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LegendaryEevee
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Добавлен 22 дек 2006
Please see the current Channel Release Schedule below for each week:
L = Lunch Time Release (12:15 p.m. EST)
P = Prime Time Release (7:00 p.m. EST)
NC = No Commentary / Talking
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Current Weekly Schedule
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Sunday -- L = Ultimate DooM // P = *Various or Requested DooM WAD*
Monday -- L = Skyrim // P = DooM 2016
Tuesday -- L = Skyrim // P = Icarus: Alien Vanguard
Wednesday -- L = Skyrim // P = No Rest For The Living
Thursday -- L = Skyrim // P = Scythe II
Friday -- L = Skyrim // P = Woody's World (NC)
Saturday -- L = Parappa the Rapper (NC) // P = Quake
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Pokemon GO Adventures! series is done almost daily. These are posted when they happen NO PREMIERE OR SET SCHEDULE
================================================
Please Like, Comment, & Subscribe!
Pokemon GO FC = 5191 6717 3635
L = Lunch Time Release (12:15 p.m. EST)
P = Prime Time Release (7:00 p.m. EST)
NC = No Commentary / Talking
================================================
Current Weekly Schedule
================================================
Sunday -- L = Ultimate DooM // P = *Various or Requested DooM WAD*
Monday -- L = Skyrim // P = DooM 2016
Tuesday -- L = Skyrim // P = Icarus: Alien Vanguard
Wednesday -- L = Skyrim // P = No Rest For The Living
Thursday -- L = Skyrim // P = Scythe II
Friday -- L = Skyrim // P = Woody's World (NC)
Saturday -- L = Parappa the Rapper (NC) // P = Quake
================================================
Pokemon GO Adventures! series is done almost daily. These are posted when they happen NO PREMIERE OR SET SCHEDULE
================================================
Please Like, Comment, & Subscribe!
Pokemon GO FC = 5191 6717 3635
Icarus: Alien Vanguard [Map02 - Shuttle Bay] Pistol Start (UV-Max) Walkthrough
⁶From the words of the developers themselves:
"Icarus is a whole new set of 32 DOOM II levels from TeamTNT. It is now available on ftp.cdrom.com and its mirrors. See below for the exact path.
Icarus has 32 levels that are excellent for single and cooperative play, but we didn't forget the Deathmatchers of the world, either!
We've taken extra steps to make sure that every level is an exceptional Deathmatch level so that after you're done playing it alone, you can go through Icarus again and waste your buddies. Some maps have special features, and others reduce the level size for Deathmatch. In all cases, though, you'll know we had Deathmatch in mind when we made Icarus. And no more days of fi...
"Icarus is a whole new set of 32 DOOM II levels from TeamTNT. It is now available on ftp.cdrom.com and its mirrors. See below for the exact path.
Icarus has 32 levels that are excellent for single and cooperative play, but we didn't forget the Deathmatchers of the world, either!
We've taken extra steps to make sure that every level is an exceptional Deathmatch level so that after you're done playing it alone, you can go through Icarus again and waste your buddies. Some maps have special features, and others reduce the level size for Deathmatch. In all cases, though, you'll know we had Deathmatch in mind when we made Icarus. And no more days of fi...
Просмотров: 22
Видео
In today's Chaotic World, Don't be Sheep! "Unthinking Majority" by Serj Tankian Cover
Просмотров 1211 часов назад
In all of the chaos and turmoil going on in the world lately, this weekly challenge seems fitting from System of a Down's Serj let's remember to use our brains and not be sheep!
[9/11 Special] Planisphere 2 (WAD) - [DooM 2] (UV) Part 4
Просмотров 1617 часов назад
Welcome to the Finale (Part 4) of our 9/11 Memorial Special. This is the DooM WAD Planisphere 2 by Perro Deco created in 2012 and released to DooMWorld. This map recreates a large chunk of New York City and is absolutly enormous! Make sure you have a great processing PC because the Amount of Enemies and scale of this WAD is honestly gargantuan! The time has come. Now that the One World Trace Ce...
DooM 2016 [Map05 - Argent Tower] UV-Max Walkthrough
Просмотров 1623 часа назад
Welcome back to our Guided Walkthrough of DooM 2016! This time we are tackling Map05 Argent Tower. We've finally cornered her! After chasing her the previous levels Olivia will finally have to answer for what she's done as it's a mad dash to prevent the Argent Tower from tearing open a portal to Hell! All Challenges/Collectibles/Runes/Secrets/Elite Guards/Argent Cells/Classic Maps, and Field Dr...
[9/11 Special] Planisphere 2 (WAD) - [DooM 2] (UV) Part 3
Просмотров 272 часа назад
Welcome to Part 3 of our 9/11 Memorial Special. This is the DooM WAD Planisphere 2 by Perro Deco created in 2012 and released to DooMWorld. This map recreates a large chunk of New York City and is absolutly enormous! Make sure you have a great processing PC because the Amount of Enemies and scale of this WAD is honestly gargantuan! In this section we'll be clearing out the Eastern Section as we...
[9/11 Special] Planisphere 2 (WAD) - [DooM 2] (UV) Part 2
Просмотров 812 часа назад
Welcome to Part 2 of our 9/11 Memorial Special. This is the DooM WAD Planisphere 2 by Perro Deco created in 2012 and released to DooMWorld. This map recreates a large chunk of New York City and is absolutly enormous! Make sure you have a great processing PC because the Amount of Enemies and scale of this WAD is honestly gargantuan! In this section we'll be clearing out the Main Central Section ...
[9/11 Special] Planisphere 2 (WAD) - [DooM 2] (UV) Part 1
Просмотров 362 часа назад
Welcome to Part 1 of our 9/11 Memorial Special. This is the DooM WAD Planisphere 2 by Perro Deco created in 2012 and released to DooMWorld. This map recreates a large chunk of New York City and is absolutly enormous! Make sure you have a great processing PC because the Amount of Enemies and scale of this WAD is honestly gargantuan! In this section we'll be clearing out the West Section as we un...
DooM [E1M4 - Command Control] Pistol Start (UV-Max) Walkthrough
Просмотров 344 часа назад
Welcome back to our Guided Walkthrough of Ultimate Doom on the PS5 Doom DooM II Port. This is an HD reupload of the original now that we can record in 1080p! Today we tackle Knee Deep in the Dead's [E1M4 - Command Control] 1. Port: KexDooM (PS5). 2. No Saves. 3. Pistol Start all maps. 4. Playlist = ruclips.net/p/PLD6JGRq1qYEgUXSrCkv8FGevUwtrn5X28. 5. Playlist of our Bloopers = ruclips.net/p/PLD...
Quake [E1M8 - Ziggurat Vertigo] Shotgun Start (Hard 100%)
Просмотров 97 часов назад
Quake [E1M8 - Ziggurat Vertigo] Shotgun Start (Hard 100%)
Parappa the Rapper [Stage 2 - Instructor Mooselini's Car Rap]
Просмотров 1927 часов назад
Parappa the Rapper [Stage 2 - Instructor Mooselini's Car Rap]
DooM Zero [Map01 - High-Rise Roof] Pistol Start (Blind UV-Max)
Просмотров 239 часов назад
DooM Zero [Map01 - High-Rise Roof] Pistol Start (Blind UV-Max)
The Hardest Journey I've ever made! // Skyrim #39 [The Way of the Voice]
Просмотров 79 часов назад
The Hardest Journey I've ever made! // Skyrim #39 [The Way of the Voice]
Scythe II (WAD) [E1M5 - Halls of Anguish] Pistol Start (UV-Max)
Просмотров 2012 часов назад
Scythe II (WAD) [E1M5 - Halls of Anguish] Pistol Start (UV-Max)
Skyrim at Peace, Let's Prepare for Adventure! // Skyrim #38
Просмотров 512 часов назад
Skyrim at Peace, Let's Prepare for Adventure! // Skyrim #38
No Rest For The Living [Map01 - The Earth Base] Pistol Start (Blind UV-Max)
Просмотров 1714 часов назад
No Rest For The Living [Map01 - The Earth Base] Pistol Start (Blind UV-Max)
Metal Singer Unleashes // "Popular Monster" Falling In Reverse Cover
Просмотров 2014 часов назад
Metal Singer Unleashes // "Popular Monster" Falling In Reverse Cover
Icarus: Alien Vanguard [Map01 - Shuttlecraft] Pistol Start (Blind UV-Max)
Просмотров 1716 часов назад
Icarus: Alien Vanguard [Map01 - Shuttlecraft] Pistol Start (Blind UV-Max)
DooM 2016 [Map04 - Argent Facility] UV-Max Walkthrough
Просмотров 1419 часов назад
DooM 2016 [Map04 - Argent Facility] UV-Max Walkthrough
The Civil War is over!! Skyrim is at peace // Skyrim #37 [Reunification of Skyrim]
Просмотров 2019 часов назад
The Civil War is over!! Skyrim is at peace // Skyrim #37 [Reunification of Skyrim]
DooM [Inferno] UV-Speed (12:18) 9/01/24
Просмотров 921 час назад
DooM [Inferno] UV-Speed (12:18) 9/01/24
DooM [The Shores of Hell] UV-Speed (15:54) 9/01/24
Просмотров 2121 час назад
DooM [The Shores of Hell] UV-Speed (15:54) 9/01/24
DooM [Knee Deep in the Dead] UV-Speed (19:35) 9/01/24
Просмотров 2321 час назад
DooM [Knee Deep in the Dead] UV-Speed (19:35) 9/01/24
DooM [E1M9 - Military Base] Pistol Start (UV-Max)
Просмотров 2121 час назад
DooM [E1M9 - Military Base] Pistol Start (UV-Max)
Quake [E1M4 - Grisly Grotto] Shotgun Start (Hard 100%) Walkthrough
Просмотров 15День назад
Quake [E1M4 - Grisly Grotto] Shotgun Start (Hard 100%) Walkthrough
Parappa The Rapper [Stage 1 - Chop Chop Master Onion's Rap]
Просмотров 100День назад
Parappa The Rapper [Stage 1 - Chop Chop Master Onion's Rap]
Woody's World (WAD) [E5M3 - Loops] (RAW UV-Max) Pistol Start
Просмотров 25День назад
Woody's World (WAD) [E5M3 - Loops] (RAW UV-Max) Pistol Start
Having a bad day? Just Scream Along! [Lyrics in the Description] (Vilify by Device Cover)
Просмотров 84День назад
Having a bad day? Just Scream Along! [Lyrics in the Description] (Vilify by Device Cover)
Another friend joins our adventure! // Pokémon GO Adventure
Просмотров 19День назад
Another friend joins our adventure! // Pokémon GO Adventure
4:38 Excuse me? There’s a NEXT ROOM?
Yes unfortunately the room with Archviles, Cyberdemons and Spider Mama's normally you have to switch that opens the wall to get to them but apparently that door also connects enough that they can hear you if you make noise when it's open it's basically a death sentence if you don't have invulnerability 😅
This isnt original doom game 😦
@jimboh.2654 yes this is Planisphere 2 a DooM WAD from community member Perro Seco in 2012 he almost won a Cacoaward with this submission gives a nod to 9/11 and currently I have the entire run through coming out in their own playlist 3 parts are out already and parts 4 and 5 will be out later today
Woah, that's an awesome looking city scape!
Absolutely my friend I don't know if you got to see part 4 yet they're all in the playlist now but there's a neat transition in the final section if you're going for the final Secret that the button transforms the twin towers into just one so you have the current Skylight as well with the One World Trade Center building love the transformation as you go along the map is absolutely enormous but a ton of fun
The game heard you talking smack 😂
100% I did a dry run of this WAD with No Monsters so I had no idea a Revenant would be there absolutely should have figured it couldn't have been that easy LOL Complete guard down I wasn't even mad I was in stitches XD
faster
If you would like to see it done faster my friend please check out the playlist for UV-Speed in this case knee deep in the Dead right around the first of each month I take another crack at each of the three episodes ideally getting them faster and faster each time all of them are time stamped so you can skip to each individual level can complete this one very quickly but this is the walkthrough teaching how the level works and different ways to achieve 100% everything no worries we've got it covered either way on here my friend
@@TheLegendaryEevee yay 😀😀😀
There was an awesome fan made OST midi pack recently for this wad on the doom forum, definitely works better than stock DooMII music just in case you might be interested
I absolutely will have to look it up in the forums my friend I don't currently have access to a computer that can do wads right now limited to the PlayStation 5 and the mods available for it still praying someone uploads A Lost Civilization that actually works on there I honestly believe cyber dreams should be a mandatory for people serious about Doom it really does take the sting out of fighting cyber demons I'm currently working on a MegaWAD myself with UDMF format it's inspiration is cyber dreams however I'm making it centered around the spider Mastermind who has Time After Time been so badly used in the main Series games Yousuf Anik has been helping me so far with the play testing my goal is to make the spider masterminds terrifying again from the feedback I've gotten so far on map one we're off to a good start it will be the wad arachnophobia not having the gaming PC is absolutely slowing down its creation but already have levels thought up and conceptualized soon as I can get back to this one I will absolutely use the custom music thank you my friend
yaay melee combat
@@jabonly009 you better believe if there is a berserk I am going to be crazy with it LOL got to finish up a dragon with it earlier in today's Skyrim episode about smacked him off the mountain =P
So I just want to point out that the skull bones background is actually a bug. Its supposed to be an abandoned city. I have contacted id Software to try to get this bug fixed. It won't cause any gameplay issues. it just looks weird, that's all.
Thank you for clarifying if you got to see the Live Footage (I present the unedited live for people who may not be able to see it when it premiers) it shows that it literally starts this way, to be honest I think it adds menacing atmosphere when I first saw it I panicked LOL. But I can understand and on next weeks episode as well as the description of this video I will make note of this so people know! You've done an amazing job with this my friend especially the choice of keys near the end and I look forward to reviewing and promoting this to as many people as we can reach! My goal is to get our community's Map Makers better recognized and known for the amazing work you do and so far an absolutely Solid Start my friend!
Nice. This map is pretty hectic for a level 1, a sign of what's to come hehehe
@@oregano3312 to be honest not the most chaotic map one that has dropped to this week Icarus hands down takes that cake with all the ridiculous amounts of hit scanners with no health LOL but to be honest this was the best map one in my opinion of all three new series everything was done with purpose very little wasted space not too difficult for people just starting and gave you just about every type of secret imaginable absolutely a great opener my friend
would be great with a brutal mod
@@clashJoze I 100% agree my friend the download link is in the description if you want to play around with it the playlist has all parts of the story extremely fun wad has definitely moved into my top 10
One of the ugliest texture mish mash ever … kind of a bunch of ideas all stitched together connected by the central building that you loop through Almost done ! One large level to go and a WW community favourite - enjoy for Friday !!
@@user-woody-y6r the building made me feel like I was in a multi-level parking garage which I thought was really neat if anything I would model the textures after that it would make sense right after the Civic Center that you would need to park the car might be a really good way to change the aesthetic of the level I literally just changing the wall textures the only thing I absolutely despised about this level was the one random armor bonus at the beginning because on that ledge you're not even looking at it you don't know it's there and once you jump down there's no way to get back to it it was the first time I was legitimately mad about it because this level took a while to get through just to learn that it was for nothing at the end the secret I missed was well done it was easily seeable I was just in a panic at that section of constantly dying to all those arachnotron that I didn't take time to look around no worries but that armor bill is at the beginning absolutely needs moved or wiped out the final episode may take a bit to get to if you saw my post in the community tab I'm currently in the process of potentially moving States due to medical issues with my wife's family so right now I don't have access to the computer I was doing all of this on so right now I'm down to the PlayStation 5 and the laptop I attempted it on the laptop but it's too high tech for it I don't know if it was the textures that got it or just the size of the map but I made it through the tree maze up the canyon to deactivate the force field to get inside the Fortress and then the whole thing just crashed and when I tried to do it on a fresh restart the controls just went nutty and I kept running into a wall Non-Stop so I just need to get set up once this is done so I mentioned on the community table the final two episodes of liminal Doom 2 and the finale of Woody's World episode 5 I'll do as specials as soon as I have access to something I can record them on I'm going to try and scout out local libraries and see if they have a computer strong enough to do it but that way they also get the special treatment they deserve the series finale to a 5 episode long series and the two secret maps to one of the hardest maps have played with liminal Doom 2 they absolutely need their special spotlight shown on them I am extremely OCD so they are going to be completed and in the playlist because I'm not going to have a playlist that only has half of a wad done and I should definitely be re-established and set up by the time you have episode 6 done the only way I could do anything with this right now is if you knew of a way to put this on the kexport so I can download it on the PS5 if you watch my live stream I did last night of Psych 2 in the very beginning I show all of the megawatts have been able to download on the PS5 so far there are still many big name mods that have not worked on there Eviternity, Lost Civilization, MyHouse, AfterDooM, and Sunlust have been uploaded multiple times by different people not a single one of them have worked on the PS5 yet they just crashed the game when you try to run them I would literally pay money for someone to get Lost Civilization on there to work it's easily one of my favorite wads of all time of any year but if there's a way to get Woody's World on there I could actually do them with commentary even but I don't know how to put them on there or make them playable on the KexPort
@@TheLegendaryEevee I removed the armor bonus - good advice. No rush for level 28, get to it whenever you can. Take care of you and your family first
LegendaryEevee, cool video I loved it
@@IOSALive thank you my friend on the main page I have the current weekly schedule posted if you're not able to make any of these showtimes I have listed there's a good chance I have the raw unedited version in the live stream section I've started live streaming the raw recordings in case anyone's not available when they actually release or they don't mind sitting through the extra deaths and confusion of the unedited take and just want to see it early also we have a community Pole right now that ends today at midnight Eastern Standard Time for the MegaWad that is taking Woody's worlds place Friday nights it looks like it's a neck and neck race between doom zero and the back to Saturn X series if you haven't submitted a vote let us know which one you want to see either way I'm doing all of the featured mods it's just a matter of which one people want to see next on Friday nights 😁
Didn’t know this level existed until now
Yes my friend they were very good at hiding the secret levels in the original series all 4 episodes have a secret map 9 and each episode they have a gimmick to find them in knee deep in the Dead you have to find two of the secrets in map 3 to unlock the secret exit in the shores of hell you have to find a switch to raise an area to a hidden teleporter Define the secret exit in map five Inferno has the most ambiguous one Mount Erebus you have to do a rocket jump to get to secret exit or if you know where the switch is you can technically reach through the wall and click it and finally the flesh consumed perfect hatred map 2 you can reveal the secret exit on a very tight timer when you exit the cell that the cyberdemon is stuck in no worries we will absolutely cover all of them the shores of hell has the easiest secret level by far and thankfully for Speed runs you don't even have to consider the secret levels
This is awesome
@@coreycheeseman thank you my friend the main part of this channel is showing off many of the map creators works in the Doom community but I'm also a metal singer and like to throw songs out here and there they have their own playlist called covers if you saw some of the ones there at the end of the day it's all about some fun rocking content my friend everyday something different thank you for rocking out my friend
Also if you have the Smule app you can sing with me anytime anyone can join people with the free account the membership is only for people who want to open songs for others to join free to join other people or see what songs they have I think I'm over 10,000 recordings now isa_joe_g
@@TheLegendaryEevee Ur voice is so cool bro you even look like David Draiman keep doing more of these
First attempt at UV speed on episode 2 feel pretty good about Maps 2 through 5 need to figure out how to do the void skip for Halls of the Damned too many things can go wrong in the map. Map 7 I just have no practice with really do not like that map Map 1 and 8 (the boss) all feel very RNG heavy with things getting in your way Here's the bassline let's see how we do next month post some of your own tricks and tips to help all of us grow better! 😊
By the way those callbacks are just laziness to avoid creating a room or a castle 🤣
😰 I liked it better when I thought it was well planned out 😝😆
GG! Congrats on beating the wad and I really hope you enjoyed your time pushing through the maps! I'm also super glad you didn't skip the epilogue map, it's a cute easter egg I decided to throw in for the sake of it. Some last few facts: This map is what I consider to be the bad apple of the bunch. It was the least favourite map I made of the set due to there being a lot of thought around it. Build time took roughly 5-6 hours. Originally this map was going to be a big map that consisted of a lot of enemies and slow progression, however I got pretty burnt out halfway through and ended up scrapping the idea. There was also going to be another map before this called "Feline Lucky" but that was also scrapped due to lack of ideas and unoriginal fights. Another thing that got scrapped was a big fight after the cyberdemon tunnel, a reason as to why the level kind of ends abruptly. This was the map that taught me how to use fake floors and fake ceilings to my advantage. If I hadn't made this map, it wouldn't have helped me improve on my map making skills. Finally, there is a sequel to the wad I plan to make for next year called "La Lumiere Deux Ma Vie" (or LL2MV). It is currently under development as of typing this out. Thank you for playing the wad and good luck on whatever doom maps you decide to conquer next!
@DoomPlayerD0M0 Ty Ty my friend I was worried I would not get this done in time for tonight's release. Thankfully, I doubled down over lunch I kept getting pinned in by all the revenants. It is no secret I am not a fan of Slaughter Maps I was literally suspended from Doomworld voicing in a thread of tropes in Doom you hate that I did not like Slaughter Maps LOL (seriously even Woody was suspended and he just makes maps what is going on over there you cant even talk with anyone about it...) however as far as Slaughter goes other than the revenants just feeling like they're on top of you way too fast to react this was a load of fun! this is the only Slaughter map I have played that I can honestly say that too the asp reskins from Scythe 2 greatly help stall a lot of the revenants in fighting and once you can get a corner and get around the pile you can absolutely have fun with it make it a tornado of BFG rounds. LLDMV has been one of the rare modern wads I've covered I didn't just want everything on the channel to be WADs that were done years ago where some of the map makers may not even be doing it anymore like I think Eric Alm from Scythe is a doctor now in Sweden; and my goal is yes eventually to make some kind of money for the time to do this but I don't care to be some 1 million subscriber in your face over the wall content creator I am doing this for my love of Doom it literally defined my childhood my upbringing literally since 1994 we've seen so many amazing creators come and go I want to use my platform however big or small it gets to highlight amazing artists like yourself - Yousuf Anik (Ramp, Doomworld community projects, who helped me in map02) -Woody101 (Woody's World) -dragonfly (eviternity & nightlife on sunday) -dashlet (Liminal Doom 2) and several more going forward without your all's passion hard work and dedication this community would never grow and survive as long as it has and become as big as it has over the years I have a small voice on RUclips and I may never get above a thousand Subs but with the voice I do have I want to highlight artists like yourself, these mentioned above and others to help more people know your names, know the kind of work you create, get more downloads so that hopefully some may win cacao Awards and ultimately just get the names out there this is who they are this is where you can download and try it yourself and this is what it looks and plays like I am not as skilled as Decino or ZeroMaster. I save my way through but I want to give your work the best showing I can to as many people as I can and I thank you for adding all of your insights on each of these videos. Yousuf Anik has got me to play around with Ultimate Doom Builder since I work as a design engineer it's not too different from the AutoCAD systems I use so I also have a megawad in the works it's called Arachnophobia and pays homage to Cyberdreams where each Map connects to the one before it over 3 episodes and it's all about surviving the Spider Masterminds. It's been made fun of and used poorly for so long I have decided to make a survival challenge megawad to show just how terrifying the spider mama can be =) I just finished map01 last week Yousuf tried it and said "It was challenging!" =) don't worry my primary goal is not making Maps it's highlighting the amazing artist like you all that are way more skilled than I am I would just like to have at least one MegaWAD to my name correcting a criticism that's always bothered me over the years =) The community voted No Rest For The Living will take this spot starting next week (there's currently a poll if you've not voted in the community tab what is getting Fridays Primetime Spot since Woodys World is also rapping up!) but if you need part 2 playtested please let me know here or on doomworld (cant respond till the suspension is up but can read what is messaged) and I absolutely will cover it and highlight it when it's ready! Outstanding work my friend you've made me enjoy a Slaughter map and really fall in love with this 4 map set 😀
You’ve got an incredible task you’ve put yourself up for! I’m really glad that there are people like you who want to show the world the influence that doom holds and has held for a good 30 years. I’m very sorry to hear about your suspension, ever since the whole id24 situation the website has definitely got a lot more heated in terms of what you can or cannot do. For that reason I tend to avoid using the website to voice my opinion but rather post speed demos and mapping projects that I have worked on. Thanks for the offer of playtesting LL2MV, however it probably won’t see the public until around March/April of next year. There’s going to be a lot more work put into it in terms of map design, textures and even the HUD. Like many of us, you tend to discard the whole revenue aspect of youtube but rather focus on presenting your passion of doom, and I can heavily respect that level of dedication. I can’t thank you enough for sharing your experience of the wad and putting it out there for people to see. Also No Rest for the Living is a brilliant short wad. I highly suggest playing it with the midi pack as it enhances the experience by a lot. Good luck!
oh my word the lag! You poor soul! This was awesome to watch! Do you think there's a strategy where you can perhaps jump over them?
On certain ports I think this is absolutely possible because I know that's not the fastest people have done it I think there's three of these in total but I've only seen the first one pop up on PlayStation 5 the problem with this Port is it does follow the infinite Monster height a good example of this is if you watched my speed run of Inferno episode on E3M3 Pandemonium right after grabbing the blue key and getting the mega armor I could not jump off the ledge and almost got killed by imps and demons that were below me DSDA Port has the same limitation where monsters have infinite height so you can't jump over them so basically what was happening the archival was launching me forward and I would bounce off of a cyberdemon but I would get stuck if two cyber demons were really close to each other it would look like I'm just Flying high in the air at this point the best option is the tree that like a game of pinball or from The Price is Right Plinko and bounce off of the Cyber demons get enough separation with the spider masterminds to make it to the switch ports like GZ Doom do allow the option to turn infinite height monsters off I believe it's set at default that way because there was one wad I had to turn it back on for with that Switched Off you can absolutely get catapulted over top of all the enemies you can even land on their heads LOL it was Woody's World returned to Aqua world E4M4 part 1 where I did this after hitting the switch at the demon trap it elevated the platform and I jumped off around top of a demon's head to get over the pile LOL I love GZ Doom as there's just so much modification you can do with it got another wild one coming tonight in the prime time slot that one was done on the work computer so has no talking however it is from one of the best Doom map creators in the community dragonfly who created the legendary Eviternity WAD it's a single map level that is a Nonstop Action ride but if you don't have PlayStation five which this is on I have the download link in the description if you want to try it on PC that way you could use whatever Port you want if you want the pinball around or get launched like a missile over top of everything LOL it's a fun challenge very taxing on your graphics card like you mentioned this much lag and that's on PS5 console even 😮
congratulations 🥳🍰🎊🍾🎉 legendaryevee
@@jabonly009 thank you my friend I have a big special planned for each 100 interval we just got past the halfway point to 200 still trying to get the channel name out there as much as possible not quite got to a point where my channel pops up when you search it just stay consistent stay on schedule and keep plowing forward with a lot of these Doom videos going up lately a new wave of mess up shorts coming
@@jabonly009 especially the last episode of Skyrim had so many bloopers I could almost make an entire series on that one episode LOL
@@jabonly009 if anything is likely to go silly it's most likely Skyrim because that's the one I record first thing in the morning when I wake up so I'm either still half asleep and haven't processed that I just got blown up with something that was right in front of me LOL
👍👍
@jabonly009 normally when you get above 200 kills I like to split them into parts but there wasn't a good place to stop here and if you skip all the deaths was nowhere near as long this has been an amazing series this next week is going to have some of the hardest levels of all the series potentially finishing liminal Doom 2 main story I saw that challenge room at the end is loaded with cyber demons when we have barely any ammo LOL. LA Lumiere de la me season finale is Wednesday and it's a Slaughter mess! Mondays Doom 2016 is one of the harder maps to fc with The Foundry heck even tomorrow classic map is the hardest Knee Deep in the Dead Episode E1M3 that I still can't complete on nightmare lol. Quake next Saturday has by far the hardest map to shotguns start I've run across E1M4 Grissly Grotto witches where you can absolutely tell that games episodes were not meant to be shotgun started don't give you the weapons ammo you need and the my house a good ending next Sunday it's going to be a brutal week this week lol
@@TheLegendaryEevee I actually like it in one part! Hope you didn't find E5M2 too open - it does mimic a real place. Lots of people have trouble with that last secret but I think it is kind of obvious when you look at it - maybe it's just where that wall is - people tend to run down the stairs, not stop and look. Yes - that is the plan to have the BFG to help you in the rink... just 2 levels left to go! Will look for E5M3 on Friday maybe? I'm still working on Episode 6, probably be out in October/November.
@user-woody-y6r Woody ol buddy ol pal let me just say.....that dang pool with those dang shotgun soldiers!!!! Lol to be honest the hockey rink with the Mancubus I thought was fun. I may have died 10,000 times but loved sliding along the ice trying not to get pinned in. If I had the bfg I honestly probably would not have used it there (probably used it in the main hall with the..........suprise.........Archvile......) lol hate those traps was very well done. Honestly I spent an obscene amount of time looking for that secret what you didn't see off camera was me idclipping circles around the map and even scratching my head looking for it on UDB. I'll be honest you're right it's not like it's invisible the wall stands out I think it's just where it is is easy to fly off the staircase and not notice it I think I even said nice in the video that wasn't sarcasm you hid it very well! But........that.......pool........lol the revenants were one thing but I swear to goodness those 2 random shotgun soldiers kept messing me up if I'd target them the demon or cacos would get in the way and block the blast while I get blasted it worked surprisingly well! Stupidly well!!!! Was fun map did feel a bit big but the assets used in this are amazing I've never seen anyone use scoreboards. I did notice and comment on the kitchen literally ripped from Prison Escape I love the Easter Egg call backs that's what makes it all feel connected just like the Fortress in Return to Aquaworld riped from way back in episode 1 Lions Club. Right now if you like on the community tab you can help weigh in on what MegaWAD is taking this Friday Primetime slot when it's done was a 3 way tie last I looked. When you get Episode 6 ready you better believe I'll throw it right back in 😀. Many people have gravitated to these over nearly every WAD I've covered. They are a ton of fun also spoilers I myself also have a MegaWAD in the works the first map is already done and tested by Yousuf Anik whose been helping me with the project. I can't wait for that one one day to arrive on people's doorsteps =) You all have inspired me to at least have 1 to my name =) so yes I'm already part way into recording the next one for Friday and all I can say is. Holy teleporters I still cannot figure out that constantly teleporting death trap yet LOL it's become that maps hockey rink so far! 🤣
❤ 810 2193040rd😊
Lol seeing you save countless times and some moments you fought looks so helpless. And I guess these maps were supposed to be played without jumping? Anyway, it doesn't matter. It was a great fight. Keep up your good work!
Is it supposed to be without jumping? I didn't think the box puzzle in Map01 is possible without it because of the gaps? I know crouch is disabled if you try to do it but you can jump =) Yes talk about helpless that's exactly what the Apocalypse makes you feel like because honestly any ammo left you absolutely have to save for that final Secret Trap. It is 3 waves of Cyberdemons and a Wave of Pain Elementals it's roughly 100 of the remaining monsters and they barely give you cell ammo to deal with it. They absolutely wanted you to rely on as much infighting as possible in this map. And...Beserk since they give it to you in the first room =P But the Shadow Imps just make this so unbelievably hard. Thankfully they take everything in the middle out but clearing the Red Key region is brutal because they usually only go where the Archville is and you have to goad the Mancubus and revenants into hitting them or they won't fight. The Cyber in the very back was a full strength Cyberdemon (red middle) so unless you got everyone to gang up on him that's at least one wasted BFG worth of ammo =O @dashlet is an absolute legend for only giving you what you need and not a single bullet more lol. He's calculated
@YousufAnik45 some of them is because we were so low on health and especially with that heard of revenants one wrong click and it's tons of time wasted lol
finish him 🤜 🤜😁
In the full episode you get to see Cyberdemons, and a literal herd of Revenants getting wacked too lol. We took the Apocalypse head on!
o kurwa
@breivik2083 TY my friend I'm a huge fan of Poland (my wife is Part Polish & I watch TVP World Nightly to keep up to speed with life on that end of the world [Portuguese but NC, US]). This Map maker used Google Maps and street view to make a 1:1 scale model of Bytom Poland as it was in 2010. It is not only amazingly detailed for the time but the lighting, background effects and even mild jump scares makes it an adventure you can't forget most likely I messed up the Archvile stuck in the monster closet by saving/re-loading earlier in the playthrough but this is one amazing Single Map DooM WAD (Downloads in the description). Ty for taking the time to watch my friend 😀
Looks as if I need to make a small change within the map, mainly due to the fact there wasn’t much ammo for the final fight. Some facts about this map: The secret fight in this map is by far the hardest fight in the entire wad, so congrats on beating it! Even I struggle a lot with it. This is the first ever non-linear map I have ever made, considering you can do the fights in any order. Finally, the map is called “Periwinkle” because of the fact that it’s a specific person’s favourite colour. One more map to go!
@DoomPlayerD0M0 TY my friend this is rock solid design! Maybe one or two more small cells as I didn't have to get too much infighting and I am notorious for wasting ammo 😖. To be honest the hardest part for me was the jumping from heart to heart if there was any change at all I would make would just be a teleporter to get you back up top with the Asp. It's already taxing the health getting to a teleporter in time but that for me led to the most reloads. I will tell you I literally about jumped out of the seat with that pop up purple cyber in the arachnotron room lol I was expecting one to appear on each red platforms lol that was brilliant I could hear it but had no clue where it would show up 👏👏👏 The secret fight room at first seamed impossible but mainly because I couldn't get the revenants to whittle down the main cyberdemon but honestly it took me roughly 30-40 mins to squeak my way through it wasn't as bad as it looked to be honest I think the hell knights killed me more than the cybers because they kept trapping me in corners. It seamed impossible but bit by bit felt really rewarding with each cyber that went down! I could never do it with no Saves but for the more casual Doom wad saver like me felt like a really fun challenge. Aside from the platforming (not against you I just have platforming PTSD from Liminal DooM 2 Map02 & 04 lol) all 4 major fights were fun and creative absolutely my favorite of the series so far!
Youve almost finished doom. I really wanna see you try no rest for the living. Most underrated wad imo
@oregano3312 I'm going to check something tonight my friend. I believe I have access to it on the PS5 port with the added mods feature if so I can record the walkthroughs blind with commentary. Currently the Weekly Primetime Schedule is: Sun - Requested WAD // Mon - DooM 2016 // Tues - Liminal DooM 2 // Wed - La Lumiere de la mie // Thurs - Scythe II // Fri - Woody's World // Sat - Quake. The good news is next Wednesday is La Lumiere de la Mie's final episode (was only 4 maps) so it's slot can go to No Rest for the Living 😀 so that would mean next Weds is the series finale and yours would start the Wednesday after? 😀😎
@oregano3312 Guess what my friend make sure to show D0M0 some love as the final episode of their amazing 4 Map WAD released tonight La Lumiere De Ma Vie Map04. Now that it's complete I've updated the schedule officially No Rest For The Living will take its spot starting next Wednesday in it's Primetime Spot each Weds at 7 EST until complete 😉😎 Also on the community tab there is a poll for the next megawad to take Woodys World's Friday Primetime slot since it's on its final 2 levels =)
It’s nice to see people still making WAD’s for games 30 years later. Just goes to show you can’t beat the classics
@dadsdaily1 absolutely my friend my channel aims to highlight many of the communities amazing map makers Sunday night we feature a random wad usually that's been requested throughout the week for instance this Sunday night I'll add commentary over top the video and give the guide on how to land the good ending it is very tricky to get Tuesday night is liminal Doom 2 Wednesday which just released is La Lumiere de la me Thursday was a community decided scythe 2 with Woody's world in the Friday Primetime slot as Megawads finish we have plenty to swap them out for the Doom Community is on fire with their map makers and I'm currently in the process of learning how to make maps myself you never know but maybe one day I'll have a map on here to review as well priority now is to highlight these amazing creators works thank you for watching my friend there is always something going on here on the channel 1215 p.m. and 7:00 p.m. Eastern Standard Time everyday of the week 😎
Repent and believe on The Lord Jesus Christ and be saved
@@mickruiz7867 absolutely my friend this is a different apocalypse though if you followed in our playlist liminal Doom 2 is a very well created Doom mod to simulate liminal spaces I'm putting the player in completely different scenarios depending on the level it's five maps Long with two bonus levels map one it's all about exploration and platforming level two Lowe's you into a false sense of security until you get to the center of a house then your ambushed from all sides and have to survive map 3 plays on your expectations of relaxation and survival as it turns a Calm Health Spa into a place of nightmares with many Close Quarter confrontations map for is a memory test no enemies just explore for Clues to solve a puzzle at the end if you don't remember the clues you fail and must start over and finally this one level five is a Race Against Time at midnight the apocalypse hits in other words the entire map gets flooded with enemies of every type and size it gets nearly impossible to move and you don't have the ammo to deal with everything so the goal is to open up all of the Hidden passages to make navigating the level easier when everything breaks loose and getting as many weapons and armor as you can to prepare before midnight hits part 2 showed what happens when it hits this episode shows the fight to overcome it there should be one more part needed to finish the map each tick of the clock happens every 2 minutes and 10 seconds roughly and can be checked on the automap to know how close you are to chaos erupting an absolutely amazing series my friend absolutely one worth checking out
Very funny comments !!!!!
@@user-woody-y6r thank you my friend I have never seen that happen with an archival before I would say the situation is extremely rare that it can revive something far above where it is I guess if it's still within its radius it doesn't take height into account? I'm not sure but that was a new one for me I don't even know how something like that could be prevented unless there was some tiny little step on the edge to make enemies not slide to the edge honestly I think that would be a rare enough thing that you may have it happened to 1 in 50 people LOL glass box at the end only thing I would change is just have a teleporter in the box with you if you needed to get out there's nothing I hate more then miscible secrets or in this case items always like there to be an option to get back if you need to by the end of it great way to kick off episode 5 fast compact intense
@@user-woody-y6r and I'm really surprised I couldn't move the caca demons into the jet stream normally when I shoot caca demons they go flying a thousand miles an hour away from me these didn't want to move Maybe the way the jet stream was set up they couldn't move into it I'm not sure but I thought that would be funny just have him get sucked back there at lightspeed LOL
@user-woody-y6r finally I don't know if you have had time the check out the liminal Doom 2 series but it's 5 maps with 2 Bonus maps and each Map has a quirk. 1) Is all about exploration and platforming [you can jump in this WAD] you have like 5 items to find in this empty house. 2) Luls you into a false sense of security you're in a big house and soon as you get to the center monsters flood the map from every side and each map now has a super secret room you can access that is a truly evil trap for survival. 3) Map 3 plays off of your sense of relaxation and calm...then you get pinned in with Pain Elementals, Barrons, Revenants, With 2 Archviles standing guard up top in a map with barely any ammo and arachnotrons that act like Spider Masterminds. 4) No enemies here just platforming to find 3 hidden clues to a memory puzzle at the end. Hope you remembered the clues or your dead. 5) Finally Map05 is a race against time it's a huge city with a clock in the middle every 2 mins 10ish seconds the clock moves to the next number each number opens different parts of the level you have to open up as much of the map as you can finding as many weapons as you can before midnight cause when the clock strikes 12 the Apocalypse hits and the map is flooded with absolute death! It's a fight for survival with minimum 700 enemies I just released part 3 surviving the apocalypse and I have never punched out so many demons in a doom game ever LOL an absolutely amazing Wad to learn some really kooky tricks with this guy is a wizard of keeping you guessing what the next thing is going to hit you with and always giving you only enough ammo to get through never a bullet more
What a monster of a map. It's like a bad dream I would have had as a kid
@ZOMG1103 especially the jump scares that hits you and I believe part 3 and 4 the mausoleum in part 5 was absolutely terrifying the person who created this took years using maps and street view and other sources to 1:1 recreate Bytom Poland as it was in 2010 they use some of the most clever tricks I have ever seen in a doom mod the lightning syncing up with the actual lighting the screams mixed into the soundtrack the custom Hexen style enemies the immersive ability the ability to backtrack if you need to and I only ran into the one hiccup with the archival that got trapped in his monster closet that could have been from a save reload or me getting through that section silent enough not to trigger him not sure but that was the only hiccup I saw in the entire thing I have all parts to this mod in one playlist as well as the download so people can try it themselves in the description honestly to me this map gets more terrifying the further into it you get not just the creepy enemies enchanting but the more of the level you thin out the more places the enemies have to hide for instance you get down to 50 enemies left that is a massive level they could have roamed anywhere and are likely waiting to Ambush you around any corner you never feel like you don't have enough ammo this to me is in my top five Doom mods with Eviternity, Lost Civilization, My House, and Final DooM CE (PSX)
Nice tut/walkthrough
Thank you my friend anything that has the Playstation Intro I can do the Guided Walkthroughs with. The Custom DooM WADs I have to run on the Work PC on breaks so I can't add any sort of commentary to them. I have 2 releases each day with the weekly scheduled regularly updated on the channel's main page and community tab. I'm shooting to cover all main games through Plutonia. Then tackle many of the popular WADs as well like Ancient Aliens, Going Down and more!
I subbed. Good luck with your channel!
I love this game I wish I had a ps2 to play it Nice vid btw I may consider subscribing
Ty my friend there is plenty more coming. I have it posted in the Community Tab and on the front page the Weekly Release Schedule. Currently I have a Lunch Release (12:15) and Primetime Release (7:00) EST. M-F all lunch releases are advancing our Skyrim Journey as a veteran Stealth Archer forcing a Mage Playthrough has been a huge 180. Saturday Lunch is the Parappa releases (I have both 1 and 2 I'm going through and all hats on 2 so plenty more to come I have playlists for each individual series). Sunday's lunch release is the next Classic DooM Guided Walkthrough. Primetime Releases: M-Doom 2016 / T-Liminal Doom 2 / W-La Lumiere De La Mie / Th-Community Requested Scythe II / F-Woody's World / Sat-Quake / Sun-Requested DooM MegaWAD or Single Map so there's always something going on here with Pokemon GO interactive playthroughs spinkled in (interactive because people who friend me are highlighted and daily gifted even if we don't have an episode that day [this morning we did]).
Super Hell Knight Puncher 😅 Edit: Super Barons Of Hell Puncher 😱
The Final DooM CE (PSX) WAD included all levels even when the original PSX version only had a few from Master Levels / TNT / and Plutonia. Any map not in the original was added and Titled LostXX. Those maps are significantly harder usually than their original counterparts as ammo is usually scarce this is the first time I've ever run out of ammo in this map. The original just has revenants here these Barrons just soak up those hits =O lol
@@TheLegendaryEevee Uh, oh, those were Barons 😳😱
@@dominikschutz6300 With no Beserk even. Absolutely cruel lol
This is my first attempt at UV-Speed I am much more comfortable with Inferno since it's my favorite episode of the original series this was actually my first run through no deaths but I can already see areas I can drastically cut time down on Unholy Cathedral the yellow key is not needed to exit it's muscle memory to get the keys and limbo even playing all the way back since 94 I still forget the exact sequence of teleporters to exit I need to write that down when I try again next month that can greatly cut down on time what strategies have worked best for you leave tips and tricks to help each other get faster below my friends I'm still trying to get through shores of hell I keep losing it at Command Center will post it whenever I get through it and add it to the playlist ❤
This is my first attempt at UV-Speed because the levels are so short in this format I opted to do entire episodes instead of individual Maps this is helping me see areas I can cut down time on E1M3 is still very hard for me to get through without dying quickly & E1M6 I really wish we had a super shotgun for it feels like 90% of the time you're running into walls of enemies with no way around them I feel these two can drastically improve our time when I try this again next month leave any tips or tricks that have helped you below my friends ❤
Have some good memories of playin' Quake 2 back in the day on the PS1 ha.
Absolutely my friend Doom is the franchise I grew up on started in 94 at my friend's house but never had a computer so did Doom 1 and final Doom on PlayStation when I finally got a computer it was already at Quake 2 so I entirely missed the first game thankfully with the PS5 port which I think I saw they said is kex quake I have not only the original episodes but a whole bunch of mods as well to get through other than Doom 2016 this is my second most series I'm excited for at the moment I heard the original episodes are made to be played continuously they were not designed to be shotgun started but we're attempting it anyway if anything to show that it's possible a carryover from the pistol starts in Doom
Looks to be a fun time. Shall add to watchlist. From Reddit btw.
Thank you my friend usually don't get a whole lot of interaction from Reddit this series is one that caught a lot of people off guard because doom and Pokemon are my two main franchises I don't have a computer with a capture card to do any of the switch recordings so I'm limited to Pokemon go if you do play Beldum Community Day today 2-5 pm a must play for any fans of the series I have played Skyrim so much let the time couldn't even calculate anymore I literally had it originally on the Xbox 360 not long after it first came out I believe it was 11:11:11 or some ironic date like that normally on the stereotypical stealth Archer back in the day I made old videos of sniping down the legendary dragon on veteran difficulty so I wanted to do something different for the channel enforce myself to be a magic user I remember the old strategy guides of getting your destruction magic up by lighting your horse on fire for seemingly an eternity and with how slow everything but illusion is to level up legitimately it never appealed to me so I want to take the training wheels off jump in the deep end of doing this solely as a magic user on as hard of a difficulty as I can stand if I die too much in area adjust as needed I have a lot of the building blocks slowly falling in place haven't got rid of the werewolf yet still finishing the tree for it got the indestructible spouse with Mjoll I tested it between her and Ayla you can kill Ayla if you deal the final blow you cannot with Mjoll if you deal the final blow she just reappears in the house you own and forgets that you even attacked her and you just ask her to follow you again so it's huge having an indestructible partner with you but I've got to find that perk that doesn't allow your magic to damage your allies because she has killed me quite a few times with my magic hitting her LOL I am covering every Quest every side quest all factions and all DLC that's why I made this a Monday to Friday series I have Bioshock and Fallout ready to fill the spot after Skyrim but if I kept it to once or twice a week we would never get through it LOL
Although LAN was a thing in england in 1994 it was incredibly rare. When my family had our Win 3.1 Dos computer we had no idea what LAN or internet was... Played the sh*t out of single player though 😂
Absolutely my friend we were staying the night at my friend's house we were Elementary School back then and his dad worked at a computer shop so he connected 4 computers to each other along one of their living room walls and we all got on to play I remember us getting kicked out so many times trying to make it work when it did we played Deathmatch on the chasm I remember I was so uncoordinated back then those red block platforms give me PTSD to this day I've just constantly running and falling and teleporting back to the top rinse and repeat LOL I also remember us playing co-op on downtown map 13 and constantly losing track of each other one person would say I just took the lift we would say what lift as we get a Revenant rocket to the face trying to find our teammates it was a hoot back then but all of the custom wads we have now that I tried to Showcase in the prime time slots throughout the week have done an amazing job of moving that unexpected fun forward you never quite know what you're going to get because they're made new by different members of the community each month as long as long as I do everything I can to promote the map makers work to people to get there stuff better recognized the more likely the mapmakers stay motivated to keep giving us amazing entries like Ancient Aliens going down auger zenith eviternity and more!
my first shiny was mankey, i evolved it into primeape.
Nice my friend I've been playing since the week it came out took two or three winter breaks between then and now but been pretty consistent the whole time to be honest I don't know what my first shiny was I'm pretty sure it was Dratini on the very first Dratini Community Day I missed the Pikachu one because that was at the end of one of my first breaks but I'm going to do a special because you brought this up early next week I will do an entire shiny reveal back then the game didn't warn you about shinies before transferring so there's a good chance a lot of those older ones are no longer here but will actually learn together because to be honest I have no idea I'll look at the ones we have that way the Beldum Community day will be factored in as well as the shinydex to see where are holes are thank you for watching my friend if you add me to your friends list I give shout-outs to the ones who have with daily gifts as a thank you back to the people who watch these videos to support our channels growth the video will either go up Monday or Tuesday if we don't talk before happy Beldum hunting my friend
@@TheLegendaryEevee i know about the beldum comunnity day, i already have metang
@@mrflags644 Yes I've been saving some Shadows with Frustration off to evolve for the move. Working on replacing my team of Metagross with a Full Shadow Team. Will likely get some footage of it. My editing software only allows 60 min clips max and usually try to keep them between 20 & 40 mins but will absolutly get something for CDay posted my friend! Happy hunting!
@@TheLegendaryEevee to you too!
man i love your videos 🤩🤩🤩 you post 🎁 i like
@@jabonly009 thank you my friend there is going to be a lot of slap fighting in the upcoming liminal Doom episode posted Tuesday night of course the next level of quake tomorrow night liminal Doom 2 has caused quite a bit of slap fighting LOL not giving enough ammo seems to be Dashlet's MO
Music reminds me of ninja gaiden from nes
You know I had to look it up because I never played that game back in the day I think you're absolutely right the music really reminds me of the track act 1 part 2 what different timing changes it definitely feels like an homage to the games of that day the original Sonic games and Mega Man had a lot of those amazing midi tracks
Very nice my friend 😎 i woukd suggest one thing to help with vids like this. If your planning on using map packs. Bit not change the core gameplay ( like guns and stuff ) use smooth doom. It upgrades all weapon animations without changing rate of fire. Or fundamental gameplay. Woukd go good when looking at advanced maps like this. 👍😎
I believe that's what the final Doom CE uses isn't it? I normally never modify things like guns and music I'm not entirely sure how to do it I use the zdl launcher listed in the downloads in the description as well as the full screen overlay so if I'm playing GZ Doom everyone can see the secrets items and such is it just a file you download that you place in front of those but behind the wad in the load order? I don't mind to if that's what fans want to see I just want to make sure I do it right
@@TheLegendaryEevee yes there is a load order with ZDL. Smooth doom only changes weapons animations. And can be downloaded from moddb and added the exact same way as every other mod. The load order for ZDL is as follows as to not mess up other mods. Maps, Misic mods, main/gameplay mods, addons , custom HUD. Im newer to it aswell and just started using ZDL myself when recording. But i found this order helps alot. Smooth foom is eother considered addon. So load ot up under the other mods you plan on using. Ill give you an example. I plan on doing another DN3Doom video. But i have the texture mod for ot this time aswell as relighting mod. So i would load it up like this. Dn3doom Texture mod Relighting mod. Hope this helps. If you need ideas or want to bounce ideas off one another feel free to check out my vids and comment aswell 😁 Hope this helps. Feel free to ask me anything if you need help.
this ain't even asmr
Absolutly is my friend. Some people like tapping and scratching noises. Some people like all sorts of various role plays. Some people prefer no talking walks and hiking. I have played GO since the week it came out. So appealing to those who want a relaxed take on exploring what we find day to day in GO with no talking or over the top reactions is the point. You never know day to day what we'll find, for example one day we may have no shinies, no real strong IVs so we venture into GBL and get absolutely creamed. One day we may get invited to a really good Remote Raid or get a Shundo. You never know day to day what we'll see or do and that's the fun of it. Not going to be everyone's thing nothing is and that's perfectly fine. But ASMR. Absolutely there will be no shouting and over the top reactions with this just a chill experience for the viewer while I walk in a thunderstorm trying to keep the phone dry lol
Not my type of ASMR 🥱🍜
I think each video, i'll drop a fact about each map and explain my thought process behind it. Congrats on beating it on UV tho, maps 2 and 3 are quite the beasts. A few things about this map: This the second map I ever made that involved a form of progression to beat it, the first being "The Fax Machine" in a community project called "Blocked Out!". I also was very experimental in this map, with most of the rooms being made through the curve tool as well as irregular shaped rooms. This map was by far the longest to make, I believe it took at least 20 hours in total. It's hard to recall it precisely since I had made it ages ago. Finally, secret #2 is what I call a frog secret. Originally these images were sort of memory photos, which was mainly aimed towards a specific person (said person has a special copy of the wad that includes these photos rather than the frogs). However for privacy reasons, I changed them to frogs instead for the public version. You will find another one of these in another map!
I love Easter Eggs like the Frog secret. The only trouble I ran into was the switch to reveal it. I completed it the first time and was missing the secret and idclipped my way to it but couldn't figure out how to open it anywhere. Luckily Yousuf Anik hopped on UDB and helped me find how to get it open. I didn't know small switches was even an option. This map is absolutely gorgeous. The Special Cyberdemons look ripped right out of the Liminal DooM 2 map I'm playing from Dashlet though I'm guessing your's came way before his! The Red Demons look like the same ones from the Bathroom Scene in MyHouse.wad so many nostalgic call backs for me in this one! The map is absolutely beautiful with atmosphere reminding me of Ancient Aliens color scheme wise and map design more toward Jaska's Lost Civilization in a much tighter package. The ambushes are intense but fair I feel. I am in no way a DooM God but I've beaten Eviternity, Ancient Aliens, and Half of Going Down so decently skilled I suppose and I died a few times the 1st time through didn't die at all the 2nd time. Except for falling off to my death crossing the revenant bridge at the end -_- LOL, I had one job, ONE JOB! It never feels like you're struggling for ammo but always have enough and adding any amount of exploration in maps this small just shows your masterful use of the assets you have! I'm pushing across all of my video sites (YT/Dailymotion/Rumble) to get as many eyes on and downloads for this as possible. Your maps are quick, tough as nails but fun with plenty of exploration literally the perfect package!
They just don’t make them like they used to… or I’m looking at this game through rose tinted glasses since it was my childhood lol
I'm right there with you my friend I started in 94 the chasm being the first level ever played my friend hooked up a bunch of computers and we pulled an all-nighter play Deathmatch on the chasm and co-op on downtown unfortunately I had to grow up with the PlayStation version because I didn't have a computer till much later just this week I finally upgraded our rigged to the PS5 so now I'm able to put these videos out in full 1080p HD footage so each week I am remastering these walkthroughs until everything is in full HD if you've not seen some of the custom wads they have daily 7:00 p.m. releases I would absolutely recommend checking out dawn of reality or liminal Doom 2 which just had a crazy release we have some of the best map makers in the community pumping out some of the best work I've ever seen my main goal with the channel is giving guided walkthroughs for all the classics but also fully reviewing and walking through some of our map makers best works to get their names out there their Maps downloaded by people who are interested in what they see because without them Doom would have never survived this long even today there are monthly map designing challenges with new breakout names being added to the mix like dragonfly with Eviternity, Skillsaw with Ancient Aliens Syriac with going down Dashlet with the liminal Doom 2 Series I've been covering and many more if you love Doom quake Skyrim and Pokemon there is years upon years a footage guides and crazy runs ahead my friend
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Thank you my friend subscribed as well liminal Doom 2 has been amazing atmospheric experience that has shown us a little bit of everything it's five levels with two bonus stages the first teachers platforming the second lures you into a false sense of security before you realize you've been ambushed on every side map 3 is all about Close Quarters claustrophobic combat map for is a puzzle scavenger hunt and memory test and this the infamous map five is all about choosing the best most efficient routes throughout the level as everything runs on a timer what's the clock hits midnight which it did in this part two the apocalypse begins and the map gets flooded with extremely difficult enemies and the fight for survival begins hopefully before that happened you unlocked enough of the level to move freely if areas get blocked as well as picked up enough weapons an armor to survive the apocalypse
Hey there, thank you very much for playing my map. I hope you liked it as much I enjoyed making it.
The scorching Stones one is the next one I'm going to tackle I'll throw something different in this Monday and then right back to yours I'll try and work on mystery but I spent nearly half an hour and couldn't even get out of the first area right now seems like too much for me this map has perfect pacing favorite parts was definitely the squeeze you get once the cyberdemon spawns on the upper balcony behind you pinning you between that and all the chaos in the main room that's why I knew I had to use every bullet I had to get him out of the way so I only fought a war on one side the things I was not a fan of is all these dang teleporting Arch vials LOL I still cannot tell what the trigger is for that final secret room with the arch vial because when I went through there the first time the door was still locked and seemingly had no way to open but the brutal part is if you can get past him and close quarters the one that spawns back in the canyon I got lucky this time around that it barely revived anything but there were a few different deaths I had where he had most of those enemies survived your maps are brutal with Arch vials LOL literally every single one I've tried so far sometimes I wish Arch vials were never invented a good example is when I played dawn of reality it started with like 680 monsters by the end of it it was sitting right about 900 they can absolutely wreck your run if you don't know where they are and when they teleport in LOL this is a fun action pack map A+ my friend
@@TheLegendaryEevee hey there, I think for now you shouldn't try my Mystery 1 as they weren't designed so good, even I say this myself and I won't recommend them 😮💨 but yes, you can try map 03 and 04 of Mystery 1, I hope they are good and hella challenging I'm sure they will definitely test you. They are also my favorite and they are a bit different if you already tried you can see. Besides, you can try my other maps like SlaughterMax map 09 or Canyon Stronghold from Doomworld Maximum Project 2024 thread.
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My friend I don't know if you saw the community tab or I also changed it on the front page I finally have an official schedule now for the week we always had two videos per day plus or minus if I get one of the Pokemon go ASMR videos off those are random and not scheduled basically two slots lunch at 12:15 Eastern and prime time at 7:00 p.m. Eastern long story short during the work week Monday to Friday lunch is Skyrim I have Fallout set to go behind it and if I just did one or two videos a week I would never finish Skyrim LOL lunch time for Saturday is still PaRappa the Rapper 2 and lunch time Sunday is our classic ultimate Doom which was reset last week since we finally updated to 1080p high-definition with the PS5 so this way the entire playlist when it gets remade will be in high definition and not that blurry garbage the original PS4 had Primetime slots Sunday is still Doom 2016 also getting the HD upgrade Monday is a random Doom wad it could be one that I found interesting during the week or one that people request me try, figured great way to start the week with something new each time Tuesday's Primetime liminal Doom 2 Wednesday La Lumiere de la me which has two episodes left Thursday's primetime is the requested Scythe 2 which for me is a blind run I've never gone through it before and I'm not practicing the levels it'll just be blind and if it gets ridiculous like I've heard by the end the deaths will either be cut out for time or I'll throw a death Montage at the end of the episode Friday's prime time is Woody's world Saturday's Primetime is quake so E1 M2 will be this Saturday all in high definition now I am absolutely loving the Quake series I absolutely missed the bandwagon on this since I was doing Doom at the time this is my first time actually going through quake and because of the PS5 port it has all the episodes bonus episodes and even a bunch of mods that I'm guessing are famous with the community there is an absolute ton of material to catch up on 😀