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- Видео 44
- Просмотров 73 688
BEYOND
Добавлен 17 авг 2014
BeYOnd is a project for me to share my current projects such as my arts and gamedev journey.
BYND's GASP True First Person Unarmed Melee Attacks WIP
Join the Patreon here: www.patreon.com/BYND_ Templates available to Gold Tier.
Been working on a melee system for the template to further add to the combat side of things. Very early on but its getting somewhere. Switches between both hands while unholstered and offhand melee with a gun equipped. Over time we will be expanding on the template with community suggestions, along with access to the project files, you get exclusive tutorials outside the RUclips tutorials, WIP and behind-the-scenes content, and a Patreon Exclusive discord support channel! Project/Template files included for BYND Gold Members
Join the BYND Unreal Dev Discord: discord.gg/97PYQxKqBH
Been working on a melee system for the template to further add to the combat side of things. Very early on but its getting somewhere. Switches between both hands while unholstered and offhand melee with a gun equipped. Over time we will be expanding on the template with community suggestions, along with access to the project files, you get exclusive tutorials outside the RUclips tutorials, WIP and behind-the-scenes content, and a Patreon Exclusive discord support channel! Project/Template files included for BYND Gold Members
Join the BYND Unreal Dev Discord: discord.gg/97PYQxKqBH
Просмотров: 543
Видео
BYND's True First Person Motion Matched Template GASP UE5
Просмотров 1,7 тыс.28 дней назад
Join the Patreon here: www.patreon.com/BYND_ Templates available to Gold Tier. Spent some time putting together around the GASP features. Over time we will be expanding on the template with community suggestions, along with access to the project files, you get exclusive tutorials outside the youtube tutorials, WIP and behind the scenes content, and a Patreon Exclusive discord support channel! P...
Door 3: Door Strikes Back UE5.4 GASP interactions
Просмотров 502Месяц назад
Doors be dooring. Interaction tutorial coming soon. Join the discord! : discord.gg/97PYQxKqBH
Unreal Engine 5.4 Motion Matched Upperbody IK VR
Просмотров 509Месяц назад
Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH Always working on sideprojects so over the past few days I challenged myself to learn some VR dev. I love vr and its been a dream of mine to make a VR game. Now im digging into GASP and converting it into a VR project. Very Very early into the framework for the Upperbody IK with head and hand trracking.
BYND GASP v2 - Motion Matched Procedural FPS Anims, FPS to TPS, Hitscan firing
Просмотров 1,2 тыс.Месяц назад
Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH Now that the tutorial is out: ruclips.net/video/RIk_aptmNqQ/видео.html I wanted to revisit my personal GASP project. Added aiming, proper camera switching with separate blends from the first person state, beginnings of procedural arm animation states, simple firing system from my other project. After more adjustments to the arms logic I'm...
UE5 GASP concepts - First person to third and aiming blends
Просмотров 3 тыс.Месяц назад
testing out some transtions states for aiming guns and added smooth third person blending
UE5.4 GASP Motion Matching First Person + FPS animations Tutorial
Просмотров 11 тыс.Месяц назад
Join the Patreon here: www.patreon.com/BYND_ Templates available to Gold Tier. Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH The tutorial is finally here! Here's how I went about setting up the basics for a first-person perspective with the Game animation sample project or GASP. I truly appreciate all the support that I've been given since I started messing with the project. I can't ...
BYND's GASP Update - Hands
Просмотров 1,4 тыс.Месяц назад
Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH Hands be shifting. Fixed the in air rotation that is default in the sample project and added my head on the UEFN Manny lol
UE 5.4 GASP FPS update - Camera offsets
Просмотров 1,2 тыс.Месяц назад
This was unlisted to share yesterday. Movement looking SMOOTH
UE 5.4 Motion Matched FPS Update 3
Просмотров 701Месяц назад
Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH Making progress. Gotta figure out the montage issues since there are no upperbody slots on the UEFN manny for some reason. Tomorrows problem. Did a bunch today, still editing butits hard when I get sidetracked continuing work here lol
UE5 Motion Matching First Person Perspective Update
Просмотров 15 тыс.Месяц назад
Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH Trying things out with blend layers to add new idle animations and upper body leaning for camera. Need to see about the animation popping
Door 2 Return of Door - UE5
Просмотров 450Месяц назад
added some new functionality to doors. Want a fluid free running feel to locomotion.
UE 5.4 Motion Matching First Person Perspective
Просмотров 26 тыс.2 месяца назад
Join the Patreon here: www.patreon.com/BYND_ Templates available to Gold Tier. Join the BYND Unreal Devs Discord! discord.gg/97PYQxKqBH Tweaking the new sandbox character controller, added slomo, firstperson with traversal tweaks, and ofc using cellshading. metahumans still look crazy with toon shading. one day ill figure it out lol
UE5 melee Hit stop reaction slow motion
Просмотров 3612 месяца назад
UE5 melee Hit stop reaction slow motion
Unreal Engine 5.4 - Unarmed Melee Combat
Просмотров 1,5 тыс.2 месяца назад
Unreal Engine 5.4 - Unarmed Melee Combat
UE5 FPS Prototyping - Weapon Switching
Просмотров 793 месяца назад
UE5 FPS Prototyping - Weapon Switching
UE5.4 FPS - Inventory system X integration test
Просмотров 4023 месяца назад
UE5.4 FPS - Inventory system X integration test
UE5 Dynamic footsteps on surface and sprint
Просмотров 853 месяца назад
UE5 Dynamic footsteps on surface and sprint
BYND Prototypes Directional Movement
Просмотров 1884 месяца назад
BYND Prototypes Directional Movement
BYND Prototypes Telekinesis and sword animations
Просмотров 1014 месяца назад
BYND Prototypes Telekinesis and sword animations
UE5 Falling Lateral Friction for dash ability
Просмотров 524 месяца назад
UE5 Falling Lateral Friction for dash ability
how is it that clean wtf
man i gotta give you props, you did a thousand times better than the idiots over at unreal even got close to, this is really useful, and im gonna use it for development. Their tutorials are vague and useless.
The gun really bounces around a lot while moving, is there a way to keep the stock pushed into the shoulder so that it's more stable? To give it a more realistic feel. Great video, thank you for sharing.
Hi ، your vedios are helping a lot , i want to thank you , Your explanations are easy, simple and effective❤️
Where do you learn motion matching stuff? I cant find any resources online
@@magma5267 its mostly trial and error but not unlike any normal project. Logics the same its just how you work around the functions of the sample project
Legend
Are you planning to do a video for aim down sight?
Where's the head? Looks great btw!
very strong
what would happen if a victorian child saw this video somehow
Dummies just ragdolling like 😐
niceee
why youtube thinks its portal💀
@@portalnayataburetka classic youtube lmao
ideas that may be interesting: melee weapons, bow, throwing items, crawling/sliding on the ground, etc
Tutorial? Have spent all day trying to get this to work
@@PJgames2x gonna be part of the follow up tutorial.
👀👀
How can i make a way to active third person as well?
Amazing work here. Is this easily interchangeable with the other characters? metahuman etc
@@celestrialdesigns yup! You’d just have to retarget the animations and replace the uefn manny in the character bp. Ill make a video on it once I get some free time
oh my goood
Hey there! Since I didn’t see this demonstrated exactly in ur vid. Could u share a vid or tell me how the vault flip animation looks over the traversal obstacles? Just cuz I’ve tried it before and managed to rotate the head with the camera and it looks SO natural with the animations where the head doesn’t rotate much, however the vault flip. Well the head does a 360 and the camera stays so it looks weird to see your body do a flip but not ur eyes.
@@bmx9421 the twisting vaults are disabled at the moment to avoid the weird twisting. I need to find another solution to the camera being able to fully turn since the old one just wasnt to my liking. Its at the top of my list
@@beYOnddYeah I’m looking for a solution too. Let me know if u succeeded
@@bmx9421 ill keep you posted
I am very impressed what you have accomplished, Great work !
@@LevelUPUE5 thanks! Same with you, love seeing your updates. 💪🏾
this is awesome might have to grab that project in patreon...
Note: I will get to this point with the tutorial series but this is if you'd like to support me and get a kickstart on your project! Join the Patreon here! : patreon.com/BYND_
Awesome work dude wish i could do that on my own. Please i am requesting that you make it a free template so i can learn from you. But its up to you man. Keep it going.
The tutorial series will lead up to this point of the template. Videos soon! I still want to teach how to do this, this is more for people that want a quick start and to support my work!
@@beYOnddhoping for these videos soon!
@@trentellis5199 hoping to have the follow up tutorial done by the end of the week.
what about for swords? everyones doing guns but no melee weapons
@@mori666 its on my to do list actually. Melee combat is a must
@@beYOndd good to hear, look forward to seeing it
I'm not one to comment on youtube videos but you make me feel as I must. What amazing stuff dude! People like you who edit such well done videos and make great content will always make me smile. I've been fiddling with the GASP sample since it came out and the stuff you shown in the video will be of great use. Thank you so much, you have gained a subscriber. Keep it up!
@@lukasg2864 thanks so much for the kind words! Editing all this was such a learning experience so im glad it payed off and the tutorial helped haha welcome to the channel!
Amazing Video
Hey there awesome work! Can you do freelancer work? If so whats the best way to contact you? If not can you introduce me to someone who does? Thank you! You are awesome!
Sure! Best way is to reach out on Discord or Patreon!
Do you want to marry me? 🤣 Thank you so much for this tutorial, worked perfectly.. im new to game development (done 2 years fivem/lua modding but never a full game with unreal or something) and new to unreal since 1 week and i got it working.. was struggeling with pitch animation for 3 days now. the only thing that does not work for me is controls for the second player, not sure why, but it worked with the old character. need to take a look into that.
Lmfaoo this guy. Saw you joined the discord! glad to hear it helped, if youre talking about replication then im not too sure on that as i havent messed with it at all.
@@beYOndd haha yeah i did :D i restarted because i wanted my project reorganized.. and then i tried it again. looks like its just not supported yet. ill postbone the animations and that stuff for my project, lets see until its supported.
@juergenw7495 they mentioned replication will be addressed in 5.5 i believe shouldnt be too far off but theres a bunch of people on youtube that figured out solutions for it currently
clean af
fr
One of top5 tutorials I ever seen bro this is fucking gold
@@MrNosounder thank you so much 🙏🏾 more coming soon!
That's a new ASMR
انت بيوند
no you!
BEYOND rn: 🍳🥘🍲🔥
cooking up lol
blue mans hittin the yoinky shploinky💀
😂😂 the yoinky shploinky is wildd
can you please do a tutorial on how to add sprinting with this?
Its literally the default movement mode in the default project. Just change how you switch to walk if you want it different
@@beYOndd Thats what im trying to do but im new to unreal and everywhere I look, I cant find anything helpful
@@gomezboi1 Ill add it to the follow up tutorial. In the mean time, look into input actions and the outputs of the node
Cool
DOOR
DOOR
DOOR
Can motion matching make the character play like a shoulder bash animation seamlessly when sprinting through doors, is it like drag and drop my shoulder bash animations and let it choose best frame from it or it''s still better to make it play a montage
Curious about this too. How much can and should be used with motion matching?
You probably could do it via motion matching as long as its root motioned and you distinguish when to choose that animation but then youd need transitions to and from run animations. Simpler to just do it via montages
@@beYOndd Motion matching cant blend 2 animations?
@@Adam-uw4hc Gonna look more into it. I think i found a solution
@@Adam-uw4hc I figured it out. Ill make a video about it later today
He is cooking in every dimension
You need to make a tutorial
+1
Im wayyy too early into learning VR dev to teach it atm and alot I need to fix just here but when I have a better understanding sure!
bro is addicted to motion matching 😭
never a wrong moment to learn something new lol
Shit just got real...
Damn right lol
I have to go thru this video but just the kinda thing im looking for, sucks you didn't go further before the update being a personal project, but i'll just have to build off it if i can. lol
Never said I wasnt gonna return to this tutorial series lol Goodluck with the tutorial!
@@beYOndd thatd be awesome! hope you do
@@pHaace got more lined up! Some new tweaks to the core code and added bonuses coming. Its more finding the time to edit lol
🔥🔥🔥🔥
💪💪
this looks insane!
Thanks man!
So THIS is where you disappeared to haha. Miss you brother. Truly. I hope all is well.
Bro I was literally just thinking about you! I miss you bro. We need to catch up
Please create a git so that people can use the example as a basis for various projects
No
Absolute🔥as always!
Aye appreciate you bro!
You can have the hidden head bone cast shadow's whilst hidden.
old vid