I think alot of us share your same feeling. I remember feeling stunned by the sight, of which i was already amazed by up to this point. Its really a special game
It really was, i remember being terrified about trying to get up that hill, i hadnt had much encounters with BTs up until that point, i got to the windfarm without much trouble
When you look at this video game, you will be reminded by hideo kojima fucking that nature is simply a beautiful thing. That's the feeling when playing Death Stranding. thanks hideo, awesome!
Kojima always knocks it out the park, even when he doesnt quite get it right. I know i still love MGS4 and MGSV, even if they arent as perfect as we could wish for, they are still amazing even for what they are
Yeah we definitely did, some of my favourite games ever ended up in that generation. Nioh and Nier, Monster Hunter World and Red Dead 2. Man even MGSV was all i played for so long back when i was playing xbox..
Hes blown my mind all my life, watching my dad play MGS all the way back in 1990s.. I knew even from an early age that was i was seeing was incredible, and yet i didnt even truely understand until many years on. Cant wait to see whats next... On the beach 👍
The game is so well designed that everything preceding this mission is training to get you used to the game's menus and systems. Slowly you start with very short missions that focus on one mechanic of the gameplay , then slightly longer ones where 2 mechanics must be combined to complete the mission , then there is this, the first mission where using everything at your disposal is essential to finishing the mission - the route must be planned, the gear you take must purposefully be chosen as well as efficiently used and not wasted , hazards in the environment must be avoided or traversed , and enemy entities in the environment must either be confronted or stealth must be used to pass them , all of this occurring while encountering and sometimes using devices and tools purposefully left by other players to make your journey easier or as motivation to tell you "you can do this" all the while having the option to drop tools that will make this journey easier for other players leaving your own mark on the world for other players to encounter. It really makes the world feel real and alive- you encounter the remnants of other players journeys . Once the end of the mission is in sight and you have passed all of the challenging parts they wind you down with this. This is the very moment that players realize what Death Stranding is about and most players become hooked. Its not just a walking or delivery simulator, it is a shared journey across a destroyed united states to put a shattered country back together again. Death Stranding is one of the best games ever made. Kojima is getting better with age.
You can really tell that this game totally connected with you. Kojimas vision is fully realised in your hands! Im glad you got to understand this and fall in love with this game 👍 its really unlike anything else
You get past the mountainous BT area, who you are still learning to deal with. You see a glimpse of Port Knot City still far away, but looks like a straight bee line from the top of the cliff, looks safe. And then the music starts. The game knows you will slow down and be relieved to have passed the danger and the goal is in sight. We, the players, understand what the game is trying to do, this is something only a video game can do as a medium. You understand you need to take a step back and let the game take back control, so you decide to slow down and enjoy the ride. It is so difficult for a game to take back control of the game and the camera out of a player's hands without entering a cinematic and making the player feel like he has to drop his controller. You are in a near cinematic sequence and yet you are still engaged as you have to keep walking towards your goal. The only other instance of such a moment I remember from a video game is the Red Dead Redemption 2 Manor scene.
I really thank you for your comment, this was so great to read, you can always tell a true gamer by the way they describe the experience. Its so much more than just earning points and leveling up. Im glad the game left the impact on you as it intended to. Sorry it took me a long time to reply, ive had a new job and its been a bit of a revamp of my lifestyle 😊👍
Death Stranding is the most beautiful piece of media I have experienced, this is not a game in a traditional sense , it hardly follows any video game norms and 'rules', I had never played/experienced anything like this before. It took me a lot of time to finish this game , around 2 years cause at times it felt uncomfortable, uneasy, sometimes terrifying to play but at the same time it gave the most satisying , relaxing feel in a game. It is truly one of a kind and definitely requires patience to appreciate. DS2 is most probably going to be better than DS1 and definitely the most excited I have been for a game release but I dont know if it will top the experience playing DS1 just because it was so new and unique at that time. I hope more people give this game a chance and experience this work of art that Mr. Kojima has created in an age where almost every high budget game is just a rehash of existing mechanics and ideas. Keep on keeping on!
I played this game when I had a major mental breakdown, to a point I had trouble breathing. By playing this game with those scenes and music literally saved me, it made me forget about the near past and just stick with present and move on, helped me draw all those thoughts away and made me as calm as I ever been. This is not the best game I've played, but it certainly is the most special, showed me how art can be shown so many different ways, truly a masterpiece.
Im glad you found peace in this game I think alot of people did concidering most of us played this through 'the big cough'. I know it brought me alot of comfort and peace, i hope the sequel can bring similar experience that few games offer
If you have the patience to slow down and appreciate the game mechanics you will love this masterpiece. If you can't allow yourself to calm and enjoy it you will forever call it a "Walking Simulator" as if it was a bad thing.
And those “walking simulators” were called that because the only gameplay mechanic was pushing the analog stick and walking. This is literally simulating walking with heavy cargo, with multiple buttons being pushed to keep your balance at times. I haven’t gotten to enjoy Death Stranding yet, but as someone with basic observation skills I know Death Stranding isn’t a walking simulator. Most modern folk are just a bit slow it seems. Which explains how battlepasses became a thing.
@@-pressxtostart- Sure, going mainstream brought in a lot of mindless consumers. Though that market of drooling folks has always been there, look at CoD. I’m shocked people still play those games. Last one I played was the original Black Ops. Plops2 is when they started selling the red dot sight dots for 4.99 a pop. All it takes is the brain power to say, “Hey! Those are literally the same textures I unlocked for free last year”. Clearly the majority didn’t have that brain power, and CoD is still one of the most popular series out there... despite the studio practically calling their audience dim. Clearly they weren’t wrong. They did buy the textures they designed years ago, and they did keep eating up CoD. Now it’s gotten so bad that making and selling video games is the LEAST PROFITABLE part of a VIDEO GAME studio. Exactly why many games are completely free nowadays, they’re hoping to catch some whales. Selling video games will never make as much money as exploiting rubes. Perfect example of this is Rockstar. They went from putting out more than one game a year, to putting out TWO in the last DECADE. Why make games when milking GTA5 makes far more money? Edit: sorry about the wall of a comment, this stuff grinds my gears
@ravenger5672 hey no need to apologise my friend, i love the passion i see you have for gaming! You touched on so many point that i also think about. Glad to see real gamers do really still exist! 😅 CoD4 was legendary back when i was in school and came out right next to halo 3...my god we had it so good back then didnt we? Now its just a digital storefront for disposable avatars, makes me cringe. All i seem to play now is remasters and old games 🤣
2:46 was one of my favorite moments in the game. It oozed atmosphere for me looking at that wall while walking. Shame the game didn't have a day and night cycle.
Gracias Death Stranding por hacerme conocer Low Roar Tengo una teoria: las músicas en death stranding son en realidad el reflejo de lo que siente Sam Porter en ese instante. Las letras de las músicas son el reflejo de lo que Sam piensa y siente en realidad. Ya que no creo que Kojima coloque esas músicas solo porque se ve y se escucha bonito, de seguro debe tener algun significado en el juego, y bueno yo le doy ese significado.
This moment has... something. Something that keeps on my mind since the first time I played this game. I can't say what it is. I just can say that, this moment has... something.
Thank you for sharing this and explaining in the comments how to trigger it. I just beat the game a few days ago and this song has stuck with me along with Asylums for the Feeling.
Thats awesome to see! Hope you really enjoyed it, wow what a journey it was! I also really love Easy Way Out its a great song, i actually missed this trigger on my first playthrough 😣
@rafadrath7481 great question! I had some stuff for another Red Dead video but i never got around to it. Not really found the game to inspire, but i thought about replaying Nier Automata 🤔
@@-pressxtostart- gotcha, thanks for replying! I'd like to see any content from you, so think about it cause there's definitely more people like me! Have a nice day friend
I don’t know if you’ll see this, but I’ve just spent this time reading all the comments just to see how every single person here all feel the same way, Kojima made this game to make people feel connected while playing and it has made people connect in real life as well. It’s genuinely beautiful. Also, its very admirable that you’ve replied to basically every comment here and I hope you have a great day, man
Thats part of why i uploaded these in the first place, the games story really had me thinking and these moments in the game were awe inspiring, i post a recording and immediately a ton of us started sharing our love for the game and sharing the same experiences playing. It was so cool i just decided to keep the discussion going 😊 Ive loved reading everything you have all had to say, thank you for your message too! I love to see so much love for kojima and so many of us are long time fans 👍
I got to the waypoint too early and I cut the song by accident but it caught my attention enough for me to Private Room and finish the song before ending the night. Chill track. I’m no Roar fan but I like this track, doesn’t seem like the other tracks.
This one single moment sold the rest of the game for me. What a scene!
I think alot of us share your same feeling. I remember feeling stunned by the sight, of which i was already amazed by up to this point. Its really a special game
Finally seeing the city after a grueling fight with BT's and the climb was aw inspiring and then this music played putting it over the top.
It really was, i remember being terrified about trying to get up that hill, i hadnt had much encounters with BTs up until that point, i got to the windfarm without much trouble
People disliking this game: "When can I shoot something?? WHEN"
Death Stranding has to be the most unique game ever created.
Ive always said its the NieR games, especially Automata, but i can also agree about Death Stranding, its really a special game 👍
la musica de este juegos es de lo mejor.
I agree, the game would not be complete without the music ❤ Thanks for the comment 👍
When you look at this video game, you will be reminded by hideo kojima fucking that nature is simply a beautiful thing. That's the feeling when playing Death Stranding. thanks hideo, awesome!
Kojima always knocks it out the park, even when he doesnt quite get it right. I know i still love MGS4 and MGSV, even if they arent as perfect as we could wish for, they are still amazing even for what they are
when you think about it, we played legendary games on ps4.
Yeah we definitely did, some of my favourite games ever ended up in that generation. Nioh and Nier, Monster Hunter World and Red Dead 2. Man even MGSV was all i played for so long back when i was playing xbox..
@@-pressxtostart- god of war, horizon, ds, rdr2, spider man, tlou, rdr2, the witcher 3 and goes on... what a generation !
I’m still playing but it sucks you don’t decide to have music playing while free roaming.
Sony walkman for DS2! We could collect tracks like we did in MGS4 for the iPod 👍
I wish I had stopped for longer when this scene played during my playthrough...
There will be many more moments in DS2 like this you can take more time to enjoy, im sure of it! 😊
My favorite music-moment in the game.
They better keep this and all of Low Roar’s music for Part 2 next year.
I hope so, im sure there will be a tribute at the very least. DS would be so different without them
Kojima is a genius, this is so good
Hes blown my mind all my life, watching my dad play MGS all the way back in 1990s.. I knew even from an early age that was i was seeing was incredible, and yet i didnt even truely understand until many years on. Cant wait to see whats next... On the beach 👍
@@-pressxtostart- same can't wait for the next game
@angrypickle6346 i hope you love it, im sure its going to be incredible
The game is so well designed that everything preceding this mission is training to get you used to the game's menus and systems. Slowly you start with very short missions that focus on one mechanic of the gameplay , then slightly longer ones where 2 mechanics must be combined to complete the mission , then there is this, the first mission where using everything at your disposal is essential to finishing the mission - the route must be planned, the gear you take must purposefully be chosen as well as efficiently used and not wasted , hazards in the environment must be avoided or traversed , and enemy entities in the environment must either be confronted or stealth must be used to pass them , all of this occurring while encountering and sometimes using devices and tools purposefully left by other players to make your journey easier or as motivation to tell you "you can do this" all the while having the option to drop tools that will make this journey easier for other players leaving your own mark on the world for other players to encounter. It really makes the world feel real and alive- you encounter the remnants of other players journeys . Once the end of the mission is in sight and you have passed all of the challenging parts they wind you down with this. This is the very moment that players realize what Death Stranding is about and most players become hooked. Its not just a walking or delivery simulator, it is a shared journey across a destroyed united states to put a shattered country back together again. Death Stranding is one of the best games ever made. Kojima is getting better with age.
You can really tell that this game totally connected with you. Kojimas vision is fully realised in your hands! Im glad you got to understand this and fall in love with this game 👍 its really unlike anything else
*Hey! My name's Sam too!*
Absolute cinema 🙌🏽
I'm so glad my bike's battery went out before the BT section, otherwise i'd miss this masterpiece 😂
для меня это был лучший момент в игре . идти под эту музыку. лучше было наверное только в конце . финальная музыка. может нет.
I love BBs theme 😊 thanks for your comment
You get past the mountainous BT area, who you are still learning to deal with. You see a glimpse of Port Knot City still far away, but looks like a straight bee line from the top of the cliff, looks safe. And then the music starts. The game knows you will slow down and be relieved to have passed the danger and the goal is in sight. We, the players, understand what the game is trying to do, this is something only a video game can do as a medium. You understand you need to take a step back and let the game take back control, so you decide to slow down and enjoy the ride. It is so difficult for a game to take back control of the game and the camera out of a player's hands without entering a cinematic and making the player feel like he has to drop his controller. You are in a near cinematic sequence and yet you are still engaged as you have to keep walking towards your goal. The only other instance of such a moment I remember from a video game is the Red Dead Redemption 2 Manor scene.
I really thank you for your comment, this was so great to read, you can always tell a true gamer by the way they describe the experience. Its so much more than just earning points and leveling up. Im glad the game left the impact on you as it intended to. Sorry it took me a long time to reply, ive had a new job and its been a bit of a revamp of my lifestyle 😊👍
Навсегда в сердечке ❤
Death Stranding is the most beautiful piece of media I have experienced, this is not a game in a traditional sense , it hardly follows any video game norms and 'rules', I had never played/experienced anything like this before. It took me a lot of time to finish this game , around 2 years cause at times it felt uncomfortable, uneasy, sometimes terrifying to play but at the same time it gave the most satisying , relaxing feel in a game. It is truly one of a kind and definitely requires patience to appreciate. DS2 is most probably going to be better than DS1 and definitely the most excited I have been for a game release but I dont know if it will top the experience playing DS1 just because it was so new and unique at that time. I hope more people give this game a chance and experience this work of art that Mr. Kojima has created in an age where almost every high budget game is just a rehash of existing mechanics and ideas. Keep on keeping on!
😢
Brilliant mate 8 hours well spent
I loved Low Roar and their songs for Death Stranding, but this was my favourite one of the whole soundtrack!!
Yeah i think its mine too 👍 What an amazing soundtrack huh?
I played this game when I had a major mental breakdown, to a point I had trouble breathing. By playing this game with those scenes and music literally saved me, it made me forget about the near past and just stick with present and move on, helped me draw all those thoughts away and made me as calm as I ever been. This is not the best game I've played, but it certainly is the most special, showed me how art can be shown so many different ways, truly a masterpiece.
Im glad you found peace in this game I think alot of people did concidering most of us played this through 'the big cough'. I know it brought me alot of comfort and peace, i hope the sequel can bring similar experience that few games offer
I fucked thjs section up by biking down the mountain and skipping half the song
The music is so moving, I feel a little sad after listening to it for a long time.
Even if its sad its created a connection with you and your emotions, its powerful music 👍
This was the moment I fell in love with this game
If you have the patience to slow down and appreciate the game mechanics you will love this masterpiece. If you can't allow yourself to calm and enjoy it you will forever call it a "Walking Simulator" as if it was a bad thing.
Very well said 👍 I very much agree
And those “walking simulators” were called that because the only gameplay mechanic was pushing the analog stick and walking. This is literally simulating walking with heavy cargo, with multiple buttons being pushed to keep your balance at times. I haven’t gotten to enjoy Death Stranding yet, but as someone with basic observation skills I know Death Stranding isn’t a walking simulator. Most modern folk are just a bit slow it seems. Which explains how battlepasses became a thing.
@ravenger5672 yeah, screw battlepasses 😅 gaming going mainstream has done some serious damage to the industry
@@-pressxtostart- Sure, going mainstream brought in a lot of mindless consumers. Though that market of drooling folks has always been there, look at CoD. I’m shocked people still play those games. Last one I played was the original Black Ops. Plops2 is when they started selling the red dot sight dots for 4.99 a pop. All it takes is the brain power to say, “Hey! Those are literally the same textures I unlocked for free last year”. Clearly the majority didn’t have that brain power, and CoD is still one of the most popular series out there... despite the studio practically calling their audience dim. Clearly they weren’t wrong. They did buy the textures they designed years ago, and they did keep eating up CoD. Now it’s gotten so bad that making and selling video games is the LEAST PROFITABLE part of a VIDEO GAME studio. Exactly why many games are completely free nowadays, they’re hoping to catch some whales. Selling video games will never make as much money as exploiting rubes. Perfect example of this is Rockstar. They went from putting out more than one game a year, to putting out TWO in the last DECADE. Why make games when milking GTA5 makes far more money? Edit: sorry about the wall of a comment, this stuff grinds my gears
@ravenger5672 hey no need to apologise my friend, i love the passion i see you have for gaming! You touched on so many point that i also think about. Glad to see real gamers do really still exist! 😅 CoD4 was legendary back when i was in school and came out right next to halo 3...my god we had it so good back then didnt we? Now its just a digital storefront for disposable avatars, makes me cringe. All i seem to play now is remasters and old games 🤣
Thugs: what? I have to work in a game? No fk way! In real life I just loot.
2:46 was one of my favorite moments in the game. It oozed atmosphere for me looking at that wall while walking. Shame the game didn't have a day and night cycle.
Next game i would bet it will have day/night cycle 😊
amazing game and funny enough i played the entire thig offline. love this game
Hey so did i actually! It was hard building tthe roads but it was quite amazing to only experience my own structures, glad you also enjoyed the game!
😍🚴♂.......go my friend....
Gracias Death Stranding por hacerme conocer Low Roar Tengo una teoria: las músicas en death stranding son en realidad el reflejo de lo que siente Sam Porter en ese instante. Las letras de las músicas son el reflejo de lo que Sam piensa y siente en realidad. Ya que no creo que Kojima coloque esas músicas solo porque se ve y se escucha bonito, de seguro debe tener algun significado en el juego, y bueno yo le doy ese significado.
a very nice song til u realize there is big battle ahead
Oh yeah youre right i forgot about that, its just before getting on the ship right? Damn that was so badass meeting him for the first time
This moment has... something. Something that keeps on my mind since the first time I played this game. I can't say what it is. I just can say that, this moment has... something.
Thank you for sharing this and explaining in the comments how to trigger it. I just beat the game a few days ago and this song has stuck with me along with Asylums for the Feeling.
Thats awesome to see! Hope you really enjoyed it, wow what a journey it was! I also really love Easy Way Out its a great song, i actually missed this trigger on my first playthrough 😣
❤
🥰
@@-pressxtostart- 🎉💯
@@-pressxtostart-any itch to upload some more immersive gameplays (any game)?
@rafadrath7481 great question! I had some stuff for another Red Dead video but i never got around to it. Not really found the game to inspire, but i thought about replaying Nier Automata 🤔
@@-pressxtostart- gotcha, thanks for replying! I'd like to see any content from you, so think about it cause there's definitely more people like me! Have a nice day friend
I don’t know if you’ll see this, but I’ve just spent this time reading all the comments just to see how every single person here all feel the same way, Kojima made this game to make people feel connected while playing and it has made people connect in real life as well. It’s genuinely beautiful. Also, its very admirable that you’ve replied to basically every comment here and I hope you have a great day, man
Thats part of why i uploaded these in the first place, the games story really had me thinking and these moments in the game were awe inspiring, i post a recording and immediately a ton of us started sharing our love for the game and sharing the same experiences playing. It was so cool i just decided to keep the discussion going 😊 Ive loved reading everything you have all had to say, thank you for your message too! I love to see so much love for kojima and so many of us are long time fans 👍
I think imma play this thing again
Go for it ! 👍 Directors cut has some great additions
Relax mr reaper
This is war... survivals your responsibility
I remember playing this part for the first time like it was yesterday, I stopped there because I got goosebumps the feeling was overwhelmingly good.
An absolute masterpiece, best game ever made and ave been gaming 30 year since the NES days.
When does this song play in the game?
Order 52: Retrieve Camera from MULEs St. Eriksplan (after retrieving camera from MULE camp on route back to deliver it) 👍
I got to the waypoint too early and I cut the song by accident but it caught my attention enough for me to Private Room and finish the song before ending the night. Chill track. I’m no Roar fan but I like this track, doesn’t seem like the other tracks.
These are the moments that make a videogame unforgetable.
So many incredible memories of incredible games
This was when I was finally sold on the game. Great moment!