- Видео 62
- Просмотров 44 842
Polynator
США
Добавлен 29 дек 2021
Mindustry
Видео
Mindustry - Planetary Launch Terminal (Wave 303)
Просмотров 2942 месяца назад
Mindustry - Planetary Launch Terminal (Wave 303)
Mindustry - Planetary Launch Terminal (Wave 288)
Просмотров 2732 месяца назад
Mindustry - Planetary Launch Terminal (Wave 288)
Mindustry - Planetary Launch Terminal (Wave 243)
Просмотров 5075 месяцев назад
Mindustry - Planetary Launch Terminal (Wave 243)
Mindustry - Desolate Rift (Wave 133)
Просмотров 2,3 тыс.5 месяцев назад
Mindustry - Desolate Rift (Wave 133)
Mindustry - Fungal Pass (Wave 385)
Просмотров 3 тыс.5 месяцев назад
Mindustry - Fungal Pass (Wave 385)
Mindustry - Desolate Rift (Wave 123)
Просмотров 1365 месяцев назад
Mindustry - Desolate Rift (Wave 123)
Mindustry - Planetary Launch Terminal (Wave 223)
Просмотров 1825 месяцев назад
Mindustry - Planetary Launch Terminal (Wave 223)
Mindustry - Planetary Launch Terminal (Wave 198)
Просмотров 2586 месяцев назад
Mindustry - Planetary Launch Terminal (Wave 198)
Mindustry - Planetary Launch Terminal (Wave 153)
Просмотров 2158 месяцев назад
Mindustry - Planetary Launch Terminal (Wave 153)
Mindustry - Sector 219 (Wave 1-20) Captured
Просмотров 1038 месяцев назад
Mindustry - Sector 219 (Wave 1-20) Captured
Mindustry - Nuclear Production Complex (Wave 295)
Просмотров 2958 месяцев назад
Mindustry - Nuclear Production Complex (Wave 295)
Mindustry - Planetary Launch Terminal (Wave 120)
Просмотров 1648 месяцев назад
Mindustry - Planetary Launch Terminal (Wave 120)
Mindustry - Nuclear Production Complex (Wave 285)
Просмотров 2588 месяцев назад
Mindustry - Nuclear Production Complex (Wave 285)
Mindustry - Planetary Launch Terminal (Wave 100)
Просмотров 608 месяцев назад
Mindustry - Planetary Launch Terminal (Wave 100)
Mindustry - Nuclear Production Complex (Wave 270)
Просмотров 479 месяцев назад
Mindustry - Nuclear Production Complex (Wave 270)
Mindustry - Fungal Pass (Wave 313-330)
Просмотров 689 месяцев назад
Mindustry - Fungal Pass (Wave 313-330)
Destroying nearby enemy bases ❌ Getting surge, thorium, plastanium, beating all main sectors before desolate rift to defend fungal pass✅
Late comment but you should try using bridge conveyors for more ammo moving through, and even containers to supply every few turrets rather than relying on a vault for more turrets, especially if you are feeding through a very long conveyor line.
Z++defence
Sector 228 wave 200 pls
My likes sector
Is this seriously what happens when you have your sector attacked by eradication sector too much?
Good great... Sector 24 please 💀💀
Least Craziest player:
😁👍
Dang why didnt you rebuild the defense first and the call in the next wave
this map is so horrible,why defend there?? 😄
X)) but whyyy ?
Well my desolate rift at 145 wave
I did not expect you to survive those Reapers. Guess I underestimated the power of fuses. Also, you must have one hell of a surge production sector supplying you to keep up with the cost of all those surge walls.
Me over here struggling to get resources.
Build units for extra damage
Ты чертов псих , поставил 100 спкторов но не сделал даже одному нормальное снкбжение боеприпасов ...
Bro just capture the attacking sectors😭😭😭
Where's the fun in that?
tf,there's 2 extreme and 2 eradicate enemy base,which also defended by neighbouring eradication bases which also connects to sector 24 eventually to impact 0048
@@bryanvandermark6347the impact enemy bases sectors are next to nuclear production enemy bases idk
Mid deffence,use staorge boxes so that turrets get ammo all the time
Bro I know there is an erradication base but if you can do this, you can just take out the base. 😂💀
Its not that simple, for me, base capturing is difficult with the amount of stuff you need to do it really little time. It also depends on if you want to make corvuses, or quad bomb, or hunt with the other t5s in groups
@@Delm0sand thats why i use launchpads
@@dzaki8331 EHS is kinda boring, but I mean, if you want to wreck enemy bases before the first guardian wave appears, go ahead
Menyerang musuh jauh lebih sulit. Sebagai contoh sektor 24 itu di fase 45 sudah ada 5 penjaga.
@@Delm0s what is EHS?
buen juego
I suggest a speed up for building, and use Quad or Oct for building if your fancy like me, and protect your buildings at the same time, or use the speed mod that increase your game tick
Maybe his builders keeps dying to the attacking waves so it's expensive to keep having to make more quads or Oct and also takes a lot of time
@@kasamkhalidI think he needs more unit repair blocks that could offset that issue. Some Velas in a little pocket would work wonders too and heal nearby units. Also, rebuilding all those Fuses is crazy expensive.
You should t just skip waves. Wait for the turrets to refuel first, a lot of the salvos were out of silicone. *siligone
I recommend full cooled foreshadow spam. Although a sniper, can be a railgun mini gun if spammed, and cooled with water, but preferred cryofluid for better results
Also you can use it against enemy bases too, yeah that's one way I clear a eradication to prepare for 4 T5 red air units
When i saw that coastline was being attacked i was so mad cause the base that borders coastline ISNT EVEN HARD LIKE JUST A COUPLE FORTRESSES AND YOUR GOOD
Fortress is op i usually go with the smallest core only with the loadout to make fortress and just won easily lmao
Maybe he just forgot about those bases
15 fps master
Ok fine wave 100-150 is already cool BUT WAVE 630 IS CRAZY GO TOUCH GRASS BRO This video worth 100k likes
your don't understand how hard it is to protect overgrowth
@@carlicovecordo if you have enough resources all export to that sector, then it should be pretty easy, you dont need to worry about any resources. build enough defense for the first 100 waves, then concentrate on making T5 units, 1 production line for each type, u can have up to 24 units for every type, so technically u can have up to 240 unit of each tier, total 1200 units for T1 -> T5(excluding naval units). to make it playable 240 units of T5 should be enough for all the waves, keep the production lines so losing any of them will get replaced. then gangbang your enemy with units.
Pov: you have a lot of free time I think it took hours to get on THAT high waves
no, you can just play other section while the section auto play
Хм, я продержался на этом секторе более 280 волн, но ничего подобного у меня не было, хотя стены были фазовые и пластановые( всего 2 слоя!) а тут ты показываешь такое. Я реально прифигел
Ему просто страшно сектор терять
Кнш страшно, потеряешь и долбить заново
ну а я тот человек, который захватил базы вокруг япк раньше самого япк 🌚
@@zoxmoxx6674 все понятно, гетеросексуал...
У него половина пушек не работает. У меня 5 спектров, 10 циклонов, 4 роевика, 5 испепелителей, ну и знамение с процессором на стражей. Сегменты с Параллаксами как поддержка, ну а меги чинят. Странно, что он вообще ничего из проекторов не поставил, ни силовых, ни сверхприводных. А на столько спектров, он ресурсов потратил, как для захвата всей кампании Серпуло...
Why spectres and meltdowns when you can just spam foreshadow
Thought so
Too much surge
Only good for reign guardian tbh +surge is expensive
@@im_Snas they are good against everything if spammed in big enough quantities (>100) and desynced. And surge is easy to get with lunchpads by lunching it from a huge factory in other sector
Pro tip: attack the stupid red sectors next to you
Yea I got 4 eradication’s next to nuclear production😢. I can’t take them out no matter how hard I try because Im a bit noob at fighting with units
@@谢健谢健 i can agree, Nuclear Production Center is hardest sector in-game
@@batteryoverchargingtoterm7269 24
@@batteryoverchargingtoterm7269 they say sector 24 is the hardest, but after clearing all the extreme and eradication sectors(inlcuding sector 24) in north pole around 8-10 sectors next to each other, sector 24 isnt really that hard for me.
You skip waves while your spectres are empty
Capture the attacking sector❌ Suffer over the defense✅
I mean, what point is there then for desolate rift if not to endlessly suffer
Да кто их поймёт?
Either you cheated or you have very bad design, 1-1 pump-to-cryo ratio is... not ideal. And the defense design leaves a lot to be desired. Also note the 2 tier 5s, this would imply that he either JUST set up t5 (which I doubt due to the time needed to get to wave 135 W/O skipping), or his T5 factory is running on duct tape and prayer. So in short, I believe you're cheating, ain't no way someone is this bad. also why do you have... 4 pipes to a shield?
Your gonna need foreshadows soon
Good work!
There are more questions than answers
It's really without thorium!
Bro doesn't know if you won't enter the sector it will not sweep your base (unless you don't have any defense at all)
Yea I was really confused when I was doing nuclear production complex. It said it would survive until the last wave, I went into the sector and the eclipse totally destroyed all my defences and got my core when the eclipse was still at 80% hp😮😮😢
Just get rid of the enemy base my guy
How can i attack the enemy base@namTran-cf5pw
@namTran-cf5pw so u mean that i should create an army of robots and put them in the enemy base ?
@@O___ZIf you look at the Serpelo planet, you will see that next some sector (like for Fungal Pass), there will be a Red enemy sector. Normaly : - Firdtly, if you click on your sector, you will see a link between your sector and the red one like if you sand you qome ressources with lunch pad from an over sector. - Secondly, if you click on your sector from the planet view, you got a warning and a message that said to you that your sector is in danger and will be attack by ennemy soon because the ennemy want to reclaim it. Ennemy attacks would be stronger ich time. So what you should do in order to not be attack every time by ennemy is to go claim the red sector by attacking it from the planet view. It's very simple, you just have to click on the red sector and click on attack, like a campaign one. In case of Fungal Pass, it is defended by sector 210, that is defended by Overgrowth, that is defended by sector 133 ! So yeah, you would have to capture 4 sectors strait to be calm.😅 Over example, the sector Coastline is defended by sector 47. WARNING !!! : Sector Impact 0078 and Nuclear Production Complex (NPC) are both defended by a huge amont of the most difficult sector to capture ever, and they all are connected so you can't miss just one. Especially, the sector 24 that is well know for being one the hardest one or the hardest one of all the planet (church on RUclips for more explanation for this one, I already have a verrryyyy loooong comment 😅). So make sure to have a very powerful economy before attacking sectors Impact 0078 or NPC.😉
Literally the same with fungal pass and overgrowth but not main objective but can attack nearby sectors in your control@@O___Z
@Kcboy225 thanks for the info
There is two type of mindustry player... 1:Nooo my siligone! And... 2:
Как ты делаешь такие обороны
Ждул
Просто как ветер
Чел сигма
Fungal pass seems a little harder than I remember
fungal no-pass
Fungal **pass**? Yeah I really passed out from these fungals bruh
@@hisupwassup xd very true😂
Wow, but may i ask why?
It's not about why, it's about why not
@@mihael64exactly
Bro what the fuck
Once you reach Tier 3, the best item you can make profit off of will be the bridge. One bridge sells for $1091.16 The materials list for 1 bridge: 72 concrete, 60 metal, requiring $505.68, which you will make a total of $585.48 back after the cost of the material. The sale after material of 585.48 - 505.68 for materials leaves you with an extra $79.8 in your pocket after each sale. The best way to start out is with Sporks actually, not gnomes. Sporks cost $2.88 and sells for $8.80. Accounting for the lost with the cost of material you make $3.04 profit while gnome you make -$0.18 profit. A profit calculator is better than trying to figure it out but here is how I do my calculations. Sale of product - Material cost = Gained. Gained - Material cost = Profit Gnome would be 6.75 gained - 6.93 cost = negative net gained of -$0.18 profit or Profit Percentage of 93.07%
why aren’t you using the big lazer melter turrets
Can't you see the meltdowns on the second layer of turrets?
@@D_AnthonyForeskin oh yeah now I see it is a lik hard to see
@@Neutronium_bomb ye they kinda blend in with all the spectres
How to unlock Jet?