- Видео 39
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stereosphere
Добавлен 17 ноя 2007
YZ XW 0
two circles, one in YZ plane, one in the XW plane rotating in 4D. They planes intersect in one point only.
Просмотров: 155
Видео
fisheye railroad bridge
Просмотров 1364 месяца назад
This is the fisheye frame being stretched over the dome
QGCS
Просмотров 22Год назад
The Quantum Game Construction Set is a conglomeration of tools to create games based on the formalism of Quantum Mechanics. This is a demo of one of the effects for a planned game/exhibit/installation with the theme of light, matter, and space. Can I accomplish this? Who knows? Stay tuned! I should have noted in the video that the LCD screen in the background is polarized diagonally.
unpan
Просмотров 106Год назад
This demonstrates changing a shot in which the camera pans to one in which it maintains a fixed aim. This shows that the camera can be pointed at any part of the picture and remain undistorted.
morning of the hanging
Просмотров 234Год назад
Shot out at Old Tucson in 1978 James Garner cameo at 1:52
Beautiful 😢
this isn't really a fully hyperbolic grid as some parallel lines converge while others diverge
What would a fully hyperbolic grid look like? The converging lines are equidistant lines. The divergent lines are geodesics (shortest distance between two points.) The bright circle is at infinity. No point inside never escapes, and no point outside ever gets inside.
This isn't a hyperbolic grid, this is a spherical grid, and here's how you can make one like this: Grab a hollow sphere with holes Grab a light source and place it perpendicular to the wall Rotate the sphere, and you can now see the sphere's surface in stereographic projection.
From Wikipedia, the free encyclopedia: Poincaré disk with hyperbolic parallel lines "In geometry, the Poincaré disk model, also called the conformal disk model, is a model of 2-dimensional hyperbolic geometry in which all points are inside the unit disk, and straight lines are either circular arcs contained within the disk that are orthogonal to the unit circle or diameters of the unit circle. " The metric is hyperbolic. I'm not sure stereographic projection of a sphere gives the same result.
@@stereosphere On your representation, thete are 2 points where the circles come from, and disappear, those are the north and south poles of the sphere. A hyperbolic plane has no south and north poles. That circle that doesn't move is the equator.
@@Jar.Headed Look again at the circle that doesn't move. Do any of points outside the circle ever enter the circle? Do any points inside ever escape? This circle is at infinity. Contrast this with a stereographic projection of a 3D sphere. A point outside the equator smoothly transitions to a point inside the equator. The equator has no special status. Look at some of the other videos in my channel.
Yes they do, track a point of where the lines intersect as they move, very often, points will leave the circle at infinity, and if you don't mind me asking, what projection did you use?@@stereosphere
@@Jar.Headed You see that this is not a stereographic projection of a sphere in 3D space? If you set out from the center of the disk in any direction, you will never reach the circumference. In the projection, your steps will get smaller and smaller. From your perspective in hyperbolic space , your steps will remain the same size. The same thing is happening here, but the motion is more complicated. Points leave the circle at infinity and points disappear into the circle. This is the Poincare disk model, the same as used by Escher in some of his drawings. Inside the disks the polar circles are geodesics, while the other circles are equidistant curves, These are the same things in plain old Euclidean space but different things in hyperbolic space. The geodesics are circles perpendicular to the circle at infinity while the equidistants are any circle drawn through opposite points. The hemispheric model of the grid projected on a planetarium dome is really beautiful. The geodesics become vertical cross-sections and the equidistants become like the slices of an orange.
I remember i made this with a reflective drink bottle LOL
That's a good trick! Was some sort of grid enscribed on the drink bottle?
@@stereosphere no it was at school, me and my friend were just zoning out with our math grid books and made it
This is fascinating! It is always wonderful to see how early 3d cgi worked! Thank you for your upload!
That's quite something! Thanks for posting it
Xbox-kun
First to comment!
Well, RUclips is pretty amazing. I happened to be writing about an E&S PS300 and went to Google images to find a picture to describe how it looked, as it's been over 30 years ago. When the images came up I saw something very familiar and saw it was a link to this video. Well, I was stunned because half of the pieces on this video I produced. All of the pieces shown used my film recording software. I'm very curious to know where this came from and who put it up. If anyone knows please let me know.
Good to hear from you, Randy. I'm surprised you haven't seen this. Steve and I put it together after you left. I wrote a driver to run the camera and filter wheel from the DG's rs232 port which simplified our lives immensely. What are you writing about the ps300?
Looks like a flower going in and out of bloom
Yes. It's in bloom when a vertex is centered in the inner circle. Maybe it goes from bloom to seed pods, the back to bloom. It is actually a rigid motion (translation) in hyperbolic space mapped to the plane.
This is really cool!
Did you come here from the Fulldome group? This depicts one of the first fisheye images ever made. I'd like to see this on a dome!
@@stereosphere I did! I'd like to see it on a dome too! Fortunately I have one I can use-let me know next time you're in Salt Lake City!
Did you read the Dr Wood script? The picture is on display in the visitors center at Johns Hopkins university. I'd really like to do a really high res scan of the photograph, capturing every film grain. The print on display is most likely a contact print from the original film plate. I'd be very interested in seeing what sort of detail it contains. What is the best way to send you the frames?
I have not read the script, but I've had a growing personal interest in these kinds of techniques. Very cool.
That's fun :)
Wtf is this i did a mestake when pasting a song video when this video came from no where jesus what is this iam scared
See my comment just now on Hamming's talk "confirming your observation .
Where is the comment?
On the Hamming page .
Thank you for posting this! Very helpful.
I am not doing an orthographic projection. I am slicing through on the diagonal. There are 4 spheres on the diagonal and a tangent sphere of radius 1 in the case of 4 dimensions. You can always take a two dimensional slice containing 4 spheres no matter how high the dimension. Thanks for watching.
Actually, slicing on the diagonal is equivalent to an orthographic projection of the slice.
Thats a neat way of showing the inner sphere, although, I am not sure that the orthographic projection in 4 dimensions will still contain 4 spheres of the same size. There is probably an equivalent projection from 4 dimensions to 3 dimensions. I have to admit here that I'm probably being stupid and am unable to wrap my head around the 4 dimensional space.
2003, in San Diego. It looked cool on the dome.
awesome! What year was this?
This was shown at the SIGGRAPH Full Dome show, at the Fleet Planetarium. The fish eye version is at the link in the description. It looked awesome on the 75 foot in diameter dome. I wrote and directed, Jonah did the modelling, and Jason Ritz did the sound. The narrator is Alan Watts. I used Nichimen graphics software. The poor quality of the lines is due to RUclips's compression. The version projected on the dome was 3k by 3k.
Pretty cool. How did you guys make it?
What a cute movie! I remember how fun it was to be in it. You were a GREAT director Michael!
Wow! Spacey effects! Cool. ^^