soul Blazer rando. This was me keeping that belated promise. Some key takeaways: - No usable magic until 3/4 in - Early Zantetsu - The emblems were scattered which hinted at something good - The king of Magridd...
"abstractium-113" (Boulder Dash)
Просмотров 8911 месяцев назад
I'm surprised Arno didn't put this on his channel... What do you get when you start researching open border interactions, then determine how it will all unfold, and then constrain it as a typical "great crash" scheme? This level. "abstractium" involves semi-abstracture for the sake of general fun and design, while also being a solveable level. Two key factors of abstractium is having one bright...
alchemystics - "alchemacid.drop1" (re-encode)
Просмотров 127Год назад
8 minutes with a T-8. Don't judge me, I just wanted to tweak. This re-encode removes the nasty "glitch" that was in the prior upload. If the prior upload was in any of your lists, you may want to replace them. The "alchemacid" audio project is for fun, involving experiments with the Roland AIRA T-8 Compact. While not exactly robust, it is nice to have an authentic 303 experience alongside a bea...
"stripes DX 45"
Просмотров 27Год назад
0x45 of Stripes DX (that would be the 69th entry) went through a few initial iterations, but frustrating at trying to create a simple pathing I decided to do a whiteboard mockup of how the puzzle was going to progress. Then, back to the level, I went forward and filled each room with a miniature boulder puzzle designed not only to release diamonds, but also in most cases to progress. Darkstoorm...
"Season Festivia II"
Просмотров 34Год назад
A special Boulder Dash level that was contributed to the community site as my offering, made and published a day short of 25 December as I was spending time with family that day. Different than the prior "Season Festivia", it involved amoeba growing wild and eventually becoming boulders, which sifted through magic wall to become 'gifts' in the form of diamonds. Darkstoorm made sure to clean up ...
"Menagerie" (Boulder Dash)
Просмотров 54Год назад
44th mainline cave for Krissz's site, "Menagerie" is a back-and-forth cave involving carefully pathing through the voodoo field for initial diamonds, then wrapping to the other side to do a sorting for the magic walls, and then weaving back to the other side and escaping. A more precision sorting was demanded in an earlier 22 series cave titled "Shifting", which Arno had thankfully recorded: ru...
Guild Wars 2: "Lakeside Loop, 1:21.240"
Просмотров 17Год назад
Guild Wars 2: "Lakeside Loop, 1:21.240"
Guild Wars 2: "Jormag's Fang", 0:31.560
Просмотров 192 года назад
Guild Wars 2: "Jormag's Fang", 0:31.560
Guild Wars 2: "Lakeside Loop", 1:22.040
Просмотров 112 года назад
Guild Wars 2: "Lakeside Loop", 1:22.040
Final Fantasy XIV: "Catdragon x Valkyries Map Night, 03/09/2022"
Просмотров 62 года назад
Final Fantasy XIV: "Catdragon x Valkyries Map Night, 03/09/2022"
Supaplex: "Return to Promotek" 006 - "Kinesthesia" solution
Просмотров 572 года назад
Supaplex: "Return to Promotek" 006 - "Kinesthesia" solution
Final Fantasy XIV: "Catdragon x Valkyries Map Night, 22/07/22" - Highlights
Просмотров 232 года назад
Final Fantasy XIV: "Catdragon x Valkyries Map Night, 22/07/22" - Highlights
Guild Wars 2: "Amnoon Raptor Race, Raptor, 2m 42s"
Просмотров 252 года назад
Guild Wars 2: "Amnoon Raptor Race, Raptor, 2m 42s"
Too Close for Comfort: "AM22 19 beady three kay?"
Просмотров 242 года назад
Too Close for Comfort: "AM22 19 beady three kay?"
"Diamond Shuffle", custom Boulder Dash level.
Просмотров 603 года назад
"Diamond Shuffle", custom Boulder Dash level.
FFXIV: "The Ultima Weapon Talk", English audio.
Просмотров 243 года назад
FFXIV: "The Ultima Weapon Talk", English audio.
FFXIV: "The Ultima Weapon Talk", German audio.
Просмотров 1143 года назад
FFXIV: "The Ultima Weapon Talk", German audio.
FFXIV: "The Ultima Weapon Talk", French audio.
Просмотров 803 года назад
FFXIV: "The Ultima Weapon Talk", French audio.
FFXIV: "The Ultima Weapon Talk", Japanese audio.
Просмотров 4023 года назад
FFXIV: "The Ultima Weapon Talk", Japanese audio.
мастер )))
P r o m o s m 🌺
Darkstoorm's run of this is on Arno's channel @BoulderDashFan: ruclips.net/video/Din0W1JwalE/видео.html
Groovy! 🕺💃
Thanks! This was a pretty nice experiment, and I hope to have some more down the line soon.
Very nice! I want to play this in Online. ;)
Oh I played this a lot as a kid (C64)
Где скачать эту игру ? как установит на Виндовс 7
Breakdown of clips by timestamp: 0:00 "Double the heals, double the Holy" 0:45 "Team Left!" 1:24 "Can we keep these wings?" 2:02 "Bestest half-genie" 2:27 "Avaritia, act 1" 3:26 "Who is the vampire in P4S?" 4:06 "First adds arrived!" 4:44 "That's not left!" 5:19 "I know where we're headed!" 5:39 The betrayal in "Avaritia, act 2" 5:59 "Taste the rainbow!", or, How I learned to stop worrying and love the Excitatron save 6:18 So many maps were in this exact spot. 6:51 "We clearly danced that one open" 7:10 "...don't...you...dare..." 8:10 "Lala little-legs.. no, Lady little-legs!" 8:46 "Return of Team Left" 9:22 "Blammo-approved advertisement" 9:58 "Avaritia, act 3" 11:56 "SAM Soundboard insult" 12:43 "ACCESS DENIED!" 13:05 "Territorial Janitor.. er, Jotunn" 13:40 "YOU SHALL NOT PASS!" 14:03 "Catdragon's final spin.. WHAMMY!" 15:20 "Rainbows!" 15:44 "[friday night intensifies]" 16:21 "Thrice upon a time at Rainbow Road..." 17:07 Lucky Face! 18:14 "Congratulation -- This story is happy end!" 18:35 "Just lala issues" 19:10 "Mandragora Salad" 20:18 "Thule Sniper" 22:23 "The Catdragon's farewell"
stop changing the goddang colour pallete jeez hahaha, interesting video tho
This is an old beta, as I just wanted to test some of the functionality of the site. A few oddities were present that I wound up reporting, and today, the site is practically a great way to play Supaplex, since you don't really need to download/install *anything*. The levelsets I do have on the site, however, also exist as standalones for those who prefer playing the original way, and they were designed with those methods in mind (the Speedfix, obviously, being the main method).
Hi, also just a post-note add if anyone is curious as to how voiceovers effect placements in Praetorium as the result of the languages, compared to English: - French: the durations are roughly the same, except for Gaius and Lahabrea. You spawn in earlier both times. - Japanese: durations for Gaius and Lahabrea are short, however, the duration in Ultima Weapon 2 is longer than other languages, meaning you spawn in later than other languages (but trust me, hearing Lahabrea's laugh in JP -- heard in this video -- is worth the loss) - German: durations for Gaius is also short, Lahabrea is shorter than JP, and it's the only language that is shorter than the others in Ultima 2. Cheers and have a nice day.
I haven't actually tested this variant of disintegration, because I didn't really understood it and I needed a demo of it happening for testing. But I see it already works. :)
Yeah, but at the same time I get to show off what happens under the hood using OpenSupaplex. I think we may have *finally* found the issue. And yes, while that infotron is "non-volatile", solid and non-round, it *can* be destroyed like a standard invis wall.
Awesome! Can't wait for more levels! :D
I think I will be using the site for the more complex ones ;)