- Видео 193
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Purple Druid Presents Wargame Culture
США
Добавлен 14 апр 2008
Tabletop Wargames: In Practice & Theory - for miniatures and role playing games
On this channel we will explore the possibilities of wargaming in multiple areas. We will also be researching the history of wargames, reviewing & playing antique wargames and boardgames, and having discussions with other designers about how they created their games.
This channel has a companion Substack with even more information, especially the Design Journal, where I am developing my own wargame and boardgames. Join wargameculture.substack.com
Subscriber Benefits
*Subscribers will be able to participate in playtests, live video demonstrations, podcasts and more.
*Membership in the exclusive Game Design Discord
*Free download of the Campaign Carnival 2022 Scenario Booklet
*Access to Full-length Book Club Videos
*Premium Versions of Mini-games and Game Accessory Downloads
*Regularly scheduled posts will appear on Thursdays at the beginning and the middle of the month.
Twitter: @WargameCulture
On this channel we will explore the possibilities of wargaming in multiple areas. We will also be researching the history of wargames, reviewing & playing antique wargames and boardgames, and having discussions with other designers about how they created their games.
This channel has a companion Substack with even more information, especially the Design Journal, where I am developing my own wargame and boardgames. Join wargameculture.substack.com
Subscriber Benefits
*Subscribers will be able to participate in playtests, live video demonstrations, podcasts and more.
*Membership in the exclusive Game Design Discord
*Free download of the Campaign Carnival 2022 Scenario Booklet
*Access to Full-length Book Club Videos
*Premium Versions of Mini-games and Game Accessory Downloads
*Regularly scheduled posts will appear on Thursdays at the beginning and the middle of the month.
Twitter: @WargameCulture
RANGER COMMANDOS!! A Parker Brothers game - 1942
Unboxing of this 1942 board game and a brief play demonstration
Просмотров: 78
Видео
Update on The Killing Fields (October 24)
Просмотров 134День назад
I will be running the game at two Cons this winter: Carnage Con in Vermont carnagecon.com/ and Captain Con in Rhode Island www.captaincon.com/ More details at the stack wargameculture.substack.com/
The Killing Fields Preview
Просмотров 157Месяц назад
The Killing Fields is a 1:1 skirmish level wargame I am designing, based on the wargaming principles of the founders of our hobby. The core of the game is inspired by The Siege of Bodenberg, by Henry H Bodenstedt, with other mechanics and concepts informed by my studies of Tony Bath, Don Featherstone, Bill Lamming and more.
Design Journal update for 2024
Просмотров 217Месяц назад
Join the Design Journal community wargameculture.substack.com/
Hyde River Valley War - Turn 3
Просмотров 3873 месяца назад
The next Strategic Turn, featuring some maneuvers by both Blue & Red forces. Many random events are sorted out! #WargameCampaign Map Based Wargame Campaign
Fluid on Terrain - A Wargame Conversation
Просмотров 1584 месяца назад
Fluid the Druid talks about his terrain card system for a game he is designing
Mass combat - Scaling with troops and leveled characters
Просмотров 3504 месяца назад
Mass combat - Scaling with troops and leveled characters
Coming Soon! Chainmail play by post!!
Просмотров 1345 месяцев назад
Coming Soon! Chainmail play by post!!
Battle of Don Benito Arthur Taylor Demo
Просмотров 3926 месяцев назад
Battle of Don Benito Arthur Taylor Demo
FIGHT! FIGHT!! FIGHT!!! - Melee Rounds in Chainmail
Просмотров 6216 месяцев назад
FIGHT! FIGHT!! FIGHT!!! - Melee Rounds in Chainmail
The Hyde River Valley War - Coming Soon!
Просмотров 2236 месяцев назад
The Hyde River Valley War - Coming Soon!
Got barbarians & elves from Noble Knight.
The blue aircraft models are F-16s. The beige ones are some sort of fictitious aircraft, which looks like a combination of a MiG-25 and an F-18, LOL.
Looks good! Will you do a playthrough? 🤓
@@erichkeys I'm definitely planning recording a playthrough!
Thanks for the update! :)
Can't wait to see more. :)
My dad had a copy of this game back in the early 90’s but because he was in the navy and gone long periods of time me and my brother destroyed the board and lost a lot of the pieces
I am a little jealous.
Very fond memories of Bill and Rene and his figures and rules
Background music is too loud.
I want to paint thousands of minitures for an epic table set up.... but I also want to play right now 😂
Very nice
This is awesome!!!
I was checking out the Strategos pdf. Table T is really interesting. I think that could be adapted into something fun for PBP games. I have been trying Chainmail PBP, but melees can still take several rounds to decide if both sides are evenly matched and looking for 6's. With a Table T style system, something interesting would happen on pretty much every round of melee, shortening the back and forth time quite a bit. Very interested to see what sort of combat resolution you end up with!
@@reedmiller4654 it ought to be fairly unusual for chainmail combat to get bogged down for multiple turns. How are you calculating your post melee morale?
@@WargameCulture I was trying out the morale rules from Book of War to see if something with less math would work. I am also experimenting with multiple melee rounds in the same turn (currently 3) and checking morale after. So yeah, it's my own fault.
I probably need a back to basics with war philosophy.
Fantastic -- I am on a similar tear lately and had a strange itch to start studying Strategos. I found those Dragons Beyond videos as a result. Thank God for you guys putting this stuff up online!
wow, this sounds like an amazing project. I have been going down a rabbit hole on this stuff lately, but now I have somebody more qualified to do it for me!
Very cool stuff. Would like to know more about the book... Solo Wargaming by David Heading
This project is so exciting, and you are just the one to pull it off!!!
Great stuff Purple Druid! I can't wait to hear what you come up with!
Sorry to hear about your family. Hopefully everyone gets healthy. Great looking books. Early tabletop theory is fun to read/view. :)
Thanks for the shoutout for the @DragonsBeyondRPG youtube channel!
Nice to see Chainmail in play. Thanks!
wow, coincidence, i have completed beastmen and lizardmen from microworld. i am also working on dwarfs and goblins
Fantastic - great work!
Nice ideas on how to play a solo game. One of my favorite games as a kid
Webster's stuff is really good. Have you tried Hell in Microcosm?
@@m__y-t-s I have all of Webster's books, but I haven't used any of them yet as I have not managed to make time to do any science fiction gaming
The most difficult part of solo gaming is working out what your opponent's decisions are/ should be. Maybe as AI improves it will be able to help.
I want your map.
When I first saw this map in the thumbnail I thought this was a game about Mongolia.
I actually built a red army with 1/72 Libyans and then we split the army (so we could try the rules out on the dining room table) and used the two groups to do a capture the flag (a statue) land battle with some terrain (trees & rocks) and one wild beast (a dinosaur I sculpted extra legs on) for extra difficulty. We had fun but I had to delve into Chainmail and other combat games from that time to get a better idea of how to play it. I plan to revisit playing the game with friends. I will be using different minis for the army next time we take the game for a spin and with more people playing.
Most excellent!!!
What an amazing channel - great work. Just subbed.
Veeeery interesting and enjoyble, thank you for sharing this. I have been using these Arthur Taylor rules since they came out in 1971, and have added many homebrew bits and pieces to it all over the years. Its a delightful system from a gentler pioneering age in the hobby..when wargamers had to think a lot more, and not expect to be spoon fed by overbloated rules running into far too many pages lol. They work surprisingly well for solo, especially if you do what I do, and add couple of average dice to the firing and melee charts to create a little randomness (I doubt most people nowadays remember average dice). The knack of using these rules well (for solo play) is to create a good narrative and have firm set of objectives to follow, and to use the terrain on the table to gain maximum advantage :-)
Do you factor in the time it takes for couriers to ride the distance back from the front to the respective capitols? In other words, if the courier arrives is there any delay to troops in the capitol being able to march to any orders being issued?
@@MisterMac4321 yes, it depends on the CCR of the commander.
Woo!
Agree 100%. I got into D&D at a boy scout camp about 1980 after having some limited wargaming experiences (got D-Day for Christmas when I turned 11). I can still remember the feeling of how D&D opened up so many gaming possibilities. With 5e everything is overpowered and under-thought out thanks to constant "perception checks". Now WotC has made to political and condemned the original concept. Screw them.
That was unexpected...
Turn 4 got cut off. What happened to the hero vs hero fight?
@@BenjaminScherrey it's in the next video
How will you class the leveled characters given the first part of the Men section indicates leveled fighters of all men types wear plate and ride medium horses?
I was saving that for part 2 when we go over the setup of the battle... 😉
@@WargameCulture Awesome look forward to it
algorithm sent me here in your solo rules video. Solid channel! Thank you for the content.
Awesome, thank you!
Can this work with 1 cube = 10 bandits? Stack the heroes?
You could do 1:10, of course. I personally prefer to have a few more figures available on the table for the actual battle. At 1:10 you only have 23 figures, whereas with 1:6 you have 38 figures. IMHO this makes for a better game, in the sense of playing it out as a wargame. I wouldn't combine the heroes into one figure.
Polearms win again!
What size blocks are you using?
15mm
Why when measuring the armored foot charge did you measure from the corner rather than the middle like with the two heavy foot units?Why did you take the superhero out? When the green units with heroes surrendered the heroes fought on alone.
> Why when measuring the armored foot charge did you measure from the corner rather than the middle Because the two units of HF were charging each other and I wanted to calculate the point where they would meet. > Why did you take the superhero out? To make the measuring easier, because he sticks up above the cubes! > When the green units with heroes surrendered the heroes fought on alone The Yellow superhero had orders NOT to engage in any challenge.
hi. great video. you and joy of wargaming got me into the hobby, but there is one thing I am confused about in chainmails rules. Can u explain how the 1 figure equals 20 men rule affects gameplay, because in rules for morale for example it only cares about how many figures survived. Not how many men survived
That is correct. The scaling concept means that you treat each figure as a single combatant, even though it represents 20 men. If you have 20 figures in a unit (400 men) and that unit takes 3 casualties (60 men), you remove 3 figures and do the math based on the number of figures. For in-game purposes, the number of men doesn't matter. For the purposes of your D&D CAMPAIGN, however, those 60 men are not all "dead". Different games have different rules (D&D doesn't have any...), but generally speaking 25% are "Scattered" and unable to fight again until the next day; 50% are wounded and unable to fight again until healed (1-2 weeks) and the remaining 25% are actually dead. I have a video on the RPG channel that explains it more fully ruclips.net/video/0Rq_trDp2A8/видео.html
@@WargameCulture thank you so much!
Have a look at WoFun Games. Standees and no painting required
Have you discussed how close you have to be to issue a challenge? Is the loss of abilities for refusing a challenge permanant for the combat, or just for that turn? Does that include rolling 4 or 8 dice to attack? I don't think a unit can turn and charge. The move distance is listed as different from the charge distance, so I think it's a choice, not mix and match. Also, while the 45 degree limit part of the charge rule specifically mentions cavalry, I don't think infantry would be more agile than cavalry during a charge. If I were the green player I would start paying more attention to that heavy horse unit, because the morale roll when charged is at -2 when charged from the rear, meaning the armored foot would have to have to roll a 8 or 9 (depending on if ya'll adjudicate the superhero effect as +1 or +2 based on the "about twice as powerful as a hero" phrase). As for the yellow, it looks like they are trying to lutre the green heavy foot into a 3 way ambush. And trying to plink away at the armored foot before the heavy horse charges. That's a good plan.
The hero forcing those morale checks was huge.
Thanks for the shout out! Question: if the northmost group of skirmishers were already in charge range of the superhero last turn, should they have to check again when they never moved out of range? I also find the wording of that rule interesting "When a superhero *approaches* within his charge movement". Does that mean the superhero must be advancing to be considered a threat and trigger the check? Thanks for pointing out the rule.