A Person Who Exists Somewhere
A Person Who Exists Somewhere
  • Видео 440
  • Просмотров 37 039
ONBS - BACH/RAFF | CHACONNE FROM PARTITA NO. 2
SPECIFICATIONS - [32, 30, 28] [32, 30, 28] [32, 30, 28] RT/s
WALKWAY - PURPUR BLOCKS
REDSTONE - END STONE BRICKS
FLOOR - OBSIDIAN
MUSIC - Johann Sebastian Bach | Violin Partita No. 2 - V. Chaconne
ARRANGEMENT - Joseph Joachim Raff
00:00 THEME
00:26 VARIATIONS BEGIN
03:48 SHORT RISING ACTION
04:24 RAPID ARPEGGIOS / SECOND RISING ACTION
05:59 DROP / RESTATEMENT OF THEME
06:40 MODULATE TO D MAJOR
07:32 A TEMPO
08:08 THIRD RISING ACTION
08:56 LYRICAL REPRIEVE / VIOLA SOLI
09:36 FOURTH RISING ACTION
10:44 MODULATE TO D MINOR / A TEMPO
11:43 CODA PART I
12:19 CODA PART II
12:43 CODA PART III / FINAL THEME STATEMENT
Resource pack - www.mediafire.com/file/mjmrj9zg2u2ujmc/NOTASMR_1.12.zip/file
Sound files - www.mediaf...
Просмотров: 93

Видео

[30 + 6] POCKE - Skyline Pt II
Просмотров 13112 часов назад
LEVEL - 114222375 MUSIC - Kovan | Skyline Pt. II keywords: geometry dash, demon, easy demon, NCS, skyline, skyline pt ii, kovan, pocke
[29 + 6] wOlfram23 - ORBMASTER
Просмотров 11216 часов назад
LEVEL - 104087362 MUSIC - Miyolophone | GM,BW OST - 03 - Chipville keywords: geometry dash, demon, easy demon, platformer demon, orbmaster, wolfram23
[29 + 5] BJH6078 - IN VISIBLE
Просмотров 93День назад
LEVEL - 102712977 MUSIC - Miyolophone | GM,BW OST - 04 - Another Me? keywords: geometry dash, demon, easy demon, platformer demon, in visible, bjh6078
[29 + 4] Destriv - Maethrillian
Просмотров 106День назад
LEVEL - 98222333 MUSIC - GamingLoops | Space Night Club keywords: geometry dash, demon, easy demon, maethrillian, destriv, space night club
[29 + 3] bli - Change of Scene
Просмотров 10614 дней назад
LEVEL - 90475473 MUSIC - Beethoven/Meganeko | Moonlight Sonata 3rd Movement (2022 Ver.) 00:00 0. PRAELUDIUM 00:08 I. DESOLATION OF THE DRAGONS 00:17 II. WORLD ON FIRE 00:29 III. THE WILD WEST 00:41 IV. THE SEVEN SEAS 00:55 V. THE HELL BREAKS LOOSE 01:18 VI. ENTER THE FOREST TEMPLE 01:44 VII. INSIDE THE MATRIX 02:11 VIII. BEYOND REALITY 02:29 IX. RECAPITULATION 02:50 X. CODA keywords: geometry d...
ONBS - BEETHOVEN | PIANO SONATA NO. 14 [MOONLIGHT SONATA]
Просмотров 19314 дней назад
SPECIFICATIONS - [42, 42] [42, 40, 38, 36] [42, 40, 38, 36] [42, 48] RT/s WALKWAY - PURPUR BLOCKS REDSTONE - END STONE BRICKS FLOOR - OBSIDIAN MUSIC - Ludwig Van Beethoven | Piano Sonata No. 14 NOTE - Slightly inspired by Meganeko's remix 00:00 I. ADAGIO SOSTENUTO 04:45 II. ALLEGRETTO 06:40 III. PRESTO AGITATO Resource pack - www.mediafire.com/file/mjmrj9zg2u2ujmc/NOTASMR_1.12.zip/file Sound fi...
[Geometry Dash 2.2] THE ISOLATION - UPDATE 4
Просмотров 352Месяц назад
DESC - Changed camera position and fixed effects, added checkpoints to most levels. LEVEL - 100533177 MUSIC - Meganeko | Beethoven Moonlight Sonata 3rd Movement (2022 Edition) MUSIC - Nighthawk22 | Isolation NOTE - Some puzzles are randomized. keywords: robtop, robert topola, robtop games, geometry dash, geometry dash 2.2, the witness
[Geometry Dash 2.2] THE ISOLATION - VERIFICATION
Просмотров 975Месяц назад
28 ROOMS. CAN YOU ESCAPE THEM ALL? UPDATE - THANKS FOR THE FEATURE!!! NOTE - There is a LDM option to lower the intensity of the flashing. See what it looks like here: ruclips.net/video/cqvO0PJokE0/видео.html LEVEL - 100533177 MUSIC - Meganeko | Beethoven Moonlight Sonata 3rd Movement (2022 Edition) MUSIC - Nighthawk22 | Isolation NOTE - Some puzzles are randomized. 00:00 BEGIN 00:14 GAME START...
[Geometry Dash 2.2] THE ISOLATION - Intro Screen and LDM
Просмотров 168Месяц назад
UPDATE - Level has been released. Verification here - ruclips.net/video/IRu2S22PW4o/видео.html DESC - Introduction scene to give preparation time and a LDM (showcased here) with less intense flashing lights. MUSIC - Meganeko | Beethoven Moonlight Sonata 3rd Movement (2022 Edition) MUSIC - Nighthawk22 | Isolation NOTE - Some puzzles are randomized. NOTE II - The demo version is ID 100728919. key...
[Geometry Dash 2.2] THE ISOLATION - Stones/Blobs/Squares
Просмотров 297Месяц назад
UPDATE - Level has been released. Verification here - ruclips.net/video/IRu2S22PW4o/видео.html DESC - New symbol involving the Flood Fill algorithm. MUSIC - Nighthawk22 | Isolation NOTE - Some puzzles are randomized. NOTE II - The demo version is ID 100728919. keywords: robtop, robert topola, robtop games, geometry dash, geometry dash 2.2, the witness
[Geometry Dash 2.2] PARALLEL Flood Fill - Maze Demo
Просмотров 57Месяц назад
LEVEL - 113143728 MUSIC - Nighthawk22 | Isolation keywords: robtop, robert topola, robtop games, geometry dash, geometry dash 2.2, flood fill
[Geometry Dash 2.2] PARALLEL Flood Fill Algorithm
Просмотров 16Месяц назад
LEVEL - 113142764 NOTE - The time complexity of this algorithm is O(1) each iteration across O(N) iterations. That's O(N). PSEUDOCODE This assumes the neighbors of each node can be determined in O(1) as in the example here where they are simply the four nodes up/right/down/left of the current one. The algorithm itself is a variation on Breadth-First Search. FLOOD-FILL(src): N = number of NODES ...
[Geometry Dash 2.2] Flood Fill Algorithm
Просмотров 252Месяц назад
LEVEL - 113135233 NOTE - The time complexity of this algorithm is O(N) each iteration across O(N) iterations. That's O(N^2). PSEUDOCODE This assumes the neighbors of each node can be determined in O(1) as in the example here where they are simply the four nodes up/right/down/left of the current one. The algorithm itself is a variation on Breadth-First Search. FLOOD-FILL(src): N = number of NODE...
[27/28 + 3] Whirl - Cheat Codes
Просмотров 103Месяц назад
NOTE - Rebeat this in the non-event form so it counts as 2? (So 27 then also 28) NOTE II - Yes I know it might say 26 4 in embeds. That is an error. 27/28 3 is the true statistic. LEVEL - 113049620 MUSIC - Tokyo Machine - Cheat Codes (NCS) keywords: geometry dash, demon, easy demon, ncs, cheat codes, tokyo machine, whirl
[26 + 3] disp - Jet Lag
Просмотров 74Месяц назад
[26 3] disp - Jet Lag
[Geometry Dash 2.2] THE ISOLATION Decoration
Просмотров 209Месяц назад
[Geometry Dash 2.2] THE ISOLATION Decoration
[Geometry Dash 2.2] RECON - 10 MINUTES LAYOUT
Просмотров 112Месяц назад
[Geometry Dash 2.2] RECON - 10 MINUTES LAYOUT
Godot Engine IV - UNCOMPUTE Released
Просмотров 72 месяца назад
Godot Engine IV - UNCOMPUTE Released
[Geometry Dash 2.2] KHIMAIRA [7 MINUTE DEMON] - SHOWCASE
Просмотров 1,1 тыс.2 месяца назад
[Geometry Dash 2.2] KHIMAIRA [7 MINUTE DEMON] - SHOWCASE
[26 + 2] Flocab - A Platformer Level
Просмотров 2262 месяца назад
[26 2] Flocab - A Platformer Level
[Geometry Dash 2.2] KHIMAIRA - DECORATION Preview
Просмотров 2582 месяца назад
[Geometry Dash 2.2] KHIMAIRA - DECORATION Preview
[26 + 1] RLOL - Trump Circles
Просмотров 322 месяца назад
[26 1] RLOL - Trump Circles
ONBS - MUSSORGSKY | SAINT JOHN'S EVE ON BALD MOUNTAIN [ORIGINAL]
Просмотров 1383 месяца назад
ONBS - MUSSORGSKY | SAINT JOHN'S EVE ON BALD MOUNTAIN [ORIGINAL]
Raylib - Three Minutes of Gameplay
Просмотров 1143 месяца назад
Raylib - Three Minutes of Gameplay
[25 + 1] YoStarYeahya - Prismatic Cube
Просмотров 593 месяца назад
[25 1] YoStarYeahya - Prismatic Cube
[Geometry Dash 2.2] KHIMAIRA - 7 MINUTE DEMON FULL LAYOUT
Просмотров 3123 месяца назад
[Geometry Dash 2.2] KHIMAIRA - 7 MINUTE DEMON FULL LAYOUT
[Geometry Dash 2.2] Sibelius Layout ENDING
Просмотров 993 месяца назад
[Geometry Dash 2.2] Sibelius Layout ENDING
[Geometry Dash 2.2] Sibelius Layout Things
Просмотров 833 месяца назад
[Geometry Dash 2.2] Sibelius Layout Things
ONBS - MOZART | GANZ KLEINE NACHTMUSIK [K. 648]
Просмотров 1354 месяца назад
ONBS - MOZART | GANZ KLEINE NACHTMUSIK [K. 648]

Комментарии

  • @bjh6078
    @bjh6078 7 дней назад

    GG!

  • @yoshisaur_1
    @yoshisaur_1 9 дней назад

    Wtf are you supposed to do with the colored blocks

    • @NormalExisting
      @NormalExisting 9 дней назад

      use the line to separate the ones of different colors.

    • @yoshisaur_1
      @yoshisaur_1 8 дней назад

      @NormalExisting thx, could you make the level less laggy ? It becomes VERY laggy after room 20

  • @brandonvickers9786
    @brandonvickers9786 9 дней назад

    In dark deception

  • @brandonvickers9786
    @brandonvickers9786 9 дней назад

    Yoooo i've been a fan for 5+ years

  • @AlexanderAnderson-ex9fv
    @AlexanderAnderson-ex9fv 11 дней назад

    Awesome!

  • @samirlakha-r5z
    @samirlakha-r5z 11 дней назад

    super cool vid keep it up❤❤❤ btw can u pin

  • @happiesthenry
    @happiesthenry 11 дней назад

    #HASHTAGEPIC!!!!!!

  • @SkeemYT
    @SkeemYT 12 дней назад

    This is so good ngl, Deserve more views. Not to be that guy but try to make subtitles or a voice explaining what is going on 😅

  • @small.clover
    @small.clover 13 дней назад

    Very cool! Shame it's not a round 30 or 32 tho

  • @PuffleTheWaffle
    @PuffleTheWaffle 15 дней назад

    dude my phone started lagging on 23rd room so much i had to leave this level

  • @ZenthicAxy78
    @ZenthicAxy78 26 дней назад

    the lvl still lags

  • @cartierr6717
    @cartierr6717 Месяц назад

    You gotta add better explanations, I’m still lost on what the color blocks mean

    • @pikapikahei
      @pikapikahei Месяц назад

      seperate different colors

    • @NormalExisting
      @NormalExisting 13 дней назад

      Part of this level is learning the mechanics.

  • @sc3dev
    @sc3dev Месяц назад

    GG on the feature!!!

  • @yonabid
    @yonabid Месяц назад

    The Isolation? More like the Witness

  • @rngesus66
    @rngesus66 Месяц назад

    This is The Witness but in Geometry dash, and I love it.

  • @GhostyTheGamerLOL
    @GhostyTheGamerLOL Месяц назад

    i exist:)

  • @sc3dev
    @sc3dev Месяц назад

    in the future when i get better of deco i might just make a redeco of this

    • @NormalExisting
      @NormalExisting Месяц назад

      Please do not do so until the time is ready.

  • @sc3dev
    @sc3dev Месяц назад

    i really hope this is platformer

  • @ethani4349
    @ethani4349 Месяц назад

    Wonderful!

  • @flexi6254
    @flexi6254 Месяц назад

    U should do brahms or mendelssohn violin concerto

    • @NormalExisting
      @NormalExisting Месяц назад

      Mendelssohn is here - ruclips.net/video/F25M3VMfIiQ/видео.html Brahms - coming soon(TM)

    • @flexi6254
      @flexi6254 Месяц назад

      @NormalExisting amazing!

  • @flexi6254
    @flexi6254 Месяц назад

    Damn 🔥

  • @Kvadrat0
    @Kvadrat0 Месяц назад

    ypo the witness in geometry dash is real

  • @AyangStudios
    @AyangStudios Месяц назад

    not bad

  • @small.clover
    @small.clover Месяц назад

    genius

  • @sc3dev
    @sc3dev Месяц назад

    dang he actually listened (i dare you to make quick sort)

  • @small.clover
    @small.clover Месяц назад

    Most rewarding small YT subscription ever. How many objects per cell?

    • @NormalExisting
      @NormalExisting Месяц назад

      I think 6-8? One block (numbered 6000 + N) for the node index N One block (numbered 6999) for the marked status Four blocks (6900 - 6903) for the connection to the neighbors One decoration thing (the pulsing square) as a visual indicator And two more objects: One Block 105 and an X to mark as a barrier.

  • @small.clover
    @small.clover Месяц назад

    WHAAAAT went from N^2 to N IN A DAY

    • @NormalExisting
      @NormalExisting Месяц назад

      It's parallel. Each node fires simultaneously in an iteration instead of having a dedicated iterator to fire all the nodes in an iteration.

  • @NormalExisting
    @NormalExisting Месяц назад

    Parallel Version ruclips.net/video/nuXyTXFcU6k/видео.html

  • @sc3dev
    @sc3dev Месяц назад

    cmon... you can do better than O(N^2),,,

    • @NormalExisting
      @NormalExisting Месяц назад

      The question is how does one even do this without using too much space? Imagine implementing a whole ahh queue and vis array in gd...

    • @sc3dev
      @sc3dev Месяц назад

      @@NormalExisting yeah thats gonna be tricky but if you plan to use this for something with gds optimization large fills may crash

    • @NormalExisting
      @NormalExisting Месяц назад

      @@sc3dev mmm

    • @NormalExisting
      @NormalExisting Месяц назад

      Parallel version has been released ruclips.net/video/nuXyTXFcU6k/видео.html

  • @small.clover
    @small.clover Месяц назад

    what how

    • @NormalExisting
      @NormalExisting Месяц назад

      Breadth first search algorithm. Except you don't use a queue or store already marked or finished nodes but instead look at all the nodes each iteration.

  • @Goomba-Goomba
    @Goomba-Goomba Месяц назад

    I could never beat a demon I haven’t even beat level easy by Cody 💀💀💀

  • @ThatGuyWithDiabetes
    @ThatGuyWithDiabetes 2 месяца назад

    This surely challenges the usual expectations of level design - I can see how this is layout oriented, with the gameplay independent of design choice, but with the extra flair of 2.2 death-disabled obstacles there are exceptions. The enjoyment of this level also depends on how much references you can catch on - there's 8o there's Super Probably Level, Slaughterhouse, and more, but it would suffice to recognize a few like Geometrical Denominator to realize that there is something going on with the sudden switch of styles. One thing that doesn't mix well is the overarching glitch theme over a concerto or a set of timbres associated with Classical and Romantic themes, but I can go with interpreting it as travelling through the digital multiverse of different levels It's also one thing to dispute the originality of a level when something looks like X, Y, and Z, but this attempts originality by not being original at all, which in itself is unconventional and therefore original - but it still stands that Rebellion by that Bryan guy did that concept for FunnyGame levels. But to end in a good note, this isn't just FunnyGame, it's a lot of stuff from a diverse set of creators.

  • @Xaurozang
    @Xaurozang 2 месяца назад

    GonGy

  • @xenoytguy
    @xenoytguy 2 месяца назад

    5:38 terraria refrenc?!?!??!

  • @EmporioEnthusiast
    @EmporioEnthusiast 2 месяца назад

    Wow This level is garbage

  • @eMBO_Gaming
    @eMBO_Gaming 2 месяца назад

    I can imagine trying to beat this on repeat with that uncanny music in the background would make you go insane

  • @small.clover
    @small.clover 2 месяца назад

    2:03 Is there a hidden way or is this a really bad NoClip

    • @Soratujo
      @Soratujo 2 месяца назад

      You watched this whole level and THAT was your takeaway??

    • @NormalExisting
      @NormalExisting 2 месяца назад

      The layout tells all - ruclips.net/video/ncjFjfnb1Pk/видео.html

  • @Tengoodankol
    @Tengoodankol 2 месяца назад

    Um it's not 7 minute it's 7 minutes and 16 seconds🤓

  • @alves854
    @alves854 2 месяца назад

    7 minute limbo is crazy

  • @Vira-bot
    @Vira-bot 2 месяца назад

    throws all collision knowledge out the window.

  • @ApexGaimerzYT
    @ApexGaimerzYT 2 месяца назад

    Ive been watching your progress on Discord. every clip is beautifully confusing I LOVE IT 🎉 Megacraft0317

  • @coolstuffanimals
    @coolstuffanimals 2 месяца назад

    Nice!

  • @Idouar_YT
    @Idouar_YT 2 месяца назад

    Limbo 2.0

    • @NormalExisting
      @NormalExisting 2 месяца назад

      To be fair it is a memory level. And possibly a bit unhinged as well.

  • @TSHTOT
    @TSHTOT 2 месяца назад

    This is an incredible level. It is one of those creations that is impossible to describe, because what it should be is a level mashup, and that's what it ostensibly is, but it is most definitely not that. Everything works together in such a way to make the gameplay feel entirely unique, even when i know that the part is from Sonic Wave or Ultrasonic or Geometrical Dominator, it doesn't feel like it is. This feels like a real journey, more so than any travel level I've ever played, except for maybe Obsolete Travel II, but because this is decorated and that is mostly 1.0 style, it does kind of even out. Speaking of the decoration, again, it feels like it should just be a style mashup a la What Is It, but that is, again, not what it feels like. The decoration feels like it is a discovery, and no matter where you are in the level, it feels like you should be there, no matter the style or level. The song adds a lot to this feeling of adventure. I've never seen a classical piece used in a GD level like this before, and it is used in a truly stunning way. So, good job. This is a very good level, and if I had to offer two critiques, I would say that the no signal screen goes on for a bit too long, and the text at the end is too flashy and goes by too fast to read properly, at least for me. Hope you have a good day/night :)

    • @NormalExisting
      @NormalExisting 2 месяца назад

      Thank you. This level has been on my mind for a pretty long time and it was very cathartic manifesting this idea into reality.

  • @PigUsurper
    @PigUsurper 2 месяца назад

    Omg beautiful.

  • @flocabGD
    @flocabGD 2 месяца назад

    Thanks for playing!

  • @Broken_dilema
    @Broken_dilema 2 месяца назад

    🎉

  • @Xezlec
    @Xezlec 2 месяца назад

    Uh oh, "Trump" in video title! Proot cankled!

  • @greendiarrheafromtacobell
    @greendiarrheafromtacobell 3 месяца назад

    Where’s the countries

  • @onian-yt
    @onian-yt 3 месяца назад

    This is mad impressive